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Season 6 ladder map updates - Page 24

Forum Index > SC2 General
622 CommentsPost a Reply
Prev 1 22 23 24 25 26 32 Next All
Adventurekid
Profile Blog Joined April 2011
Sweden505 Posts
February 10 2012 13:44 GMT
#461
Awesome :p
You should build a turtle fence!
Bagi
Profile Joined August 2010
Germany6799 Posts
February 10 2012 13:45 GMT
#462
On February 10 2012 22:37 Sausafeg wrote:
I just thought I'd post these from the comments on the EU blog from a blizzard employee. (Kapeselus is the blue)

Show nested quote +
RebornUtopia 3 hours, 3 minutes ago
nice maps no gold fair for all then :DD


Show nested quote +
Kapeselus 2 hours, 15 minutes ago
@RebornUtopia: Keep a close eye on the blog section my friend, we might just have something for you *hint*


Show nested quote +
SoniStreet 3 hours, 43 minutes ago
I'm so happy for this changes I can't wipe the bloody smile of my face. ♥ Big decision here by Blizzard, and it is one that the players(community) will love.

Thank you!


Show nested quote +
Kapeselus 3 hours, 16 minutes ago
@SoniStreet: I've been walking like that since I've learned we would be doing this. It is not the end of what's to come too, stay tuned!


Seems to suggest that blizz is going to do something else to the maps soon. Maybe removal of golds?
I apologize if these have already been posted.

I think I remember seeing Blizzard employee mention an upcoming patch, I think it was on the SEA forums?

Rebalancing gold bases could be one of the changes. I doubt they will remove them entirely, since Blizzard seems to be interested in adding more map features similar to gold bases rather than removing them in HOTS.
ReturnStroke
Profile Blog Joined July 2011
United States801 Posts
February 10 2012 13:46 GMT
#463
Haha, they took out my vetoed maps <3
Ragoo
Profile Joined March 2010
Germany2773 Posts
February 10 2012 13:47 GMT
#464
This is so huge :O Mapmaking poweeeer!!! : D
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
MegaDancer
Profile Joined January 2011
United States25 Posts
February 10 2012 13:47 GMT
#465
Damn no dessert oasis and steppes of war. Just kidding. Cant wait for the new season.
Chronald
Profile Joined December 2009
United States619 Posts
February 10 2012 13:52 GMT
#466
Finally!!!!

Thanks everyone at ESV, this is a huge moment for you guys!!!!

GRATSSSSSS
Got that.
KAmaKAsa
Profile Joined July 2011
Finland210 Posts
February 10 2012 13:53 GMT
#467
WHOA wtf is going on with blizzard! why are they doing what the community wants?? wth
Raysalis
Profile Joined July 2010
Malaysia1034 Posts
February 10 2012 13:54 GMT
#468
Excellent, really hated xel naga carverns and to a lesser extend Arid Plateau. If they remove meta too, then that will be all 3 of my vetoed maps.
:)
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
February 10 2012 13:56 GMT
#469
--- Nuked ---
HypertonicHydroponic
Profile Blog Joined October 2010
437 Posts
February 10 2012 13:59 GMT
#470
Congrats to monitor and Superouman -- just saw this on B.net, looks like someone beat me to the topic. This is a proud day for the mapping community.
[P] The Watery Archives -- http://www.teamliquid.net/forum/viewmessage.php?topic_id=279070
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
February 10 2012 14:04 GMT
#471
Brilliant choice. I hoped Blizzard would do it. They said it's possible. Makes the ladder much better.

Grats ESV, you guys have worked very hard.
CyDe
Profile Blog Joined November 2011
United States1010 Posts
February 10 2012 14:06 GMT
#472
Pretty psyched to hear this, I've never played the maps, but, judging by the [generally sorta kinda] reliable TL community reaction, I guess I should hop on board and be happy.

I've always wanted Blizzard to come back to being an involved gaming company which listens to their community, and I am really hoping that this is one of the first steps.
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
DarkPlasmaBall
Profile Blog Joined March 2010
United States46310 Posts
February 10 2012 14:07 GMT
#473
On February 10 2012 22:46 ReturnStroke wrote:
Haha, they took out my vetoed maps <3


Mine too :D What race were you (or anyone else who had XNC and AP downvoted)? I'm Protoss.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ch4ppi
Profile Joined July 2010
Germany802 Posts
February 10 2012 14:18 GMT
#474
Mad props to Blizzard.
Thats a pretty good development!
Letall
Profile Joined April 2010
Sweden384 Posts
February 10 2012 14:23 GMT
#475
Good news, now I'll be able to veto Shakuras and Tal'darim and Shatterd and have a pretty decent map pool. (Zerg)
Dont tase me bro
Indolent
Profile Joined January 2012
Poland137 Posts
February 10 2012 14:26 GMT
#476
Good work Blizzard!
FoeHamr
Profile Joined December 2010
United States489 Posts
February 10 2012 14:32 GMT
#477
Nice blizzard. This actually might be enough to get me back into the ladder.
getdeadplz
Profile Blog Joined April 2011
United States116 Posts
Last Edited: 2012-02-10 14:42:29
February 10 2012 14:37 GMT
#478
Wow this is great +1 for blizzard and ESVwell done!

Just wish they gave arid platuea more time i liked that map it was growing on me.

But the removal of xelnaga makes me so happy!

Esv CloudKingdom isn't a good map imo as a zerg player it doesn't promote a fun game it promotes toss to 2 base but, if they get to late game there isnt enough room to engage. Forcing muta/ling practically. The third i've have heard and seems to be hard to hold as toss if you are active with aggression. This will probably become a veto along with entombed valley's to easy third.

Korhal compound looks great! i played it in a custom today and I cant find anything imbalanced on the map.

My new vetosatleast for now i like to give them a chance first though )
-Tal Darim
-entombed valley
-shattered temple


Edit: the rumors of ohana makes me so happy i loooooooooveeeeeeeeeee that map.
lolz
Roghie
Profile Joined June 2011
Norway18 Posts
February 10 2012 14:48 GMT
#479
Sweet maps. I guess I should stop being lazy and bloody play.
EvE Online Gamer.
Olsson
Profile Joined April 2011
Sweden931 Posts
February 10 2012 14:52 GMT
#480
By reducing the space behind minerals they're just making cannon rushes stronger! -.- Also I kind of like how these maps look but I want to try to play them as a zerg.
Naniwa <3
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