Blizzard announces HoTS Feature List - Page 62
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Diminisherqc
Canada220 Posts
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Maggost
Venezuela296 Posts
On May 08 2012 22:40 Whitewing wrote:Um.... what? The only reason I can think of to play unranked matches is to play an off-race. Ranked matches are pretty good at matching people up against people at around the same skill level, and for measuring progress. If you want to get better and not stay completely static in skill, ranked matches are pretty much the only way to go until you're pro... I dont play 1v1 ranked because i rage a lot, loosing points or getting demoted it makes me rage a lot. Playing unranked with matchmaking will be nice for me =D | ||
Meldrath
United States620 Posts
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SilentchiLL
Germany1405 Posts
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Sphen5117
United States413 Posts
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Ballack
Norway821 Posts
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ShatterZer0
United States1843 Posts
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Gingerninja
United Kingdom1339 Posts
On May 08 2012 19:57 Drowsy wrote: hahaha.... god I remember that facebook integration shit. I don't know ANYONE on sc2 or on fb who has actually used that. What useless garbage that was. It's because it doesn't do anything.. all it does is search for the email addresses people signed up to Facebook with. If they'd allowed you to use Facebook chat while playing SC2 without minimizing... that'd have been integration, but no... all it is, is an email search. | ||
BabyToss!
Czech Republic588 Posts
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ZeromuS
Canada13379 Posts
My only fear is that everyone will play on KR and then NA (and servers with less latency) will turn into ghost towns in terms of skill. | ||
nkr
Sweden5451 Posts
On May 08 2012 23:05 ZeromuS wrote: I am really really excited for this. I look forward to playing HotS for more reasons than the game itself now. My only fear is that everyone will play on KR and then NA (and servers with less latency) will turn into ghost towns in terms of skill. Unless you're among the kings of the hill, I'm pretty sure this won't bother you much. When you see your winrates go over 70%, it might be time to prove yourself on the korean battlegrounds. | ||
Veriol
Czech Republic502 Posts
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Topin
Peru10038 Posts
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Lorch
Germany3667 Posts
On May 08 2012 23:21 Topin wrote: still the same shitty popularity system in custom games?? damn... but i ♥ all the upgrades. looks like 1998 and rly close to 2003 They are changing custom games in patch 1.5 for wol, so I guess those changes will also be part of hots. | ||
Stewox.
32 Posts
Finally. It was mentioned at blizzcon 2011. in QA | ||
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ZeromuS
Canada13379 Posts
On May 08 2012 23:09 nkr wrote: Unless you're among the kings of the hill, I'm pretty sure this won't bother you much. When you see your winrates go over 70%, it might be time to prove yourself on the korean battlegrounds. What I mean is don't want to be forced to play on the korean ladder to play a wide variety of players. I know im not the top of the food chain in SC2. What I am worried about is that others in master league will hop on kr and play there exclusively there and deal with the lag. Then I would need to deal with lag and latency which I would really prefer not to do if i want an even match at any time of the day. Oh well, wait and see I gues. | ||
KookyMonster
United States311 Posts
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Euronyme
Sweden3804 Posts
GJ blizzard. Would've wanted it earlier, but you can't have everything ^^ | ||
Warillions
United States215 Posts
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nkr
Sweden5451 Posts
On May 08 2012 23:24 ZeromuS wrote: What I mean is don't want to be forced to play on the korean ladder to play a wide variety of players. I know im not the top of the food chain in SC2. What I am worried about is that others in master league will hop on kr and play there exclusively there and deal with the lag. Then I would need to deal with lag and latency which I would really prefer not to do if i want an even match at any time of the day. Oh well, wait and see I gues. I see what you mean, but hopefully some of the gold league koreans will play on NA/Europe to get some easy fame of being grandmaster. Personally I'm happy to be able to spend some time on the NA server, to see how things are over there; I'll probably end up playing on all the major servers. | ||
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