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(new) List of 1.5 bugs - Page 11

Forum Index > SC2 General
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This thread is for bugs in the latest patch.

This thread is not for:

- Balance discussing.
- Debating whether Blizzard is the devil or not.
- Discussing how Blizzard is ruining e-Sports.
- etc
JackDragon
Profile Joined February 2011
525 Posts
August 02 2012 09:26 GMT
#201
Another thread from blizzard have some more issues as well as a list of some bugs that have been fixed. As usually though most of those bugs are thinks I could care less about. Anyway here is the link: http://us.battle.net/sc2/en/forum/topic/2301630502 .
Marjosz
Profile Joined October 2011
39 Posts
August 02 2012 09:35 GMT
#202
On August 02 2012 18:21 Ahelvin wrote:
-Patrolling units are now moving in a ball, and do not spread anymore (SOURCE)


This is absolute bullshit, blizzard just added marks for every unit, but they split up normally.
Ahelvin
Profile Blog Joined September 2010
France1866 Posts
August 02 2012 09:50 GMT
#203
On August 02 2012 18:35 Marjosz wrote:
Show nested quote +
On August 02 2012 18:21 Ahelvin wrote:
-Patrolling units are now moving in a ball, and do not spread anymore (SOURCE)


This is absolute bullshit, blizzard just added marks for every unit, but they split up normally.

My bad then .
Join the Liquipedia Zerg Project ! PM me for more information :).
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
August 02 2012 09:53 GMT
#204
HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP
are people not noticing it?....

I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec..
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
August 02 2012 10:12 GMT
#205
On August 02 2012 18:53 Kaitokid wrote:
HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP
are people not noticing it?....

I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec..


that has always been the case for me.. me and my opponent both start between 1 and 5 seconds with the first worker.
terran0330
Profile Joined November 2010
New Zealand106 Posts
August 02 2012 10:18 GMT
#206
On August 02 2012 18:24 AmericanUmlaut wrote:
Show nested quote +
On August 02 2012 18:21 Ahelvin wrote:
-Patrolling units are now moving in a ball, and do not spread anymore (SOURCE)

That looks like it's probably intended behavior, so I'm not going to add it to the OP, but what a ridiculous change.


Ah geez... that's actually a bit messed up.....
I loved my patrol marine baneling splits :c Oh well.
Brotoss FTW
AmericanUmlaut
Profile Blog Joined November 2010
Germany2594 Posts
August 02 2012 10:19 GMT
#207
On August 02 2012 18:53 Kaitokid wrote:
HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP
are people not noticing it?....

I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec..

1. Please don't yell at me. I can read lower-case letters just as well as upper-case, they just don't annoy me as much.
2. The order of bugs in the OP is not according to their priority, it's just the order I added them.
3. As far as I know, this is not a new bug with 1.5. I always check the clock when my first Probe completes, and it's almost never before 20 seconds, when it should be at 17.
The frumious Bandersnatch
halomac
Profile Joined August 2010
Poland36 Posts
August 02 2012 10:22 GMT
#208
On August 02 2012 17:36 Arnstein wrote:
Show nested quote +
On August 02 2012 17:28 halomac wrote:
For me 1.5 reset mouse speed in windows mouse settings to 6/11 when i open the game. I have to change to 8/11 (my preference) every time after i start the game.

I've got no fix for this atm.


I highly recommend you to keep the 6/11 and turn off enhance mouse speed!


Of course that i have enhance mouse speed off. But i don't see a reason to keep 6/11. I like my cursor to work the same way across all the apps (windows/sc2) and i like it a little bit faster.

But enough for the OT. Keep them bugs coming.
u werent loss
kusto
Profile Joined November 2010
Russian Federation823 Posts
August 02 2012 10:28 GMT
#209
Hey guys,
am i the only one whose updated sc2gears doesn't show the APM since patch 1.5 anymore?
the game is the game
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
August 02 2012 10:33 GMT
#210
On August 02 2012 19:19 AmericanUmlaut wrote:
Show nested quote +
On August 02 2012 18:53 Kaitokid wrote:
HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP
are people not noticing it?....

