• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:20
CEST 14:20
KST 21:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview7[ASL21] Finals Preview: Two Legacies21
Community News
Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Daily SC2 Player Grid - feedback wanted TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026) - RO8 Preview Updates to The Core/Core Lite for v5.0.16?
Tourneys
Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ VPN experiences Data needed vespene.gg — BW replays in browser
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread Beyond All Reason Total War: Warhammer 40K
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9941 users

Official vVv Gaming Introduction Thread - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 All
SugarBear
Profile Blog Joined June 2010
United States842 Posts
December 12 2012 00:03 GMT
#201
On December 12 2012 08:58 Zennith wrote:
Show nested quote +
On December 12 2012 08:49 SugarBear wrote:
On December 12 2012 08:09 Zennith wrote:
On December 12 2012 07:40 SugarBear wrote:
On December 12 2012 07:17 Zennith wrote:
On December 12 2012 05:15 SugarBear wrote:
On December 12 2012 04:15 Glon wrote:
On December 12 2012 00:24 SugarBear wrote:
On December 11 2012 14:11 hunts wrote:
On December 11 2012 02:43 SugarBear wrote:
[quote]

I don't think there's a successful team that doesn't ask a lot from its players. Look at the horrible state that NA SC2 is in right now, with Checksix AND Quantic falling apart in the past few months


Because they really invested in SC2, as much as I'm not a fan of either team (especially checksix) they at least gave SC2 their all. VVV wont fail because they don't give their players much of anything but ask for a lot in return. So no, while those teams had to shut down, vvv wont because vvv doesn't actually invest in SC2.


I think we already made it clear in the video that our focus is on the community, so if the only way to "invest in SC2" is by buying pro players, then I suppose we don't invest in SC2.

However, if providing a place with an active community of Aspiring SC2 players for others to come and join and make the eSports scene great is investing in SC2 then we do invest in SC2.

If providing a welcoming environment for people to share and develop skills necessary for eSports to thrive, such as streaming, casting, eSports journalism, video editing, etc. is investing in SC2 then we do invest in SC2.

If creating a sustainable model where we can sponsor players to events while helping them develop real-world marketable skills without bankrupting ourselves is investing in SC2 then we invest in SC2.

If providing a place for all the fans of all the pro teams in the world to get together to grow and learn is investing in SC2 then we invest in SC2.

So either my time is worthless to you and I'm only useful as a cash register and not a human being trying to help make this eSports thing work, or your perspective is deeply, deeply flawed.



The problem that you will run into then is why have sponsored players? If you have sponsored players, you need to invest in them and infrastructure to back them. But then again, if you DON'T have sponsored players, what is there to aspire to for younger players? It's a vicious circle -- not really sure what they answer is.


That's a really good question, honestly. The reason we'd sponsor players is because they are willing to work with the community and are just looking for a chance to prove themselves. Alternatively, it's possible a sponsored player might realize the benefits of developing skills for their life post-starcraft, although I don't hold out much hope for this in the current environment. The Quantic bust might change that, but if you look at any professional sport, most players aren't going to retire off of the money they made playing the game.

I think it's kind of terrifying that SC2 players think they can get a salary just playing the game, and then they'll be taken care of for life. Yes, some people can do that, but it's just not realistic for the majority of players. I doubt even the idras and Naniwas will make enough to retire, and that's basically the best the West has to offer in terms of player skill. What you then realize is that the stigma attached to being a pro-gamer is going to become even worse when a bunch of people who gave this venture a try end up crashing and burning because they had no plan. That sets a horrible example for future parents who might otherwise support their children going pro in eSports.

On the other hand you have players like Incontrol who pour their heart and soul into eSports. He might not have impressive tournament results lately, but I guarantee you he's built a solid resume to be able to land a job if this were all to go away tomorrow. It might not be his dream job, but he'd be able to take care of himself. I think that's what we need to strive for as a community. If we don't teach our players to become self-sufficient, then we're basically running on a model of "use em up and once they become useless and burnt out toss em". Who would want to work in an industry like that?



See, I think this is condescending as shit. Who are you to assume that players are idiots who don't realize the reality of the situation? Who truly gets into esports thinking that they'll be able to retire off of their earnings? I'd argue almost absolutely NOBODY goes into it thinking this. As a community, our responsibility is towards bolstering and supporting the scene as much as we can. Which means developing players and people, sure. The vast majority of players I know, and pretty much all of the players on my team, have real life things going on. I have a job, I pay rent. Many are in school are in college. Even a lot of pro players aren't putting all of their eggs in one basket. So you're pretending like everybody in the scene is a big fucking idiot, and it's your job to fix that? Honestly, if you think that you're the only team that can do that and that everybody else is encouraging their players to quit their jobs and do nothing else with their lives, well, go fuck yourself.


But a lot of players ARE doing that, they're dropping out of school and moving to team houses in the hopes of going pro. That's great if it works out, but calling us condescending isn't going to change the reality of the situation or help those players who feel tremendous pressure to spend all of their time practicing.

Absolutely other teams can help develop players, but when you have teams purchasing every GM player with an MLG record then the competition swings in favor of getting the player as opposed to making sure the player is doing the things he needs to in order to develop real life skills. If you think every team out there is developing their players outside of the game then you are very naive.



First of all, please define "A lot". Because I can't actually think of all that many people. And in any case, they aren't for the most part LOSING money. They're spending time doing what they want to do, who are you to say that's bad? And in terms of teams like EG - no, they don't have to develop their players outside of sc2, because they're players are actually making money. The only reason you have to do what you're doing is because you can't afford to actually pay your players a living wage. Instead, you call them pro-players (even though they aren't) and you pretend like you're teaching them how to live after sc2. I really, really doubt the education they're getting from you is more useful than a collegiate education.

Of course I don't think every team is helping players develop outside of sc2. I'm sure some do. And people gain real life skills in a number of different ways. But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.


So, I think we've come full circle in this argument because I just don't see us getting anywhere the way this is circling around. To summarize:

1. You believe the only security (and in fact value) that organizations can provide their players is money. We believe that developing real life marketable skills is also a way to give something to players that will be far more valuable long-term.

2. By believing that it's better for players to develop real-world marketable skills and a resume that will sell, we are somehow condescending?

I'm sure Pilot believes Pilot G-2 pens are the best on the market in their price range. I don't think that makes them condescending, I think that means that there are attributes to the pen that makes it preferable to others, and that their pen is ideal for solving my writing problems. I'm not going to then go around using other varieties of pens because I think Pilot is condescending because they believe in their product. I'm going to choose the pen that best suits me, which happens to be the Pilot G-2. If players don't agree that what vVv has to offer them is the best choice for them to develop, then they are free to "choose another pen". That doesn't mean I'm going to stop believing that what we have to offer is any less valuable, or that believing in it makes me condescending.

Look, I've already described the problem scenarios that we are trying to solve, namely with helping players realize the most value from their time spent gaming. If that is not a problem for a particular player, then they don't have to join.

3. I never suggested that we were providing a collegiate education, just training for players in how to market themselves and grow a fan base. A resume that lists: "Starcraft 2 Player: Marketed myself using social media techniques, interviews, show appearances, (all of this also provides content opportunities for the SC2 community, aspiring casters and commentators and show hosts, by the way) etc." will look better than one that says, "Starcraft 2 Player: Played Starcraft 2".

