• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:52
CEST 03:52
KST 10:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure2Code S RO8 Preview: Classic, Reynor, Maru, GuMiho2Code S RO8 Preview: ByuN, Rogue, herO, Cure4[ASL19] Ro4 Preview: Storied Rivals7Code S RO12 Preview: Maru, Trigger, Rogue, NightMare12
Community News
[BSL 2v2] ProLeague Season 3 - Friday 21:00 CET1herO & Cure GSL RO8 Interviews: "I also think that all the practice I put in when Protoss wasn’t doing as well is paying off"0Code S Season 1 - herO & Cure advance to RO4 (2025)0Dark to begin military service on May 13th (2025)21Weekly Cups (May 5-11): New 2v2 Champs1
StarCraft 2
General
Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure 2024/25 Off-Season Roster Moves Code S RO8 Preview: Classic, Reynor, Maru, GuMiho Code S RO8 Preview: ByuN, Rogue, herO, Cure Dark to begin military service on May 13th (2025)
Tourneys
[GSL 2025] Code S:Season 1 - RO8 - Group B RSL: Revival, a new crowdfunded tournament series SEL Code A [MMR-capped] (SC: Evo) Cheeseadelphia 2025 - Open Bracket LAN! [GSL 2025] Code S:Season 1 - RO12 - Group B
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed Mutation # 470 Certain Demise
Brood War
General
ASL 19 Tickets for foreigners BW General Discussion Recent recommended BW games Battlenet Game Lobby Simulator BGH auto balance -> http://bghmmr.eu/
Tourneys
[ASL19] Semifinal B Small VOD Thread 2.0 [ASL19] Semifinal A [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
[G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds [G] Mineral Boosting
Other Games
General Games
Beyond All Reason Stormgate/Frost Giant Megathread Grand Theft Auto VI Nintendo Switch Thread What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Elon Musk's lies, propaganda, etc. Ask and answer stupid questions here! Iraq & Syrian Civil Wars
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey
Sports
2024 - 2025 Football Thread NHL Playoffs 2024 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Why 5v5 Games Keep Us Hooked…
TrAiDoS
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
BW PvZ Balance hypothetic…
Vasoline73
ASL S19 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 15612 users

How to calculate your MMR from results of 1 match - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 17 Next All
CardGames
Profile Joined April 2012
United States1 Post
April 27 2012 00:22 GMT
#101
So complicated I think I'm stupid
Awesome
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
April 27 2012 00:25 GMT
#102
On April 27 2012 07:23 SDream wrote:
BTW, it seems that the "zero" for the bronze-diamond leagues (at least) is not zero, but a number between 80 and 112, so keep that in mind when calculating your MMR, everyone gets 80-112 points for "free" and the system think that it is some kind of "zero", so you are platinum and won against a bronze, silver, gold, it doesn't matter, you will get 15 points!

If you could help me confirm what I just said, it would be helpful. I confirmed it existed for a bronze-level that was placed at platinum friend of mine and it would make sense if bronze-plat, probably diamonds would all have it. But I didn't confirm anything. <3

And that's it, thanks for your effort, these numbers will help me, specially with this new system ^^


I'm still not sold on that. I think the system just places you conservatively.
Moderator
Meki
Profile Joined March 2011
Netherlands97 Posts
April 27 2012 00:56 GMT
#103
Such posts make me happy! Not only because of the info it contains, but also the effort that was put in.

Thanks! <3
Proud fan of team SlayerS! <3 BoxeR, MMA, GanZi, Ryung, TaeJa, Dragon, Artist, Polt and Trump <3 ¯\_(ツ)_/¯
Peleus
Profile Joined March 2010
Australia420 Posts
April 27 2012 01:24 GMT
#104
Thank you so much for all your effort. I've always dreamed of having a proper measure of skill tracking and it seems to be on the verge of being possible. This post in tandem with the new developments with the summary screen file displaying points automatically along with the fantastic sc2gears means it all may be becoming a reality shortly!
zyce
Profile Blog Joined March 2011
United States649 Posts
April 27 2012 01:35 GMT
#105
Thanks for posting this dude. I've been looking at my opponent's point loss forever. It certainly seemed easy to intuit an approximate MMR based on the opponent's rank and the point loss they suffered (or gained). It's impressive to see it mapped out in such a way. If I have some time I'll try to contribute some thoughts, but way too busy lately
Beauty is not the goal of competitive sports, but high-level sports are a prime venue for the expression of human beauty. The relation is roughly that of courage to war.
thrawn2112
Profile Blog Joined June 2010
United States6918 Posts
April 27 2012 02:53 GMT
#106
i'm sure lots of people would greatly appreciate it if someone were to work this into a plugin for sc2gears
"People think they know all these things about other people, and if you ask them why they think they know that, it'd be hard for them to be convincing." ES
Cassel_Castle
Profile Blog Joined July 2011
United States820 Posts
Last Edited: 2012-04-27 03:06:04
April 27 2012 03:02 GMT
#107
On April 27 2012 02:06 Mendelfist wrote:
I know this isn't what you are looking for, but this is my complete match history, about 1500 games (zipped excel file). Unfortunately I'm not in master league, but maybe you or someone else can squeeze out some interesting information from it.

