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[Poll] What do you want changed in SC2 the MOST? - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 23 24 25 Next All
Dismay
Profile Blog Joined February 2011
United States1180 Posts
October 24 2012 06:07 GMT
#21
It doesn't matter what Blizzard says, as long as Startale was robbed of a win versus Prime I'll whine about LAN until it gets added. So LAN +1.
In every age, in every place, the deeds of men remain the same.
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
October 24 2012 06:07 GMT
#22
On October 24 2012 15:05 jayaiwhy wrote:
Spectator client + cute little things like betting feature that gives you points for some cosmetic, etc.


Oooh smart, maybe micro transactions so Blizz gets more money and incentive to do something cool. And betting tis always fun.

On October 24 2012 15:05 Risljaninasim wrote:
The pro scene is pretty much there already. We need a bigger casual player base. Although i have no idea how to achieve that haha


Well start small, what would it take to get you to enjoy SC2 more and play some?
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
th3_great
Profile Joined March 2011
United Kingdom429 Posts
October 24 2012 06:07 GMT
#23
global play, then we can avoid latency issues in global tournaments, and have things like mvp invitational and other leagues run more smoothly. plus we can all ladder on korea and get cho gosu
did you read the script?
xSilverx
Profile Joined November 2011
Sweden76 Posts
October 24 2012 06:07 GMT
#24
well for once I think clansupport shouod be fixed..... But i would love to see multiplayer being free to play . At least if blizzard could handle all the cheaters,maphackers etc.
rift
Profile Blog Joined September 2007
1819 Posts
October 24 2012 06:08 GMT
#25
Fundamental game design.
rename
Profile Joined February 2012
Estonia329 Posts
October 24 2012 06:09 GMT
#26
Voted custom games.

I want better interface all around tho - the first thing i did after campaign was notice that i cant delete/remove maps from the huge list of versusAI maps and it blew my mind in a negative way.

Would have also voted free client with select limited-custom games and few more goodies - but that's obviously already coming with blizzard all-stars.

Grubby
Profile Joined January 2011
Netherlands318 Posts
October 24 2012 06:09 GMT
#27
Sheth, would it be good to spoiler the poll results and textually pose the options first? Some people might get influenced by bandwagoning (like me! I just voted on the one that was already #1! Join the winning team!).
Homepage: followgrubby.com Twitter: @followgrubby Facebook: /followgrubby
Ryan307 :)
Profile Blog Joined January 2004
United States1289 Posts
Last Edited: 2012-10-24 06:11:05
October 24 2012 06:09 GMT
#28
I'm really hoping for all of these changes, and more actually (namely the death-ball situation being addressed).
I don't think it's too much to ask for ALL of these changes to be included in HotS, as it's ridiculous most of these we not included in the first place.

I think something that would really give bnet more 'flavor' would be the following:
-Change the rating system back to BW ladder, none of these arbitrary bronze-master rankings. The gap from low masters to high masters is comparable to 900-1600 on fish, it's massive!
-In Client Spectator and Tournament Promotion would just be absolutely amazing
-Watching replays with friends (... it almost feels like a joke having to type that out)
-It would be awesome to have a ladder profile for each race you play (definitely wont ever make it, $$ is at stake with this one)
-Clan support... good god this would be amazing, this alone would bring me back to SC2!

Now, those are all just UI suggestions, I think the heart of SC2's problems are really a matter of gameplay, here are some problems that need addressing:
-The deathball vs deathball situation is extremely boring to play/watch
-PvZ (enough said, right?)
-Multiple building selection (I can dream!)
-Unit pathing (again, I can dream!)

There's countless threads dedicated to the problems with gameplay so I'll shut up about it.
I realize you were asking for one thing in praticular, and I'm sorry I went off on a tangent. It just feels like there is so much to be done with this game. I spend most of my time these days watching afreeca restreems, just hoping SC2 might be a shred of what bw was.
Dont let the action of factual things fracture your casual swing
Belha
Profile Joined December 2010
Italy2850 Posts
October 24 2012 06:10 GMT
#29
Other:

Fix the design of many units to change the dynamics and flow of a average high level 1v1 game, dynamics that right now makes the game somewhat boring/repetitive (after certain amount of time). Take a chance, and please try to REALLY turn the game into something much better. I'm sure the potential is out there.
Chicken gank op
JPSke
Profile Joined August 2010
United States54 Posts
October 24 2012 06:10 GMT
#30
On October 24 2012 15:00 Liquid`Sheth wrote:
Good question Gremlin119!

The same reason we can't simply say we want all of these! Because Blizzard has only a super tiny group of people devoted to SC2 and fixing the issues we want. So while we can secretly want all of these, we must choose to fix only one. You now have the same disadvantage Blizzard has.


How the hell Blizzard sells four million copies of a $60 game designed around e-sports with the promise of two further premium expansions and gets away with a barebones post-launch developmental staff is beyond me. People may mock the D3 kiddies but at least they know how to raise holy hell and get things fixed. We just take it.
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
October 24 2012 06:11 GMT
#31
On October 24 2012 15:08 rift wrote:
Fundamental game design.