4. Do we think we're better than everyone else? I think you're confusing action with identity here. We believe we have the best model in eSports, otherwise why would we be here? We definitely believe in what we do, otherwise why would we do it? That's part of being passionate about something and believing in it 100%. If you don't believe the same way, that doesn't make us condescending, that just means you have a different opinion.

5. 1-4 all reflect on pro players and completely ignore what we do for the community, which is the biggest part of our organization and what I feel should be the focus of a discussion on whether or not we are "condescending" right?

But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.




I don't really see where I've been defensive at all. I think this conversation has been very useful in helping to explain the values and philosophy of vVv in a way that anyone can understand. Like I said at the start, we've done a very poor job of WHO IS vVv Gaming, so the more I can describe our organization in a way that gets past your misconceptions, the better job I do of improving us in that area.



Honestly, I'm not even joking: If you put Starcraft 2 anywhere on your resume, you're probably not getting hired.


I think that's only as true as we make it.
Staff vVv Gaming | "So what did you do today?" "Oh not much, mined some minerals, harvested some gas, spawned some zergs, the usual"
absolutionsc
Profile Joined October 2010
United States146 Posts
December 12 2012 00:11 GMT
#202
I just read through some of the recent thread and have go to say that personally, I'm impressed with approach (at least the idea behind it) as well as the way SugarBear is handling criticism here. Good luck in the future -- I hope you find that this approach DOES in fact lead to much success.
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
December 12 2012 00:39 GMT
#203
On December 12 2012 09:03 SugarBear wrote:
Show nested quote +
On December 12 2012 08:58 Zennith wrote:
On December 12 2012 08:49 SugarBear wrote:
On December 12 2012 08:09 Zennith wrote:
On December 12 2012 07:40 SugarBear wrote:
On December 12 2012 07:17 Zennith wrote:
On December 12 2012 05:15 SugarBear wrote:
On December 12 2012 04:15 Glon wrote:
On December 12 2012 00:24 SugarBear wrote:
On December 11 2012 14:11 hunts wrote:
[quote]

Because they really invested in SC2, as much as I'm not a fan of either team (especially checksix) they at least gave SC2 their all. VVV wont fail because they don't give their players much of anything but ask for a lot in return. So no, while those teams had to shut down, vvv wont because vvv doesn't actually invest in SC2.


I think we already made it clear in the video that our focus is on the community, so if the only way to "invest in SC2" is by buying pro players, then I suppose we don't invest in SC2.

However, if providing a place with an active community of Aspiring SC2 players for others to come and join and make the eSports scene great is investing in SC2 then we do invest in SC2.

If providing a welcoming environment for people to share and develop skills necessary for eSports to thrive, such as streaming, casting, eSports journalism, video editing, etc. is investing in SC2 then we do invest in SC2.

If creating a sustainable model where we can sponsor players to events while helping them develop real-world marketable skills without bankrupting ourselves is investing in SC2 then we invest in SC2.

If providing a place for all the fans of all the pro teams in the world to get together to grow and learn is investing in SC2 then we invest in SC2.

So either my time is worthless to you and I'm only useful as a cash register and not a human being trying to help make this eSports thing work, or your perspective is deeply, deeply flawed.



The problem that you will run into then is why have sponsored players? If you have sponsored players, you need to invest in them and infrastructure to back them. But then again, if you DON'T have sponsored players, what is there to aspire to for younger players? It's a vicious circle -- not really sure what they answer is.


That's a really good question, honestly. The reason we'd sponsor players is because they are willing to work with the community and are just looking for a chance to prove themselves. Alternatively, it's possible a sponsored player might realize the benefits of developing skills for their life post-starcraft, although I don't hold out much hope for this in the current environment. The Quantic bust might change that, but if you look at any professional sport, most players aren't going to retire off of the money they made playing the game.

I think it's kind of terrifying that SC2 players think they can get a salary just playing the game, and then they'll be taken care of for life. Yes, some people can do that, but it's just not realistic for the majority of players. I doubt even the idras and Naniwas will make enough to retire, and that's basically the best the West has to offer in terms of player skill. What you then realize is that the stigma attached to being a pro-gamer is going to become even worse when a bunch of people who gave this venture a try end up crashing and burning because they had no plan. That sets a horrible example for future parents who might otherwise support their children going pro in eSports.

On the other hand you have players like Incontrol who pour their heart and soul into eSports. He might not have impressive tournament results lately, but I guarantee you he's built a solid resume to be able to land a job if this were all to go away tomorrow. It might not be his dream job, but he'd be able to take care of himself. I think that's what we need to strive for as a community. If we don't teach our players to become self-sufficient, then we're basically running on a model of "use em up and once they become useless and burnt out toss em". Who would want to work in an industry like that?



See, I think this is condescending as shit. Who are you to assume that players are idiots who don't realize the reality of the situation? Who truly gets into esports thinking that they'll be able to retire off of their earnings? I'd argue almost absolutely NOBODY goes into it thinking this. As a community, our responsibility is towards bolstering and supporting the scene as much as we can. Which means developing players and people, sure. The vast majority of players I know, and pretty much all of the players on my team, have real life things going on. I have a job, I pay rent. Many are in school are in college. Even a lot of pro players aren't putting all of their eggs in one basket. So you're pretending like everybody in the scene is a big fucking idiot, and it's your job to fix that? Honestly, if you think that you're the only team that can do that and that everybody else is encouraging their players to quit their jobs and do nothing else with their lives, well, go fuck yourself.


But a lot of players ARE doing that, they're dropping out of school and moving to team houses in the hopes of going pro. That's great if it works out, but calling us condescending isn't going to change the reality of the situation or help those players who feel tremendous pressure to spend all of their time practicing.

Absolutely other teams can help develop players, but when you have teams purchasing every GM player with an MLG record then the competition swings in favor of getting the player as opposed to making sure the player is doing the things he needs to in order to develop real life skills. If you think every team out there is developing their players outside of the game then you are very naive.



First of all, please define "A lot". Because I can't actually think of all that many people. And in any case, they aren't for the most part LOSING money. They're spending time doing what they want to do, who are you to say that's bad? And in terms of teams like EG - no, they don't have to develop their players outside of sc2, because they're players are actually making money. The only reason you have to do what you're doing is because you can't afford to actually pay your players a living wage. Instead, you call them pro-players (even though they aren't) and you pretend like you're teaching them how to live after sc2. I really, really doubt the education they're getting from you is more useful than a collegiate education.

Of course I don't think every team is helping players develop outside of sc2. I'm sure some do. And people gain real life skills in a number of different ways. But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.


So, I think we've come full circle in this argument because I just don't see us getting anywhere the way this is circling around. To summarize:

1. You believe the only security (and in fact value) that organizations can provide their players is money. We believe that developing real life marketable skills is also a way to give something to players that will be far more valuable long-term.

2. By believing that it's better for players to develop real-world marketable skills and a resume that will sell, we are somehow condescending?

