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hi i've been using MMR Stats : it worked until the patch 1.5.0 and since then, i can only get a "Not enough data ! need more games... 0/18" and incrementing with each game. Since i'm playing under WINE i won't enable the memory scanner, but the games i get look a lot like this :
+ Show Spoiler +16:1:54 Webgrabber: Player true 16:1:57 Webgrabber: Opponent true 16:1:57 DATA Alg. A : failed, No Ramscanner 16:1:57 Adjused Calculate Player:true 16:1:57 DATA Alg. A : failed, No Ramscanner 16:1:57 Adjused Calculate Opponent: true 16:1:57 Gamecheck: true 16:1:57 POST-Trigger done 16:1:57 Player OK?: MMR: true Cap: false Dev.: true 16:1:57 Opponent OK?: MMR: true Cap: true Dev.: true 16:1:57 Player-data-Qualitiy: 75% 16:1:57 Opponent-data-Qualitiy: 100% 16:1:58 OK Uploader: game uploaded 16:1:58 Ladder Game Done!
So it seems those games shouldn't be marked as bad. Still some of those are from patch 1.4.x : should i delete/reset something ?
Thanks for your work !
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On August 24 2012 04:04 leopardb wrote:hi i've been using MMR Stats : it worked until the patch 1.5.0 and since then, i can only get a "Not enough data ! need more games... 0/18" and incrementing with each game. Since i'm playing under WINE i won't enable the memory scanner, but the games i get look a lot like this : + Show Spoiler +16:1:54 Webgrabber: Player true 16:1:57 Webgrabber: Opponent true 16:1:57 DATA Alg. A : failed, No Ramscanner 16:1:57 Adjused Calculate Player:true 16:1:57 DATA Alg. A : failed, No Ramscanner 16:1:57 Adjused Calculate Opponent: true 16:1:57 Gamecheck: true 16:1:57 POST-Trigger done 16:1:57 Player OK?: MMR: true Cap: false Dev.: true 16:1:57 Opponent OK?: MMR: true Cap: true Dev.: true 16:1:57 Player-data-Qualitiy: 75% 16:1:57 Opponent-data-Qualitiy: 100% 16:1:58 OK Uploader: game uploaded 16:1:58 Ladder Game Done! So it seems those games shouldn't be marked as bad. Still some of those are from patch 1.4.x : should i delete/reset something ? Thanks for your work ! I marked old games (all games of last week) as bad because of a bug. Thats why he dont show your graph anymore. Now you only need a new 100% game to see it again. Even without ramscanner your game was collected correct. The problem is here:
Player-data-Qualitiy: 75% Player OK?: MMR: true Cap: false Dev.: true
You MMR is caped compare to your opponent. In this case i dont know your real mmr because blizzard caps it in this game. You have to wait until you get a opponent that dont cap you. This is only luck and if you have so many games you are very unlucky to dont get this game yet.
Looks like you ladder up at the moment. Means you get opponents that are leagues / tiers above you and you did not reach this MMR yet. In this case i only know your maximum MMR but not how far you are away of his tier 0 line.
You need for a 100% game this combination: + Show Spoiler +
( (You won the game) OR ( (You lost the game) AND ( opponent have more than 1 bonus pool after the game)) OR You have ramscanner )
AND
( (Your MMR is not above the minimum MMR of the tier of your opponent) OR (your opponent is master ) OR (your opponent is grandmaster) )
AND
your opponent get a higher real change than -4,4 but less than 20,-20
TLDR: Just ladder and wait.
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Has anyone reported getting banned so far for using the ramscanner?
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On August 24 2012 05:44 meursault wrote: Has anyone reported getting banned so far for using the ramscanner? FAQ:
Can i get banned for using the Memory-Scanner Blizzards Terms-of-Use are written in a way that they can ban for everything. Really everything. This tools read the nicknname of the opponent out of the ram like many streamtools do. It dont change the memory or change any sc2-files. So its very unlike blizzard will ban for this. Most likely they cant even detect it. They could run crazy and ban for all kind of applications they dont like but i dont think so. In the end its your account and your risk. Thats the reason i put the warning in, so you dont give me the fault if blizzard goes crazy.
