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Active: 568 users

1.5 Client Relocalization

Forum Index > SC2 General
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raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-09-04 08:03:38
August 04 2012 00:24 GMT
#1
[image loading]

Current Version: 1.0.2.4


Hihi again!

I know I'm a bit late to the party, but I wanted to post my relocalizer up for those of you who don't frequent the Tech Support area. Yesterday, R1CH, lhr0909 and I were in a miniature race to create a 1.5 relocalizer, and we've all completed our relocalizers, but one may lack the other's features, or vice versa.

I'm aiming to improve on that - I've supported all regions, and I've used my design skills to make the program as minimalistic as possible.

So what does this program offer more than lhr0909's relocalizer, which also has all of the regions? At this point, it doesn't do much more, but I'm the minimalistic design type of user, and I don't like to be clouded by controls everywhere on the form. That's why, at any one point, there's a maximum of 3 controls to look at.

What's so unique about my support for this program? I work closer with Tazerenix to figure stuff out. For example, the locales on the main thread were created by me, likewise for the server list, which was extracted from one of my upcoming programs.

After relocalizing the client to a new locale for the first time, you will need to download a ~1.5gb patch. This will only happen once per new locale - for example - if you've already relocalized to koKR before, you won't need to download a 1.5gb patch for koKR.

FAQ:

+ Show Spoiler +

Q: Will this change the language and audio of the Starcraft II client?
A: XRelocalizer will change the audio of the Starcraft II client based on what asset you use. The program will ask you to select the asset to use. The language cannot be changed, as it would result in an invalid language pack error.

Q: If I relocalize to a new region, do I need an account on that region to be able to play?
A: Yes

Q: Can you be banned for using this program?
A: This program does not change any files in a way which would promote hacking, therefore it is unlikely for you to get banned. Relocalizing is completed by the game by re-patching your client to the target locale.

Q: In the other post, R1CH said that the program sends emails, and to be wary of it.
A: The emails that were being sent were nothing more than non intrusive error messages which I've used in the past with STCI. However I've taken the email sender out since many people have used the relocalizer without fail. You can assure yourself of this by downloading my source code below.


Download: http://xplora.biz/XRelocalizer.zip
In an effort to clean up the updating process, as well as unify all of my programs (upcoming ones too) together, I've taken a different approach to updating. If you're having problems with the program not working after download, please both PM me and try the old relocalizer from http://xplora.biz/XRelocalizer_Old.zip

Source Code: http://xplora.biz/XRelocalizerSource.zip

Original Thread (Thanks Tazerenix): http://www.teamliquid.net/forum/viewmessage.php?topic_id=357817

Changelog:

+ Show Spoiler +

1.0.2.6 (4/09/2012 - 18:02AEST) - No version change, I've just changed the updater/launcher back to a windows form to accomodate for new programs.

1.0.2.6 (1/09/2012 - 17:25AEST) - First stage of the fixes, slight change to the products.

1.0.2.5 (31/08/2012 - 20:15AEST) - I've changed the updater slightly, and I'm now researching into improving the stability of the relocalization.

1.0.2.4 (7/08/2012 - 8:00AEST) - Title bar will now display "Restart to Update" on update available.

1.0.2.3 (6/08/2012 - 20:38AEST) - Updater has been migrated to .NET 3.0 for greater compatibility.

1.0.2.1/2 (6/08/2012 - 18:45AEST) - Minor ping fix, double assets item fix and finishing up message change

1.0.2.0 (6/08/2012 - 18:28AEST) - Massive patch - thread fix, ping tester improved, UI overhaul

1.0.1.5 (5/08/2012 - 12:30AEST) - Fixed "Ping" text

1.0.1.4 (5/08/2012 - 12:04AEST) - Added an auto updater

1.0.1.3 (4/08/2012 - 22:52AEST) - Increased ping timeout from 2s to 4s

1.0.1.2 (4/08/2012 - 22:48AEST) - Fixed a memory leak with the ping system and improved speed