Could you explain it a little more clearly?
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
BamBam
Profile Blog Joined November 2009
745 Posts
October 24 2012 06:11 GMT
#32
On October 24 2012 15:03 Liquid`Sheth wrote:
Show nested quote +
On October 24 2012 15:02 Energizer wrote:
Wait... Why did you list name change for a price? Why not adding in multiple accts so name change isnt an issue like it has been with WC/BW?


Start small....


Fair enough, I'm sure one day we'll reach that technology eventually.

Ended up voting for "other" - While I would love to see blizzard focus on tournament capability (IE viewing games real-time from client or in-game tournament structure like wc) I'd much rather see map making changed overall to have better functionality like removal of map cap uploading, cross server uploading of maps, removal of popularity system, etc.. Hopefully it would bring about a better form of UMS and give mapmakers a reason to make cool new maps without worrying of competing with the same games which have been on the first page for... 2 years now?
"two is way better than twice as one" - artosis
Immaterial
Profile Blog Joined September 2010
Canada510 Posts
Last Edited: 2012-10-24 06:13:32
October 24 2012 06:12 GMT
#33
First and foremost I'd like to see changes to the game itself. Not a big fan of the way Protoss is designed and I wish Blizzard was more willing to take a long look at FF, WG, etc. I perceive more fundamental issues with the game, but its not worth getting into now. Heart of the Swarm could potentially address these core issues, but I honestly doubt Blizzard will bother.

I desperately hope Blizzard implements all of the suggested B.NET 0.5 changes in the poll. You can't really overstate how much improvements like the ones listed would enhance the SC2 experience. Time will tell whether Blizzard decides to finally step up to this challenge or continue on their current path.
It is the mark of an educated mind to be able to entertain a thought without accepting it.
Puppent_Master
Profile Joined April 2012
27 Posts
October 24 2012 06:12 GMT
#34
Making custom games is more important IMO because just look at the Trail of the Xel'naga and maps like peepmode and mafia . If it was easy to understand and make new maps like these, I wont be sitting on SC2 and thinking about how to win in 1v1 and just relax and have fun.
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
Last Edited: 2012-10-24 06:14:39
October 24 2012 06:13 GMT
#35
Other.. "more gameplay variety and design changes for more varied strats"

edit - also more customizable things like skins and such (i cant believe i am saying this haha) which leads to micro transactions I suppose.
Baltor
Profile Blog Joined September 2010
United States171 Posts
October 24 2012 06:13 GMT
#36
For me, I think the biggest thing that needs to be fixed is the core design of the game engine - specifically, Blizzard needs to add in dynamic movement, or make unit movement a bit more similar to Brood War. Yes, I know, go play BW and all that, but I feel that most of the "problems" in game design (e.g. certain portions of balance, lack of micro-ability, fights going by too quickly, and a bunch of other things) stem mainly from this problem. I'm not 100% sure if such a change would fix these issues or even work in SC2, but I still feel that it should at least be tried before it's dismissed.
K3Nyy
Profile Joined February 2010
United States1961 Posts
October 24 2012 06:13 GMT
#37
The ingame design of how the games go is what bothers me the most. We need less one battle fights that decide the game and more harassment. But I think that may be too big of a request.

My second one would be somehow making the game more social. They implemented chat channels but from my experience, it didn't help enough.

But game design is what really needs to be changed.
MarcH
Profile Joined January 2011
United Kingdom362 Posts
October 24 2012 06:14 GMT
#38
On October 24 2012 15:07 Liquid`Sheth wrote:
Show nested quote +
On October 24 2012 15:05 jayaiwhy wrote:
Spectator client + cute little things like betting feature that gives you points for some cosmetic, etc.


Oooh smart, maybe micro transactions so Blizz gets more money and incentive to do something cool. And betting tis always fun.

Show nested quote +
On October 24 2012 15:05 Risljaninasim wrote:
The pro scene is pretty much there already. We need a bigger casual player base. Although i have no idea how to achieve that haha


Well start small, what would it take to get you to enjoy SC2 more and play some?


Your asking the wrong question their, RTS as a genre is very difficult to get into and do well at and I dont play much SC anymore but still watch tons of SC either player streams or Tournaments. That's why I suggested an In client Demo that's Free to download with a simple small Single player and some limited access to multiplayer to get people into the game and then couple that with better tournament advertisement and in client viewing services if possible to get people into competitive SC.
Aild246
Profile Joined April 2012
United States20 Posts
October 24 2012 06:14 GMT
#39
On October 24 2012 15:09 Grubby wrote:
Sheth, would it be good to spoiler the poll results and textually pose the options first? Some people might get influenced by bandwagoning (like me! I just voted on the one that was already #1! Join the winning team!).

I like this idea
Do it!
nope
sva
Profile Blog Joined March 2010
United States747 Posts
October 24 2012 06:16 GMT
#40
I really think having a clan support system, and friend replays is the one of the most important projects. Fixing ladder would be nice as well.
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