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UI still sub-par 2 years later. Why don't we care? - Page 77

Forum Index > SC2 General
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creamer
Profile Joined February 2011
Canada128 Posts
March 12 2012 16:16 GMT
#1521
Amazing that Blizzard hasn't said a thing about this yet. It's true that SC2 seems a bit lonely. We need progamers to join the cause because Blizzard loves making changes for and only for progamers
MKP - Best player of all time
Flaiker
Profile Joined July 2010
Germany235 Posts
March 12 2012 18:33 GMT
#1522
Related: http://us.battle.net/sc2/en/blog/4592755/Developer_Update_with_Game_Director_Dustin_Browder_-3_12_2012
They are talking about some minor UI fixes etc.
...
JackDT
Profile Joined January 2012
724 Posts
Last Edited: 2012-03-12 18:50:34
March 12 2012 18:38 GMT
#1523
Hey, it's SOMETHING! Something good!

http://us.battle.net/sc2/en/blog/4592755/Developer_Update_with_Game_Director_Dustin_Browder_-3_12_2012

We’ve heard concerns about the StarCraft II: Wings of Liberty social experience and many of these comments boil down to, “the service feels empty” and “I don’t know where to go to find people.” We have some simple fixes we’re going to put into the chat system to try to give players some additional connectivity. These aren’t huge fixes, but they may help players who want a more social experience.

First, we’ll allow players to resize their chat windows to fill a larger portion of the screen. We’ll also remember the chat channel you were in as well as the position of that chat channel on your screen for when you next return to the game. This will allow players who want to recreate something that feels a lot more like Warcraft III or the original StarCraft to build their own interface that looks a lot like those older games.


Sounds like they do read some feedback. It's a start.

To help players find games more easily in patch 1.5, we intend to include an “open games list.” To be clear, this will not be every open game that is on the service. Instead, the open games list will deliver to you a selection of games from the many hundreds or thousands that are currently open. We are currently working on different ways to determine how the list you’ll see is generated.


A good start here too. The details matter on how they do this, but however it works, there will be at least a chance of playing new games. As long as it's a few pages long, simply a random selection of open games would be SUCH an improvement.

Things are looking up!

Now to keep on the pressure for shared-replays with that play-game-from-here button...
decaf
Profile Joined October 2010
Austria1797 Posts
Last Edited: 2012-03-12 18:45:29
March 12 2012 18:40 GMT
#1524
Thanks shockk for bothering blizz 24/7, it finally reached them
I'm not satisfied with what we get, though.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
Last Edited: 2012-03-12 19:18:41
March 12 2012 19:18 GMT
#1525
It's a start, I'll grant them that. But we'll have to see what patch 1.5 looks like. Several of the features sound promising and actually are on the list of those most frequently requested - chat overhaul, open games list, arcade and new custom interface. Don't forget the horrible job they did with implementing chat and the first "custom system overhaul", though.

If that patch hits and they're actually doing a good job with all of what they promised - alright. But personally, I won't count on it until I see it with my own eyes, and it won't bring back the droves of people that have long since left this game either.
Thylacine
Profile Joined August 2011
Sweden882 Posts
Last Edited: 2012-03-12 19:32:08
March 12 2012 19:30 GMT
#1526
YES!!!!!!!!! WE DID IT SHOCKK + ALL who posted in this thread. Yeah its a start, they might not make any big improvements at all, but hey, this shows that our voice is heard and he will scream in their ears with stadium speakers until they make the UI the best shit ever. AND they will DO what we tell them to do!
Some celebration links:

What you're looking at could be the end of a particularly terrifying nightmare. It isn't. It's the beginning. Introducing Mr. John Valentine, air traveler. His destination: the Twilight Zone...
CraZyWayne
Profile Joined August 2010
Germany357 Posts
Last Edited: 2012-03-12 20:01:21
March 12 2012 19:45 GMT
#1527
Did you read the news? ACTUALLY READ IT?

We "did" nothing. You are now able to change the size of your chat window. Congrats, man! It's still a joke...

(no offense shockk, you are doing a great job - but i really don't get why people are getting crazy about these tiny tiny fixes.)

Edit @Zanazuah:

After almost 2 years they _may_ change _some_ thing _sooner or later_... Maybe it's just my personal point of view, but for me this is certainly not enough. Feels more like a "take this and now stfu" to the community.
"tahts halo. dont worry"
Thylacine
Profile Joined August 2011
Sweden882 Posts
March 12 2012 19:47 GMT
#1528
They dont say only that. They say they will do improvements to the custom game interface etc, and big improvements to help socializing. How can you not see this as a huge victory? It's not tiny tiny fixes, you got no idea how it will be. Remember, blizzard likes to surprise.
What you're looking at could be the end of a particularly terrifying nightmare. It isn't. It's the beginning. Introducing Mr. John Valentine, air traveler. His destination: the Twilight Zone...
NyKaL
Profile Joined April 2011
Italy54 Posts
March 12 2012 20:11 GMT
#1529
It's better than nothing. Shockk is perfectly right on everything saying it's already a start and we are going to judge it critically anyway.
DerNebel
Profile Blog Joined January 2008
Denmark648 Posts
March 12 2012 20:42 GMT
#1530
Not enough. I understand Justin, I really do, that you would hate to see people making custom games in one big mess and just making everything hell in general.