1.0.1.1 (4/08/2012 - 21:48AEST) - Changed latency bounds to <200=g (400< <200=y) >400=r

1.0.1.0 (4/08/2012 - 21:42AEST) - Added a latency system by request, fixed a few errors

1.0.0.3 (4/08/2012 - 12:38AEST) - Removed maximize box and icon, bumped version

1.0.0.2 (4/08/2012 - 11:02AEST) - Changed English | Australia to English | South East Asia for Singaporean client

1.0.0.1 (4/08/2012 - 10:43AEST) - Added some minimalistic graphic effects

1.0.0.0 (4/08/2012 - 10:23AEST) - Initial release - Changed to .NET 3.0 profile for greater compatibility


Post in this thread or PM me if you have any problems

Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 04 2012 00:28 GMT
#2
Why we need 3 relocalizers now? Especially if they all do same function
Immutant
Profile Joined November 2010
Singapore201 Posts
August 04 2012 00:44 GMT
#3
Why don't u guys just work together??? The workload in maintaining your program will also be lighter.
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-04 00:57:32
August 04 2012 00:46 GMT
#4
On August 04 2012 09:28 Existor wrote:
Why we need 3 relocalizers now? Especially if they all do same function


They're not all the same functions, and I pointed this out in the OP, because I knew someone was going to ask this.

lhr0909's relocalizer uses separate files for each locale and does not allow for different assets, and if I want to relocalize to more regions, I can't use R1CH's relocalizer. This fixes on that

On August 04 2012 09:44 Immutant wrote:
Why don't u guys just work together??? The workload in maintaining your program will also be lighter.


I'd work together, but I'm too shy to talk to them In all honesty, we all use different languages, and having a competition is pretty fun!

I believe until the next patch comes, we'll have it easier. Next patch, Blizzard will most likely change the process like they did with STC every patch.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-04 01:06:40
August 04 2012 01:05 GMT
#5
lhr0909's relocalizer uses separate files for each locale and does not allow for different assets, and if I want to relocalize to more regions, I can't use R1CH's relocalizer

What you mean under "different assets"? Are you saying about having 2+ languages in one game client? But lhr0909's relocalizer already allows that, just change server, start launcher and it downloads any language, then change back and edit one line in variables.txt (localeidassets)

So what does this program offer more than lhr0909's relocalizer, which also has all of the regions? Firstly, his relocalizer doesn't let you change the assets, so you cannot use different sounds on a locale.
Secondly, I've also made the program a single file

It's just not have automatized part where it changes variables.txt line - localeidassets
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-04 01:19:33
August 04 2012 01:15 GMT
#6
On August 04 2012 10:05 Existor wrote:
Show nested quote +
lhr0909's relocalizer uses separate files for each locale and does not allow for different assets, and if I want to relocalize to more regions, I can't use R1CH's relocalizer

What you mean under "different assets"? Are you saying about having 2+ languages in one game client? But lhr0909's relocalizer already allows that, just change server, start launcher and it downloads any language, then change back and edit one line in variables.txt (localeidassets)

Show nested quote +
So what does this program offer more than lhr0909's relocalizer, which also has all of the regions? Firstly, his relocalizer doesn't let you change the assets, so you cannot use different sounds on a locale.
Secondly, I've also made the program a single file

It's just not have automatized part where it changes variables.txt line - localeidassets


I mean the sounds, which are part of the assets. There is a surprising amount of people on TL who wouldn't know how to edit that one line in the Variables.txt file, or even know about that.
HexSCII
Profile Blog Joined October 2011
Canada115 Posts
August 04 2012 01:22 GMT
#7
I am sorry, but what exactly does this let you do? Just from reading the other comments, I am taking a guess and saying that it allows you to change the region that you play in? Like if I am on the NA server, I can play on the EU or KR server?
Nexus first or die trying. partinG/MC/oz/Squirtle/Nani/ HerO
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 04 2012 01:22 GMT
#8
lhr0909 said, that he will add option to customize it
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-04 01:31:36
August 04 2012 01:26 GMT
#9
On August 04 2012 10:22 HexSCII wrote:
I am sorry, but what exactly does this let you do? Just from reading the other comments, I am taking a guess and saying that it allows you to change the region that you play in? Like if I am on the NA server, I can play on the EU or KR server?