I'm sure Pilot believes Pilot G-2 pens are the best on the market in their price range. I don't think that makes them condescending, I think that means that there are attributes to the pen that makes it preferable to others, and that their pen is ideal for solving my writing problems. I'm not going to then go around using other varieties of pens because I think Pilot is condescending because they believe in their product. I'm going to choose the pen that best suits me, which happens to be the Pilot G-2. If players don't agree that what vVv has to offer them is the best choice for them to develop, then they are free to "choose another pen". That doesn't mean I'm going to stop believing that what we have to offer is any less valuable, or that believing in it makes me condescending.

Look, I've already described the problem scenarios that we are trying to solve, namely with helping players realize the most value from their time spent gaming. If that is not a problem for a particular player, then they don't have to join.

3. I never suggested that we were providing a collegiate education, just training for players in how to market themselves and grow a fan base. A resume that lists: "Starcraft 2 Player: Marketed myself using social media techniques, interviews, show appearances, (all of this also provides content opportunities for the SC2 community, aspiring casters and commentators and show hosts, by the way) etc." will look better than one that says, "Starcraft 2 Player: Played Starcraft 2".

4. Do we think we're better than everyone else? I think you're confusing action with identity here. We believe we have the best model in eSports, otherwise why would we be here? We definitely believe in what we do, otherwise why would we do it? That's part of being passionate about something and believing in it 100%. If you don't believe the same way, that doesn't make us condescending, that just means you have a different opinion.

5. 1-4 all reflect on pro players and completely ignore what we do for the community, which is the biggest part of our organization and what I feel should be the focus of a discussion on whether or not we are "condescending" right?

But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.




I don't really see where I've been defensive at all. I think this conversation has been very useful in helping to explain the values and philosophy of vVv in a way that anyone can understand. Like I said at the start, we've done a very poor job of WHO IS vVv Gaming, so the more I can describe our organization in a way that gets past your misconceptions, the better job I do of improving us in that area.



Honestly, I'm not even joking: If you put Starcraft 2 anywhere on your resume, you're probably not getting hired.


I think that's only as true as we make it.

Honestly, if you're worrying about using Starcraft experience on your résumé, you probably aren't looking at a good job anyways. If I apply for an engineering job a a multinational oil company, there's not a fucking chance that SC2 goes anywhere near my résumé. It'll be design experience, construction experience, automotive engineering experience, oilfield experience, etc. Nobody cares that you posted some threads on TL to market your team.
robzgod
Profile Blog Joined February 2012
78 Posts
December 12 2012 01:02 GMT
#204
On December 12 2012 09:39 chadissilent wrote:
Show nested quote +
On December 12 2012 09:03 SugarBear wrote:
On December 12 2012 08:58 Zennith wrote:
On December 12 2012 08:49 SugarBear wrote:
On December 12 2012 08:09 Zennith wrote:
On December 12 2012 07:40 SugarBear wrote:
On December 12 2012 07:17 Zennith wrote:
On December 12 2012 05:15 SugarBear wrote:
On December 12 2012 04:15 Glon wrote:
On December 12 2012 00:24 SugarBear wrote:
[quote]

I think we already made it clear in the video that our focus is on the community, so if the only way to "invest in SC2" is by buying pro players, then I suppose we don't invest in SC2.

However, if providing a place with an active community of Aspiring SC2 players for others to come and join and make the eSports scene great is investing in SC2 then we do invest in SC2.

If providing a welcoming environment for people to share and develop skills necessary for eSports to thrive, such as streaming, casting, eSports journalism, video editing, etc. is investing in SC2 then we do invest in SC2.

If creating a sustainable model where we can sponsor players to events while helping them develop real-world marketable skills without bankrupting ourselves is investing in SC2 then we invest in SC2.

If providing a place for all the fans of all the pro teams in the world to get together to grow and learn is investing in SC2 then we invest in SC2.

So either my time is worthless to you and I'm only useful as a cash register and not a human being trying to help make this eSports thing work, or your perspective is deeply, deeply flawed.



The problem that you will run into then is why have sponsored players? If you have sponsored players, you need to invest in them and infrastructure to back them. But then again, if you DON'T have sponsored players, what is there to aspire to for younger players? It's a vicious circle -- not really sure what they answer is.


That's a really good question, honestly. The reason we'd sponsor players is because they are willing to work with the community and are just looking for a chance to prove themselves. Alternatively, it's possible a sponsored player might realize the benefits of developing skills for their life post-starcraft, although I don't hold out much hope for this in the current environment. The Quantic bust might change that, but if you look at any professional sport, most players aren't going to retire off of the money they made playing the game.

I think it's kind of terrifying that SC2 players think they can get a salary just playing the game, and then they'll be taken care of for life. Yes, some people can do that, but it's just not realistic for the majority of players. I doubt even the idras and Naniwas will make enough to retire, and that's basically the best the West has to offer in terms of player skill. What you then realize is that the stigma attached to being a pro-gamer is going to become even worse when a bunch of people who gave this venture a try end up crashing and burning because they had no plan. That sets a horrible example for future parents who might otherwise support their children going pro in eSports.

On the other hand you have players like Incontrol who pour their heart and soul into eSports. He might not have impressive tournament results lately, but I guarantee you he's built a solid resume to be able to land a job if this were all to go away tomorrow. It might not be his dream job, but he'd be able to take care of himself. I think that's what we need to strive for as a community. If we don't teach our players to become self-sufficient, then we're basically running on a model of "use em up and once they become useless and burnt out toss em". Who would want to work in an industry like that?



See, I think this is condescending as shit. Who are you to assume that players are idiots who don't realize the reality of the situation? Who truly gets into esports thinking that they'll be able to retire off of their earnings? I'd argue almost absolutely NOBODY goes into it thinking this. As a community, our responsibility is towards bolstering and supporting the scene as much as we can. Which means developing players and people, sure. The vast majority of players I know, and pretty much all of the players on my team, have real life things going on. I have a job, I pay rent. Many are in school are in college. Even a lot of pro players aren't putting all of their eggs in one basket. So you're pretending like everybody in the scene is a big fucking idiot, and it's your job to fix that? Honestly, if you think that you're the only team that can do that and that everybody else is encouraging their players to quit their jobs and do nothing else with their lives, well, go fuck yourself.


But a lot of players ARE doing that, they're dropping out of school and moving to team houses in the hopes of going pro. That's great if it works out, but calling us condescending isn't going to change the reality of the situation or help those players who feel tremendous pressure to spend all of their time practicing.

Absolutely other teams can help develop players, but when you have teams purchasing every GM player with an MLG record then the competition swings in favor of getting the player as opposed to making sure the player is doing the things he needs to in order to develop real life skills. If you think every team out there is developing their players outside of the game then you are very naive.



First of all, please define "A lot". Because I can't actually think of all that many people. And in any case, they aren't for the most part LOSING money. They're spending time doing what they want to do, who are you to say that's bad? And in terms of teams like EG - no, they don't have to develop their players outside of sc2, because they're players are actually making money. The only reason you have to do what you're doing is because you can't afford to actually pay your players a living wage. Instead, you call them pro-players (even though they aren't) and you pretend like you're teaching them how to live after sc2. I really, really doubt the education they're getting from you is more useful than a collegiate education.

Of course I don't think every team is helping players develop outside of sc2. I'm sure some do. And people gain real life skills in a number of different ways. But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.


