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[Poll] What do you want changed in SC2 the MOST? - Page 4

Forum Index > SC2 General
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UselessTies
Profile Joined October 2010
United States27 Posts
October 24 2012 06:25 GMT
#61
Someone else said this above, but micro transactions. I want my banelings wearing top hats and my hatcheries to shoot out sperm instead of creep (ok maybe not.) BUT, while micro translations might not change the game fundamentally, it's something that is really fun and usually keeps people playing. People love showing off the little cosmetic they've earned and while portraits and decals are cool, I think Blizzard is missing an opportunity to retain many casual players by not adding more micro transactions or anything like that.
"One of the few truly selfish things you can do, that doesn't make you an asshole, is to make yourself happy by making someone else happy." - Ze Frank
theqat
Profile Blog Joined March 2008
United States2856 Posts
Last Edited: 2012-10-24 06:29:44
October 24 2012 06:26 GMT
#62
LAN. If Blizzard gave us genuine LAN at this point in time, it would truly demonstrate that their hearts and heads are in the right place and they understand the reality that customer satisfaction is the most important goal. Riot got the message as soon as their big tournament was ruined. Blizzard should have gotten the message 100 times over by now.

It would be wonderful if they also realized that the community understands better than Blizzard themselves what made Brood War special and that SC2 needs to be more BW-like. I don't really know what shape that would take, just that it's not happening now. Start by removing all abilities/units that counter micro. No more Force Fields, no more Fungal, no more Vortex, no more 250mm Cannon, no more Marauder slow. Make the game genuinely good instead of reliant on "gotcha" gimmick spells.
ReachTheSky
Profile Joined April 2010
United States3294 Posts
October 24 2012 06:26 GMT
#63
On October 24 2012 15:22 Martijn wrote:
Voted for the game client tournament promotion and spectating option. Important to note that I'm not sure how DotA2 handles this, but potentially, this could cost tournaments their ad revenue, so I don't know if that's something to consider. Preferably, (and I realize this is highly controversial) you'd get something like twitch ads or something before/after a game or something.

I personally prefer an ad based model waaaaaaaaaaaay more than any PPV model. Seeming money has to come from some where, throw in some ads and then let me do as I please with the camera.

LAN is a no brainer too, but I don't think Blizzard will cave on that no matter how we beg. Even if we see a DDoS at the WCS finals.


Yeah i definitely think there should be a spectating option similar to what they have in LoL. LoL will have a display of 5 games currently going on(high elo players) with the players listed and you could click any of them to watch. I think this would attract more casuals to the pro scene if they had the ability to dabble in some high level spectating. Not everyone has heard of team liquid or gosugamers or any of the huge tournaments. This would be a great way to connect the casual community to the pro community. It could only grow from there.
TL+ Member
J_Slim
Profile Joined May 2011
United States199 Posts
October 24 2012 06:26 GMT
#64
I would really enjoy having the ability to watch replays with a friend/group.

Would be a real simple thing to implement really -- just a custom game lobby with AI playing a scripted game and X number of observers.

Would also be a cool way for Blizzard to highlight special replays that the community would want to see (big event finals, etc)
On a more practical level, it would be great for reviewing a friend's replay to help them learn.

Also, some form of practice league or a practice partner search feature. A simple feature to toggle LookingForPractice status off or on, with specific filters for league and/or race. Would be huge.
Legalize it!
Powster
Profile Joined April 2010
United States650 Posts
October 24 2012 06:27 GMT
#65
lol @ balance being 5th
QzYSc2
Profile Joined June 2012
Netherlands281 Posts
October 24 2012 06:27 GMT
#66
other: remove/nerf forcefields infestors and collosus. add in reaver and buff gateway units.
BearStorm
Profile Joined September 2010
United States795 Posts
October 24 2012 06:27 GMT
#67
Other - I would like to see the game built from the ground up with similar units, but keep things simple for the first 8min (no forcefields, warpgates, macro mechanics). Hopefully that would allow a BGH type scene to emerge. Also have 3v3 money maps part of matchmaking as a separate mode. Basically promote a fun team mode where people can mess around with friends. However make the midgame crazy like Broodwar where you can come out with overpowered game changing stuff that is fun to use, like spider mines, reavers, and lurkers. That's what I want. I want my friends to not quit the game because they have to spend tens of hours sharpening their skills before the game can be fun for them.

The second thing I want is literally 100 times as many achievements.
"Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge."
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
October 24 2012 06:27 GMT
#68
On October 24 2012 15:06 Dingobloo wrote:
Allowing Global play and trying to fix the latency issue that is around. (10)
Allowing you to watch replays with friends. (5)
Changing how ladder works and giving you more stats. (2)

These three are all announced as coming already, seems like a bit of a pointless exercise to just say "well...do these faster"

In Client Spectator and Tournament Promotion (13)

Not sure why this is lumped together, the in-client spectating is more interesting so I can watch my friends ladder or watch them play a team game rather than as another way to promote a tournament, if I wanted to watch a pro player or tournament I can already do this through a stream or a replay because most pro's have the capability and financial incentive to stream their games.