Yep, providing you have an account on those servers!

On August 04 2012 10:22 Existor wrote:
lhr0909 said, that he will add option to customize it


Yes, I know, but it's not in the program currently, I already have it in my program, and I've already made my program look better. Not only that, but I frequently release updates to my program. I'm not telling you to use it, I'm telling you it's better overall, at least currently.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 04 2012 01:28 GMT
#10
As starter edition of course. If you have not bought license on that server.

Later there will be Global Play
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-04 07:24:35
August 04 2012 07:19 GMT
#11
If anyone has a zhCN SC2 Client, please PM me

Edit: The zhCN client is still on patch 1.4, so you cannot relocalize to it.
L1ghty
Profile Joined August 2011
Belgium51 Posts
August 04 2012 09:14 GMT
#12
Before I used Bigfoot to relocalize. It also showed latency. Would it be possible to add that to your program?
<3 PsY
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-04 09:26:41
August 04 2012 09:25 GMT
#13
Okay, you and lhr0909 have updated relocalizators. What the difference now? lhr0909 have more voice assets
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-04 11:50:03
August 04 2012 09:37 GMT
#14
On August 04 2012 18:14 L1ghty wrote:
Before I used Bigfoot to relocalize. It also showed latency. Would it be possible to add that to your program?


Latency to each server? Sure!

Edit: Done!

On August 04 2012 18:25 Existor wrote:
Okay, you and lhr0909 have updated relocalizators. What the difference now? lhr0909 have more voice assets


Does there really need to be a massive difference? It now comes down to support, I aim to support my programs on a day to day basis and add features which people request ASAP. Besides, I probably stated this before, but I love competition between programmers. Also I like using my own programs because I know what they're doing and I'm assured that they'll work every time, and I want to be able to assure other people of the same thing.
luiztfc
Profile Joined August 2012
Brazil3 Posts
August 04 2012 13:44 GMT
#15
So, I bought the game in PtBr but I want to play it in English (voices, text) and with English Hotkeys.

So I downloaded the game files in English, installed them and ran your relocalizer. Now, I can play the game with audio in English, but the text (and hotkeys) is still in English. I realized this may be caused by the way the new patch works, but is there a way I can play the game in English?

Thanks!
Can we go now?
Chargelot
Profile Blog Joined December 2010
2275 Posts
Last Edited: 2012-08-04 13:55:36
August 04 2012 13:55 GMT
#16
On August 04 2012 22:44 luiztfc wrote:
So, I bought the game in PtBr but I want to play it in English (voices, text) and with English Hotkeys.

So I downloaded the game files in English, installed them and ran your relocalizer. Now, I can play the game with audio in English, but the text (and hotkeys) is still in English. I realized this may be caused by the way the new patch works, but is there a way I can play the game in English?

Thanks!

I believe it is currently impossible to change the text language with any of these tools. You can manually edit your hotkeys in the SC2 menu.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
IKenshinI
Profile Joined April 2010
United States132 Posts
August 04 2012 15:51 GMT
#17
I used to be able to play on the TW/KR server (with TW client) using korean sounds, without using a localizer. Is this no longer possible? Having trouble searching for other threads with the answer ~_~
A cat is fine too
lhr0909
Profile Blog Joined June 2011
United States562 Posts
Last Edited: 2012-08-04 16:31:42
August 04 2012 16:31 GMT
#18
The ping does not seem super accurate.