Don't forget to "enable macros" if you open it.

http://www.lysator.liu.se/~john/history.zip


Hey, I calculated your "smoothed" MMR (last 10 games average without outliers) with this bonus pool for opponent leagues:

GM 1715
Masters 1285
Diamond 946
Platinum 733
Gold 552
Silver 339
Bronze 0

I got this using the diamond bonuses, adjusting for number of tiers, and taking the average.

Smoothed MMR:
[image loading]

New file:
http://www.2shared.com/document/uBLjRFM6/mmrcalc.html


On April 27 2012 11:53 thrawn2112 wrote:
i'm sure lots of people would greatly appreciate it if someone were to work this into a plugin for sc2gears


I believe this has to be done manually (at least the data input part, not the calculation) since point data isn't stored in replays. The only automated way I can see is to scrape data off the bnet website immediately after you play a match.
SDream
Profile Blog Joined November 2010
Brazil896 Posts
Last Edited: 2012-04-27 03:57:42
April 27 2012 03:15 GMT
#108
On April 27 2012 09:25 Excalibur_Z wrote:
Show nested quote +
On April 27 2012 07:23 SDream wrote:
BTW, it seems that the "zero" for the bronze-diamond leagues (at least) is not zero, but a number between 80 and 112, so keep that in mind when calculating your MMR, everyone gets 80-112 points for "free" and the system think that it is some kind of "zero", so you are platinum and won against a bronze, silver, gold, it doesn't matter, you will get 15 points!

If you could help me confirm what I just said, it would be helpful. I confirmed it existed for a bronze-level that was placed at platinum friend of mine and it would make sense if bronze-plat, probably diamonds would all have it. But I didn't confirm anything. <3

And that's it, thanks for your effort, these numbers will help me, specially with this new system ^^


I'm still not sold on that. I think the system just places you conservatively.


But that's pretty much confirmed on plat, gold and silver, chances are it exist at bronze-diamond, but I want to check diamond, master and GM, GM might be difficult to find a player suitable though =/

A typical player that is losing way more than winning at plat-gold:

0 AP -> wins 15 (they always win 15 in the first game, ALWAYS)
15 AP -> win 14
29 AP -> losses 10
19 AP -> losses 10
9 AP -> losses 9
0 AP -> wins 15 (coincidence!!)
15 AP -> win 14
29 AP -> losses 10
19 AP, however, he is demoted!
73 AP -> losses 12 (12 now... interesting)
61 -> losses 11
50 -> losses 11
39 -> losses 10
29 -> (this number is rather magic...) losses 10
19 -> losses 10
9 -> losses 9
0 -> -9
-9 -> -9
-18 -> -8
-26 -> +16 (16 now! interesting)
-10 -> - 9
-19 -> -8
-27

This example is real and you can find dozens just like him. I am looking for a diamond or master now... diamond will be easier I guess. Cya =)

Edit: I am confirming that masters works like old-style, they will win and lose based on MMR from his opponent only.

Edit2: Silver, gold and plat confirmed to be like I am telling you here. Master and GM confirmed to be old-style though. I won't confirm bronze, but diamonds seems to be this new-style, but I am having trouble finding good examples...
otgomni
Profile Joined March 2012
United States33 Posts
Last Edited: 2012-04-27 03:19:25
April 27 2012 03:18 GMT
#109
On April 26 2012 20:54 MShaw006 wrote:
Show nested quote +
On April 26 2012 19:41 Delta-V wrote:
I don't get it, you say that the blue column on the right of that table is the opponent's adjusted points minus your mmr, right?
so blue = oppAdj - mmr

this would mean that mmr = oppAdj - blue


Then you say to get the mmr you add the opponents adjusted points to those values (blue).

this would mean that mmr = oppAdj + blue which is not the same as above.