So, I think we've come full circle in this argument because I just don't see us getting anywhere the way this is circling around. To summarize:

1. You believe the only security (and in fact value) that organizations can provide their players is money. We believe that developing real life marketable skills is also a way to give something to players that will be far more valuable long-term.

2. By believing that it's better for players to develop real-world marketable skills and a resume that will sell, we are somehow condescending?

I'm sure Pilot believes Pilot G-2 pens are the best on the market in their price range. I don't think that makes them condescending, I think that means that there are attributes to the pen that makes it preferable to others, and that their pen is ideal for solving my writing problems. I'm not going to then go around using other varieties of pens because I think Pilot is condescending because they believe in their product. I'm going to choose the pen that best suits me, which happens to be the Pilot G-2. If players don't agree that what vVv has to offer them is the best choice for them to develop, then they are free to "choose another pen". That doesn't mean I'm going to stop believing that what we have to offer is any less valuable, or that believing in it makes me condescending.

Look, I've already described the problem scenarios that we are trying to solve, namely with helping players realize the most value from their time spent gaming. If that is not a problem for a particular player, then they don't have to join.

3. I never suggested that we were providing a collegiate education, just training for players in how to market themselves and grow a fan base. A resume that lists: "Starcraft 2 Player: Marketed myself using social media techniques, interviews, show appearances, (all of this also provides content opportunities for the SC2 community, aspiring casters and commentators and show hosts, by the way) etc." will look better than one that says, "Starcraft 2 Player: Played Starcraft 2".

4. Do we think we're better than everyone else? I think you're confusing action with identity here. We believe we have the best model in eSports, otherwise why would we be here? We definitely believe in what we do, otherwise why would we do it? That's part of being passionate about something and believing in it 100%. If you don't believe the same way, that doesn't make us condescending, that just means you have a different opinion.

5. 1-4 all reflect on pro players and completely ignore what we do for the community, which is the biggest part of our organization and what I feel should be the focus of a discussion on whether or not we are "condescending" right?

But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.




I don't really see where I've been defensive at all. I think this conversation has been very useful in helping to explain the values and philosophy of vVv in a way that anyone can understand. Like I said at the start, we've done a very poor job of WHO IS vVv Gaming, so the more I can describe our organization in a way that gets past your misconceptions, the better job I do of improving us in that area.



Honestly, I'm not even joking: If you put Starcraft 2 anywhere on your resume, you're probably not getting hired.


I think that's only as true as we make it.

Honestly, if you're worrying about using Starcraft experience on your résumé, you probably aren't looking at a good job anyways. If I apply for an engineering job a a multinational oil company, there's not a fucking chance that SC2 goes anywhere near my résumé. It'll be design experience, construction experience, automotive engineering experience, oilfield experience, etc. Nobody cares that you posted some threads on TL to market your team.


Yes in that example you are 100% correct, however in more conventional career paths like business, finance, marketing, digital media, etc - it's completely viable. There is no shame in talking your passion during an interview either, hell that was how I go into my top choice University.
"Whether you think you can, or you think you can't - you're right."
snively
Profile Blog Joined August 2011
United States1159 Posts
Last Edited: 2012-12-12 01:16:21
December 12 2012 01:10 GMT
#205
On December 12 2012 08:51 SugarBear wrote:
Show nested quote +
On December 12 2012 08:17 snively wrote:
i know hteres like another discussion going on, but does anyone know what happened to vvvtitan? i loved that guy


Last I talked to him he was back to playing the trumpet and was thinking about picking up LoL. I miss him too


edit:
http://www.twitch.tv/vvvtitan/b/345811967
or dota 2, i guess
My religion is Starcraft
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
December 12 2012 01:18 GMT
#206
On December 12 2012 10:02 robzgod wrote:
Show nested quote +
On December 12 2012 09:39 chadissilent wrote:
On December 12 2012 09:03 SugarBear wrote:
On December 12 2012 08:58 Zennith wrote:
On December 12 2012 08:49 SugarBear wrote:
On December 12 2012 08:09 Zennith wrote:
On December 12 2012 07:40 SugarBear wrote:
On December 12 2012 07:17 Zennith wrote:
On December 12 2012 05:15 SugarBear wrote:
On December 12 2012 04:15 Glon wrote:
[quote]


The problem that you will run into then is why have sponsored players? If you have sponsored players, you need to invest in them and infrastructure to back them. But then again, if you DON'T have sponsored players, what is there to aspire to for younger players? It's a vicious circle -- not really sure what they answer is.


That's a really good question, honestly. The reason we'd sponsor players is because they are willing to work with the community and are just looking for a chance to prove themselves. Alternatively, it's possible a sponsored player might realize the benefits of developing skills for their life post-starcraft, although I don't hold out much hope for this in the current environment. The Quantic bust might change that, but if you look at any professional sport, most players aren't going to retire off of the money they made playing the game.

I think it's kind of terrifying that SC2 players think they can get a salary just playing the game, and then they'll be taken care of for life. Yes, some people can do that, but it's just not realistic for the majority of players. I doubt even the idras and Naniwas will make enough to retire, and that's basically the best the West has to offer in terms of player skill. What you then realize is that the stigma attached to being a pro-gamer is going to become even worse when a bunch of people who gave this venture a try end up crashing and burning because they had no plan. That sets a horrible example for future parents who might otherwise support their children going pro in eSports.

On the other hand you have players like Incontrol who pour their heart and soul into eSports. He might not have impressive tournament results lately, but I guarantee you he's built a solid resume to be able to land a job if this were all to go away tomorrow. It might not be his dream job, but he'd be able to take care of himself. I think that's what we need to strive for as a community. If we don't teach our players to become self-sufficient, then we're basically running on a model of "use em up and once they become useless and burnt out toss em". Who would want to work in an industry like that?



See, I think this is condescending as shit. Who are you to assume that players are idiots who don't realize the reality of the situation? Who truly gets into esports thinking that they'll be able to retire off of their earnings? I'd argue almost absolutely NOBODY goes into it thinking this. As a community, our responsibility is towards bolstering and supporting the scene as much as we can. Which means developing players and people, sure. The vast majority of players I know, and pretty much all of the players on my team, have real life things going on. I have a job, I pay rent. Many are in school are in college. Even a lot of pro players aren't putting all of their eggs in one basket. So you're pretending like everybody in the scene is a big fucking idiot, and it's your job to fix that? Honestly, if you think that you're the only team that can do that and that everybody else is encouraging their players to quit their jobs and do nothing else with their lives, well, go fuck yourself.


But a lot of players ARE doing that, they're dropping out of school and moving to team houses in the hopes of going pro. That's great if it works out, but calling us condescending isn't going to change the reality of the situation or help those players who feel tremendous pressure to spend all of their time practicing.

Absolutely other teams can help develop players, but when you have teams purchasing every GM player with an MLG record then the competition swings in favor of getting the player as opposed to making sure the player is doing the things he needs to in order to develop real life skills. If you think every team out there is developing their players outside of the game then you are very naive.