I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec..

1. Please don't yell at me. I can read lower-case letters just as well as upper-case, they just don't annoy me as much.
2. The order of bugs in the OP is not according to their priority, it's just the order I added them.
3. As far as I know, this is not a new bug with 1.5. I always check the clock when my first Probe completes, and it's almost never before 20 seconds, when it should be at 17.



dude.... you can watch at the ingame timer as soon as the game starts, the ingame timer doesn't start at 0:00 as pre patch but ALREADY at 0:01, 0:06 etc you don't even notice the lag... you probably just get out later out of the loading screen. pre patch my ladderopponents+me always started first worker 0:01, never later than 0:02. after 1.5 my first worker ALWAYS starts 0:04 no matter how fast I am, my ingame timer is already at 0:03 when I see my nexus.... check it first of all before trying to sound smart please. -_-

I checked out several matchhistories of pro players aswell and I noticed that elfi for example builds his first probe always after 0:04 since the new patch....

aLmosTeu
Profile Joined June 2011
Germany101 Posts
August 02 2012 10:42 GMT
#211
never thought 1 patch can bring in so many bugs
Asturas
Profile Blog Joined September 2010
Finland587 Posts
August 02 2012 10:45 GMT
#212
o.O this is a long list considering there was ~month long Beta Test.
There are no boundaries, that's the final conclusion.
dani`
Profile Joined January 2011
Netherlands2402 Posts
Last Edited: 2012-08-02 10:49:07
August 02 2012 10:48 GMT
#213
On August 02 2012 19:33 Kaitokid wrote:
Show nested quote +
On August 02 2012 19:19 AmericanUmlaut wrote:
On August 02 2012 18:53 Kaitokid wrote:
HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP
are people not noticing it?....

I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec..

1. Please don't yell at me. I can read lower-case letters just as well as upper-case, they just don't annoy me as much.
2. The order of bugs in the OP is not according to their priority, it's just the order I added them.
3. As far as I know, this is not a new bug with 1.5. I always check the clock when my first Probe completes, and it's almost never before 20 seconds, when it should be at 17.



dude.... you can watch at the ingame timer as soon as the game starts, the ingame timer doesn't start at 0:00 as pre patch but ALREADY at 0:01, 0:06 etc you don't even notice the lag... you probably just get out later out of the loading screen. pre patch my ladderopponents+me always started first worker 0:01, never later than 0:02. after 1.5 my first worker ALWAYS starts 0:04 no matter how fast I am, my ingame timer is already at 0:03 when I see my nexus.... check it first of all before trying to sound smart please. -_-

I checked out several matchhistories of pro players aswell and I noticed that elfi for example builds his first probe always after 0:04 since the new patch....


Could you ever start building a Probe at 00:00, or would it just list as 00:01? Regardless, in one of my 1.5 games me and my opponent started workers at 00:02 and 00:01, respectively. Seems fine?

[image loading]

I don't think it affects everybody.

Regarding Elfi, I saw at least one game in his history where it was 00:03, and also in his games from last week (i.e., nog patch 1.5) he usually starts the Probe at 00:04. Perhaps he's just a bit slow on that >_>
a4bisu
Profile Joined April 2010
Australia86 Posts
August 02 2012 11:00 GMT
#214
Anyone had this? I cannot even login, the login interface is wordless. I tried several times, sometimes i can get to the "accept the service agreement" page, but always ends up fail. btw, I am in Australia. my desktop is Chinese OS. This is the first time I saw chinese version interface on my computer. The update is really strange.
[image loading]
[image loading]
chocopan
Profile Joined April 2010
Japan986 Posts
Last Edited: 2012-08-02 11:13:21
August 02 2012 11:13 GMT
#215
I just love the jokes in the OP. Made me giggle like a crazy thing for ages. More seriously, there are some real tournament-toasting bugs in here. This bugginess is somewhat non-trivial. I hope they figure it out quickly....!
Dance those ultras
AmericanUmlaut
Profile Blog Joined November 2010
Germany2594 Posts
August 02 2012 11:18 GMT
#216
On August 02 2012 19:33 Kaitokid wrote:
Show nested quote +
On August 02 2012 19:19 AmericanUmlaut wrote:
On August 02 2012 18:53 Kaitokid wrote:
HOW IS THE FUCKING 1-6 SEC LAG SPIKE NOT LISTED AS FIRST IN OP
are people not noticing it?....

