• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:33
CET 11:33
KST 19:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
2025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams7Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou22
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" The New Patch Killed Mech! Could we add "Avoid Matchup" Feature for rankgame Smart servos says it affects liberators as well Chinese SC2 server to reopen; live all-star event in Hangzhou
Tourneys
2025 RSL Offline Finals Dates + Ticket Sales! Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Finals Preview: Arrival BW General Discussion BSL Season 21 ASL20 Pre-season Tier List ranking!
Tourneys
[ASL20] Grand Finals BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help [ASL20] Semifinal A
Strategy
PvZ map balance Soma's 9 hatch build from ASL Game 2 Current Meta Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
LMAO (controversial!!)
Peanutsc
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1657 users

(new) List of 1.5 bugs - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 28 Next All
This thread is for bugs in the latest patch.

This thread is not for:

- Balance discussing.
- Debating whether Blizzard is the devil or not.
- Discussing how Blizzard is ruining e-Sports.
- etc
JackDragon
Profile Joined February 2011
525 Posts
August 02 2012 09:26 GMT
#201
Another thread from blizzard have some more issues as well as a list of some bugs that have been fixed. As usually though most of those bugs are thinks I could care less about. Anyway here is the link: http://us.battle.net/sc2/en/forum/topic/2301630502 .
Marjosz
Profile Joined October 2011
39 Posts
August 02 2012 09:35 GMT
#202
On August 02 2012 18:21 Ahelvin wrote:
-Patrolling units are now moving in a ball, and do not spread anymore (SOURCE)


This is absolute bullshit, blizzard just added marks for every unit, but they split up normally.
Ahelvin
Profile Blog Joined September 2010
France1866 Posts
August 02 2012 09:50 GMT
#203
On August 02 2012 18:35 Marjosz wrote:
Show nested quote +
On August 02 2012 18:21 Ahelvin wrote:
-Patrolling units are now moving in a ball, and do not spread anymore (SOURCE)


This is absolute bullshit, blizzard just added marks for every unit, but they split up normally.

My bad then .
Join the Liquipedia Zerg Project ! PM me for more information :).
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
August 02 2012 09:53 GMT
#204
HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP
are people not noticing it?....

I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec..
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
August 02 2012 10:12 GMT
#205
On August 02 2012 18:53 Kaitokid wrote:
HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP
are people not noticing it?....

I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec..


that has always been the case for me.. me and my opponent both start between 1 and 5 seconds with the first worker.
terran0330
Profile Joined November 2010
New Zealand106 Posts
August 02 2012 10:18 GMT
#206
On August 02 2012 18:24 AmericanUmlaut wrote:
Show nested quote +
On August 02 2012 18:21 Ahelvin wrote:
-Patrolling units are now moving in a ball, and do not spread anymore (SOURCE)

That looks like it's probably intended behavior, so I'm not going to add it to the OP, but what a ridiculous change.


Ah geez... that's actually a bit messed up.....
I loved my patrol marine baneling splits :c Oh well.
Brotoss FTW
AmericanUmlaut
Profile Blog Joined November 2010
Germany2580 Posts
August 02 2012 10:19 GMT
#207
On August 02 2012 18:53 Kaitokid wrote:
HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP
are people not noticing it?....

I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec..

1. Please don't yell at me. I can read lower-case letters just as well as upper-case, they just don't annoy me as much.
2. The order of bugs in the OP is not according to their priority, it's just the order I added them.
3. As far as I know, this is not a new bug with 1.5. I always check the clock when my first Probe completes, and it's almost never before 20 seconds, when it should be at 17.
The frumious Bandersnatch
halomac
Profile Joined August 2010
Poland36 Posts
August 02 2012 10:22 GMT
#208
On August 02 2012 17:36 Arnstein wrote:
Show nested quote +
On August 02 2012 17:28 halomac wrote:
For me 1.5 reset mouse speed in windows mouse settings to 6/11 when i open the game. I have to change to 8/11 (my preference) every time after i start the game.

I've got no fix for this atm.


I highly recommend you to keep the 6/11 and turn off enhance mouse speed!


Of course that i have enhance mouse speed off. But i don't see a reason to keep 6/11. I like my cursor to work the same way across all the apps (windows/sc2) and i like it a little bit faster.

But enough for the OT. Keep them bugs coming.
u werent loss
kusto
Profile Joined November 2010
Russian Federation823 Posts
August 02 2012 10:28 GMT
#209
Hey guys,
am i the only one whose updated sc2gears doesn't show the APM since patch 1.5 anymore?
the game is the game
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
August 02 2012 10:33 GMT
#210
On August 02 2012 19:19 AmericanUmlaut wrote:
Show nested quote +
On August 02 2012 18:53 Kaitokid wrote:
HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP
are people not noticing it?....