First of all, please define "A lot". Because I can't actually think of all that many people. And in any case, they aren't for the most part LOSING money. They're spending time doing what they want to do, who are you to say that's bad? And in terms of teams like EG - no, they don't have to develop their players outside of sc2, because they're players are actually making money. The only reason you have to do what you're doing is because you can't afford to actually pay your players a living wage. Instead, you call them pro-players (even though they aren't) and you pretend like you're teaching them how to live after sc2. I really, really doubt the education they're getting from you is more useful than a collegiate education.

Of course I don't think every team is helping players develop outside of sc2. I'm sure some do. And people gain real life skills in a number of different ways. But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.


So, I think we've come full circle in this argument because I just don't see us getting anywhere the way this is circling around. To summarize:

1. You believe the only security (and in fact value) that organizations can provide their players is money. We believe that developing real life marketable skills is also a way to give something to players that will be far more valuable long-term.

2. By believing that it's better for players to develop real-world marketable skills and a resume that will sell, we are somehow condescending?

I'm sure Pilot believes Pilot G-2 pens are the best on the market in their price range. I don't think that makes them condescending, I think that means that there are attributes to the pen that makes it preferable to others, and that their pen is ideal for solving my writing problems. I'm not going to then go around using other varieties of pens because I think Pilot is condescending because they believe in their product. I'm going to choose the pen that best suits me, which happens to be the Pilot G-2. If players don't agree that what vVv has to offer them is the best choice for them to develop, then they are free to "choose another pen". That doesn't mean I'm going to stop believing that what we have to offer is any less valuable, or that believing in it makes me condescending.

Look, I've already described the problem scenarios that we are trying to solve, namely with helping players realize the most value from their time spent gaming. If that is not a problem for a particular player, then they don't have to join.

3. I never suggested that we were providing a collegiate education, just training for players in how to market themselves and grow a fan base. A resume that lists: "Starcraft 2 Player: Marketed myself using social media techniques, interviews, show appearances, (all of this also provides content opportunities for the SC2 community, aspiring casters and commentators and show hosts, by the way) etc." will look better than one that says, "Starcraft 2 Player: Played Starcraft 2".

4. Do we think we're better than everyone else? I think you're confusing action with identity here. We believe we have the best model in eSports, otherwise why would we be here? We definitely believe in what we do, otherwise why would we do it? That's part of being passionate about something and believing in it 100%. If you don't believe the same way, that doesn't make us condescending, that just means you have a different opinion.

5. 1-4 all reflect on pro players and completely ignore what we do for the community, which is the biggest part of our organization and what I feel should be the focus of a discussion on whether or not we are "condescending" right?

But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.




I don't really see where I've been defensive at all. I think this conversation has been very useful in helping to explain the values and philosophy of vVv in a way that anyone can understand. Like I said at the start, we've done a very poor job of WHO IS vVv Gaming, so the more I can describe our organization in a way that gets past your misconceptions, the better job I do of improving us in that area.



Honestly, I'm not even joking: If you put Starcraft 2 anywhere on your resume, you're probably not getting hired.


I think that's only as true as we make it.

Honestly, if you're worrying about using Starcraft experience on your résumé, you probably aren't looking at a good job anyways. If I apply for an engineering job a a multinational oil company, there's not a fucking chance that SC2 goes anywhere near my résumé. It'll be design experience, construction experience, automotive engineering experience, oilfield experience, etc. Nobody cares that you posted some threads on TL to market your team.


Yes in that example you are 100% correct, however in more conventional career paths like business, finance, marketing, digital media, etc - it's completely viable. There is no shame in talking your passion during an interview either, hell that was how I go into my top choice University.

I guess that's one way to do it. I got in with high grades and fantastic life experience.
Zennith
Profile Blog Joined July 2011
United States795 Posts
December 12 2012 02:16 GMT
#207
On December 12 2012 10:18 chadissilent wrote:
Show nested quote +
On December 12 2012 10:02 robzgod wrote:
On December 12 2012 09:39 chadissilent wrote:
On December 12 2012 09:03 SugarBear wrote:
On December 12 2012 08:58 Zennith wrote:
On December 12 2012 08:49 SugarBear wrote:
On December 12 2012 08:09 Zennith wrote:
On December 12 2012 07:40 SugarBear wrote:
On December 12 2012 07:17 Zennith wrote:
On December 12 2012 05:15 SugarBear wrote:
[quote]

That's a really good question, honestly. The reason we'd sponsor players is because they are willing to work with the community and are just looking for a chance to prove themselves. Alternatively, it's possible a sponsored player might realize the benefits of developing skills for their life post-starcraft, although I don't hold out much hope for this in the current environment. The Quantic bust might change that, but if you look at any professional sport, most players aren't going to retire off of the money they made playing the game.

I think it's kind of terrifying that SC2 players think they can get a salary just playing the game, and then they'll be taken care of for life. Yes, some people can do that, but it's just not realistic for the majority of players. I doubt even the idras and Naniwas will make enough to retire, and that's basically the best the West has to offer in terms of player skill. What you then realize is that the stigma attached to being a pro-gamer is going to become even worse when a bunch of people who gave this venture a try end up crashing and burning because they had no plan. That sets a horrible example for future parents who might otherwise support their children going pro in eSports.

On the other hand you have players like Incontrol who pour their heart and soul into eSports. He might not have impressive tournament results lately, but I guarantee you he's built a solid resume to be able to land a job if this were all to go away tomorrow. It might not be his dream job, but he'd be able to take care of himself. I think that's what we need to strive for as a community. If we don't teach our players to become self-sufficient, then we're basically running on a model of "use em up and once they become useless and burnt out toss em". Who would want to work in an industry like that?



See, I think this is condescending as shit. Who are you to assume that players are idiots who don't realize the reality of the situation? Who truly gets into esports thinking that they'll be able to retire off of their earnings? I'd argue almost absolutely NOBODY goes into it thinking this. As a community, our responsibility is towards bolstering and supporting the scene as much as we can. Which means developing players and people, sure. The vast majority of players I know, and pretty much all of the players on my team, have real life things going on. I have a job, I pay rent. Many are in school are in college. Even a lot of pro players aren't putting all of their eggs in one basket. So you're pretending like everybody in the scene is a big fucking idiot, and it's your job to fix that? Honestly, if you think that you're the only team that can do that and that everybody else is encouraging their players to quit their jobs and do nothing else with their lives, well, go fuck yourself.


But a lot of players ARE doing that, they're dropping out of school and moving to team houses in the hopes of going pro. That's great if it works out, but calling us condescending isn't going to change the reality of the situation or help those players who feel tremendous pressure to spend all of their time practicing.

Absolutely other teams can help develop players, but when you have teams purchasing every GM player with an MLG record then the competition swings in favor of getting the player as opposed to making sure the player is doing the things he needs to in order to develop real life skills. If you think every team out there is developing their players outside of the game then you are very naive.



First of all, please define "A lot". Because I can't actually think of all that many people. And in any case, they aren't for the most part LOSING money. They're spending time doing what they want to do, who are you to say that's bad? And in terms of teams like EG - no, they don't have to develop their players outside of sc2, because they're players are actually making money. The only reason you have to do what you're doing is because you can't afford to actually pay your players a living wage. Instead, you call them pro-players (even though they aren't) and you pretend like you're teaching them how to live after sc2. I really, really doubt the education they're getting from you is more useful than a collegiate education.

Of course I don't think every team is helping players develop outside of sc2. I'm sure some do. And people gain real life skills in a number of different ways. But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.


