(new) List of 1.5 bugs - Page 11
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This thread is for bugs in the latest patch. This thread is not for: - Balance discussing. - Debating whether Blizzard is the devil or not. - Discussing how Blizzard is ruining e-Sports. - etc | ||
JackDragon
525 Posts
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Marjosz
39 Posts
On August 02 2012 18:21 Ahelvin wrote: -Patrolling units are now moving in a ball, and do not spread anymore (SOURCE) This is absolute bullshit, blizzard just added marks for every unit, but they split up normally. | ||
Ahelvin
France1866 Posts
On August 02 2012 18:35 Marjosz wrote: This is absolute bullshit, blizzard just added marks for every unit, but they split up normally. My bad then ![]() | ||
Kaitokid
Germany1327 Posts
are people not noticing it?.... I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec.. | ||
leveller
Sweden1840 Posts
On August 02 2012 18:53 Kaitokid wrote: HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP are people not noticing it?.... I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec.. that has always been the case for me.. me and my opponent both start between 1 and 5 seconds with the first worker. | ||
terran0330
New Zealand106 Posts
On August 02 2012 18:24 AmericanUmlaut wrote: That looks like it's probably intended behavior, so I'm not going to add it to the OP, but what a ridiculous change. ![]() Ah geez... that's actually a bit messed up..... I loved my patrol marine baneling splits :c Oh well. | ||
AmericanUmlaut
Germany2573 Posts
On August 02 2012 18:53 Kaitokid wrote: HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP are people not noticing it?.... I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec.. 1. Please don't yell at me. I can read lower-case letters just as well as upper-case, they just don't annoy me as much. 2. The order of bugs in the OP is not according to their priority, it's just the order I added them. 3. As far as I know, this is not a new bug with 1.5. I always check the clock when my first Probe completes, and it's almost never before 20 seconds, when it should be at 17. | ||
halomac
Poland36 Posts
On August 02 2012 17:36 Arnstein wrote: I highly recommend you to keep the 6/11 and turn off enhance mouse speed! Of course that i have enhance mouse speed off. But i don't see a reason to keep 6/11. I like my cursor to work the same way across all the apps (windows/sc2) and i like it a little bit faster. But enough for the OT. Keep them bugs coming. | ||
kusto
Russian Federation823 Posts
am i the only one whose updated sc2gears doesn't show the APM since patch 1.5 anymore? | ||
Kaitokid
Germany1327 Posts
On August 02 2012 19:19 AmericanUmlaut wrote: 1. Please don't yell at me. I can read lower-case letters just as well as upper-case, they just don't annoy me as much. 2. The order of bugs in the OP is not according to their priority, it's just the order I added them. 3. As far as I know, this is not a new bug with 1.5. I always check the clock when my first Probe completes, and it's almost never before 20 seconds, when it should be at 17. dude.... you can watch at the ingame timer as soon as the game starts, the ingame timer doesn't start at 0:00 as pre patch but ALREADY at 0:01, 0:06 etc you don't even notice the lag... you probably just get out later out of the loading screen. pre patch my ladderopponents+me always started first worker 0:01, never later than 0:02. after 1.5 my first worker ALWAYS starts 0:04 no matter how fast I am, my ingame timer is already at 0:03 when I see my nexus.... check it first of all before trying to sound smart please. -_- I checked out several matchhistories of pro players aswell and I noticed that elfi for example builds his first probe always after 0:04 since the new patch.... | ||
aLmosTeu
Germany101 Posts
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Asturas
Finland587 Posts
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dani`
Netherlands2402 Posts
On August 02 2012 19:33 Kaitokid wrote: dude.... you can watch at the ingame timer as soon as the game starts, the ingame timer doesn't start at 0:00 as pre patch but ALREADY at 0:01, 0:06 etc you don't even notice the lag... you probably just get out later out of the loading screen. pre patch my ladderopponents+me always started first worker 0:01, never later than 0:02. after 1.5 my first worker ALWAYS starts 0:04 no matter how fast I am, my ingame timer is already at 0:03 when I see my nexus.... check it first of all before trying to sound smart please. -_- I checked out several matchhistories of pro players aswell and I noticed that elfi for example builds his first probe always after 0:04 since the new patch.... Could you ever start building a Probe at 00:00, or would it just list as 00:01? Regardless, in one of my 1.5 games me and my opponent started workers at 00:02 and 00:01, respectively. Seems fine? ![]() I don't think it affects everybody. Regarding Elfi, I saw at least one game in his history where it was 00:03, and also in his games from last week (i.e., nog patch 1.5) he usually starts the Probe at 00:04. Perhaps he's just a bit slow on that >_> | ||
a4bisu
Australia86 Posts
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chocopan
Japan986 Posts
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AmericanUmlaut
Germany2573 Posts
On August 02 2012 19:33 Kaitokid wrote: dude.... you can watch at the ingame timer as soon as the game starts, the ingame timer doesn't start at 0:00 as pre patch but ALREADY at 0:01, 0:06 etc you don't even notice the lag... you probably just get out later out of the loading screen. pre patch my ladderopponents+me always started first worker 0:01, never later than 0:02. after 1.5 my first worker ALWAYS starts 0:04 no matter how fast I am, my ingame timer is already at 0:03 when I see my nexus.... check it first of all before trying to sound smart please. -_- I checked out several matchhistories of pro players aswell and I noticed that elfi for example builds his first probe always after 0:04 since the new patch.... I'm not trying to sound smart, and if I do sound smart, I apologize for any offense I may have caused. This is just the way I communicate. You could try reading my posts aloud with a horrible lisp and say "hurr" after every comma - I'd probably sound pretty dumb, then. Games starting late for one or both players has been a problem prior to 1.5. I know because it's been discussed before on TL, and also because I have personally experienced it. If someone wants to go through a game history and check the worker build times for the last ten games before 1.5 hit and the first ten games after the patch, then that would be useful information, but barring actual information of that nature, I'm just going to assume this is an ongoing problem that is getting noticed because people are hypersensitive to bugs at the moment. | ||
Dingobloo
Australia1903 Posts
On August 02 2012 20:00 a4bisu wrote: Anyone had this? I cannot even login, the login interface is wordless. I tried several times, sometimes i can get to the "accept the service agreement" page, but always ends up fail. btw, I am in Australia. my desktop is Chinese OS. This is the first time I saw chinese version interface on my computer. The update is really strange. + Show Spoiler + do this: http://us.battle.net/support/en/article/starcraft-ii-language-issues If you've already done that then good luck, you might need to try the bnet forums. | ||
aLmosTeu
Germany101 Posts
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AmericanUmlaut
Germany2573 Posts
On August 02 2012 20:49 Tommyyy wrote: what do you guys think about 1v1 laddering now? cause im not really sure, with all these bugs, point losses.. If you don't have any bugs that actually make laddering impossible, I don't see why you wouldn't. Points are meaningless, and Blizzard will probably retroactively fix them in any case. The in-game bugs like weird pathing are a pain, but they're not so huge, and they affect both players equally. The only bug that seems game-changing to me is the one that prevents Zerg from replacing a Hatchery if a Larva crawls up after the old Hatchery is destroyed, and even that you can work around by building and cancelling units, so it's unlikely to cost you a game. | ||
bonse
125 Posts
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