I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec..

1. Please don't yell at me. I can read lower-case letters just as well as upper-case, they just don't annoy me as much.
2. The order of bugs in the OP is not according to their priority, it's just the order I added them.
3. As far as I know, this is not a new bug with 1.5. I always check the clock when my first Probe completes, and it's almost never before 20 seconds, when it should be at 17.



dude.... you can watch at the ingame timer as soon as the game starts, the ingame timer doesn't start at 0:00 as pre patch but ALREADY at 0:01, 0:06 etc you don't even notice the lag... you probably just get out later out of the loading screen. pre patch my ladderopponents+me always started first worker 0:01, never later than 0:02. after 1.5 my first worker ALWAYS starts 0:04 no matter how fast I am, my ingame timer is already at 0:03 when I see my nexus.... check it first of all before trying to sound smart please. -_-

I checked out several matchhistories of pro players aswell and I noticed that elfi for example builds his first probe always after 0:04 since the new patch....

aLmosTeu
Profile Joined June 2011
Germany101 Posts
August 02 2012 10:42 GMT
#211
never thought 1 patch can bring in so many bugs
Asturas
Profile Blog Joined September 2010
Finland587 Posts
August 02 2012 10:45 GMT
#212
o.O this is a long list considering there was ~month long Beta Test.
There are no boundaries, that's the final conclusion.
dani`
Profile Joined January 2011
Netherlands2402 Posts
Last Edited: 2012-08-02 10:49:07
August 02 2012 10:48 GMT
#213
On August 02 2012 19:33 Kaitokid wrote:
Show nested quote +
On August 02 2012 19:19 AmericanUmlaut wrote:
On August 02 2012 18:53 Kaitokid wrote:
HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP
are people not noticing it?....

I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec..

1. Please don't yell at me. I can read lower-case letters just as well as upper-case, they just don't annoy me as much.
2. The order of bugs in the OP is not according to their priority, it's just the order I added them.
3. As far as I know, this is not a new bug with 1.5. I always check the clock when my first Probe completes, and it's almost never before 20 seconds, when it should be at 17.



dude.... you can watch at the ingame timer as soon as the game starts, the ingame timer doesn't start at 0:00 as pre patch but ALREADY at 0:01, 0:06 etc you don't even notice the lag... you probably just get out later out of the loading screen. pre patch my ladderopponents+me always started first worker 0:01, never later than 0:02. after 1.5 my first worker ALWAYS starts 0:04 no matter how fast I am, my ingame timer is already at 0:03 when I see my nexus.... check it first of all before trying to sound smart please. -_-

I checked out several matchhistories of pro players aswell and I noticed that elfi for example builds his first probe always after 0:04 since the new patch....


Could you ever start building a Probe at 00:00, or would it just list as 00:01? Regardless, in one of my 1.5 games me and my opponent started workers at 00:02 and 00:01, respectively. Seems fine?

[image loading]

I don't think it affects everybody.

Regarding Elfi, I saw at least one game in his history where it was 00:03, and also in his games from last week (i.e., nog patch 1.5) he usually starts the Probe at 00:04. Perhaps he's just a bit slow on that >_>
a4bisu
Profile Joined April 2010
Australia86 Posts
August 02 2012 11:00 GMT
#214
Anyone had this? I cannot even login, the login interface is wordless. I tried several times, sometimes i can get to the "accept the service agreement" page, but always ends up fail. btw, I am in Australia. my desktop is Chinese OS. This is the first time I saw chinese version interface on my computer. The update is really strange.
[image loading]
[image loading]
chocopan
Profile Joined April 2010
Japan986 Posts
Last Edited: 2012-08-02 11:13:21
August 02 2012 11:13 GMT
#215
I just love the jokes in the OP. Made me giggle like a crazy thing for ages. More seriously, there are some real tournament-toasting bugs in here. This bugginess is somewhat non-trivial. I hope they figure it out quickly....!
Dance those ultras
AmericanUmlaut
Profile Blog Joined November 2010
Germany2580 Posts
August 02 2012 11:18 GMT
#216
On August 02 2012 19:33 Kaitokid wrote:
Show nested quote +
On August 02 2012 19:19 AmericanUmlaut wrote:
On August 02 2012 18:53 Kaitokid wrote:
HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP
are people not noticing it?....

I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec..