Good initiative Sheth, but there's some stuff lumped together that I think should be separated for clarity, and some stuff that's already officially on the way that seems pointless to get too up in arms about.

"Go Free to play" would also be an interesting option.



Yea, this is really interesting. Ok, let me adjust the poll a bit!!
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
PhReNeTik
Profile Joined June 2011
Spain9 Posts
October 24 2012 06:28 GMT
#69
The most important thing to improve is optimization, there are a lot of people who starts their games at 0:03, there are a lot of people who have errors and issues since 1.5 patch... I can't believe there is no option for this in the pool
i am the heart of the swarm
ReachTheSky
Profile Joined April 2010
United States3294 Posts
October 24 2012 06:28 GMT
#70
On October 24 2012 15:26 theqat wrote:
LAN. If Blizzard gave us genuine LAN at this point in time, it would truly demonstrate that their hearts and heads are in the right place and they understand the reality that customer satisfaction is the most important goal. Riot got the message as soon as their big tournament was ruined. Blizzard should have gotten the message 100 times over by now.

It would be wonderful if they also realized that the community understands better than Blizzard themselves what made Brood War special and that SC2 needs to be more BW-like. I don't really know what shape that would take, just that it's not happening now. Start by removing all abilities/units that counter micro.


I don't think blizzard should put out lan since it would make sc2 easily pirated. However, I do think for any major tournament there should indeed be a lan edition available to avoid technical difficculties if they should arise. Pretty much what riot did for LoL.
TL+ Member
blade55555
Profile Blog Joined March 2009
United States17423 Posts
October 24 2012 06:28 GMT
#71
Hm I want balance and global play and replay with friends. If I could only choose one? Dunno I will have balance and global play duke it out.
When I think of something else, something will go here
BrightSideSC2
Profile Blog Joined May 2011
United States85 Posts
Last Edited: 2012-10-24 06:29:43
October 24 2012 06:28 GMT
#72
[image loading]
@BrightSide_SC2 <-Fun twitter updates about ...Starcraft community stuff :D
Megabuster123
Profile Joined May 2011
Canada1837 Posts
October 24 2012 06:28 GMT
#73
On October 24 2012 15:23 ReachTheSky wrote:
I want sc2 to be more anonymous. This might sound funny or retarded, but I'd prefer if every single person had a barcode ID while in a game. This would control the meta better. Alot less blind countering(unless it's a hacker of course). This would change the meta alot. There would be alot less risky play. Just look back not long ago to match of Hyun vs some terran in nasl. Terran goes triple cc macro build, Hyun goes a super fast 2 base muta without even scouting it. Just completely blind. Its like the only build the 2 base muta is good vs. If terran had 2 based he would be ahead even being able to take his third before the zerg if not denying the zerg's third completely. I think that is the major problem. Too much blind countering if you know someone's style. Hence the need for sc2 to be more anonymous. From a spectator point of view what is so interesting about watching someone blind counter another player and roflstomping them? Absolutely nothing. It doesn't really show any strategic insight imo. This is just one example. But yeah, I wish In-game ID's weren't displayed at all as well as I wish players did not know who their opponents were in tournaments. I feel like it would change the dynamic in which the game is played to a certain extent to where we could see more entertaining games. You would literally ONLY be able to use the information available in-game via scouting. No outside information like "o I know this player has been playing a certain way so i'm gonna do "x" strategy/build and play completely tailored to this player". That is my rant. I'd like to hear other players/community member's thoughts on this subject.

90% of why the GSL is the hardest tournament in the world is the amount of prep time you get to face certain players. If people can blind counter you due to your 1 dimensional play then that's your fault and your weakness as a player. We shouldn't allow people to hide behind anonymity to diversify play. Also, I have no idea how you'd possible implement this in any tournament setting especially as you get farther in the tournament.
freakhill
Profile Blog Joined November 2010
Japan463 Posts
October 24 2012 06:29 GMT
#74
Other : I wish Blizzard accepted to engage into more courageous REDESIGN (not balance, design), to make the game more fun and spectator friendly. Fix the lack of map control, fix the design of P and Z by whatever mean they can, and add something to T to refresh a bit the gameplay.
moo ForGG, Dragon, MVP, Gumiho, DRG, PartinG, Life]0[!
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
Last Edited: 2012-10-26 16:50:40
October 24 2012 06:29 GMT
#75
Geez, this is a nice outlet for people to voice their thoughts, rather than create many many many threads about it.

Socially-oriented things like a much improved custom system, ability to make public chat channels, public games, cross region play, custom tournaments, clan support, group replay watching, in-client streams (deals could be worked out with stream providers!) and accompanying stream chat... essentially things that build community and interaction within the client itself are among the most important things to get right right now. Comparatively speaking, very few people played on the ladder/iccup in BW, many many more played custom games, sat in channels etc. These are things that are most likely to be implemented.