What am I missing?


I think you're right. It appears to be completely mislabeled, as are the rest of the graphs.

The 'blue' to which you refer appears to be "your MMR" - "opponent adjusted points".

OP did great work, but these graphs are a trainwreck.

Graph 1: This was completely confusing. Neither axis is labeled in-graph or in-text. It took guesswork after finishing the whole post to figure out that the x-axis is "points the opponent stood to win (that is, 'points actually won' or 'points lost + 24')" and the y-axis is "opponent points - mmr". OP just throws in "playerXhigh" and "playerXlow", and never explains what those mean.

Graph 2: As stated, the label of the blue section should be "MMR minus opponent's adjusted points".

Graph 3: As confusing as the first graph. Zero labels, and zero mention anywhere of what each axis is.

Graph 4: OP calls the y-axis "Adjusted points in Master league". That tells us absolutely nothing. If you were to talk about the "adjusted points in Master league" with someone, would they have any idea what you're talking about? No. It should be "Opponent adjusted points". That's the terminology used in the rest of the post; it's extremely confusing to see different terminology here.

Graph 5: The line denoting FoPǂChimaira's adjusted points is simply given the label "adjusted points", the same label as the y-axis. This problem would mostly be solved if the y-axis were already labeled "Opponent adjusted points", but why not call it "FoPǂChimaira's adjusted points"? OP shouldn't worry that FoPǂChimaira's data won't be an opponent's adjust points; he already explained that he was overlaying his data on the previous graph. Also, the legend indicates that blue bars denote MMR, with no mention of red bars at all. What? Bars blue for wins, red for losses, and they're both marking adjusted points, not MMR.

I think OP did a great job figuring this out, and a decent job explaining it, but these graphs may be doing more harm than good as they stand. The labeling is just off the wall. Figuring out the graphs is total guesswork until you get the big picture.


To be fair, they may have been working titles that HE knew what they meant, and forgot to change before releasing the results. Your point still stands though.
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
April 27 2012 03:35 GMT
#110
On April 27 2012 12:15 SDream wrote:
Show nested quote +
On April 27 2012 09:25 Excalibur_Z wrote:
On April 27 2012 07:23 SDream wrote:
BTW, it seems that the "zero" for the bronze-diamond leagues (at least) is not zero, but a number between 80 and 112, so keep that in mind when calculating your MMR, everyone gets 80-112 points for "free" and the system think that it is some kind of "zero", so you are platinum and won against a bronze, silver, gold, it doesn't matter, you will get 15 points!

If you could help me confirm what I just said, it would be helpful. I confirmed it existed for a bronze-level that was placed at platinum friend of mine and it would make sense if bronze-plat, probably diamonds would all have it. But I didn't confirm anything. <3

And that's it, thanks for your effort, these numbers will help me, specially with this new system ^^


I'm still not sold on that. I think the system just places you conservatively.


But that's pretty much confirmed on plat, gold and silver, chances are it exist at bronze-diamond, but I want to check diamond, master and GM, GM might be difficult to find a player suitable though =/

A typical player that is losing way more than winning at plat-gold:

0 AP -> wins 15 (they always win 15 in the first game, ALWAYS)
15 AP -> win 14
29 AP -> losses 10
19 AP -> losses 10
9 AP -> losses 9
0 AP -> wins 15 (coincidence!!)
15 AP -> win 14
29 AP -> losses 10
19 AP, however, he is demoted!
73 AP -> losses 12 (12 now... interesting)
61 -> losses 11
50 -> losses 11
39 -> losses 10
29 -> (this number is rather magic...) losses 10
19 -> losses 10
9 -> losses 9
0 -> -9
-9 -> -9
-18 -> -8
-26 -> +16 (16 now! interesting)
-10 -> - 9
-19 -> -8
-27

This example is real and you can find dozens just like him. I am looking for a diamond or master now... diamond will be easier I guess. Cya =)



Yeah I've noticed similar things happen when going through the histories of players who bomb their MMRs to drop down to Bronze. It's always -12 -11 -11 -10 -10 -9 -9 -9 -9 -8 -8 -8 -8 -8 (league change) -12 -11 -11 -10 -10 etc. So, it's certainly possible that 73 is the "real" baseline. From a game design perspective, it makes sense too: if I were to pitch a ladder system I could easily justify this by saying "you want to make it easier to get some points at the start to encourage activity across all skill levels." Is that what's happening? It's possible, sure, but I don't know for sure.
Moderator
whatthefat
Profile Blog Joined August 2010
United States918 Posts
April 27 2012 03:53 GMT
#111
This is very nice work. Kind of a shame that Blizzard makes us jump through hoops to figure this out, but kudos to you.

