• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:36
CET 09:36
KST 17:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
BSL Season 2025 - Full Overview and Conclusion5Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 105
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Tournament Preview Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 All-Star Invitational: Jan 17-18 SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates Fantasy's Q&A video BGH Auto Balance -> http://bghmmr.eu/ Potential ASL qualifier breakthroughs? BSL Season 2025 - Full Overview and Conclusion
Tourneys
[BSL21] Grand Finals - Sunday 21:00 CET [Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026! Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2509 users

Hybridic graphic settings - between Low and Medium - Page 23

Forum Index > SC2 General
Post a Reply
Prev 1 21 22 23 24 25 32 Next All
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 07:21 GMT
#441
On August 05 2012 15:37 CCalms wrote:
Can you explain what the "spec" variable does? It seems to cause a LOT of lag for me, but I'm still curious. Also, what is the idea behind decreasing shadowmapsize?

spec adds speculars to everything in sc2. In other understandable word, it adds shiny effect (most noticeable on zerg buildings and their creep)

shadowmapsize - resolution of shadows. Lower resolution - more pixelated shadows. The best variant is 1024 - not much high quality, but still it's not pixelated and smoothed.

The moment that at low settings it uses blob shadows. At ingame medium settings it uses 2048 shadowmapsize. We're decreasing it to mid-value, like 1024. Not so low, but less than standart medium
Rasputincz
Profile Joined May 2011
Czech Republic95 Posts
August 05 2012 08:47 GMT
#442
guys i need help with rechanging the visibility of forcefields. I have been playing on low settings all the time but once i found a interesting thread about changing the force fields in variables.txt
after the new patch by blizz the old changes disappeared and i have to rechange it once again. Unfournately i pretty much forgot it. Only thing that i remember was chaning "simplified cloaking from 1 to 0" in variables.txt
is it all or i have to do something too?
I would be grateful for help of any kind
http://cs.twitch.tv/raspcz
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-08-05 09:24:28
August 05 2012 09:21 GMT
#443
With the new method + cache clear, i still get insanely long loading time . . . . so long that i cant even launch a game in fact
Really sad, i loved these settings before the patch...

edit : well, after being able to launch a game,i got huge freezes each time a new unit/building is created
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-05 09:26:07
August 05 2012 09:24 GMT
#444
On August 05 2012 17:47 Rasputincz wrote:
guys i need help with rechanging the visibility of forcefields. I have been playing on low settings all the time but once i found a interesting thread about changing the force fields in variables.txt
after the new patch by blizz the old changes disappeared and i have to rechange it once again. Unfournately i pretty much forgot it. Only thing that i remember was chaning "simplified cloaking from 1 to 0" in variables.txt
is it all or i have to do something too?
I would be grateful for help of any kind

Just change in game options Models low to High.

i still get insanely long loading time . . . . so long that i cant even launch a game in fact
Really sad, i loved these settings before the patch...

Try both solutions? Clear variables + clear cache + fps-limiter?

Or do all steps from instruction, but don't do all variables.txt editing. Test it and then start edit variables.txt, changing parameters one-by-one
oFFoy
Profile Joined March 2011
Lithuania33 Posts
August 05 2012 09:59 GMT
#445
On August 05 2012 18:21 Lyyna wrote:
With the new method + cache clear, i still get insanely long loading time . . . . so long that i cant even launch a game in fact
Really sad, i loved these settings before the patch...

edit : well, after being able to launch a game,i got huge freezes each time a new unit/building is created


same for me, had to revert everything because it was unplayable
wut
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 10:03 GMT
#446
On August 05 2012 18:59 oFFoy wrote:
Show nested quote +
On August 05 2012 18:21 Lyyna wrote:
With the new method + cache clear, i still get insanely long loading time . . . . so long that i cant even launch a game in fact
Really sad, i loved these settings before the patch...

edit : well, after being able to launch a game,i got huge freezes each time a new unit/building is created


same for me, had to revert everything because it was unplayable

Why you don't try these settings without variables editing?
Lyyna
Profile Joined June 2011
France776 Posts
August 05 2012 10:34 GMT
#447
On August 05 2012 18:24 Existor wrote:
Show nested quote +
i still get insanely long loading time . . . . so long that i cant even launch a game in fact
Really sad, i loved these settings before the patch...

Try both solutions? Clear variables + clear cache + fps-limiter?

Or do all steps from instruction, but don't do all variables.txt editing. Test it and then start edit variables.txt, changing parameters one-by-one

Well, it fails at the SPEC step. But well, already not bad with the "no variables.txt editing" , thanks a lot =)
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
aLmosTeu
Profile Joined June 2011
Germany101 Posts
August 05 2012 11:09 GMT
#448
again thanks a ton man!
Jago
Profile Joined October 2010
Finland390 Posts
August 05 2012 11:14 GMT
#449
There is no such thing as "SPEC" in my variables.txt, do you people mean "deffspec"?
GeorgeyBeats
Profile Joined April 2011
United Kingdom338 Posts
August 05 2012 11:21 GMT
#450
This was really great! Thanks man :D
How many bears could bear grylls grill if bear grylls coud grill bears?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 11:23 GMT
#451
There is no such thing as "SPEC" in my variables.txt, do you people mean "deffspec"?

Then do all steps again before editing variables
Rekcinad
Profile Joined August 2011
Netherlands23 Posts
Last Edited: 2012-08-05 11:30:39
August 05 2012 11:30 GMT
#452
If Spec isn't in your variables.txt you can just add it yourself.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 12:45 GMT
#453
Found one interesting thing.