Salvation a la mode and a cup of tea...
Logic.jake
Profile Joined October 2010
United States37 Posts
Last Edited: 2012-10-24 06:32:08
October 24 2012 06:30 GMT
#76
Am I the only one who thinks the actual gameplay is most important in this GAME ?
only one option having to do anything with gameplay... zzZzz
You cool man ?
johnny123
Profile Joined February 2012
521 Posts
Last Edited: 2012-10-24 06:37:21
October 24 2012 06:30 GMT
#77
i voted for naming custom games and easier for map makers from the list of options, but i think their are even bigger things more important here ( the easier part for map makers ) is easily solved by having the open game lobby list the premier and only list the masses use to find custom games. The trick is to improve upon the foundation the warcraft 3 custom game scene left off. Which is to actually have name filters within the open game lobby list and genre filters for certain map types.
That way the biggest problem of the warcraft 3 custom game list that even blizzard themselfs love to project all the time as a problem for warcraft 3 custom games (always seeing DOTA DOTA DOTA DOTA DOTA POPULATE THE LIST) would be solved.



The problem with the current custom game system is that they actually think custom maps can thrive in an environment where maps are sorted by popularity. I disagree, popularity is a system of dog eat dog, where the rich get richer and the poor get poorer. Popularity systems are more suited for games that are paid for, or any product that is receiving money by trying to beat out the competition. In a system where everything is free after you pay for the game, This will literally kill map maker motivation, They already do this shit for free, Now the editor so much harder than warcraft 3 own AND you going to tell them that there is actually a really high chance their map wont even be played because it does not appear on the first 2 pages of custom game list? come on GTFO.

Sc2mapster.com , the biggest custom game community sc2 has right now is a fucking ghost town. If blizzard thinks this popularity system is the future, then good for them. They will support a ghost town and are likely to blame it on other aspects instead of their incompetency. There is a reason the custom map scene is a mess, AND ITS BECAUSE of the popularity system.

I know, i made a very popular map (zealot frenzy) that has held page 1 for 1 year, its now on page 2 for last couple of months due to me not updating. But i know exactly why the custom game scene is a mess. I interact with other mappers, There is no motivation to create maps because of this system.

It is with no doubt in my mind this is the number 1 problem with the custom game scene, because if the map makers arent making maps, What is the community going to play when they get bored of the already top 10 maps? . I know what they do, they stop fucking playing because its impossible to get no popularity maps played.


There is going to be some guy who replys to my post with "well blizzard has open game lobby list now, your point is moot".
I'd say, anyone that thinks it has solved anything is foolish. Be honest with yourself, The way how the open game lobby list is presented ( couple rows down from the spotlight list). It is clear to me blizzard does not want the open game lobby list where the masses looking for custom games go to first. I know what the masses use , they use the SPOT LIGHT list to find custom games, And thats the problem. The spotlight list is a popularity list.All they did in the 1.5 patch was change the names,Its still the popularity list. When the majority of masses are still using the spotlight list, the 1.5 custom map arcade patch is basically a pointless update that only changed the UI without fixing the core problems.

You could disagree all you want, the evidence is there. the custom map sc2 scene is in a mess. And its only getting worst.

Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
EnderSword
Profile Joined September 2010
Canada669 Posts
October 24 2012 06:31 GMT
#78
I've gone with 'Other' and I'm going to see its the addition of Free to Play pricing model.

I can't think of anything at all that would increase the game's popularity to the same degree of just having people download it for free.

I don't think even unranked play matters much, because casuals play team games anyway, and I don't think they care about their rank there. It's lovely its being added, but that might help you retain like...5% more people?

Every other idea is about Retaining players who have bought the game. I think we need something to increase that player pool initially.

That is the key to LoL, exposure..not retention.
Bronze/Silver/Gold level Guides - www.youtube.com/user/EnderSword
theqat
Profile Blog Joined March 2008
United States2856 Posts
October 24 2012 06:31 GMT
#79
On October 24 2012 15:28 ReachTheSky wrote:
Show nested quote +
On October 24 2012 15:26 theqat wrote:
LAN. If Blizzard gave us genuine LAN at this point in time, it would truly demonstrate that their hearts and heads are in the right place and they understand the reality that customer satisfaction is the most important goal. Riot got the message as soon as their big tournament was ruined. Blizzard should have gotten the message 100 times over by now.

It would be wonderful if they also realized that the community understands better than Blizzard themselves what made Brood War special and that SC2 needs to be more BW-like. I don't really know what shape that would take, just that it's not happening now. Start by removing all abilities/units that counter micro.


I don't think blizzard should put out lan since it would make sc2 easily pirated. However, I do think for any major tournament there should indeed be a lan edition available to avoid technical difficculties if they should arise. Pretty much what riot did for LoL.

Whatever, as long as no more tournaments get ruined by this stupid business decision.
Resonance
Profile Joined October 2010
Canada113 Posts
October 24 2012 06:31 GMT
#80
I honestly cant see how the in client spectator thing would work, unless you disabled messaging while in it or added a long delay to prevent cheating.
I really want to watch replays with friends and LAN support, but we all know it isn't going to happen. Unless blizzard is a troll and releases it with HoTS so it seems like they really do love us
I play protoss because it's imbalanced. :D
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