Going by the table, it seems my MMR is currently almost negative.
+ Show Spoiler +
Opponent adjusted points = 132 (masters)
Opponent's score for winning = +8
My MMR -132 = -128
My MMR = 4

That can't be good.
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
SDream
Profile Blog Joined November 2010
Brazil896 Posts
April 27 2012 04:01 GMT
#112
On April 27 2012 12:35 Excalibur_Z wrote:
Show nested quote +
On April 27 2012 12:15 SDream wrote:
On April 27 2012 09:25 Excalibur_Z wrote:
On April 27 2012 07:23 SDream wrote:
BTW, it seems that the "zero" for the bronze-diamond leagues (at least) is not zero, but a number between 80 and 112, so keep that in mind when calculating your MMR, everyone gets 80-112 points for "free" and the system think that it is some kind of "zero", so you are platinum and won against a bronze, silver, gold, it doesn't matter, you will get 15 points!

If you could help me confirm what I just said, it would be helpful. I confirmed it existed for a bronze-level that was placed at platinum friend of mine and it would make sense if bronze-plat, probably diamonds would all have it. But I didn't confirm anything. <3

And that's it, thanks for your effort, these numbers will help me, specially with this new system ^^


I'm still not sold on that. I think the system just places you conservatively.


But that's pretty much confirmed on plat, gold and silver, chances are it exist at bronze-diamond, but I want to check diamond, master and GM, GM might be difficult to find a player suitable though =/

A typical player that is losing way more than winning at plat-gold:

0 AP -> wins 15 (they always win 15 in the first game, ALWAYS)
15 AP -> win 14
29 AP -> losses 10
19 AP -> losses 10
9 AP -> losses 9
0 AP -> wins 15 (coincidence!!)
15 AP -> win 14
29 AP -> losses 10
19 AP, however, he is demoted!
73 AP -> losses 12 (12 now... interesting)
61 -> losses 11
50 -> losses 11
39 -> losses 10
29 -> (this number is rather magic...) losses 10
19 -> losses 10
9 -> losses 9
0 -> -9
-9 -> -9
-18 -> -8
-26 -> +16 (16 now! interesting)
-10 -> - 9
-19 -> -8
-27

This example is real and you can find dozens just like him. I am looking for a diamond or master now... diamond will be easier I guess. Cya =)



Yeah I've noticed similar things happen when going through the histories of players who bomb their MMRs to drop down to Bronze. It's always -12 -11 -11 -10 -10 -9 -9 -9 -9 -8 -8 -8 -8 -8 (league change) -12 -11 -11 -10 -10 etc. So, it's certainly possible that 73 is the "real" baseline. From a game design perspective, it makes sense too: if I were to pitch a ladder system I could easily justify this by saying "you want to make it easier to get some points at the start to encourage activity across all skill levels." Is that what's happening? It's possible, sure, but I don't know for sure.


I edited there, but you answered so I will say here as well:

I just confirmed that master and GM still uses the "old" style. I am trying to confirm that diamond is at the new style, but I am having trouble finding good examples, but it seems to be like plat-silver...

It makes sense that bronze-diamond follow a "nooby" style, they have less bonus pool, anyone can be placed there with only 5 games etc. Master and GM are more... "hardcore" :D

Keep in mind this probably started at S3.
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
April 27 2012 04:07 GMT
#113
On April 27 2012 13:01 SDream wrote:
Show nested quote +
On April 27 2012 12:35 Excalibur_Z wrote:
On April 27 2012 12:15 SDream wrote:
On April 27 2012 09:25 Excalibur_Z wrote:
On April 27 2012 07:23 SDream wrote:
BTW, it seems that the "zero" for the bronze-diamond leagues (at least) is not zero, but a number between 80 and 112, so keep that in mind when calculating your MMR, everyone gets 80-112 points for "free" and the system think that it is some kind of "zero", so you are platinum and won against a bronze, silver, gold, it doesn't matter, you will get 15 points!

