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Season 9 maps:What should be removed/added - Page 4

Forum Index > SC2 General
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blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
August 30 2012 07:55 GMT
#61
TDA, awful map and it's frustrating that tournaments still use that map as well. I also think Shakuras and Antiga should be on their way out, at least in the next couple of seasons. Hopefully, Metropolis comes back too.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
FlukyS
Profile Blog Joined August 2011
Ireland485 Posts
Last Edited: 2012-08-30 10:01:15
August 30 2012 07:55 GMT
#62
Taldarim Altar, Condemned Ridge, Shakuras Plateau and Antiga Shipyard would be my votes. I really hate those maps and I would prefer never to play on them again.

Neutral supply depos are needed too. If I get cannon or bunker rushed again ill go insane id say over my time playing this game ive lost 100 games from no talent fools who do that.

Maps id like to see Whirlwind, Muspelheim and Metropolis other than them I don't know.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
August 30 2012 07:55 GMT
#63
Blizzard is fairly slow about replacing maps, so by now things have caught up to them and they're stuck with maps over a year old that people don't want to play on anymore. Tal'Darim Altar and Shakuras Plateau simply have to go.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Decendos
Profile Joined August 2011
Germany1341 Posts
August 30 2012 07:57 GMT
#64
On August 30 2012 16:18 -orb- wrote:
I'd personally like to see the following:

Remove: Shakuras Plateau, Tal'darim Altar, Condemned Ridge, Antiga Shipyard, Entombed Valley
Add: Muspelheim, Khaydaria, Frigid Pass, Abode, maybe metropolis but it's a bit boring sometimes

For the people QQing about map sizes increasing overall, this would actually be a net decrease I think.


### this!
Yandi
Profile Joined October 2010
Australia61 Posts
August 30 2012 07:57 GMT
#65
I havnt seen much talk about entombed valley i cant stand that map its probably just me though its still in map pools for tourneys i guess. I have veto'd TDA, Antiga and entombed wouldnt mind seeing them go, but any new maps are always fun to try out and a change up would be nice.
Time is never wasted when your wasted all the time!
DontNerfInfestors
Profile Joined August 2012
Spain280 Posts
August 30 2012 08:38 GMT
#66
Now Im more convinced about removing condemned or making it no close positions because I couldnt scout a double stargate fast enough and I got caught by ray/phoenix.I was doing almost as well in the graph until the hold
Please dont nerf them.Infestors are fine.
Acritter
Profile Joined August 2010
Syria7637 Posts
August 30 2012 08:46 GMT
#67
Metropolis is horrifyingly bland. I hope it never comes back.

TDA is nice because it's something different. I don't really like Condemned Ridge, and I simply don't have the patience to learn the new map when it'll never be tournament-relevant, so I'd like it gone.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Sub40APM
Profile Joined August 2010
6336 Posts
August 30 2012 08:47 GMT
#68
Would it really be that expensive for Blizzard to just hire one of the better map makers as some sort of contractor? They could even pay him per map design or something. Clearly a lot of their maps are just poorly thought out/or boring or imba.
SirRobin
Profile Joined December 2010
United States269 Posts
August 30 2012 08:49 GMT
#69
Add Metro, and make Antiga Shipyard cross-spawn

Remove Condemed Ridge, Shakuras, and I guess Tal'Darim while you're at it
https://twitter.com/SirRobinSC2
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2012-08-30 09:01:09
August 30 2012 09:00 GMT
#70
Why would you add Metropolis back? Just take a look at the winrates :/

http://www.teamliquid.net/tlpd/sc2-korean/maps/528_Crux_Metropolis

TvZ: 29-56 (34.1%)
ZvP: 25-36 (41%)
PvT: 41-41 (50%)

I'd really like to see Mulspelheim, it has produced really good games in GSTL, and it's a bit smaller than current maps, so it would be quite refreshing
Romanes eunt domus
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
August 30 2012 09:03 GMT
#71
lol @ Zergs voting to bring in Metropolis, the most imbalanced map in the tournament rotation.

