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Season 6 ladder map updates - Page 10

Forum Index > SC2 General
622 CommentsPost a Reply
Prev 1 8 9 10 11 12 32 Next All
0neder
Profile Joined July 2009
United States3733 Posts
February 10 2012 05:12 GMT
#181
Replace metalopolis with metropolis or daybreak please. And axe shakuras as well.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
February 10 2012 05:13 GMT
#182
wait theyr'e gonna put in ohana too? nice!


I think I like the wider natural for korhal

Also, I wonder why they changed the area behind the natural minerals. Is it just to make it look more standard? Or is it so it's harder to hide stuff back there (either you or your opponent). It could actually help things such as bunker rush and sneaky canons since it's smaller and therefore easier to wall off right? xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Mario1209
Profile Joined September 2010
United States1077 Posts
February 10 2012 05:13 GMT
#183
the removed our fly shark T_T
Co-Manager of Soviet Gaming * http://twitter.com/#!/sGMarioo * http://www.facebook.com/SovietGamingfanpage * https://twitter.com/#!/SovietGaming
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
February 10 2012 05:13 GMT
#184
On February 10 2012 14:13 Mario1209 wrote:
the removed our fly shark T_T


WHAT! why
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
February 10 2012 05:15 GMT
#185
On February 10 2012 14:13 Yoshi Kirishima wrote:
Show nested quote +
On February 10 2012 14:13 Mario1209 wrote:
the removed our fly shark T_T


WHAT! why

TBH, it was sort of a distraction in game. We would've preferred it stay in but considering what sort of audience Blizz has to appeal to, it's an understandable choice.
di3alot
Profile Joined December 2011
172 Posts
February 10 2012 05:16 GMT
#186
to bad no cross only for ent. and antiga
but hey best worst map pool ever ^^
monitor
Profile Blog Joined June 2010
United States2409 Posts
February 10 2012 05:17 GMT
#187
On February 10 2012 14:13 Yoshi Kirishima wrote:
wait theyr'e gonna put in ohana too? nice!


I think I like the wider natural for korhal

Also, I wonder why they changed the area behind the natural minerals. Is it just to make it look more standard? Or is it so it's harder to hide stuff back there (either you or your opponent). It could actually help things such as bunker rush and sneaky canons since it's smaller and therefore easier to wall off right? xD


I like the wider natural too actually, except they didn't fix the textures on any of the cliff adjustments they made so it looks really off now in a lot of places haha!

I believe the area behind the natural was changed to be more congruent with the other current ladder maps, as you said. But yes, it will be slightly easier to bunker rush and cannon rush. There is also less room to defend drops, like placing turrets or just getting a ling surround.
https://liquipedia.net/starcraft2/Monitor
Ownos
Profile Joined July 2010
United States2147 Posts
February 10 2012 05:17 GMT
#188
This would be amazing for me if I still played.
...deeper and deeper into the bowels of El Diablo
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
February 10 2012 05:17 GMT
#189
Maps that don’t make the cut will be replaced by maps that meet the standards set by major tournaments all around the globe.


NICE!

Also, I'm sad that BOTH xel'naga and arid are being removed T_T. I don't really like to play on neither one, but they're good for mech! fuck xD

Arid, though perhaps imbalanced, as an interesting and unique map. I liked how you have 3 different decently reasonable thirds to choose from.

Maybe though it is just some simple things that make it imba (like the natural?) and they could fix them later and put it back into ladder? (note they say retire the map for season 6 lol)
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Sylfyre
Profile Joined January 2012
Australia222 Posts
February 10 2012 05:20 GMT
#190
Looks good =) I love new maps, keeps things interesting....now if only XC gets burned in a fire somewhere...=P
Kambing
Profile Joined May 2010
United States1176 Posts
February 10 2012 05:20 GMT
#191
On February 10 2012 14:10 TheRabidDeer wrote:
Why wont blizzard keep the neutral depots at the bottom of ramps? Bunker/pylon cheese is so lame and no way to know its coming so you just have to either risk it happening or always have a drone patrol the ramp... =\


The ramps take an unreasonable number of pylons/bunkers (e.g., 3 bunkers on korhal) so that this shouldn't be a problem in practice.
covetousrat
Profile Joined October 2010
2109 Posts
February 10 2012 05:21 GMT
#192
Daybreak please, Blizzard
Moochlol
Profile Joined August 2010
United States456 Posts
February 10 2012 05:21 GMT
#193
I really like blizzard putting maps like this in the rotation, but Antiga and Entombed need to mirror the GSL in terms of starting locations(and gold base) and I would really like to see Shatterd go asap.
blaaaaaarghhhhh
Vansetsu
Profile Blog Joined October 2010
United States1454 Posts
February 10 2012 05:21 GMT
#194
Laddering this season should be much more fun :D
Only by overcoming many obstacles does a river become - デイヴィ¯\_(ツ)_/¯ド
Encrypto
Profile Joined August 2010
United States442 Posts
February 10 2012 05:21 GMT
#195
Xel'Naga NOOOOOOOOOOOOOOOOO
begin
Profile Joined April 2010
United States21 Posts
February 10 2012 05:22 GMT
#196
I cannot express my happiness by Blizzard adding community maps.

This is amazing. Simply amazing.
begin.testchamber
sraelgaiznaer
Profile Joined October 2010
Philippines423 Posts
February 10 2012 05:23 GMT
#197
wait, so when is season 6?
Moosy
Profile Joined October 2010
Canada396 Posts
February 10 2012 05:24 GMT
#198
I never really liked xel naga
-moosyterran
DannyJ
Profile Joined March 2010
United States5110 Posts
February 10 2012 05:25 GMT
#199
I cant believe it, but im actually like totally happy with the ladder maps... I never thought this day would come.
TheNessman
Profile Blog Joined May 2009
United States4158 Posts
February 10 2012 05:25 GMT
#200
Is the maker of cloud kingdom getting any sort of compensation for this? his map is being used around the world at the highest leagues, but this map was interdependently made by a specific individual, who i think deserves A LOT of credit s/he might not be receiving, is this bothering anyone else?
~~! youtube.com/xmungam1 !~~
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