If you could help me confirm what I just said, it would be helpful. I confirmed it existed for a bronze-level that was placed at platinum friend of mine and it would make sense if bronze-plat, probably diamonds would all have it. But I didn't confirm anything. <3

And that's it, thanks for your effort, these numbers will help me, specially with this new system ^^


I'm still not sold on that. I think the system just places you conservatively.


But that's pretty much confirmed on plat, gold and silver, chances are it exist at bronze-diamond, but I want to check diamond, master and GM, GM might be difficult to find a player suitable though =/

A typical player that is losing way more than winning at plat-gold:

0 AP -> wins 15 (they always win 15 in the first game, ALWAYS)
15 AP -> win 14
29 AP -> losses 10
19 AP -> losses 10
9 AP -> losses 9
0 AP -> wins 15 (coincidence!!)
15 AP -> win 14
29 AP -> losses 10
19 AP, however, he is demoted!
73 AP -> losses 12 (12 now... interesting)
61 -> losses 11
50 -> losses 11
39 -> losses 10
29 -> (this number is rather magic...) losses 10
19 -> losses 10
9 -> losses 9
0 -> -9
-9 -> -9
-18 -> -8
-26 -> +16 (16 now! interesting)
-10 -> - 9
-19 -> -8
-27

This example is real and you can find dozens just like him. I am looking for a diamond or master now... diamond will be easier I guess. Cya =)



Yeah I've noticed similar things happen when going through the histories of players who bomb their MMRs to drop down to Bronze. It's always -12 -11 -11 -10 -10 -9 -9 -9 -9 -8 -8 -8 -8 -8 (league change) -12 -11 -11 -10 -10 etc. So, it's certainly possible that 73 is the "real" baseline. From a game design perspective, it makes sense too: if I were to pitch a ladder system I could easily justify this by saying "you want to make it easier to get some points at the start to encourage activity across all skill levels." Is that what's happening? It's possible, sure, but I don't know for sure.


I edited there, but you answered so I will say here as well:

I just confirmed that master and GM still uses the "old" style. I am trying to confirm that diamond is at the new style, but I am having trouble finding good examples, but it seems to be like plat-silver...

It makes sense that bronze-diamond follow a "nooby" style, they have less bonus pool, anyone can be placed there with only 5 games etc. Master and GM are more... "hardcore" :D

Keep in mind this probably started at S3.


How do you know it's not related to division tiers?
Moderator
SDream
Profile Blog Joined November 2010
Brazil896 Posts
Last Edited: 2012-04-27 04:27:33
April 27 2012 04:24 GMT
#114
On April 27 2012 13:07 Excalibur_Z wrote:
Show nested quote +
On April 27 2012 13:01 SDream wrote:
On April 27 2012 12:35 Excalibur_Z wrote:
On April 27 2012 12:15 SDream wrote:
On April 27 2012 09:25 Excalibur_Z wrote:
On April 27 2012 07:23 SDream wrote:
BTW, it seems that the "zero" for the bronze-diamond leagues (at least) is not zero, but a number between 80 and 112, so keep that in mind when calculating your MMR, everyone gets 80-112 points for "free" and the system think that it is some kind of "zero", so you are platinum and won against a bronze, silver, gold, it doesn't matter, you will get 15 points!

If you could help me confirm what I just said, it would be helpful. I confirmed it existed for a bronze-level that was placed at platinum friend of mine and it would make sense if bronze-plat, probably diamonds would all have it. But I didn't confirm anything. <3

And that's it, thanks for your effort, these numbers will help me, specially with this new system ^^


I'm still not sold on that. I think the system just places you conservatively.