So, I think we've come full circle in this argument because I just don't see us getting anywhere the way this is circling around. To summarize:

1. You believe the only security (and in fact value) that organizations can provide their players is money. We believe that developing real life marketable skills is also a way to give something to players that will be far more valuable long-term.

2. By believing that it's better for players to develop real-world marketable skills and a resume that will sell, we are somehow condescending?

I'm sure Pilot believes Pilot G-2 pens are the best on the market in their price range. I don't think that makes them condescending, I think that means that there are attributes to the pen that makes it preferable to others, and that their pen is ideal for solving my writing problems. I'm not going to then go around using other varieties of pens because I think Pilot is condescending because they believe in their product. I'm going to choose the pen that best suits me, which happens to be the Pilot G-2. If players don't agree that what vVv has to offer them is the best choice for them to develop, then they are free to "choose another pen". That doesn't mean I'm going to stop believing that what we have to offer is any less valuable, or that believing in it makes me condescending.

Look, I've already described the problem scenarios that we are trying to solve, namely with helping players realize the most value from their time spent gaming. If that is not a problem for a particular player, then they don't have to join.

3. I never suggested that we were providing a collegiate education, just training for players in how to market themselves and grow a fan base. A resume that lists: "Starcraft 2 Player: Marketed myself using social media techniques, interviews, show appearances, (all of this also provides content opportunities for the SC2 community, aspiring casters and commentators and show hosts, by the way) etc." will look better than one that says, "Starcraft 2 Player: Played Starcraft 2".

4. Do we think we're better than everyone else? I think you're confusing action with identity here. We believe we have the best model in eSports, otherwise why would we be here? We definitely believe in what we do, otherwise why would we do it? That's part of being passionate about something and believing in it 100%. If you don't believe the same way, that doesn't make us condescending, that just means you have a different opinion.

5. 1-4 all reflect on pro players and completely ignore what we do for the community, which is the biggest part of our organization and what I feel should be the focus of a discussion on whether or not we are "condescending" right?

But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.




I don't really see where I've been defensive at all. I think this conversation has been very useful in helping to explain the values and philosophy of vVv in a way that anyone can understand. Like I said at the start, we've done a very poor job of WHO IS vVv Gaming, so the more I can describe our organization in a way that gets past your misconceptions, the better job I do of improving us in that area.



Honestly, I'm not even joking: If you put Starcraft 2 anywhere on your resume, you're probably not getting hired.


I think that's only as true as we make it.

Honestly, if you're worrying about using Starcraft experience on your résumé, you probably aren't looking at a good job anyways. If I apply for an engineering job a a multinational oil company, there's not a fucking chance that SC2 goes anywhere near my résumé. It'll be design experience, construction experience, automotive engineering experience, oilfield experience, etc. Nobody cares that you posted some threads on TL to market your team.


Yes in that example you are 100% correct, however in more conventional career paths like business, finance, marketing, digital media, etc - it's completely viable. There is no shame in talking your passion during an interview either, hell that was how I go into my top choice University.

I guess that's one way to do it. I got in with high grades and fantastic life experience.


This. Most of the time, if you bring up video games during an interview, that will make you less likely to be taken seriously.
Sentinel Gaming Competitive Team Manager | 1500+ points Masters Zerg | twitch.tv/zennith6
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 12 2012 02:24 GMT
#208
On December 12 2012 11:16 Zennith wrote:
Show nested quote +
On December 12 2012 10:18 chadissilent wrote:
On December 12 2012 10:02 robzgod wrote:
On December 12 2012 09:39 chadissilent wrote:
On December 12 2012 09:03 SugarBear wrote:
On December 12 2012 08:58 Zennith wrote:
On December 12 2012 08:49 SugarBear wrote:
On December 12 2012 08:09 Zennith wrote:
On December 12 2012 07:40 SugarBear wrote:
On December 12 2012 07:17 Zennith wrote:
[quote]


See, I think this is condescending as shit. Who are you to assume that players are idiots who don't realize the reality of the situation? Who truly gets into esports thinking that they'll be able to retire off of their earnings? I'd argue almost absolutely NOBODY goes into it thinking this. As a community, our responsibility is towards bolstering and supporting the scene as much as we can. Which means developing players and people, sure. The vast majority of players I know, and pretty much all of the players on my team, have real life things going on. I have a job, I pay rent. Many are in school are in college. Even a lot of pro players aren't putting all of their eggs in one basket. So you're pretending like everybody in the scene is a big fucking idiot, and it's your job to fix that? Honestly, if you think that you're the only team that can do that and that everybody else is encouraging their players to quit their jobs and do nothing else with their lives, well, go fuck yourself.


But a lot of players ARE doing that, they're dropping out of school and moving to team houses in the hopes of going pro. That's great if it works out, but calling us condescending isn't going to change the reality of the situation or help those players who feel tremendous pressure to spend all of their time practicing.

Absolutely other teams can help develop players, but when you have teams purchasing every GM player with an MLG record then the competition swings in favor of getting the player as opposed to making sure the player is doing the things he needs to in order to develop real life skills. If you think every team out there is developing their players outside of the game then you are very naive.



First of all, please define "A lot". Because I can't actually think of all that many people. And in any case, they aren't for the most part LOSING money. They're spending time doing what they want to do, who are you to say that's bad? And in terms of teams like EG - no, they don't have to develop their players outside of sc2, because they're players are actually making money. The only reason you have to do what you're doing is because you can't afford to actually pay your players a living wage. Instead, you call them pro-players (even though they aren't) and you pretend like you're teaching them how to live after sc2. I really, really doubt the education they're getting from you is more useful than a collegiate education.

Of course I don't think every team is helping players develop outside of sc2. I'm sure some do. And people gain real life skills in a number of different ways. But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.


So, I think we've come full circle in this argument because I just don't see us getting anywhere the way this is circling around. To summarize:

1. You believe the only security (and in fact value) that organizations can provide their players is money. We believe that developing real life marketable skills is also a way to give something to players that will be far more valuable long-term.

2. By believing that it's better for players to develop real-world marketable skills and a resume that will sell, we are somehow condescending?

I'm sure Pilot believes Pilot G-2 pens are the best on the market in their price range. I don't think that makes them condescending, I think that means that there are attributes to the pen that makes it preferable to others, and that their pen is ideal for solving my writing problems. I'm not going to then go around using other varieties of pens because I think Pilot is condescending because they believe in their product. I'm going to choose the pen that best suits me, which happens to be the Pilot G-2. If players don't agree that what vVv has to offer them is the best choice for them to develop, then they are free to "choose another pen". That doesn't mean I'm going to stop believing that what we have to offer is any less valuable, or that believing in it makes me condescending.

Look, I've already described the problem scenarios that we are trying to solve, namely with helping players realize the most value from their time spent gaming. If that is not a problem for a particular player, then they don't have to join.

3. I never suggested that we were providing a collegiate education, just training for players in how to market themselves and grow a fan base. A resume that lists: "Starcraft 2 Player: Marketed myself using social media techniques, interviews, show appearances, (all of this also provides content opportunities for the SC2 community, aspiring casters and commentators and show hosts, by the way) etc." will look better than one that says, "Starcraft 2 Player: Played Starcraft 2".

