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LANfest Sacramento Bnet Blacklist - Page 7

Forum Index > SC2 General
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Prev 1 5 6 7 8 9 11 Next All
0neder
Profile Joined July 2009
United States3733 Posts
April 15 2012 07:26 GMT
#121
Rob Pardo must not have found their desire for LAN to be 'really' enough. DId the Sacramento peeps REALLY want a LAN party, or did they just show up to party and drink red bulls? =)
Duravi
Profile Joined September 2010
United States1205 Posts
April 15 2012 07:27 GMT
#122
On April 15 2012 16:17 coolcor wrote:
Show nested quote +
On April 15 2012 15:32 Abort Retry Fail wrote:
I don;t think Blizzard will ever buy lan. They tried it with BW. BW got massive popularity, but no money for Blizard.


Can you explain how it is possible to get no money from a game that sold 11 million copies please?

Yeah...I don't get this, BW was massively successful and included LAN. Does Blizzard just think that in the high speed internet era any game that includes LAN will be massively pirated?
0versight
Profile Joined February 2010
Canada11 Posts
April 15 2012 07:30 GMT
#123
This happened at a local lan of mine too. They called blizz and were told it was the ISPs fault and the ISP said its was because of blizz :/
DyEnasTy
Profile Blog Joined October 2009
United States3721 Posts
April 15 2012 07:31 GMT
#124
Whats it gonna take to get LAN? What do we as a community NEED to do to get LAN?
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Oiseaux
Profile Joined May 2011
United States676 Posts
April 15 2012 07:33 GMT
#125
the sad thing is that isnt necessarily a lan issue, but more of a "blizzard supporting their game as an esport" issue. at this point, more people watch the game than people that actually play it (no, i dont have numbers to support that, but id put money on that being true). blizzard need to wake up and support their game in a way thats appropriate for what it is; and frankly if they keep this sort of shit up, i wont be surprised when LoL takes the esport crown.
"[S]o be ready to kiss a few donkeys with glued-on paper horns during your unicorn hunt." -Some stupid 4x4 magazine
chiboni
Profile Joined June 2011
15 Posts
April 15 2012 07:33 GMT
#126
It's not posted in the OP, so i wonder if they tried to contact blizzard via hotline or any other way to fix this problem ?
If so, what was the result of that ? if not, why not... ?
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
April 15 2012 07:35 GMT
#127
On April 15 2012 13:18 GGzerG wrote:
Show nested quote +
On April 15 2012 13:15 LimeNade wrote:
From the OP " For a game that was designed with esports in mind, Blizzard sure does make an effort to ensure that no one can play the game in a group setting." LOLOLOLOLOLOLOL someone show me documentation of when blizzard officials ever said anything bout Sc2 "designed with esports in mind"? Pretty sure it's far from their top priority and they'll get around to it when they want or if they are feeling incentives by money to do so.


Are you kidding limenade? Blizzard has been saying they have eSports in mind with SC2 since like beta... wtf are you talking about ...This sucks that they aren't following through with it though T_T


As ive always said actions speak louder then words. Blizzard has never said it point blank they always beat around the bush with it. Of course they won't come out and say " not a chance we won't support esports ". They make their appearances here and there. Throw a bone here and there have a few tournaments. But haven't done anything to the UI of Sc2 to solve a large portion of the problems. If they really were going to support ESports the easiest thing they could've done from the launch is release oh shit no more lan then if we support ESports then there will be a large area (lan) for Sc2 to play online, we probably should implement something simple so we don't blacklist events. If they support ESports where is the official apology from Blizzard regarding this event? lol
JD, need I say more? :D
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
April 15 2012 07:38 GMT
#128
On April 15 2012 16:31 DyEnasTy wrote:
Whats it gonna take to get LAN? What do we as a community NEED to do to get LAN?