But that's pretty much confirmed on plat, gold and silver, chances are it exist at bronze-diamond, but I want to check diamond, master and GM, GM might be difficult to find a player suitable though =/

A typical player that is losing way more than winning at plat-gold:

0 AP -> wins 15 (they always win 15 in the first game, ALWAYS)
15 AP -> win 14
29 AP -> losses 10
19 AP -> losses 10
9 AP -> losses 9
0 AP -> wins 15 (coincidence!!)
15 AP -> win 14
29 AP -> losses 10
19 AP, however, he is demoted!
73 AP -> losses 12 (12 now... interesting)
61 -> losses 11
50 -> losses 11
39 -> losses 10
29 -> (this number is rather magic...) losses 10
19 -> losses 10
9 -> losses 9
0 -> -9
-9 -> -9
-18 -> -8
-26 -> +16 (16 now! interesting)
-10 -> - 9
-19 -> -8
-27

This example is real and you can find dozens just like him. I am looking for a diamond or master now... diamond will be easier I guess. Cya =)



Yeah I've noticed similar things happen when going through the histories of players who bomb their MMRs to drop down to Bronze. It's always -12 -11 -11 -10 -10 -9 -9 -9 -9 -8 -8 -8 -8 -8 (league change) -12 -11 -11 -10 -10 etc. So, it's certainly possible that 73 is the "real" baseline. From a game design perspective, it makes sense too: if I were to pitch a ladder system I could easily justify this by saying "you want to make it easier to get some points at the start to encourage activity across all skill levels." Is that what's happening? It's possible, sure, but I don't know for sure.


I edited there, but you answered so I will say here as well:

I just confirmed that master and GM still uses the "old" style. I am trying to confirm that diamond is at the new style, but I am having trouble finding good examples, but it seems to be like plat-silver...

It makes sense that bronze-diamond follow a "nooby" style, they have less bonus pool, anyone can be placed there with only 5 games etc. Master and GM are more... "hardcore" :D

Keep in mind this probably started at S3.


How do you know it's not related to division tiers?


I don't, you think it could be this way for Rank X but not this way for Rank Y? Or are you asking something else o.o

Edit: I confirmed that at S3 it was there for diamond, do you remember this that I made back in the day Excalibur?

https://docs.google.com/spreadsheet/ccc?key=0AoPq9zdgd7owdFFUZFIyNmtlVXJxWEtmQ1ZlSEZWeEE&authkey=CODQx50L#gid=8

Look at Season 3 EU and Season 4 Am...
Mendelfist
Profile Joined September 2010
Sweden356 Posts
April 27 2012 06:27 GMT
#115
On April 27 2012 12:02 Cassel_Castle wrote:
Hey, I calculated your "smoothed" MMR (last 10 games average without outliers) with this bonus pool for opponent leagues:

That's quite interesting, and it seems to be more or less correct. (Season 3 looks depressing...) You can compare that calculated MMR to the column AVG which is the average league of my opponent during the last 20 games. If you make curves of that it looks quite similar to yours.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
April 27 2012 06:31 GMT
#116
wow, this is amazing work, and huge for the community. thanks for your hard work!
ModeratorBlame yourself or God
Peleus
Profile Joined March 2010
Australia420 Posts
April 27 2012 07:16 GMT
#117
So is MMR an absolute scale giving a comparison across all tiers or is it still restricted to within the division you're playing? I'm guessing it's still tiered.
Peleus
Profile Joined March 2010
Australia420 Posts
Last Edited: 2012-04-27 10:11:08
April 27 2012 08:29 GMT
#118
If I'm doing this right, I believe I've run into a problem.

Image for information - http://imgur.com/6m3iv

So I was vs'ing other masters opponents and calculating MMR, for example my last one. Bonus pool on SEA at the moment is 224.

Opponents Points: 283
Opponents Change: -6
Bonus Pool: 0

Adjusted Points = 283 ("Points") + 0 ("Bonus Pool") - 224 ("Server Bonus Pool") + 6 ("Without Change") = 65

This gives an F of 18 on the table, meaning we add 176 at the lower bound, 208 at the top. We'll say 192 for a median giving an MMR of 192 + 65 = 257 for my MMR.

Edit: There was a mistake in my spreadsheet giving the incorrect F value (should be 14), the major change in MMR still resides however.

Next game I play against a GM with these stats
Opponents Points: 140
Opponents Change: 14
Bonus Pool: 103

Adjusted Points = 140 ("Points") + 430 ("GM -> M Conversion") + 103 ("Bonus Pool") - 224 ("Server Bonus Pool") - 14 ("Without Change") = 435

Given a change of 14 we have a lookup value of 48 - 80, again we'll take 64 as a median, meaning that my MMR is now 435 + 64 = 499, effectively doubling my MMR after a game.

Doesn't seem feasible, or is MMR really that volatile?

