MLG raises $11.3m in additional funding - Page 18
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TemujinGK
United States483 Posts
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Boonbag
France3318 Posts
you guys arguing around not even knowing what money they made with ppv | ||
ShinobiX
Germany33 Posts
On March 16 2012 00:20 Pasargadae wrote: Actually, you're the funny one. One counter-example derails your entire PPV argument (*cough UFC cough*). UFC continues to grow and can hardly be defined as "some obscure new age x-age sport." You also conveniently disregard the many other events and games that MLG sponsors. I neither explicitly support Sundance nor MLG, but your blatantly myopic perspective insinuates that MLG's decision to institute a PPV business model is the harbinger of esports. Grow up. If anything, MLG feels confident that esports, and particularly SCII, has matured to the point where PPV is viable. Profits entice investors, investors offer capital, capital leads to more viewers. First off, don't take offense, but who the fuck is UFC? I'm talking Football where one of several tournaments this year throws out 800 mill in prize money, and you're coming with some local exotic bullshit that half the world has no clue about? Ok, if you want eSport to be like that, great idea to go for PPV! I only wish eSport would end up where you can say "Yep, we have the Champions League and sooner rather than later we can say we are giving out 1 billion in prize money. Why? Because a whole fucking continent watches it, not just 250k people..." And I'm not disregarding what else MLG does, I like MLG and I find Sundance a rather amiable person. In my opinion, though, he's taking the wrong turn way too soon. That's all, dude. Oh and I can't stand it when people lie to my face (or "The people's face", rather) and expect me to believe the bullshit they're yapping. It insults my intelligence and I wonder why the fuck I bother. Makes me want to go back to Football even more. At least their bullshit is traditional and I can relate to that. Edit: I HAVE to come back to this. How exactly equals capital = more viewers? I mean really, HOW does that work? Do I want to tune in more, because they got their 11m funding? Erm, no idea why you watch shows, but I don't give a fuck how much money they just got. Either I like the content, or I don't. The only way this is going to work is if he dumps the whole investment into massive marketing. For MLG and primarily for eSport. Once he does that, I'll take everything back and say he's da man. But I highly doubt that's going to happen. It never does in business. Fairy Tales don't happen irl. | ||
Doodsmack
United States7224 Posts
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sharky246
1197 Posts
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LeSioN
United States325 Posts
mlg said that they paid $100,000 for the players travel expenses. add the 26k prize pool, and you have your base possible profit this of course can not take into account unknown expenses but i doubt the would be more than 100k. tldr; $460k - from paid subscriptions -100k -players travel -26k - prize pool = $334,000 profit . now obviously this is innaccurate, not taking into account the cost of admins and paying the rent of their offices and possible revenue sharing with twitch / caster wages. also this is a conservative estimate on the amount of people that paid considering there is no accurate way to conclude this from live viewers, eg providence had 240k concurrent viewers but over 1 million different viewers over the whole event. | ||
Gorsameth
Netherlands21679 Posts
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LeSioN
United States325 Posts
On March 17 2012 07:15 Gorsameth wrote: Considering a lot of SC2 tournaments have trouble breaking the 50k i find it hard to believe 40k watched the winter arena without official numbers. considering mlg's previous tournament leading into this hit the highest number out of any sc2 tournament ever, besides (possibly) gsl. i dont know why you would think they couldnt post the same numbers as a mid size tourny. i guess you can believe what you want, but the fact is they did hit almost 40k at the highest i counted. | ||
denverprogaming
United States32 Posts
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Son of Gnome
United States777 Posts
On March 03 2014 14:25 denverprogaming wrote: A "Freemium" model would probably work best. Let everyone watch the main stream but give the real fanboys say another 10 cameras to switch between. Allow pause/rewind/forward controls. Give premium access cameras of individual players, hear player voice chat as they play live, perform simultaneous additional side interviews (let them listen the interview of their favorite team, not the most popular team from the main stream), and any other innovative behind the scenes content that would enhance the experience for viewers who strongly follow a particular player. Also include full access to the content at a later date via multiple viewing platforms. Well that was out of no where... | ||
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