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HotS MLG Info Updates - Page 105

Forum Index > SC2 General
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GeorgeForeman
Profile Joined April 2005
United States1746 Posts
June 09 2012 20:46 GMT
#2081
lol. First 3 buffs in CLG jungle go to TSM. >_<
like a school bus through a bunch of kids
GeorgeForeman
Profile Joined April 2005
United States1746 Posts
June 09 2012 20:48 GMT
#2082
... and there's buff #4.
like a school bus through a bunch of kids
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
June 09 2012 20:49 GMT
#2083
Is there a PvT battlereport? I only seen ZvP and ZvT
GeorgeForeman
Profile Joined April 2005
United States1746 Posts
Last Edited: 2012-06-09 20:53:41
June 09 2012 20:49 GMT
#2084
WRONG THREAD SRY
like a school bus through a bunch of kids
zmansman17
Profile Joined March 2011
United States2567 Posts
June 09 2012 20:50 GMT
#2085
After watching TvZ Battle report, widow mines seem to be another terrible design idea. You are rewarded for careless play where you just run them out and burrow them around your opponent's army. Just another way skill is not affirmed, and Terran's success is based on luck.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
HeroMystic
Profile Joined March 2011
United States1217 Posts
June 09 2012 20:50 GMT
#2086
On June 10 2012 05:49 -Archangel- wrote:
Is there a PvT battlereport? I only seen ZvP and ZvT


Nope. Might come up today though.
pallad
Profile Joined September 2010
Poland1958 Posts
June 09 2012 20:50 GMT
#2087
On June 10 2012 05:49 -Archangel- wrote:
Is there a PvT battlereport? I only seen ZvP and ZvT


I think no. Maby they gonna show it at final day of event.
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
zmansman17
Profile Joined March 2011
United States2567 Posts
June 09 2012 20:51 GMT
#2088
On June 10 2012 05:49 -Archangel- wrote:
Is there a PvT battlereport? I only seen ZvP and ZvT


No only those Battle reports
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
GeorgeForeman
Profile Joined April 2005
United States1746 Posts
Last Edited: 2012-06-09 20:53:23
June 09 2012 20:52 GMT
#2089
WRONG THREAD SRY
like a school bus through a bunch of kids
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
June 09 2012 20:52 GMT
#2090
On June 10 2012 05:33 HeroMystic wrote:
Show nested quote +
On June 10 2012 05:15 Sapphire.lux wrote:
On June 10 2012 04:49 HeroMystic wrote:
On June 10 2012 04:41 Solo Terran wrote:
What are you guys smoking? The Thor is terrible. It's useless versus protoss because of its energy, useless as a mech AA (which is what it was designed for) and terrible against units like lings and banelings. It's only good versus ultralisks, thats basically it.

I doubt you guys saying the Thor is good actually play Terran.

Look up Mech TvP in the search option or better yet on youtube. The ones worth watching (where Terran wins) will have a large majority of Thors. Thors don't care about Feedback with SCV mass repair and Ghost EMP. Hellions support it strongly vs Light units, and Vikings are your anti-air unit with Thor as good support due to their splash.

It's obvious you're not a Mecher, but that's okay. Not many people understand how Mech actually works. That's why we're getting a 1-A Warhound.

I've been "meching" since beta and have never ever gone mass Thor. Always mass Tank hellion with some thors added later on.

The Warhound is a smaller and more mobile Thor (for TvP),probably just as 1a ish and boring.


I can see mass hellion, but I don't see how mass tank will do anything for you when Protoss goes Robo for Immortal+Colossus.All the gateway units would die but the Robo units will all be left over and wreck everything. Happens every time I went mass tank.


By the time Protoss gets a good nr of Immortals and/ or Col you can get ghosts and/ or vikings, scouting is super important. I find Archons more problematic tbh.

I'm not saying it's good though, i think Tanks are UP and the bulk of my and others "success" is down to the novelty of it. (gorapadong has a few replays around, MKP played a nr of mech games, GoOdy but not lately)

I just hope Blizz will look at the Tank while making mech better and not a mechanical marauder. Mech without Tanks (as many as possible) it's just not mech for me
Head Coach Park: "They should buff tanks!"
GeorgeForeman
Profile Joined April 2005
United States1746 Posts
Last Edited: 2012-06-09 20:53:30
June 09 2012 20:53 GMT
#2091
WRONG THREAD SRY
like a school bus through a bunch of kids
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
June 09 2012 20:53 GMT
#2092
On June 10 2012 05:50 zmansman17 wrote:
After watching TvZ Battle report, widow mines seem to be another terrible design idea. You are rewarded for careless play where you just run them out and burrow them around your opponent's army. Just another way skill is not affirmed, and Terran's success is based on luck.


spidermine? You should know more about this unit before you call it terrible design. How does widow mine reward you for careless play? There are many ways you can use it and what you saw was one of many ways.
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-06-09 20:53:59
June 09 2012 20:53 GMT
#2093
On June 10 2012 05:46 ZenithM wrote:
Show nested quote +
On June 10 2012 05:41 zmansman17 wrote:
Just so everyone knows reapers were actually nerfed as well. They no longer have building damage. So sure they can regenerate (if you spend resources to tech to it), but after Speed, they are more than worthless. They are a liability.

I don't think so. Nobody was getting the speed upgrade and using the building attack anyway, except in 4v4 to be annoying as hell. Here if you're able to micro your 3 reapers and keep them alive, you can just pop in and out of a base and kill 2-3 drones, constantly.


Once Speed is out Reapers are dead weight regenerating or not. With nitro packs it was possible to get away now they just die.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2012-06-09 21:00:07
June 09 2012 20:56 GMT
#2094
The Viper Abduct looks way OP. I am not sure if it is a good idea to let one player just deny good positional play from his opponent. I suppose it will have to be tested through the beta. It's nice that Hydras seem to be back though - it always pained me a little that they were UP in WOL. They, not the Roach, should be the backbone of the Zerg army, IMO.
KT best KT ~ 2014
Azurues
Profile Joined March 2011
Malaysia5612 Posts
June 09 2012 20:58 GMT
#2095
Viper abduct seems to be too ridiculous

THe amount of things u can do with that skill is gonna get abuse pretty sure
Fission
Profile Blog Joined August 2010
Canada1184 Posts
June 09 2012 20:58 GMT
#2096
tanks look pretty terrible in hots
mrtomjones
Profile Joined April 2011
Canada4020 Posts
June 09 2012 21:00 GMT
#2097
On June 10 2012 05:58 Azurues wrote:
Viper abduct seems to be too ridiculous

THe amount of things u can do with that skill is gonna get abuse pretty sure

No way... insta killing colossus, tanks, thors, archons and such will just mean that they wont make any units above 2 supply. Then Vipers wont be useful!
oZii
Profile Blog Joined May 2010
United States1198 Posts
June 09 2012 21:00 GMT
#2098
I hope they show some new matches. Or a special event where the game is just played without trying to showcase the new units.

I don't really like the swarm host in terms of looks its a ground siege weapon I think removing the spawn ability and giving it something better.

I just keep thinking its a Mushroom spawning little shooting ants
Garmer
Profile Joined October 2010
1286 Posts
June 09 2012 21:00 GMT
#2099
dustin is answering our question in stream red?
Solo Terran
Profile Joined November 2011
367 Posts
June 09 2012 21:02 GMT
#2100
http://i.imgur.com/FLiCR.png

User was warned for this post
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