On July 17 2012 15:07 Dgotto wrote:Hi all!
For some days I test various terran's units ingame for their DPS and... I found that the attack rate of Battlecruiser and Reaper are lower than that in their tooltips.
Tests were done in "Unit test map" at "Faster" game speed.
At first, I will explain the method of calculation (sample test):
target - full HP and shields Nexus without any upgrades for armor or shields.
attacker - Marauder without any upgrades for attack or stimpack. Base damage = 20, attack cooldown = 1.5 seconds.
Nexus doesn't have any shield armor, so Marauder will hit for full 20 damage every 1.5 seconds until shields ends (from 1000 to 0). The calculations are 1000/20*1,5=50*1,5=75 seconds.
And then I test it ingame:
Start (8:00) -
http://s019.radikal.ru/i600/1207/4a/2d945839128f.jpgEnd (9:15) -
http://s59.radikal.ru/i163/1207/60/9d9b6a45ae42.jpgAs you can see from screenshot 2 it takes exactly 75 seconds (as calculated before). So, go next!
Battlecruiser test:
#1 - Air-to-ground attack:
Base damage is 8 to ground, and tooltip says attack rate is 0.23 sec. But on teamliquid wiki there is more detailed information (http://wiki.teamliquid.net/starcraft2/Battlecruiser). It says 0.225 sec (I check it with SC2Editor - 0.225).
target - Nexus with +3 graded shields.
attacker - Battlecruiser w/o grades for attack.
The point of calculation - the time needed to destroy 1000 shields.
Ingame test:
Start (34:20) -
http://s015.radikal.ru/i333/1207/63/3d0ad5dc665c.jpgEnd (35:18) -
http://s017.radikal.ru/i428/1207/9b/7f077a53dbca.jpgThe test was done in 58 seconds, but BK hit one extra time. There are 1000/(8-3)=200 hits needed to remove shields, and 1 extra attack was done, so 201 attack in 58 seconds.
Time between attacks - 58/201=0,288557 seconds. That's far from stated 0.225 seconds. The difference is felt.
DPS of Battlecruiser is 8/0.225=35.55 (rounded up to 35.6 on teamliquid wiki).
Real DPS of Battlecruiser is 8/0,288557=27.72. That's 22% lower.
DPS per limit is 27.72/6=4,62... so low. Stimpacked marine deals 6*1,5/0,86=10,46 dps!
#2 - Air-to-air attack:
target - Battlecruiser with +2 armor grades, it totaly has 2+3=5 armor.
attacker - Battlecruiser without attack grades, damage =6 and the attack rate is the same = 0.225.
The purpose of the test - damage BCruiser up to 50 HP.
Start (34:10) -
http://s61.radikal.ru/i174/1207/38/cf44b28912c8.jpgEnd (36:34) -
http://s015.radikal.ru/i333/1207/0f/b404adf9e07c.jpgThe time needed - 144 seconds.
Number of attacks done = (550-51)/(6-5)=499/1=499.
Time between attacks = 144/499=0,288557! It's equal to previous test's result!
DPS (for 0.225 attack rate) - 6/0,225=26,66
Real DPS - 6 /0,288557 =20,7931
20,7931/26,66=0,7799 - 22% lower dps, again.
Reaper test:
Attack to structures (with bombs):
target - Nexus w/o any grades.
attacker - Reaper, 30 damage to structures, 1.8 seconds attack cooldown from game tooltip.
The purpose of the test - damage shields for 990 points. 990/30=33 attacks done.
Start (2:00) -
http://s48.radikal.ru/i120/1207/60/cd88dce53c1c.jpgEnd (3:09) -
http://s019.radikal.ru/i604/1207/b3/a8a6f6a34c60.jpgIt takes 69 seconds. Time between attacks - 69/33=2,09. One more time it's not as in tooltips!
DPS (for 1.8 attack rate) - 30/1,8=16,66
Real DPS - 30/2,09=14,35.
14,35/16,66=0,8613. ~14% lower from stated amount.
Some words after
The difference between reference and test data can not be explained by random +/-1 second or +/-1 attack. This affect results a little! Tests of other terran units grants perfectly matching values or very close ones to the stated data.
So, the main question - are there bugs or wrong tooltips?
© Glucodav (http://eu.battle.net/sc2/ru/forum/topic/4941225803)
PS Sorry for any mistakes in English