Matchmaking Changes Reverted - Page 7
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cmcaneff5502
United States116 Posts
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h1t-m3
Canada11 Posts
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Sajaki
Canada1135 Posts
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jaminski
England84 Posts
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tossuaway
United States107 Posts
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Chronald
United States619 Posts
On April 13 2012 15:41 niteReloaded wrote: This would be a perfectly good adition to the personal options.... "I don't mind playing weaker opponents" [ ] "I don't mind playing stronger opponents" [X] Sure, it would only work in cases where the weak and strong are looking for each other, but things like that make the service better. Perfectly said. | ||
Shohatto
10 Posts
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SaroVati
Canada280 Posts
That being said, I'm not against the idea at all, but it'll very well inflate the record of those at the top and matchmaking will have a tough time getting everyone to a 50% win rate if this system stays. | ||
Lasbike
France2888 Posts
![]() It was the first time I played master opponents (3 guys) since I started playing SC2, and I won 2 games out of 3. Funny thing, one of the master guy I beat said something along the lines of + Show Spoiler + "DAMN FUCK YOU DIAMONDS GUY SERIOUSLY YOU CAN'T PLAY FOR SHIT AND NOW WE LOSE CAUSE WE PLAY AGAINST NOOBS LIKE YOU". | ||
MooLen
Germany501 Posts
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TheLastTemplar
Iceland593 Posts
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mprs
Canada2933 Posts
On April 13 2012 15:19 warcralft wrote: This is awesome. NO MORE PLAYING WITH RANK 1 GM(on sea) 8 times in a row~~~ Wouldn't that mean you are at least masters? I would assume that if anyone was half decent and competitive, would love the opportunity to play against someone better than them. Perhaps I'm wrong though, not quite sure. | ||
Iyerbeth
England2410 Posts
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hillman
United States162 Posts
On April 13 2012 15:41 niteReloaded wrote: This would be a perfectly good adition to the personal options.... "I don't mind playing weaker opponents" [ ] "I don't mind playing stronger opponents" [X] Sure, it would only work in cases where the weak and strong are looking for each other, but things like that make the service better. This is a good idea...very easy solution | ||
[F_]aths
Germany3947 Posts
And perfectly wrong. To keep the overall fairness, the system still should try maintain a win ratio of about 50%. If you want to play versus lower or higher league players, you have to get it the other way around sooner or later. | ||
Kaitokid
Germany1327 Posts
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thingULTRA
United States48 Posts
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p1cKLes
United States342 Posts
![]() ![]() It also allows you to try new strategies that you might not otherwise try when the matching system is so tight. If you play someone that is significantly lower than you, people are apt to try wonky builds. | ||
AimlessAmoeba
Canada704 Posts
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MintBerryC
United States12 Posts
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