But then.. what you expect, when Cloud Kingdom is called a small map.

Delta Quadrant had better balance than Metropolis. So rather bring back Delta Quadrant and Xel Naga Caverns before Metropolis!
Absentia
Profile Joined March 2011
United Kingdom973 Posts
August 30 2012 09:05 GMT
#72
Antiga would be fine if they forced cross positions. It's not my favourite of the maps in the pool but it's better than some of the others.

I'd like to see Condemned Ridge, Tal Darim and Shakuras go. TD and Shak are old and not really that interesting anymore.
Condemned Ridge I just don't like for some reason.
Lysergic
Profile Joined December 2010
United States355 Posts
August 30 2012 09:06 GMT
#73
Remove:
-Shakuras Plateau
-Tal'darim Altar
-Condemned Ridge

Add
-GSL Whirlwind
-GSL Atlantis Spaceship - not my first choice, but tournament maps belong in the map pool.
-Metropolis - It's imbalanced, but it's still used in major tournaments and it won that community poll. Blizzard never bothered fixing the graphics bug that occurs on Blizzard's Metropolis LE.

Imagine being able to ladder on the latest GSL maps, rather than hoping blizzard replaces one of their terrible maps with some modified version of an incredibly imbalanced 9 month old GSL map.

Modify
•Antiga Shipyard (cross spawn only, no gold)
•Entombed Valley (cross and vertical spawns only)
Add neutral depots to all maps
Silencioseu
Profile Joined June 2011
Cyprus493 Posts
August 30 2012 09:06 GMT
#74
On August 30 2012 15:52 Andreas wrote:
Show nested quote +
On August 30 2012 15:46 blade55555 wrote:
Removed: antiga/cloud/shakuras/taldarim are 4 maps that need to go.

Honestly all maps should just be replaced with GSL maps and I would be a happy camper.

Why on earth would you remove cloud kingdom?

It's a pretty boring map, although balanced, it only gives boring stale games with some pushes every 5 mins or so.
i kno i r badass no need to repeat
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
Last Edited: 2012-08-30 09:11:13
August 30 2012 09:10 GMT
#75
Remove Shakuras (even though I don't mind it) and TDA. Then add Metropolis, Whirlwind and this map here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=363791
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Serinox
Profile Joined August 2011
Germany5224 Posts
August 30 2012 09:13 GMT
#76
Tal'Darim and Condemned Ridge out, Whirlwind and Muspelheim in please.
InfusedTT.DaZe
Profile Joined August 2010
Romania693 Posts
August 30 2012 09:19 GMT
#77
please get rid of shakuras and taldarim!
"Echoes of past events nudge the tiller on my present course, I await its reflection in the future"
BearStorm
Profile Joined September 2010
United States795 Posts
August 30 2012 09:21 GMT
#78
A map like Outsider that has a circular base heavy layout but is very harass oriented. Love how it allowed completely different ways to play the map depending on which expansions were taken. This suggestion should not be mistaken for Blizzard's atrocious original maps that could only be played a few specific ways depending on spawns.
"Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge."
Rimak
Profile Joined January 2012
Denmark434 Posts
Last Edited: 2012-08-30 09:28:59
August 30 2012 09:28 GMT
#79
Remove:
Shakuras, TDA, Condemned Ridge
Add:
Metropolis, Atlantis Spaceship (imo, very interesting map)

Add neutral depoes on ALL maps.
Make Antiga cross-only.
Entombed, cross only
2000 Jungler 66% Hecarim, 63% Volibear, 60% Jarvan IV
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
August 30 2012 09:36 GMT
#80
I'd hope Blizzard completely switch it up, removing like 4/5 maps (Antiga Condemed Ridge Entombed Valley Shakuras and TDA) and giving up 1 of theirs, 2 TL / map making community maps, and 2 GSL.
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
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