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TLDR: Just ladder and wait.
Thx a lot for your swift answer ! i've been playing some games since and it stays the same (75% for me), so i guess i'm going up (and your assumption is right, i'm playing people over my league right now...)
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Just to give you a bit of input on how accurate this is for lower leagues I will relate my experience with the program. I have played about 60+ games with this plugin active and my graph looks like this: + Show Spoiler +
Now I have recently been promoted to silver and I have played about 10 to 15 games since I was promoted to silver. My MMR showed as being in silver for awhile and then I got promoted.
So probs to Skeldark and the rest behind this awesome tool. Even if it isn't supposed to be very precise at the lower leagues it has proven to be very accurate for me. At least where getting promoted was concerned. How accurate it is with regards to hitting my exact MMR is another story. Who knows. But I guess it most be close.
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Not sure what this means:
+ Show Spoiler +7:39:33 Game Start detected 7:40:54 ERROR Webgrabber: Cant catch Site giveup! 7:40:54 Webgrabber: Player false 7:40:54 No Profile, skip 7:40:54 Webgrabber: Opponent false 7:40:54 PRE-Trigger done 7:57:21 ERROR Webgrabber: Cant catch Site giveup! 7:57:21 Webgrabber: Player false 7:58:2 ERROR Webgrabber: Cant catch Site giveup! 7:58:2 Webgrabber: Opponent false 7:58:2 ERROR Start with bad player 7:58:2 Adjused Calculate Player:false 7:58:2 ERROR Start with bad player 7:58:2 Adjused Calculate Opponent: false 7:58:2 ERROR LASTCHECK : Both players invalid 7:58:2 Gamecheck: false 7:58:2 POST-Trigger done 7:58:2 Player OK?: MMR: false Cap: false Dev.: true 7:58:2 Opponent OK?: MMR: false Cap: false Dev.: true 7:58:2 Player-data-Qualitiy: 0% 7:58:2 Opponent-data-Qualitiy: 0% 7:58:4 OK Uploader: game uploaded 7:58:4 Ladder Game Done!
I have had this happen twice now. 0% data quality for both players? Is an update needed or is this a mistake on my side or just server issues on Blizzard's side?
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On August 24 2012 23:47 Verndroid wrote:Just to give you a bit of input on how accurate this is for lower leagues I will relate my experience with the program. I have played about 60+ games with this plugin active and my graph looks like this: + Show Spoiler +Now I have recently been promoted to silver and I have played about 10 to 15 games since I was promoted to silver. My MMR showed as being in silver for awhile and then I got promoted. So probs to Skeldark and the rest behind this awesome tool. Even if it isn't supposed to be very precise at the lower leagues it has proven to be very accurate for me. At least where getting promoted was concerned. How accurate it is with regards to hitting my exact MMR is another story. Who knows. But I guess it most be close.  Thx
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On August 24 2012 23:59 FCLogan wrote:Not sure what this means: + Show Spoiler +7:39:33 Game Start detected 7:40:54 ERROR Webgrabber: Cant catch Site giveup! 7:40:54 Webgrabber: Player false 7:40:54 No Profile, skip 7:40:54 Webgrabber: Opponent false 7:40:54 PRE-Trigger done 7:57:21 ERROR Webgrabber: Cant catch Site giveup! 7:57:21 Webgrabber: Player false 7:58:2 ERROR Webgrabber: Cant catch Site giveup! 7:58:2 Webgrabber: Opponent false 7:58:2 ERROR Start with bad player 7:58:2 Adjused Calculate Player:false 7:58:2 ERROR Start with bad player 7:58:2 Adjused Calculate Opponent: false 7:58:2 ERROR LASTCHECK : Both players invalid 7:58:2 Gamecheck: false 7:58:2 POST-Trigger done 7:58:2 Player OK?: MMR: false Cap: false Dev.: true 7:58:2 Opponent OK?: MMR: false Cap: false Dev.: true 7:58:2 Player-data-Qualitiy: 0% 7:58:2 Opponent-data-Qualitiy: 0% 7:58:4 OK Uploader: game uploaded 7:58:4 Ladder Game Done! I have had this happen twice now. 0% data quality for both players? Is an update needed or is this a mistake on my side or just server issues on Blizzard's side? When you start sc2gears and my program, does the version check run without problems? When no its your firewall. When yes check the bnet link you entered... ( you did enter one i hope / No Profile, skip )
Also check the link in the Game-Log at player-out-nr 3 and nr 4.