[image loading]

July 28 2010 12:04 R1CH wrote:
Ping is not a very reliable way to determine if bnet is working or not as battle.net does not respond to ping. Additionally you are not pinging the actual game servers but the web servers. The bnet status thread stickied at the top of the SC2 forum should be more accurate as it actually tries to login to each realm.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=139218

probably need to use tracert.
No Pain No Gain
CajunMan
Profile Joined July 2010
United States823 Posts
Last Edited: 2012-08-04 16:35:31
August 04 2012 16:35 GMT
#19
So wait your saying provided you have an account there on that server. So if I take my smurf and re localize it to KR from US that actually does nothing because I don't have a KR account? I don't understand the point here am I missing something?
chaostheory_
Profile Joined September 2010
England17 Posts
August 04 2012 16:49 GMT
#20
huge thanks for putting russia in there, best sounds u can have!
lhr0909
Profile Blog Joined June 2011
United States562 Posts
August 04 2012 18:04 GMT
#21
On August 05 2012 01:35 CajunMan wrote:
So wait your saying provided you have an account there on that server. So if I take my smurf and re localize it to KR from US that actually does nothing because I don't have a KR account? I don't understand the point here am I missing something?


Yes this program does not swtich your accounts, but your SC2 program. So you still need to pay 50 bucks for a KR account.
No Pain No Gain
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-05 02:24:06
August 05 2012 00:42 GMT
#22
On August 05 2012 01:31 lhr0909 wrote:
The ping does not seem super accurate.

[image loading]

Show nested quote +
July 28 2010 12:04 R1CH wrote:
Ping is not a very reliable way to determine if bnet is working or not as battle.net does not respond to ping. Additionally you are not pinging the actual game servers but the web servers. The bnet status thread stickied at the top of the SC2 forum should be more accurate as it actually tries to login to each realm.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=139218

probably need to use tracert.


I'm using my own implementation of tracert, and I'm not pinging the servers. I'm still nailing it out, using tracert/net.networkinformation.ping is pretty new to me. I've got other things to work on first.

In a perfect situation like mine, the ping that the program shows should be the last hop of the tracert to the server through cmd, and that is what the ping in my picture shows It may just take a while to stabilize, it refreshes about every 5 seconds.


Example:
+ Show Spoiler +

[image loading]
Comparison of tracert vs my program.
raVensc2
Profile Joined April 2011
116 Posts
August 05 2012 02:46 GMT
#23
The new versions of this program now come with an auto updater
JSy
Profile Blog Joined June 2011
149 Posts
August 05 2012 07:01 GMT
#24
Thanks for the work on the program. In general it sucks for us users to try and figure out whih of the many programs out there works especially as the game gets patched and not everyone is on top of updating their program or keeping the OP up-to-date. (I've had issues trying between relocalizer, relocalizerx, Bigfoot, ...) But as long as there is a working one out there, I've got no complaints.
raVensc2
Profile Joined April 2011
116 Posts
August 05 2012 07:35 GMT
#25
On August 05 2012 16:01 JSy wrote:
Thanks for the work on the program. In general it sucks for us users to try and figure out whih of the many programs out there works especially as the game gets patched and not everyone is on top of updating their program or keeping the OP up-to-date. (I've had issues trying between relocalizer, relocalizerx, Bigfoot, ...) But as long as there is a working one out there, I've got no complaints.


Thanks for the compliments dude <3. Like with STCI, my current main task is monitoring this thread for bug reports, and working on this program. I always keep my OP up to date, especially with the changelog. If you, as well as anyone else, have problems with this program or want to criticise or compliment it or me, please post! I love all your criticisms and compliments because I do this as a hobby which I support in my spare time <3
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-06 08:47:24
August 06 2012 08:32 GMT
#26
[image loading]


Released a major update today - a major UI overhaul, several threading fixes and the ping system has been redesigned to be more reliable. I'll still look at the ping system to make it even more reliable, but it's fine for now
yeint
Profile Joined May 2011
Estonia2329 Posts
August 06 2012 08:34 GMT
#27
What happened to SC2 Global Play? I could have sworn they promised it in 1.5.
Not supporting teams who take robber baron money.
raVensc2
Profile Joined April 2011
116 Posts
August 06 2012 08:47 GMT
#28
On August 06 2012 17:34 yeint wrote:
What happened to SC2 Global Play? I could have sworn they promised it in 1.5.