4. Do we think we're better than everyone else? I think you're confusing action with identity here. We believe we have the best model in eSports, otherwise why would we be here? We definitely believe in what we do, otherwise why would we do it? That's part of being passionate about something and believing in it 100%. If you don't believe the same way, that doesn't make us condescending, that just means you have a different opinion.

5. 1-4 all reflect on pro players and completely ignore what we do for the community, which is the biggest part of our organization and what I feel should be the focus of a discussion on whether or not we are "condescending" right?

But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.




I don't really see where I've been defensive at all. I think this conversation has been very useful in helping to explain the values and philosophy of vVv in a way that anyone can understand. Like I said at the start, we've done a very poor job of WHO IS vVv Gaming, so the more I can describe our organization in a way that gets past your misconceptions, the better job I do of improving us in that area.



Honestly, I'm not even joking: If you put Starcraft 2 anywhere on your resume, you're probably not getting hired.


I think that's only as true as we make it.

Honestly, if you're worrying about using Starcraft experience on your résumé, you probably aren't looking at a good job anyways. If I apply for an engineering job a a multinational oil company, there's not a fucking chance that SC2 goes anywhere near my résumé. It'll be design experience, construction experience, automotive engineering experience, oilfield experience, etc. Nobody cares that you posted some threads on TL to market your team.


Yes in that example you are 100% correct, however in more conventional career paths like business, finance, marketing, digital media, etc - it's completely viable. There is no shame in talking your passion during an interview either, hell that was how I go into my top choice University.

I guess that's one way to do it. I got in with high grades and fantastic life experience.


This. Most of the time, if you bring up video games during an interview, that will make you less likely to be taken seriously.

I dunno... I have talked about my gaming experiences extensively in college interviews and interviewers have always been very positively received, although obviously not the same as a job interview, if you talk about something that you're really passionate about..
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Zennith
Profile Blog Joined July 2011
United States795 Posts
December 12 2012 02:43 GMT
#209
On December 12 2012 11:24 Pokebunny wrote:
Show nested quote +
On December 12 2012 11:16 Zennith wrote:
On December 12 2012 10:18 chadissilent wrote:
On December 12 2012 10:02 robzgod wrote:
On December 12 2012 09:39 chadissilent wrote:
On December 12 2012 09:03 SugarBear wrote:
On December 12 2012 08:58 Zennith wrote:
On December 12 2012 08:49 SugarBear wrote:
On December 12 2012 08:09 Zennith wrote:
On December 12 2012 07:40 SugarBear wrote:
[quote]

But a lot of players ARE doing that, they're dropping out of school and moving to team houses in the hopes of going pro. That's great if it works out, but calling us condescending isn't going to change the reality of the situation or help those players who feel tremendous pressure to spend all of their time practicing.

Absolutely other teams can help develop players, but when you have teams purchasing every GM player with an MLG record then the competition swings in favor of getting the player as opposed to making sure the player is doing the things he needs to in order to develop real life skills. If you think every team out there is developing their players outside of the game then you are very naive.



First of all, please define "A lot". Because I can't actually think of all that many people. And in any case, they aren't for the most part LOSING money. They're spending time doing what they want to do, who are you to say that's bad? And in terms of teams like EG - no, they don't have to develop their players outside of sc2, because they're players are actually making money. The only reason you have to do what you're doing is because you can't afford to actually pay your players a living wage. Instead, you call them pro-players (even though they aren't) and you pretend like you're teaching them how to live after sc2. I really, really doubt the education they're getting from you is more useful than a collegiate education.

Of course I don't think every team is helping players develop outside of sc2. I'm sure some do. And people gain real life skills in a number of different ways. But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.


So, I think we've come full circle in this argument because I just don't see us getting anywhere the way this is circling around. To summarize:

1. You believe the only security (and in fact value) that organizations can provide their players is money. We believe that developing real life marketable skills is also a way to give something to players that will be far more valuable long-term.

2. By believing that it's better for players to develop real-world marketable skills and a resume that will sell, we are somehow condescending?

I'm sure Pilot believes Pilot G-2 pens are the best on the market in their price range. I don't think that makes them condescending, I think that means that there are attributes to the pen that makes it preferable to others, and that their pen is ideal for solving my writing problems. I'm not going to then go around using other varieties of pens because I think Pilot is condescending because they believe in their product. I'm going to choose the pen that best suits me, which happens to be the Pilot G-2. If players don't agree that what vVv has to offer them is the best choice for them to develop, then they are free to "choose another pen". That doesn't mean I'm going to stop believing that what we have to offer is any less valuable, or that believing in it makes me condescending.

Look, I've already described the problem scenarios that we are trying to solve, namely with helping players realize the most value from their time spent gaming. If that is not a problem for a particular player, then they don't have to join.

3. I never suggested that we were providing a collegiate education, just training for players in how to market themselves and grow a fan base. A resume that lists: "Starcraft 2 Player: Marketed myself using social media techniques, interviews, show appearances, (all of this also provides content opportunities for the SC2 community, aspiring casters and commentators and show hosts, by the way) etc." will look better than one that says, "Starcraft 2 Player: Played Starcraft 2".

4. Do we think we're better than everyone else? I think you're confusing action with identity here. We believe we have the best model in eSports, otherwise why would we be here? We definitely believe in what we do, otherwise why would we do it? That's part of being passionate about something and believing in it 100%. If you don't believe the same way, that doesn't make us condescending, that just means you have a different opinion.

5. 1-4 all reflect on pro players and completely ignore what we do for the community, which is the biggest part of our organization and what I feel should be the focus of a discussion on whether or not we are "condescending" right?

But either way, I think you guys are annoying and condescending because you think you're better than everyone else, you think you know "the" right way to do things, and you always, ALWAYS get condescending and overly defensive any time anybody makes the smallest little criticism.




I don't really see where I've been defensive at all. I think this conversation has been very useful in helping to explain the values and philosophy of vVv in a way that anyone can understand. Like I said at the start, we've done a very poor job of WHO IS vVv Gaming, so the more I can describe our organization in a way that gets past your misconceptions, the better job I do of improving us in that area.



Honestly, I'm not even joking: If you put Starcraft 2 anywhere on your resume, you're probably not getting hired.


I think that's only as true as we make it.

Honestly, if you're worrying about using Starcraft experience on your résumé, you probably aren't looking at a good job anyways. If I apply for an engineering job a a multinational oil company, there's not a fucking chance that SC2 goes anywhere near my résumé. It'll be design experience, construction experience, automotive engineering experience, oilfield experience, etc. Nobody cares that you posted some threads on TL to market your team.


Yes in that example you are 100% correct, however in more conventional career paths like business, finance, marketing, digital media, etc - it's completely viable. There is no shame in talking your passion during an interview either, hell that was how I go into my top choice University.

I guess that's one way to do it. I got in with high grades and fantastic life experience.


This. Most of the time, if you bring up video games during an interview, that will make you less likely to be taken seriously.

I dunno... I have talked about my gaming experiences extensively in college interviews and interviewers have always been very positively received, although obviously not the same as a job interview, if you talk about something that you're really passionate about..