Last but not least make sure that sc2gears is on the newest version.
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Everything is the latest version. It was working fine till this morning, then it stopped working for 2 games. It seems to be working again without any change. Not sure what happened. Entire log copy/pasted in now.
+ Show Spoiler +8:40:27 MMR-Stats 5.8 8:40:27 --------INIT START-------- 8:40:27 OK File-Encoding UTF-8 8:40:27 OK Loading DB 8:40:29 OK DB up to date! 8:40:29 OK Settings loaded! 8:40:29 OK Gamedata: 28 Games loaded. 8:40:29 OK Ramscanner ready! 8:40:29 OK Triggers ready! 8:40:29 OK Gameobserver: ready! 8:40:30 OK: Program is up to date 8:40:30 --------INIT END-------- 8:41:4 -------------------------- 8:41:4 Game Start detected 8:41:4 OK Found Memory-Profile in Active-Profiles! 8:42:25 ERROR Webgrabber: Cant catch Site giveup! 8:42:25 Webgrabber: Player false 8:42:53 ERROR Webgrabber: Cant catch Site giveup! 8:42:53 Webgrabber: Opponent false 8:42:53 PRE-Trigger done 9:1:20 ERROR Webgrabber: Cant catch Site giveup! 9:1:20 Webgrabber: Player false 9:1:54 ERROR Webgrabber: Cant catch Site giveup! 9:1:54 Webgrabber: Opponent false 9:1:54 ERROR Start with bad player 9:1:54 Adjused Calculate Player:false 9:1:54 ERROR Start with bad player 9:1:54 Adjused Calculate Opponent: false 9:1:54 ERROR LASTCHECK : Both players invalid 9:1:54 Gamecheck: false 9:1:54 POST-Trigger done 9:1:54 Player OK?: MMR: false Cap: false Dev.: true 9:1:54 Opponent OK?: MMR: false Cap: false Dev.: true 9:1:54 Player-data-Qualitiy: 0% 9:1:54 Opponent-data-Qualitiy: 0% 9:1:55 OK Uploader: game uploaded 9:1:55 Ladder Game Done! 9:1:55 -------------------------- 9:2:3 -------------------------- 9:2:3 Game Start detected 9:2:3 OK Found Memory-Profile in Active-Profiles! 9:3:24 ERROR Webgrabber: Cant catch Site giveup! 9:3:24 Webgrabber: Player false 9:4:5 ERROR Webgrabber: Cant catch Site giveup! 9:4:5 Webgrabber: Opponent false 9:4:5 PRE-Trigger done 9:20:53 ERROR Webgrabber: Cant catch Site giveup! 9:20:53 Webgrabber: Player false 9:21:34 ERROR Webgrabber: Cant catch Site giveup! 9:21:34 Webgrabber: Opponent false 9:21:34 ERROR Start with bad player 9:21:34 Adjused Calculate Player:false 9:21:34 ERROR Start with bad player 9:21:34 Adjused Calculate Opponent: false 9:21:34 ERROR LASTCHECK : Both players invalid 9:21:34 Gamecheck: false 9:21:34 POST-Trigger done 9:21:34 Player OK?: MMR: false Cap: false Dev.: true 9:21:34 Opponent OK?: MMR: false Cap: false Dev.: true 9:21:34 Player-data-Qualitiy: 0% 9:21:34 Opponent-data-Qualitiy: 0% 9:21:35 OK Uploader: game uploaded 9:21:35 Ladder Game Done! 9:21:35 -------------------------- 9:21:45 -------------------------- 9:21:45 Game Start detected 9:21:45 OK Found Memory-Profile in Active-Profiles! 9:23:5 ERROR Webgrabber: Cant catch Site giveup! 9:23:5 Webgrabber: Player false 9:23:46 ERROR Webgrabber: Cant catch Site giveup! 