Did they? I heard it was happening in HoTS for sure, but 1.5 was only for the Arcade/UI overhaul... :|
JSy
Profile Blog Joined June 2011
149 Posts
August 06 2012 08:54 GMT
#29
I'm encountering a bit of strange behaviour. I can't say if it's new with the latest version because this is my first time using it.

When I run the program for the first time, everything behaves and works as intended. When I run it again for a second time, I get a runtime error that .NET Framework v4.0.30319 is suddenly needed.

Unrelated, there is an uncaught exception when there is no user profile in documents with the Variables.txt which will cause the program to crash.
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-06 10:24:11
August 06 2012 10:17 GMT
#30
On August 06 2012 17:54 JSy wrote:
I'm encountering a bit of strange behaviour. I can't say if it's new with the latest version because this is my first time using it.

When I run the program for the first time, everything behaves and works as intended. When I run it again for a second time, I get a runtime error that .NET Framework v4.0.30319 is suddenly needed.

Unrelated, there is an uncaught exception when there is no user profile in documents with the Variables.txt which will cause the program to crash.


Ooooh I know why, I forgot to set the updater to .NET 3.0. I'll release a new update in about 5 mins. You're going to have to redownload it manually though :|

Edit: Okay it's fixed now, you need to redownload it
JSy
Profile Blog Joined June 2011
149 Posts
August 07 2012 03:22 GMT
#31
Cool. I'll add that it worked regardless (I still had to run SC2 once so that the profile directories would get created)
FatCatG
Profile Joined August 2012
United States5 Posts
August 08 2012 20:48 GMT
#32
It worked perfectly for a while, but now whenever I try to switch to EU (as opposed to NA), it tells me that "An unexpected file management error has occurred. Please try again." Did Blizzard change/update anything that would break XLocalizer?
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-08 22:07:43
August 08 2012 22:05 GMT
#33
On August 09 2012 05:48 FatCatG wrote:
It worked perfectly for a while, but now whenever I try to switch to EU (as opposed to NA), it tells me that "An unexpected file management error has occurred. Please try again." Did Blizzard change/update anything that would break XLocalizer?


That's weird, it works fine for me relocalizing to Italian, do you have a screenshot? When does this error occur? And what locale are you trying to relocalize to?
lhr0909
Profile Blog Joined June 2011
United States562 Posts
August 08 2012 22:10 GMT
#34
On August 09 2012 05:48 FatCatG wrote:
It worked perfectly for a while, but now whenever I try to switch to EU (as opposed to NA), it tells me that "An unexpected file management error has occurred. Please try again." Did Blizzard change/update anything that would break XLocalizer?



NA and KR is on 1.5.1, so if you relocalize to NA, and try to go back to EU, it will break.

Your client is temporarily stuck in 1.5.1 now

I am looking for a way to get my relocalizer to protect the update.
No Pain No Gain
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-08 22:58:38
August 08 2012 22:58 GMT
#35
On August 09 2012 07:10 lhr0909 wrote:
Show nested quote +
On August 09 2012 05:48 FatCatG wrote:
It worked perfectly for a while, but now whenever I try to switch to EU (as opposed to NA), it tells me that "An unexpected file management error has occurred. Please try again." Did Blizzard change/update anything that would break XLocalizer?



NA and KR is on 1.5.1, so if you relocalize to NA, and try to go back to EU, it will break.

Your client is temporarily stuck in 1.5.1 now

I am looking for a way to get my relocalizer to protect the update.