1. Please don't yell at me. I can read lower-case letters just as well as upper-case, they just don't annoy me as much.
2. The order of bugs in the OP is not according to their priority, it's just the order I added them.
3. As far as I know, this is not a new bug with 1.5. I always check the clock when my first Probe completes, and it's almost never before 20 seconds, when it should be at 17.



dude.... you can watch at the ingame timer as soon as the game starts, the ingame timer doesn't start at 0:00 as pre patch but ALREADY at 0:01, 0:06 etc you don't even notice the lag... you probably just get out later out of the loading screen. pre patch my ladderopponents+me always started first worker 0:01, never later than 0:02. after 1.5 my first worker ALWAYS starts 0:04 no matter how fast I am, my ingame timer is already at 0:03 when I see my nexus.... check it first of all before trying to sound smart please. -_-

I checked out several matchhistories of pro players aswell and I noticed that elfi for example builds his first probe always after 0:04 since the new patch....


I'm not trying to sound smart, and if I do sound smart, I apologize for any offense I may have caused. This is just the way I communicate. You could try reading my posts aloud with a horrible lisp and say "hurr" after every comma - I'd probably sound pretty dumb, then.

Games starting late for one or both players has been a problem prior to 1.5. I know because it's been discussed before on TL, and also because I have personally experienced it. If someone wants to go through a game history and check the worker build times for the last ten games before 1.5 hit and the first ten games after the patch, then that would be useful information, but barring actual information of that nature, I'm just going to assume this is an ongoing problem that is getting noticed because people are hypersensitive to bugs at the moment.
The frumious Bandersnatch
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2012-08-02 11:40:31
August 02 2012 11:36 GMT
#217
On August 02 2012 20:00 a4bisu wrote:
Anyone had this? I cannot even login, the login interface is wordless. I tried several times, sometimes i can get to the "accept the service agreement" page, but always ends up fail. btw, I am in Australia. my desktop is Chinese OS. This is the first time I saw chinese version interface on my computer. The update is really strange.
+ Show Spoiler +

[image loading]
[image loading]



do this:

http://us.battle.net/support/en/article/starcraft-ii-language-issues

If you've already done that then good luck, you might need to try the bnet forums.
aLmosTeu
Profile Joined June 2011
Germany101 Posts
August 02 2012 11:49 GMT
#218
what do you guys think about 1v1 laddering now? cause im not really sure, with all these bugs, point losses..
AmericanUmlaut
Profile Blog Joined November 2010
Germany2580 Posts
August 02 2012 12:09 GMT
#219
On August 02 2012 20:49 Tommyyy wrote:
what do you guys think about 1v1 laddering now? cause im not really sure, with all these bugs, point losses..

If you don't have any bugs that actually make laddering impossible, I don't see why you wouldn't. Points are meaningless, and Blizzard will probably retroactively fix them in any case. The in-game bugs like weird pathing are a pain, but they're not so huge, and they affect both players equally. The only bug that seems game-changing to me is the one that prevents Zerg from replacing a Hatchery if a Larva crawls up after the old Hatchery is destroyed, and even that you can work around by building and cancelling units, so it's unlikely to cost you a game.
The frumious Bandersnatch
bonse
Profile Joined July 2011
125 Posts
August 02 2012 12:14 GMT
#220
lol @ bugs 21 & 37
Prev 1 9 10 11 12 13 28 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
10:00
Crank Gathers S2: Group Stage
Streamerzone vs Shopify Rebellion
Streamerzone vs Team Vitality
Shopify Rebellion vs Team Vitality
CranKy Ducklings77
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 123
OGKoka 122
StarCraft: Brood War
Sea 2839
BeSt 894
Stork 438
Pusan 394
Britney 220
EffOrt 81
ToSsGirL 71
yabsab 18
Bale 11
Dewaltoss 4
Dota 2
XcaliburYe146
League of Legends
JimRising 556
Counter-Strike
olofmeister1681
oskar129
Other Games
singsing1062
ceh9488
Pyrionflax230
Hui .146
Mew2King50
Organizations
Counter-Strike
PGL4974
Other Games
gamesdonequick546
StarCraft: Brood War
lovetv 20
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2069
• Lourlo793
Other Games
• WagamamaTV215
Upcoming Events
WardiTV Invitational
1h 28m
CrankTV Team League
2h 28m
BASILISK vs Shopify Rebellion
Team Liquid vs Team Falcon
BSL 21
14h 28m
Replay Cast
23h 28m
BASILISK vs TBD
Team Liquid vs Team Falcon
OSC
1d 1h
CrankTV Team League
1d 2h
Replay Cast
1d 12h
The PondCast
1d 22h
CrankTV Team League
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Invitational
3 days
CrankTV Team League
3 days
Replay Cast
3 days
BSL Team A[vengers]
4 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
4 days
Sparkling Tuna Cup
4 days
BSL Team A[vengers]
5 days
Cross vs Motive
Sziky vs HiyA
BSL 21
5 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 20
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
CSL 2025 AUTUMN (S18)
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.