Edit: Thinking it through, this should only be a reflection of MMR as from the previous game. That means it's actually the master game previous to that which doubled my MMR?
SDream
Profile Blog Joined November 2010
Brazil896 Posts
April 27 2012 14:20 GMT
#119
On April 27 2012 17:29 Peleus wrote:
If I'm doing this right, I believe I've run into a problem.

Image for information - http://imgur.com/6m3iv

So I was vs'ing other masters opponents and calculating MMR, for example my last one. Bonus pool on SEA at the moment is 224.

Opponents Points: 283
Opponents Change: -6
Bonus Pool: 0

Adjusted Points = 283 ("Points") + 0 ("Bonus Pool") - 224 ("Server Bonus Pool") + 6 ("Without Change") = 65

This gives an F of 18 on the table, meaning we add 176 at the lower bound, 208 at the top. We'll say 192 for a median giving an MMR of 192 + 65 = 257 for my MMR.

Edit: There was a mistake in my spreadsheet giving the incorrect F value (should be 14), the major change in MMR still resides however.

Next game I play against a GM with these stats
Opponents Points: 140
Opponents Change: 14
Bonus Pool: 103

Adjusted Points = 140 ("Points") + 430 ("GM -> M Conversion") + 103 ("Bonus Pool") - 224 ("Server Bonus Pool") - 14 ("Without Change") = 435

Given a change of 14 we have a lookup value of 48 - 80, again we'll take 64 as a median, meaning that my MMR is now 435 + 64 = 499, effectively doubling my MMR after a game.

Doesn't seem feasible, or is MMR really that volatile?

Edit: Thinking it through, this should only be a reflection of MMR as from the previous game. That means it's actually the master game previous to that which doubled my MMR?


There is a huge chance that the GM offset for SEA is different than Am/Eu/FEA regions, if you played S3 at GM level you'd remember the problems that a huge offset showed in your region, I am pretty sure they lowered it to avoid half that league to have negative points... So, that's an additional thing to take note.
Xapti
Profile Joined April 2010
Canada2473 Posts
April 27 2012 17:55 GMT
#120
I don't understand the multiple tier thing.

If people have different MMRs in different tiers, why don't they change divisions within the same league?
Do these separate tiers not have separate divisions as well?
Also seems strange that diamond has so many tiers when gold and platinum only have 2-3.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Prev 1 4 5 6 7 8 17 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #15
Jumy vs ArrogfireLIVE!
Chance vs TBD
PAPI vs Luolis
Ziomek vs TBD
ReBellioN vs HonMonO
xJustxJordanx6
Liquipedia
RSL Revival
23:00
Season 1 Americas Qualifier
CranKy Ducklings130
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft516
PartinGtheBigBoy 381
Nina 181
RuFF_SC2 150
ProTech74
StarCraft: Brood War
Artosis 880
NaDa 58
Icarus 8
Dota 2
NeuroSwarm97
LuMiX1
Counter-Strike
Fnx 2042
fl0m1433
Stewie2K680
Foxcn359
Other Games
summit1g14786
tarik_tv8815
Day[9].tv926
shahzam525
JimRising 318
Trikslyr61
ViBE52
JuggernautJason38
PPMD33
LeX14
Organizations
Other Games
gamesdonequick1171
StarCraft 2
ESL.tv105
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• davetesta28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1436
• Day9tv926
Upcoming Events
GSL Code S
7h 38m
herO vs GuMiho
Classic vs Cure
BSL 2v2 ProLeague S3
17h 8m
OSC
22h 8m
Korean StarCraft League
1d 1h
RSL Revival
1d 8h
SOOP
1d 15h
HeRoMaRinE vs Astrea
BSL Season 20
1d 16h
UltrA vs Radley
spx vs RaNgeD
Online Event
2 days
Clem vs ShoWTimE
herO vs MaxPax
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
Percival vs TriGGeR
ByuN vs Solar
Clem vs Spirit
MaxPax vs Jumy
[ Show More ]
BSL Season 20
2 days
TerrOr vs HBO
Tarson vs Spine
RSL Revival
2 days
BSL Season 20
2 days
MadiNho vs dxtr13
Gypsy vs Dark
Wardi Open
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Nation Wars Season 2
PiG Sty Festival 6.0
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
2025 GSL S1
Heroes 10 EU
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

NPSL S3
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.