HotS MLG Info Updates - Page 66
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WhiteKnight
New Zealand134 Posts
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Tausken
United States81 Posts
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WhiteKnight
New Zealand134 Posts
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Mykill
Canada3402 Posts
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oZii
United States1198 Posts
On June 09 2012 15:13 eviltomahawk wrote: I think it was shown on the MLG Red stream. You could just hop on that stream and rewind it to somewhere earlier in the day until you find the match. TvZ Battle Report Red Stream @ about 2hr and 09 min mark. Watching it now | ||
WhiteKnight
New Zealand134 Posts
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WhiteKnight
New Zealand134 Posts
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raga4ka
Bulgaria5676 Posts
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Natespank
Canada449 Posts
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CaptainCharisma
New Zealand808 Posts
On June 09 2012 15:42 WhiteKnight wrote: Red Stream has re-broad cast on it, is this the stream you guys were talking about? Yes, red stream, go to 2:09:00 | ||
Wafflelisk
Canada1061 Posts
On June 09 2012 15:43 raga4ka wrote: Widow mines looks awesome to be honest , but i wonder how much they resource cost ? Think I heard 75/25 | ||
oZii
United States1198 Posts
On a side not after watching the PvZ Battle Report I think Blizzards target is to allow you to still be able to comeback even if your at a decent food deficit. I don't like entombed at all. I think blocking half the mineral line is ok but the whole mineral line? Basically that one unit made the difference in that match imo. | ||
jj33
802 Posts
I'm a zerg player, I hope it doesn't go through. Too many hard counters to tanks in this game as well. | ||
Natespank
Canada449 Posts
TvZ Battle Report Red Stream @ about 2hr and 09 min mark. Watching it now thx for link | ||
raga4ka
Bulgaria5676 Posts
On June 09 2012 15:44 jj33 wrote: I don't see how the viper pull move will not be imbalanced as hell. I'm a zerg player, I hope it doesn't go through. Too many hard counters to tanks in this game as well. Maybe they will buff the tank in some patch or at least i hope . | ||
Synche
United States1345 Posts
On June 09 2012 15:46 raga4ka wrote: Maybe they will buff the tank in some patch or at least i hope . Anyone remember that tanks used to do a ton of damage back in the beta, then they nerfed them? Love to see them go back to pre-nerf levels. They'd be very BW-esque then. | ||
elt
Thailand1092 Posts
Admittedly against bio Abduct probably won't be as effective (unless you do it on medivacs I guess...), but say against mech those two spells seem to be achieving the same thing: helping break siege lines. Personally I hope Abduct doesn't make it through, because I'd like to see more use of the Blinding Swarm and I think it's a much more interesting mechanic. | ||
Yoshi Kirishima
United States10256 Posts
On June 09 2012 15:28 WhiteKnight wrote: Looking for that TVZ battle report. Anyone got a link to it? http://www.majorleaguegaming.com/live#sc2 2:09:00 | ||
CrtBalorda
Slovenia704 Posts
What kind of reason would you have to put so much auto micro into the game, if your so proud of your amazing e-sports. | ||
Yoshi Kirishima
United States10256 Posts
Are vipers armored and/or psyonic? i wonder if vikings/ghosts work against those. With tanks being easier to target out, i wonder if they may buff tank dps (if they already haven't). That would help mech in TvP as well. Warhounds and battle hellions are cool but they're not BW-mech style. They're a bit more immobile than bio but it looks midway between mech and bio, since they're not sieging and unsieging like in BW (or like in TvT or TvZ in sc2 lol). Or maybe they intend the widow mines to help a lot with that positional/defense mech style, instead of relying on the tank so much? Also interesting is that they are like seeker missile, especially in that they are designed to do heavy damage but not in a huge splash radius. That's good for protoss units I guess, and units like roach/hydra (hellions already deal well enough with lings). I wonder if people can gather more data about hots though. Isn't there a compilation thread somewhere about costs and etc.? | ||
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