Season 9 maps:What should be removed/added - Page 4
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blooblooblahblah
Australia4163 Posts
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FlukyS
Ireland485 Posts
Neutral supply depos are needed too. If I get cannon or bunker rushed again ill go insane id say over my time playing this game ive lost 100 games from no talent fools who do that. Maps id like to see Whirlwind, Muspelheim and Metropolis other than them I don't know. | ||
Grumbels
Netherlands7031 Posts
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Decendos
Germany1338 Posts
On August 30 2012 16:18 -orb- wrote: I'd personally like to see the following: Remove: Shakuras Plateau, Tal'darim Altar, Condemned Ridge, Antiga Shipyard, Entombed Valley Add: Muspelheim, Khaydaria, Frigid Pass, Abode, maybe metropolis but it's a bit boring sometimes For the people QQing about map sizes increasing overall, this would actually be a net decrease I think. ### this! | ||
Yandi
Australia61 Posts
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DontNerfInfestors
Spain280 Posts
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Acritter
Syria7637 Posts
TDA is nice because it's something different. I don't really like Condemned Ridge, and I simply don't have the patience to learn the new map when it'll never be tournament-relevant, so I'd like it gone. | ||
Sub40APM
6336 Posts
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SirRobin
United States269 Posts
Remove Condemed Ridge, Shakuras, and I guess Tal'Darim while you're at it ![]() | ||
BobMcJohnson
France2916 Posts
http://www.teamliquid.net/tlpd/sc2-korean/maps/528_Crux_Metropolis TvZ: 29-56 (34.1%) ZvP: 25-36 (41%) PvT: 41-41 (50%) I'd really like to see Mulspelheim, it has produced really good games in GSTL, and it's a bit smaller than current maps, so it would be quite refreshing ![]() | ||
Thrombozyt
Germany1269 Posts
But then.. what you expect, when Cloud Kingdom is called a small map. Delta Quadrant had better balance than Metropolis. So rather bring back Delta Quadrant and Xel Naga Caverns before Metropolis! | ||
Absentia
United Kingdom973 Posts
I'd like to see Condemned Ridge, Tal Darim and Shakuras go. TD and Shak are old and not really that interesting anymore. Condemned Ridge I just don't like for some reason. | ||
Lysergic
United States355 Posts
-Shakuras Plateau -Tal'darim Altar -Condemned Ridge Add -GSL Whirlwind -GSL Atlantis Spaceship - not my first choice, but tournament maps belong in the map pool. -Metropolis - It's imbalanced, but it's still used in major tournaments and it won that community poll. Blizzard never bothered fixing the graphics bug that occurs on Blizzard's Metropolis LE. Imagine being able to ladder on the latest GSL maps, rather than hoping blizzard replaces one of their terrible maps with some modified version of an incredibly imbalanced 9 month old GSL map. Modify •Antiga Shipyard (cross spawn only, no gold) •Entombed Valley (cross and vertical spawns only) Add neutral depots to all maps | ||
Silencioseu
Cyprus493 Posts
On August 30 2012 15:52 Andreas wrote: Why on earth would you remove cloud kingdom? It's a pretty boring map, although balanced, it only gives boring stale games with some pushes every 5 mins or so. | ||
Qikz
United Kingdom12022 Posts
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Serinox
Germany5224 Posts
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InfusedTT.DaZe
Romania693 Posts
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BearStorm
United States795 Posts
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Rimak
Denmark434 Posts
Shakuras, TDA, Condemned Ridge Add: Metropolis, Atlantis Spaceship (imo, very interesting map) Add neutral depoes on ALL maps. Make Antiga cross-only. Entombed, cross only | ||
Denzil
United Kingdom4193 Posts
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