Oh I see, in that case the most you could 'protect the update' is to warn the user that the target locale client is on a different patch, unless I'm not understanding you correctly. I'll be implementing this later today, as I don't currently have my tools (at school >.>)

Thanks for the info though, I guess that makes us even
TheOldOne2
Profile Joined August 2012
1 Post
Last Edited: 2012-08-09 12:51:19
August 09 2012 02:21 GMT
#36
Ive tried it but when I open sc2 up it gives me a "an unexpected file management error has occured. please try again." I don't know what to do. Could I get any tips? Anyone encoutner the same problem? BTW, I'm am trying to switch from NA to EU. Also, do I still need a key to play and set up an account?
lhr0909
Profile Blog Joined June 2011
United States562 Posts
August 09 2012 05:34 GMT
#37
On August 09 2012 07:58 raVensc2 wrote:
Show nested quote +
On August 09 2012 07:10 lhr0909 wrote:
On August 09 2012 05:48 FatCatG wrote:
It worked perfectly for a while, but now whenever I try to switch to EU (as opposed to NA), it tells me that "An unexpected file management error has occurred. Please try again." Did Blizzard change/update anything that would break XLocalizer?



NA and KR is on 1.5.1, so if you relocalize to NA, and try to go back to EU, it will break.

Your client is temporarily stuck in 1.5.1 now

I am looking for a way to get my relocalizer to protect the update.


Oh I see, in that case the most you could 'protect the update' is to warn the user that the target locale client is on a different patch, unless I'm not understanding you correctly. I'll be implementing this later today, as I don't currently have my tools (at school >.>)

Thanks for the info though, I guess that makes us even

It's hard to grab version from anywhere tho. Feels like we need to manually maintain the versions.
No Pain No Gain
eddiemads
Profile Joined January 2011
United States15 Posts
August 14 2012 04:52 GMT
#38
I currently live in South Korea. I can go to a store and buy Starcraft 2.

I have gone to a PC-Bang (PC room with lots of computers set up for gaming) and logged in using my NA account. Everything was all in Korean, but after doing some clicking, I was able to do my placement matches (4W1L!!!)

I just finally installed Starcraft on my computer, but I am playing on NA, but would obviously like to be playing on KR. I am just a bit confused.

I would like to play Starcraft in English, on the Korean server. Do I already have an account on KR, since Ive played my matches?

Would it really just be easier to go and buy a new copy of the game? I would like it to be English though. Also, If i get the digital download, will it be in Korean? Will it ask which region I wish to play in?

Sorry lots of questions, please help!!!
right near da' beach.....boyeeee
raVensc2
Profile Joined April 2011
116 Posts
August 14 2012 06:56 GMT
#39
On August 14 2012 13:52 eddiemads wrote:
I currently live in South Korea. I can go to a store and buy Starcraft 2.

I have gone to a PC-Bang (PC room with lots of computers set up for gaming) and logged in using my NA account. Everything was all in Korean, but after doing some clicking, I was able to do my placement matches (4W1L!!!)

I just finally installed Starcraft on my computer, but I am playing on NA, but would obviously like to be playing on KR. I am just a bit confused.

I would like to play Starcraft in English, on the Korean server. Do I already have an account on KR, since Ive played my matches?

Would it really just be easier to go and buy a new copy of the game? I would like it to be English though. Also, If i get the digital download, will it be in Korean? Will it ask which region I wish to play in?

Sorry lots of questions, please help!!!


Currently, whether you use any relocalizer or install a new copy of the game for KR server, the text will remain Korean. If you do relocalize to KR, unless you have a KR account, you won't be able to play on the server.

As for the text changing (as well as other mods like STC), I'm working with lhr0909 to figure out a way to do it, but we need time, and we don't have a rough estimate of how long it will take at the moment (we're still getting things sorted up). Sorry =/
eddiemads
Profile Joined January 2011
United States15 Posts
August 14 2012 11:59 GMT
#40
OK. So since I am here I might as well just get a new copy, right?
right near da' beach.....boyeeee
raVensc2
Profile Joined April 2011
116 Posts
August 14 2012 12:22 GMT
#41
On August 14 2012 20:59 eddiemads wrote:
OK. So since I am here I might as well just get a new copy, right?