I noticed ALMOST everyone has a lagspike (checked matchhistories of many players) but the thing is some have 6 sec, others just 1 sec..

1. Please don't yell at me. I can read lower-case letters just as well as upper-case, they just don't annoy me as much.
2. The order of bugs in the OP is not according to their priority, it's just the order I added them.
3. As far as I know, this is not a new bug with 1.5. I always check the clock when my first Probe completes, and it's almost never before 20 seconds, when it should be at 17.



dude.... you can watch at the ingame timer as soon as the game starts, the ingame timer doesn't start at 0:00 as pre patch but ALREADY at 0:01, 0:06 etc you don't even notice the lag... you probably just get out later out of the loading screen. pre patch my ladderopponents+me always started first worker 0:01, never later than 0:02. after 1.5 my first worker ALWAYS starts 0:04 no matter how fast I am, my ingame timer is already at 0:03 when I see my nexus.... check it first of all before trying to sound smart please. -_-

I checked out several matchhistories of pro players aswell and I noticed that elfi for example builds his first probe always after 0:04 since the new patch....


I'm not trying to sound smart, and if I do sound smart, I apologize for any offense I may have caused. This is just the way I communicate. You could try reading my posts aloud with a horrible lisp and say "hurr" after every comma - I'd probably sound pretty dumb, then.

Games starting late for one or both players has been a problem prior to 1.5. I know because it's been discussed before on TL, and also because I have personally experienced it. If someone wants to go through a game history and check the worker build times for the last ten games before 1.5 hit and the first ten games after the patch, then that would be useful information, but barring actual information of that nature, I'm just going to assume this is an ongoing problem that is getting noticed because people are hypersensitive to bugs at the moment.
The frumious Bandersnatch
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2012-08-02 11:40:31
August 02 2012 11:36 GMT
#217
On August 02 2012 20:00 a4bisu wrote:
Anyone had this? I cannot even login, the login interface is wordless. I tried several times, sometimes i can get to the "accept the service agreement" page, but always ends up fail. btw, I am in Australia. my desktop is Chinese OS. This is the first time I saw chinese version interface on my computer. The update is really strange.
+ Show Spoiler +

[image loading]
[image loading]



do this:

http://us.battle.net/support/en/article/starcraft-ii-language-issues

If you've already done that then good luck, you might need to try the bnet forums.
aLmosTeu
Profile Joined June 2011
Germany101 Posts
August 02 2012 11:49 GMT
#218
what do you guys think about 1v1 laddering now? cause im not really sure, with all these bugs, point losses..
AmericanUmlaut
Profile Blog Joined November 2010
Germany2594 Posts
August 02 2012 12:09 GMT
#219
On August 02 2012 20:49 Tommyyy wrote:
what do you guys think about 1v1 laddering now? cause im not really sure, with all these bugs, point losses..

If you don't have any bugs that actually make laddering impossible, I don't see why you wouldn't. Points are meaningless, and Blizzard will probably retroactively fix them in any case. The in-game bugs like weird pathing are a pain, but they're not so huge, and they affect both players equally. The only bug that seems game-changing to me is the one that prevents Zerg from replacing a Hatchery if a Larva crawls up after the old Hatchery is destroyed, and even that you can work around by building and cancelling units, so it's unlikely to cost you a game.
The frumious Bandersnatch
bonse
Profile Joined July 2011
125 Posts
August 02 2012 12:14 GMT
#220
lol @ bugs 21 & 37
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