9:23:46 Webgrabber: Opponent false 9:23:46 PRE-Trigger done 9:29:23 Webgrabber: Player true 9:29:25 Webgrabber: Opponent true 9:29:25 DATA Alg. A : failed, No Ramscanner 9:29:25 Adjused Calculate Player:true 9:29:25 DATA Alg. A : failed, No Ramscanner 9:29:25 DATA Alg.B: failed, No Bonus Win 9:29:25 ERROR AFTERCHECK All algorithem failed 9:29:25 Adjused Calculate Opponent: false 9:29:25 Gamecheck: true 9:29:25 POST-Trigger done 9:29:25 Player OK?: MMR: false Cap: false Dev.: true 9:29:25 Opponent OK?: MMR: true Cap: false Dev.: true 9:29:25 Player-data-Qualitiy: 25% 9:29:25 Opponent-data-Qualitiy: 75% 9:29:27 OK Uploader: game uploaded 9:29:27 Ladder Game Done! 9:29:27 -------------------------- 9:29:36 -------------------------- 9:29:36 Game Start detected 9:29:36 OK Found Memory-Profile in Active-Profiles! 9:30:18 Webgrabber: Player true 9:30:20 Webgrabber: Opponent true 9:30:20 PRE-Trigger done 9:39:12 Webgrabber: Player true 9:39:13 Webgrabber: Opponent true 9:39:13 Adjused Calculate Player:true 9:39:13 Adjused Calculate Opponent: true 9:39:13 Gamecheck: true 9:39:13 POST-Trigger done 9:39:13 Player OK?: MMR: true Cap: true Dev.: true 9:39:13 Opponent OK?: MMR: true Cap: false Dev.: true 9:39:13 Player-data-Qualitiy: 100% 9:39:13 Opponent-data-Qualitiy: 75% 9:39:15 OK Uploader: game uploaded 9:39:15 Ladder Game Done! 9:39:15 -------------------------- 9:49:10 -------------------------- 9:49:10 Game Start detected 9:49:10 OK Found Memory-Profile in Active-Profiles! 9:49:52 Webgrabber: Player true 9:49:54 Webgrabber: Opponent true 9:49:54 PRE-Trigger done 9:50:56 Webgrabber: Player true 9:50:58 Webgrabber: Opponent true 9:50:58 ERROR PRECHECK Player: WEBSERVER no update happend! 9:50:58 Adjused Calculate Player:false 9:50:58 ERROR PRECHECK Player: WEBSERVER no update happend! 9:50:58 Adjused Calculate Opponent: false 9:50:58 ERROR LASTCHECK : Both players invalid 9:50:58 Gamecheck: false 9:50:58 POST-Trigger done 9:50:58 Player OK?: MMR: false Cap: false Dev.: true 9:50:58 Opponent OK?: MMR: false Cap: false Dev.: true 9:50:58 Player-data-Qualitiy: 25% 9:50:58 Opponent-data-Qualitiy: 25% 9:50:59 OK Uploader: game uploaded 9:50:59 Ladder Game Done! 9:50:59 -------------------------- 9:55:4 -------------------------- 9:55:4 Game Start detected 9:55:4 OK Found Memory-Profile in Active-Profiles! 9:55:46 Webgrabber: Player true 9:55:48 Webgrabber: Opponent true 9:55:48 PRE-Trigger done 10:3:3 Webgrabber: Player true 10:3:5 Webgrabber: Opponent true 10:3:5 Adjused Calculate Player:true 10:3:5 Adjused Calculate Opponent: true 10:3:5 Gamecheck: true 10:3:5 POST-Trigger done 10:3:5 Player OK?: MMR: true Cap: true Dev.: true 10:3:5 Opponent OK?: MMR: true Cap: false Dev.: true 10:3:5 Player-data-Qualitiy: 100% 10:3:5 Opponent-data-Qualitiy: 75% 10:3:6 OK Uploader: game uploaded 10:3:6 Ladder Game Done! 10:3:6 -------------------------- 10:4:58 -------------------------- 10:4:58 Game Start detected 10:4:58 OK Found Memory-Profile in Active-Profiles! 10:5:40 Webgrabber: Player true 10:5:42 Webgrabber: Opponent true 10:5:42 PRE-Trigger done
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Ah ok. In this case blizzards server was just down.