Yep, I mean, you're still going to need a KR copy if you want to play on the KR servers. You won't have English text on the KR client though :|
eddiemads
Profile Joined January 2011
United States15 Posts
August 14 2012 18:20 GMT
#42
is ok! thanks for the info!
right near da' beach.....boyeeee
dreadlordx
Profile Joined January 2012
United States80 Posts
August 26 2012 10:51 GMT
#43
How come when i use this, it does nothing, i cannot use the EU account I have??????
Play on Playa!!!!
hunts
Profile Joined September 2010
United States2113 Posts
August 27 2012 22:07 GMT
#44
Is there a way to relocalize the NA version to taiwan with this, but keep english writing? When I relocalized with this it changed all the writing to chinese so I have no clue what's what and can't really go through menus or profiles or anything. I was able with an older relocalizer version to change an NA client to taiwan but keep the english text/voice, but it seems neither this or the other new one do that.
twitch.tv/huntstv 7x legend streamer
Lokerek
Profile Joined December 2011
United States441 Posts
August 30 2012 23:46 GMT
#45
Hello,
After using TW version for so long I decided to change it to KR language.

As written, I downloaded the 1.5gb patch.
In my variables.txt, the necessary lines are set to koKR

However when I log in (after typing acc + pass), I am unable to log in and I get message
"언어 팩필요" - Using translator it says "Language pack needs"

What should I do in this case ? I remember I had this problem when I was switching between NA and TW version
but simple change to zhTW would solve the problem.
TDeathheaven
Profile Joined February 2011
9 Posts
August 31 2012 03:20 GMT
#46
they locked my account ..
hunts
Profile Joined September 2010
United States2113 Posts
August 31 2012 03:23 GMT
#47
On August 31 2012 12:20 TDeathheaven wrote:
they locked my account ..


For relocalizing? That would mean very bad things for a lot of people :/
twitch.tv/huntstv 7x legend streamer
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-08-31 10:11:55
August 31 2012 05:53 GMT
#48
On August 31 2012 12:23 hunts wrote:
Show nested quote +
On August 31 2012 12:20 TDeathheaven wrote:
they locked my account ..


For relocalizing? That would mean very bad things for a lot of people :/


It would certainly spell trouble for many people, but I hope this is not the case. I don't see how this could make Blizzard ban/lock your account, because it's not hacking.

But if that's the case, then I guess we will have to push to figure things out quicker than what we currently are. I'm still collaborating with lhr0909 so that maybe sometime in the future we could have these types of relocalizations without having to redownload a patch, and maybe have mods (at least until HoTS). We're hoping this would be finished sometime in the following 5 weeks.

Edit: In an effort to clean up the updating process, as well as unify all of my programs (upcoming ones too) together, I've taken a different approach to updating. If you're having problems with it, please both PM me and try the old relocalizer from http://xplora.biz/XRelocalizer_Old.zip
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-09-01 06:59:03
September 01 2012 06:58 GMT
#49
I've repackaged and reuploaded the new XRelocalizerLauncher program, so if you had trouble with the one I uploaded last night because you were on .NET 3.0, I've fixed it now, and I've made it smaller and more efficient. I've got a Battle.net launcher that I've been working on for a couple of months now that I'm going to release as alpha soon. That program will also use this new launcher, so I'm trying to push it towards being bugless for the time being.

Working on fixing a couple of things with the relocalizer now, which will include the tie problem
heaven-
Profile Joined February 2010
United States361 Posts
September 02 2012 16:38 GMT
#50
is this program going to create the sample problem that RICH's did???
The road to success is dotted with many tempting parking places.
SilSol
Profile Joined April 2012
Sweden2744 Posts
September 02 2012 16:51 GMT
#51
Nice i hope this works i will try this one out!
http://fragbite.se/user/117868/silsol since 2006 http://www.reddit.com/u/silsol77
eXeJJu
Profile Joined December 2011
Switzerland55 Posts
September 02 2012 21:08 GMT
#52
Working well, thanks
Dont do Tommorow what you can do today.
raVensc2
Profile Joined April 2011
116 Posts
Last Edited: 2012-09-02 22:08:38
September 02 2012 22:04 GMT
#53
On September 03 2012 01:38 heaven- wrote:
is this program going to create the sample problem that RICH's did???