With alternateLowtextures=1 you're better turn off SPEC, or you will have very brithness lighting on ground terrain.
Or vice versa. If you want turn off alternateLowtextures (changing to 0), you can turn on SPEC, bringing back shiny effect and nicer lighting on terrain.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
August 05 2012 13:40 GMT
#454
been trying to get these to work properly since 1.5... I found that I had to have SPEC at the default or I experienced long loading times and massive frame drops. This was less so with non zerg matches, but with zerg it was game breaking.
Administrator
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 13:52 GMT
#455
On August 05 2012 22:40 wo1fwood wrote:
been trying to get these to work properly since 1.5... I found that I had to have SPEC at the default or I experienced long loading times and massive frame drops. This was less so with non zerg matches, but with zerg it was game breaking.

As I said, do all steps except variables editing. Then launch game and look for lags. Then one-by-one edit parameters in variables and see, what causes lags.
Lyyna
Profile Joined June 2011
France776 Posts
August 05 2012 16:05 GMT
#456
so, actually, doing every step except the SPEC one is ok. i only got a 0.1sec lag when i get a new unit on the field (probably because i didnt delete the cache) but everything else is ok. spec is the only problem here
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 16:21 GMT
#457
On August 06 2012 01:05 Lyyna wrote:
so, actually, doing every step except the SPEC one is ok. i only got a 0.1sec lag when i get a new unit on the field (probably because i didnt delete the cache) but everything else is ok. spec is the only problem here

Try to clear cache and change SPEC then?
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-08-05 16:42:18
August 05 2012 16:41 GMT
#458
On August 06 2012 01:21 Existor wrote:
Show nested quote +
On August 06 2012 01:05 Lyyna wrote:
so, actually, doing every step except the SPEC one is ok. i only got a 0.1sec lag when i get a new unit on the field (probably because i didnt delete the cache) but everything else is ok. spec is the only problem here

Try to clear cache and change SPEC then?

regardless of what i do, basically spec is the only thing creating problems.
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 16:47 GMT
#459
On August 06 2012 01:41 Lyyna wrote:
Show nested quote +
On August 06 2012 01:21 Existor wrote:
On August 06 2012 01:05 Lyyna wrote:
so, actually, doing every step except the SPEC one is ok. i only got a 0.1sec lag when i get a new unit on the field (probably because i didnt delete the cache) but everything else is ok. spec is the only problem here

Try to clear cache and change SPEC then?

regardless of what i do, basically spec is the only thing creating problems.

Here are some questions:

1) Is normalmap=1 or 0 ?
2) Are you using alternatelowtextures? If yes, turn them off. They're conflicting with SPEC parameter
3) Have you tried to make everything to low and then bring back SPEC and NORMALMAP?
4) Have you tried to clear variables.txt (or copypast all settings to other txt-file for some time) and then all steps again, including clearing cache and manually installing all options?
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-08-05 17:16:09
August 05 2012 17:13 GMT
#460
1)normalmap=1 (never touched it)
2)I dont use alternate low textures
3)I never touched normalmap, but whenever i changed spec, it made the game freezy/long loading/etc
4)Yes, i do it at each change (clearing the .txt and deleting cache)

But well, if you ignore that "spec" thing, the game looks nearly like before the patch, and dont lag
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Prev 1 21 22 23 24 25 32 Next All
Please log in or register to reply.
Live Events Refresh
All-Star Invitational
03:00
Day 2
herO vs ReynorLIVE!
WardiTV1764
WinterStarcraft949
PiGStarcraft784
IndyStarCraft 350
BRAT_OK 328
3DClanTV 169
EnkiAlexander 94
IntoTheiNu 30
LiquipediaDiscussion
AI Arena Tournament
20:00
Swiss - Round 2
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft949
PiGStarcraft784
IndyStarCraft 350
BRAT_OK 328
StarCraft: Brood War
Rain 7355
Shuttle 1887
EffOrt 658
firebathero 634
Larva 404
ggaemo 401
Pusan 291
Hyun 193
Stork 145
Leta 89
[ Show more ]
Shine 74
Dewaltoss 42
ZergMaN 30
ajuk12(nOOB) 28
Sharp 26
yabsab 21
Sacsri 17
Soma 17
HiyA 15
NotJumperer 8
Models 4
League of Legends
JimRising 685
C9.Mang0527
Super Smash Bros
Mew2King65
Other Games
Happy256
Sick206
Fuzer 80
minikerr31
Organizations
Other Games
gamesdonequick2000
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1254
• Stunt605
Upcoming Events
Sparkling Tuna Cup
1h 24m
OSC
3h 24m
Shameless vs NightMare
YoungYakov vs MaNa
Nicoract vs Jumy
Gerald vs TBD
Creator vs TBD
BSL 21
11h 24m
Bonyth vs Sziky
Mihu vs QiaoGege
Sziky vs XuanXuan
eOnzErG vs QiaoGege
Mihu vs DuGu
Dewalt vs Bonyth
IPSL
11h 24m
Dewalt vs Sziky
Replay Cast
1d
Wardi Open
1d 3h
Monday Night Weeklies
1d 8h
The PondCast
3 days
Big Brain Bouts
5 days
Serral vs TBD
BSL 21
6 days
Liquipedia Results

Completed

Escore Tournament S1: W4
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
SC2 All-Star Inv. 2025
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.