|
On September 15 2013 00:47 Shellshock wrote: 3 title defenses so far for Supernova at Dreamhack Bucharest And his loss to Hurricane? (Who despite winning was eliminated without playing any further games.)
|
United States97274 Posts
On September 15 2013 05:44 y0su wrote:Show nested quote +On September 15 2013 00:47 Shellshock wrote: 3 title defenses so far for Supernova at Dreamhack Bucharest And his loss to Hurricane? (Who despite winning was eliminated without playing any further games.) Hurricane has it if he played him last and it's done for this tournament
|
It seems that Hurricane is the new CHAMPION!!! As was his destiny!
|
United States23455 Posts
Hurricane is so sneaky. He became the UWC and dropped out, so he will hold his title until whenever he plays in Challenger.
|
United States97274 Posts
he might play GSTL before challenger. they haven't even done the challenger qualifiers yet
|
lol what if hurricane sees this thread then asks his coach not to send him in for GSTL?
|
United States23455 Posts
On September 15 2013 06:16 Shellshock wrote: he might play GSTL before challenger. they haven't even done the challenger qualifiers yet "Coach please don't send me out against anyone hard okay? There's this thread where a bunch of white guys say I'm the best in the world. I don't wanna mess that up"
|
United States97274 Posts
It's called the Bear strategy
|
Most time Champion: Bomber & MC tied 6 times
Close to them: Leenock & MMA 5 times MKP 4 times
Longest run: Life 55 days
|
United States97274 Posts
isnt Life 55 days for the longest?
|
Yes it is, I did not see that. O.O
It try to do most defences but it's not a easy as the others things, seems to be Rain with 8 defenses tho.
Hold on, Puma hold his title 12 times by killing foreigners at MLG Raleigh.
|
LOL Hurricane. Seriously, every tournament needs to use GSL style groups.
|
Russian Federation40186 Posts
On September 15 2013 10:03 Die4Ever wrote: LOL Hurricane. Seriously, every tournament needs to use GSL style groups. GSL style of groups has that thing, that you need to win matches in certain order to advance. I, for one, like OSL way the most: ignore map scores and h2hs, if there is a tie: do a tiebreaker until infinity.
|
On September 15 2013 10:05 lolfail9001 wrote:Show nested quote +On September 15 2013 10:03 Die4Ever wrote: LOL Hurricane. Seriously, every tournament needs to use GSL style groups. GSL style of groups has that thing, that you need to win matches in certain order to advance. I, for one, like OSL way the most: ignore map scores and h2hs, if there is a tie: do a tiebreaker until infinity.
I prefer that too, but It's not realistic to use it for a 2 or 3 day tournament.
|
On September 15 2013 10:05 lolfail9001 wrote:Show nested quote +On September 15 2013 10:03 Die4Ever wrote: LOL Hurricane. Seriously, every tournament needs to use GSL style groups. GSL style of groups has that thing, that you need to win matches in certain order to advance. I, for one, like OSL way the most: ignore map scores and h2hs, if there is a tie: do a tiebreaker until infinity. they'd better be careful with team kills lol
|
Russian Federation40186 Posts
On September 15 2013 10:15 Die4Ever wrote:Show nested quote +On September 15 2013 10:05 lolfail9001 wrote:On September 15 2013 10:03 Die4Ever wrote: LOL Hurricane. Seriously, every tournament needs to use GSL style groups. GSL style of groups has that thing, that you need to win matches in certain order to advance. I, for one, like OSL way the most: ignore map scores and h2hs, if there is a tie: do a tiebreaker until infinity. they'd better be careful with team kills lol Haha
|
Russian Federation40186 Posts
On September 15 2013 10:09 Dodgin wrote:Show nested quote +On September 15 2013 10:05 lolfail9001 wrote:On September 15 2013 10:03 Die4Ever wrote: LOL Hurricane. Seriously, every tournament needs to use GSL style groups. GSL style of groups has that thing, that you need to win matches in certain order to advance. I, for one, like OSL way the most: ignore map scores and h2hs, if there is a tie: do a tiebreaker until infinity. I prefer that too, but It's not realistic to use it for a 2 or 3 day tournament. Yeah, for weekend long tournament GSL style groups or DH tiebreakers for round robin (considering that games are played in the same time) is best way IMO