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Hi,
Today my MMR has lost 50 points without any reason. Comparing with an old screenshot I can see my mmr curve moving form 750 avg to 700...
Is there a reason for that?
Thanks, Nicolas
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Beniblanco, that is usually a correction of your MMR. It probably happened because the MMR plugin was estimating your MMR due to non-100% games (i.e. it was not 100% sure of your opponents MMR). Thus, when it got a 100% game it might have adjusted you down closer to your real MMR.
I'll let skeldark or one of the experts explain more. The above is just my understanding of how the plugin works.
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On August 26 2012 01:43 beniblanco wrote: Hi,
Today my MMR has lost 50 points without any reason. Comparing with an old screenshot I can see my mmr curve moving form 750 avg to 700...
Is there a reason for that?
Thanks, Nicolas what means without any reason? without playing a game? when winning a game or when loosing?
a) can be that there where missing games before b) what fclogan said. (but the opponent mmr is not used in my analyser anymore) c) you are lower league, where the data can be a little bit off because of inaccurate tieroffsets.
In the end, 50 is in my error margin of lower leagues. The graph should stabilise again.
If you have this more often, message me again and i will calculate the global data again and look at your graph. ( an update of my global database takes over an hour now)
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where is the plugins folder, i don't get how to install it
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On August 28 2012 04:00 Fossa wrote: where is the plugins folder, i don't get how to install it Go check your SC2gears folder. There's a folder in it called "Plugins". Put the MMRPlugin folder inside.
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Ups, I found out what was causing my problem. Nevermind.
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I really like what you've done with this plugin. However I get the feeling it's quite a way off for me. I am at the top of my league, and am over the points that blizzard said in their previous posts is the rough level for promotion. However, according to the graph I am nowhere near the promotion line. I deleted all my game data and it's saying the same. I'm about 200 mmr off the promotion line which, going by the points in game I should be very near or over.
This is however off 2 matches, is it possible it just needs more games to become more accurate?
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On August 28 2012 22:32 Tao367 wrote: I really like what you've done with this plugin. However I get the feeling it's quite a way off for me. I am at the top of my league, and am over the points that blizzard said in their previous posts is the rough level for promotion. However, according to the graph I am nowhere near the promotion line. I deleted all my game data and it's saying the same. I'm about 200 mmr off the promotion line which, going by the points in game I should be very near or over.
This is however off 2 matches, is it possible it just needs more games to become more accurate?
I am pretty sure it needs much much much more games. From what i red in this topic, it cant be said how much exactly, but I for me it started to give OKish results after cca 25 games . (before that, my line was near 200 points).
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On August 28 2012 22:32 Tao367 wrote: I really like what you've done with this plugin. However I get the feeling it's quite a way off for me. I am at the top of my league, and am over the points that blizzard said in their previous posts is the rough level for promotion. However, according to the graph I am nowhere near the promotion line. I deleted all my game data and it's saying the same. I'm about 200 mmr off the promotion line which, going by the points in game I should be very near or over.
This is however off 2 matches, is it possible it just needs more games to become more accurate?
Keep in mind that the promotion line provided by Blizzard is approximate. In addition, the numbers provided by Blizzard are applicable for a 2 month season. The current season is about 3 months long. Thus, the approximate promotion line is probably not accurate for the current season. Finally, skeldark mentioned the plugins MMR can be off by about 50 or so for people below Masters. Perhaps that is also throwing things off. If I were to guess, I would say it is probably a combination of the things listed.
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76 mmr away from average masters promotion, so close!
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