Basically not possible for it to happen. Blizzard already has said time and time again no offline play. Aka what we know as Lan. They also have set up conditions in their TOA to prevent anyone from finding a way to make a separate server to play offline from. Meaning if something like an ICCUP was made from a community member and tournaments were using it and breaking the terms of agreement with Blizzard's game Sc2 then someone will get sued hard.
JD, need I say more? :D
GsOne
Profile Joined November 2005
Poland164 Posts
April 15 2012 07:38 GMT
#129
Classic case of having multiple goals that happen to contradict in implementation, they wanted a 1) commercialy successful 2) e-sports centered game, and 1) came first in all regards. What's left of a sport is what you see now - the game has competitive value both for players and spectators so big - and by all meas good and entertaining - events will happen, but at huge costs, where problems created solely by systems implemented to sell both the game and rights to host events actually stop people from being able to play the game in a competitive setting (not to mention bugs stopping people from playing offline that happen occasionally). If there were any means for an independent community to function it would already be much bigger than most sanctioned events combined, and would run smoothly to a much bigger degree.

The thing to do here, at least for me: I'm delaying HotS purchase to at least LotV premiere, since not only the game - and most importantly - services associated with it are not what I had in mind when I bought it, it seems that with expansions (that people will have to pay for) still ahead no big issues with the game are being solved, to possibly hype up future releases. I won't be surprised when HotS comes out packed with tons of both gameplay enhancements AND interface/service revamps, but I'd rather wait than have another critical issue pop up after HotS release with solution coming up with LotV and another hefty payment.
MiacroISBADK
Profile Joined February 2011
United States45 Posts
Last Edited: 2012-04-15 07:41:57
April 15 2012 07:41 GMT
#130
Lower your expectations of blizzard, they aren't as good a company as their games make them out to be.
Lower your expectations of blizzard, they aren't as good a company as their games make them out to be.
Lower your expectations of blizzard, they aren't as good a company as their games make them out to be.
Lower your expectations of blizzard, they aren't as good a company as their games make them out to be.
Lower your expectations of blizzard, they aren't as good a company as their games make them out to be.

User was warned for this post
Doriboi
Profile Blog Joined May 2010
United States181 Posts
April 15 2012 07:43 GMT
#131
On April 15 2012 16:41 MiacroISBADK wrote:
Lower your expectations of blizzard, they aren't as good a company as their games make them out to be.
Lower your expectations of blizzard, they aren't as good a company as their games make them out to be.
Lower your expectations of blizzard, they aren't as good a company as their games make them out to be.
Lower your expectations of blizzard, they aren't as good a company as their games make them out to be.
Lower your expectations of blizzard, they aren't as good a company as their games make them out to be.



This is a half truth. Their games are great, their service is horrendous.
Pew Pew! www.fusionesports.com www.facebook.com/fusionsc2
ptrpb
Profile Joined March 2011
Canada753 Posts
April 15 2012 07:43 GMT
#132
I like how 90% of the replies outright blame Blizzard straigh up without taking into consideration all the factors of the story. I mean for all we know one of the organizors could've fucked up with the whitelisting IP and suddenly the IP is blacklisted. I just wish this community didn't jump to a fucking condeming conclusion everytime we got half or less of the full story.
MBAACC | SG | shit at fighting games
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-04-15 07:51:26
April 15 2012 07:43 GMT
#133
Thats a real problem for smaller tournaments.
Big ones get kind of support from blizzard.
Private small ones can just install the Lan-Server.
But middle sponsored ones have a problem...

On April 15 2012 16:43 ptrpb wrote:
I like how 90% of the replies outright blame Blizzard straigh up without taking into consideration all the factors of the story. I mean for all we know one of the organizors could've fucked up with the whitelisting IP and suddenly the IP is blacklisted. I just wish this community didn't jump to a fucking condeming conclusion everytime we got half or less of the full story.


Generell you are right.
But it is different to judge on a random story than on something that happen all the time. We know Blizzard blacklist tournaments all the time. So the chances that they did the same mistake here is pretty high.


BTW: is it even possible to play SC2 at university or in other big lan networks?
At my university there are big subnets with the same ip.
Save gaming: kill esport
Wormi
Profile Joined December 2011
Germany181 Posts
April 15 2012 07:48 GMT
#134
does anyone know how many connections at the same time are needed to trigger the blacklist? 20? 50? 100?
I´m a real person. Beep beep.
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
April 15 2012 08:15 GMT
#135
Bnet 2.0 is a huge joke, after 2 years it still misses tons of functions that people have been asking for since the beta, blizzard keeps claiming they made SCII to be a competitive game. But I don't believe it anymore.