|
On September 15 2013 10:48 lolfail9001 wrote:Show nested quote +On September 15 2013 10:09 Dodgin wrote:On September 15 2013 10:05 lolfail9001 wrote:On September 15 2013 10:03 Die4Ever wrote: LOL Hurricane. Seriously, every tournament needs to use GSL style groups. GSL style of groups has that thing, that you need to win matches in certain order to advance. I, for one, like OSL way the most: ignore map scores and h2hs, if there is a tie: do a tiebreaker until infinity. I prefer that too, but It's not realistic to use it for a 2 or 3 day tournament. Yeah, for weekend long tournament GSL style groups or DH tiebreakers for round robin (considering that games are played in the same time) is best way IMO
The thing about GSL style groups is that they're basically just mini double elimination tournaments without a final match. There are disappointing ordering effects, but no worse than those you'll inevitably find in the later bracket portion that all tournaments end up in (and there's still luck of the draw for who you end up with in round robin).
Given all that I'll take the tiny increase in luck in return for the considerable increase in watchability and tension generated by always knowing exactly what each match means for advancement prospects.
|
On September 15 2013 10:55 frogrubdown wrote:Show nested quote +On September 15 2013 10:48 lolfail9001 wrote:On September 15 2013 10:09 Dodgin wrote:On September 15 2013 10:05 lolfail9001 wrote:On September 15 2013 10:03 Die4Ever wrote: LOL Hurricane. Seriously, every tournament needs to use GSL style groups. GSL style of groups has that thing, that you need to win matches in certain order to advance. I, for one, like OSL way the most: ignore map scores and h2hs, if there is a tie: do a tiebreaker until infinity. I prefer that too, but It's not realistic to use it for a 2 or 3 day tournament. Yeah, for weekend long tournament GSL style groups or DH tiebreakers for round robin (considering that games are played in the same time) is best way IMO The thing about GSL style groups is that they're basically just mini double elimination tournaments without a final match. There are disappointing ordering effects, but no worse than those you'll inevitably find in the later bracket portion that all tournaments end up in (and there's still luck of the draw for who you end up with in round robin). Given all that I'll take the tiny increase in luck in return for the considerable increase in watchability and tension generated by always knowing exactly what each match means for advancement prospects. This. GSL style groups don't piss you off. Sometimes the other style of groups do.
|
opterown
Australia54784 Posts
On September 15 2013 11:12 Die4Ever wrote:Show nested quote +On September 15 2013 10:55 frogrubdown wrote:On September 15 2013 10:48 lolfail9001 wrote:On September 15 2013 10:09 Dodgin wrote:On September 15 2013 10:05 lolfail9001 wrote:On September 15 2013 10:03 Die4Ever wrote: LOL Hurricane. Seriously, every tournament needs to use GSL style groups. GSL style of groups has that thing, that you need to win matches in certain order to advance. I, for one, like OSL way the most: ignore map scores and h2hs, if there is a tie: do a tiebreaker until infinity. I prefer that too, but It's not realistic to use it for a 2 or 3 day tournament. Yeah, for weekend long tournament GSL style groups or DH tiebreakers for round robin (considering that games are played in the same time) is best way IMO The thing about GSL style groups is that they're basically just mini double elimination tournaments without a final match. There are disappointing ordering effects, but no worse than those you'll inevitably find in the later bracket portion that all tournaments end up in (and there's still luck of the draw for who you end up with in round robin). Given all that I'll take the tiny increase in luck in return for the considerable increase in watchability and tension generated by always knowing exactly what each match means for advancement prospects. This. GSL style groups don't piss you off. Sometimes the other style of groups do. the main thing that comes up is when two players split series, especially if/when a fan favourite loses like that.
|
|
|
|