Everyone who has posted in this thread since 1.5.2 says it's worked fine, so I hope not. The only way for me to really know is based on feedback but if it does, I'll work to fix it.
TDeathheaven
Profile Joined February 2011
9 Posts
September 02 2012 22:40 GMT
#54
On August 31 2012 12:23 hunts wrote:
Show nested quote +
On August 31 2012 12:20 TDeathheaven wrote:
they locked my account ..


For relocalizing? That would mean very bad things for a lot of people :/


i think yes after i used the relocalizer it says " your account has been locked " or something like that but only my NA account EU id still works
-TaCvFOX-
Profile Joined February 2012
Sweden6 Posts
Last Edited: 2012-09-10 10:03:00
September 10 2012 09:27 GMT
#55
Hi - I'm having some issues with patching.
I play on EU and I want to relocalize onto NA, but when the relocalizer wants me to open starcraft, it won't patch.
Please help!


Edit: Nvm , after like 1 hour it started patching... really strange...
When banelings strike you down, you don't have enough marines.
Topin
Profile Blog Joined December 2010
Peru10055 Posts
September 12 2012 15:20 GMT
#56
just to be sure, this relocalizer is working fine in the 1.5.2, no tie problems or errors right?, gonna use it later, thx
i would define my style between a mix of ByuN, Maru and MKP
raVensc2
Profile Joined April 2011
116 Posts
September 12 2012 22:22 GMT
#57
On September 13 2012 00:20 Topin wrote:
just to be sure, this relocalizer is working fine in the 1.5.2, no tie problems or errors right?, gonna use it later, thx


It should be, I haven't gotten a lot of feedback on that matter, so I can't say with 100% certainty.
nbMifu
Profile Joined January 2010
Brazil170 Posts
September 25 2012 15:27 GMT
#58
raVensc2 Thank you very much for the effort!
Be kind, for everyone you meet is fighting a hard battle - Plato
TheMooseHeed
Profile Joined July 2010
United Kingdom535 Posts
Last Edited: 2012-09-29 15:53:14
September 29 2012 15:52 GMT
#59
So I downloaded this to play some terran on NA but everytime I start a ladder game it loads to full and then just takes me back to the main menu and gives me a loss. Not quite sure what I can do to fix this. It was happening with riches one too.
''Swarm hosts are the worst thing in the world, I mean terrorism is pretty bad but swarmhosts are worse'' IdrA on ZvZ
n00bie51
Profile Joined February 2013
Korea (South)8 Posts
March 08 2013 00:58 GMT
#60
On August 14 2012 15:56 raVensc2 wrote:
Show nested quote +
On August 14 2012 13:52 eddiemads wrote:
I currently live in South Korea. I can go to a store and buy Starcraft 2.

I have gone to a PC-Bang (PC room with lots of computers set up for gaming) and logged in using my NA account. Everything was all in Korean, but after doing some clicking, I was able to do my placement matches (4W1L!!!)

I just finally installed Starcraft on my computer, but I am playing on NA, but would obviously like to be playing on KR. I am just a bit confused.

I would like to play Starcraft in English, on the Korean server. Do I already have an account on KR, since Ive played my matches?

Would it really just be easier to go and buy a new copy of the game? I would like it to be English though. Also, If i get the digital download, will it be in Korean? Will it ask which region I wish to play in?

Sorry lots of questions, please help!!!


Currently, whether you use any relocalizer or install a new copy of the game for KR server, the text will remain Korean. If you do relocalize to KR, unless you have a KR account, you won't be able to play on the server.

As for the text changing (as well as other mods like STC), I'm working with lhr0909 to figure out a way to do it, but we need time, and we don't have a rough estimate of how long it will take at the moment (we're still getting things sorted up). Sorry =/
Bumping the thread to discuss, have you been able to successfully relocalize Korean clients in PC bangs?
digmouse
Profile Blog Joined November 2010
China6329 Posts
March 08 2013 01:02 GMT
#61
Global play is live, you don't need to use any tool to change your client language anymore.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
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