That's the thing - it's probably good for college apps. But in real job app situations, people really don't want to hear that. I say that as someone who has done hiring myself.
Sentinel Gaming Competitive Team Manager | 1500+ points Masters Zerg | twitch.tv/zennith6
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
Last Edited: 2012-12-12 05:24:48
December 12 2012 05:22 GMT
#210
To Zennith. You really need to calm down. Don't try to say that just because you've hired others that it never can benefit you, or it will make you be taken less seriously. It's really about the place and time when you talk about it. If you just try to force SC2 into a job interview, or anything at that, it's obviously not going to be as well received as it could have been.

The key to talking about this is when it's something you say to set you apart from others in the company. What makes you unique, and what makes you a good employee. If you talk about what coaching has done for you, or what a community you've been a part of has done to you it really goes a long way.

The job world is about how you market yourself and to just give you a small chain of events of something that can easily come of being involved with something like vVv's community here is how it can go. College -> Fraternities -> Gaming -> leadership skill set -> networking -> job positioning -> what sets you apart -> fraternity leadership and ability to lead hundreds within a community to a common goal.

If you rephrase that as, "yeah, I was in a fraternity and I play starcraft and it's really fun" obviously you won't be well received. But in a work place where you can show with solid evidence you can take care of yourself, and even others, that is something employers think highly of regardless of where you obtain the skill set. At the end of the day they want results and if you can prove to them your ability to lead a community, playing games or whatever else can meet their standards it's only something that sets you apart from the other people. Small things like that land you jobs instead of prevent you from getting them. Just look at IPL. Why do you think we even have that? Because someone used the right wording at the right time with the right people. Do you think IGN just woke up one day and was like.. yeah.. lets start an Esports league! No, it had to be pitched, explained, and reasoned with as to why it could help the company. At the end of the day it's a revenue venture. They want your results as an employee. It's up to how the person does it. If you can do it right it can help you no doubt about it.
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
Zennith
Profile Blog Joined July 2011
United States795 Posts
December 12 2012 05:34 GMT
#211
On December 12 2012 14:22 -Kyo- wrote:
To Zennith. You really need to calm down. Don't try to say that just because you've hired others that it never can benefit you, or it will make you be taken less seriously. It's really about the place and time when you talk about it. If you just try to force SC2 into a job interview, or anything at that, it's obviously not going to be as well received as it could have been.

The key to talking about this is when it's something you say to set you apart from others in the company. What makes you unique, and what makes you a good employee. If you talk about what coaching has done for you, or what a community you've been a part of has done to you it really goes a long way.

The job world is about how you market yourself and to just give you a small chain of events of something that can easily come of being involved with something like vVv's community here is how it can go. College -> Fraternities -> Gaming -> leadership skill set -> networking -> job positioning -> what sets you apart -> fraternity leadership and ability to lead hundreds within a community to a common goal.

If you rephrase that as, "yeah, I was in a fraternity and I play starcraft and it's really fun" obviously you won't be well received. But in a work place where you can show with solid evidence you can take care of yourself, and even others, that is something employers think highly of regardless of where you obtain the skill set. At the end of the day they want results and if you can prove to them your ability to lead a community, playing games or whatever else can meet their standards it's only something that sets you apart from the other people. Small things like that land you jobs instead of prevent you from getting them. Just look at IPL. Why do you think we even have that? Because someone used the right wording at the right time with the right people. Do you think IGN just woke up one day and was like.. yeah.. lets start an Esports league! No, it had to be pitched, explained, and reasoned with as to why it could help the company. At the end of the day it's a revenue venture. They want your results as an employee. It's up to how the person does it. If you can do it right it can help you no doubt about it.



Yeah, this is a great post, and you're totally correct. I completely agree with you. I like to argue and find points to disagree with sometimes, I'll admit. But what you say is completely correct.
Sentinel Gaming Competitive Team Manager | 1500+ points Masters Zerg | twitch.tv/zennith6
Shortizz
Profile Joined July 2011
Singapore129 Posts
December 12 2012 08:17 GMT
#212
On December 12 2012 08:49 Zenbrez wrote:
Lots of hate going around here. Give them a break. They said they've changed management and whatnot, let them prove they're better than before. If they prove otherwise, then you can throw yourself at them again.


The main source of hate/problems are directed towards their owner. Did you see some of his posts before? So changing ''management'' didnt exactly happen before.
robzgod
Profile Blog Joined February 2012
78 Posts
December 17 2012 21:32 GMT
#213
On December 12 2012 17:17 Shortizz wrote:
Show nested quote +
On December 12 2012 08:49 Zenbrez wrote:
Lots of hate going around here. Give them a break. They said they've changed management and whatnot, let them prove they're better than before. If they prove otherwise, then you can throw yourself at them again.


The main source of hate/problems are directed towards their owner. Did you see some of his posts before? So changing ''management'' didnt exactly happen before.

Our owner now works at Riot, management officially changed about a month ago.
"Whether you think you can, or you think you can't - you're right."
Prev 1 9 10 11 All
Please log in or register to reply.
Live Events Refresh
WardiTV Spring Champion…
11:00
Playoffs
ByuN vs herOLIVE!
Solar vs Zoun
WardiTV754
IntoTheiNu 615
TaKeTV 259
TKL 154
Rex119
Ryung 104
IndyStarCraft 74
LiquipediaDiscussion
The PondCast
10:00
Episode 97
CranKy Ducklings41
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 308
TKL 154
Rex 119
Ryung 104
IndyStarCraft 74
MindelVK 14
StarCraft: Brood War
Sea 2277
Jaedong 883
Horang2 866
Shuttle 706
firebathero 480
Soulkey 477
EffOrt 394
BeSt 309
Light 260
ZerO 183
[ Show more ]
actioN 161
Last 149
Mini 147
ggaemo 117
Snow 104
Pusan 103
Zeus 96
hero 88
JYJ 80
Hyun 77
Killer 51
ToSsGirL 50
Liquid`Ret 47
Movie 46
Backho 46
Free 43
Sharp 34
sorry 33
sSak 28
Bale 28
HiyA 27
Hm[arnc] 27
Aegong 26
Terrorterran 23
Sacsri 20
GoRush 18
soO 17
zelot 13
Barracks 13
Nal_rA 12
ajuk12(nOOB) 12
IntoTheRainbow 9
Dota 2
Dendi867
XcaliburYe193
BananaSlamJamma0
Counter-Strike
olofmeister1746
shoxiejesuss1090
Other Games
Liquid`RaSZi1249
Lowko454
hiko351
crisheroes257
B2W.Neo180
DeMusliM123
QueenE55
Trikslyr22
Organizations
Dota 2
PGL Dota 2 - Secondary Stream8984
StarCraft: Brood War
Kim Chul Min (afreeca) 1411
CasterMuse 23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1389
Upcoming Events
OSC
40m
OSC
11h 40m
CranKy Ducklings
21h 40m
WardiTV Spring Champion…
22h 40m
Cure vs SKillous
WardiTV Spring Champion…
1d 22h
GSL
1d 23h
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
2 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
2 days
WardiTV Spring Champion…
2 days
GSL
2 days
[ Show More ]
Patches Events
3 days
BSL22 NKC (BSL vs China)
3 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
3 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
Douyu Cup 2020
6 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-06-16
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.