Every week Blizzard facks something up and they are too lazy/just don't care too fix it.
How can people still wonder why other games got bigger so insanely fast. RIOT. Valve and so on all care a lot about their playerbase and competitive scene and they actually fix stuff if the community asks for it.

GG no re blizzard.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
April 15 2012 08:20 GMT
#136
Blizzard doesn't include LAN because they want to remain relevant overall during the development of the IP into a successful eSport model. I think they would rather another KeSPA not rise up and begin to make money without any of that money going Blizzard.

Also, The fact that everyone needs to be online forces all data to go through Blizzard servers, which helps them develop a clearer understanding of the balance of the game. Instead of relying solely on play opinion or a sample of games played.

I suspect LAN would be installed after Legacy of the Void is released and the balancing for that has reached general acceptance. Also, Blizzard would probably wait until it has developed strong legal standing with relation to the organizations surrounding the eSport, such that it ensures no entity can remain totally seperate from them and yet make money off their game by proxy.

We all know Blizzard can do it, but they won't because they do not want to deal with another legal KeSPA incident. LAN mode invites independent entities to form, with the most headstrong ones willing to try to take Blizzard to court in order to turn SC2 into a Soccer ball. Blizzard does not want that to happen. I suspect as they see it, they made the game, they ought to have some kind of influence or presence in the scene.

I really do think if the whole KeSPA thing didn't happen on the scale it did, and they could of reached an amicable solution what with Blizzard reaping a percentage of income, LAN would probably be in this. In fact, if you think about it, Blizzard probably wanted to force and SC2 shift in their legal arguments not to attack KeSPA's BW business, but increase their SC influence overall since I am sure by that stage in the legal proceedings Blizzard decided to drop LAN support. Forcing KeSPA to work with them in SC2 whether they liked it or not.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
April 15 2012 08:21 GMT
#137
On April 15 2012 17:15 Jakkerr wrote:
Bnet 2.0 is a huge joke, after 2 years it still misses tons of functions that people have been asking for since the beta, blizzard keeps claiming they made SCII to be a competitive game. But I don't believe it anymore.

Every week Blizzard facks something up and they are too lazy/just don't care too fix it.
How can people still wonder why other games got bigger so insanely fast. RIOT. Valve and so on all care a lot about their playerbase and competitive scene and they actually fix stuff if the community asks for it.

GG no re blizzard.


Its easy to call Blizzard stupid, but I think you need to observe the circumstances around each of those companies before making any real conclusion for their motivation.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
April 15 2012 08:25 GMT
#138
Not sure whether to laugh or cry
Archvil3
Profile Joined September 2010
Denmark989 Posts
April 15 2012 08:26 GMT
#139
I am reading half a story here.

What did you do to resolve the issue and how long did it take to get a solution?

Are you 100% sure that the IP you provided Blizzard matches the one you actually used?

Not saying this is your fault or anything, just saying you should include more information.
Let thy speech be better than silence, or be silent.
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
April 15 2012 08:27 GMT
#140
On April 15 2012 17:21 Torpedo.Vegas wrote:
Show nested quote +
On April 15 2012 17:15 Jakkerr wrote:
Bnet 2.0 is a huge joke, after 2 years it still misses tons of functions that people have been asking for since the beta, blizzard keeps claiming they made SCII to be a competitive game. But I don't believe it anymore.

Every week Blizzard facks something up and they are too lazy/just don't care too fix it.
How can people still wonder why other games got bigger so insanely fast. RIOT. Valve and so on all care a lot about their playerbase and competitive scene and they actually fix stuff if the community asks for it.

GG no re blizzard.


Its easy to call Blizzard stupid, but I think you need to observe the circumstances around each of those companies before making any real conclusion for their motivation.


I know, but that's what I would say 6 months after the game was released.
It's been 2 YEARS and they still keep fkin shit up weekly.
I really think they just don't care about fixing it anymore. There's only minor problems, but there's a lot of them and they aren't hard to fix.
Yet in 2 years time nothing has been done, there is no logical reason for that other then that they aren't even working on it.
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