The problem is, it's not hell. Trust your community for once. Let us pass the word around, let us tell our friends what maps to go for. Hell, just let us filter the list of custom games for games we do not want to see. WC3 DotA became popular because it was good. The map was better than the rest, so people played it more. Still, there was room for long-term RPGs, Siege maps, other dotastyle maps, battleships, TDs, Pudge wars and numerous other genres and variations floating around. The map making community exploded, because they could FEEL in the community when they had success. Just let us talk, for crying out loud! Give in, accept that clans and by extension chat channel moderation make the game more fun for a lot of people, causing them to stay. Then note that people like clans because you can talk to other human beings there, whom you know in a sort of estranged way.

Finally, if you want SC2 to live on, you need to let people talk to each other in the game. Scour the forums. I bet you, you'll find people here on Team Liquid that no longer plays the game because it feels empty, like a ghost town. Yet, these people are still on TL, because SC2 is a damn good game. I no longer play SC2 because of that. But I still love DRG.
wunsun
Profile Joined October 2010
Canada622 Posts
March 12 2012 21:47 GMT
#1531
At least its something. ^^
Snijjer
Profile Joined September 2011
United States989 Posts
Last Edited: 2012-03-12 22:13:29
March 12 2012 22:12 GMT
#1532
It spawned an entire new genre (MOBA games) which has since eclipsed RTS games both in player and viewer numbers.


Maybe they're scared of this? Losing players to a game created by people using Blizzard's software.

But overall yeah, the social and the custom game aspects of BNET2 have been disappointing.
Elem
Profile Joined April 2011
Sweden4717 Posts
March 13 2012 03:13 GMT
#1533
On March 13 2012 07:12 Snijjer wrote:
Show nested quote +
It spawned an entire new genre (MOBA games) which has since eclipsed RTS games both in player and viewer numbers.


Maybe they're scared of this? Losing players to a game created by people using Blizzard's software.

But overall yeah, the social and the custom game aspects of BNET2 have been disappointing.
Ofc they're scared after Valve fucked them over bigtime with DotA, lol.
#freeshauni
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
March 13 2012 09:57 GMT
#1534
On March 13 2012 04:45 CraZyWayne wrote:
Did you read the news? ACTUALLY READ IT?

We "did" nothing. You are now able to change the size of your chat window. Congrats, man! It's still a joke...

(no offense shockk, you are doing a great job - but i really don't get why people are getting crazy about these tiny tiny fixes.)

Edit @Zanazuah:

After almost 2 years they _may_ change _some_ thing _sooner or later_... Maybe it's just my personal point of view, but for me this is certainly not enough. Feels more like a "take this and now stfu" to the community.

exact my thought, they simply miss the points with the announced changes and i bet they will fuck them up (remember chat channels? when they announced it, everyone thought it would be like scbw/wc3 but they added that shit we have now)
don't let you fool guys
TLT07 ===> *winner* <===TLT08
Thylacine
Profile Joined August 2011
Sweden882 Posts
March 13 2012 10:29 GMT
#1535
well why even be happy at all then....
What you're looking at could be the end of a particularly terrifying nightmare. It isn't. It's the beginning. Introducing Mr. John Valentine, air traveler. His destination: the Twilight Zone...
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
March 13 2012 10:46 GMT
#1536
On March 13 2012 07:12 Snijjer wrote:
Show nested quote +
It spawned an entire new genre (MOBA games) which has since eclipsed RTS games both in player and viewer numbers.


Maybe they're scared of this? Losing players to a game created by people using Blizzard's software.

But overall yeah, the social and the custom game aspects of BNET2 have been disappointing.

It's still very interesting that the genre (MOBA) that is threatening them is a style of game that "spawned" thanks to WC3's social and custom game aspect.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2012-03-13 12:09:52
March 13 2012 12:06 GMT
#1537
From today's announcement.

To help players find games more easily in patch 1.5, we intend to include an “open games list.” To be clear, this will not be every open game that is on the service. Instead, the open games list will deliver to you a selection of games from the many hundreds or thousands that are currently open. We are currently working on different ways to determine how the list you’ll see is generated.

Why not every open game?

The fact that the game is open necessarily implies that someone wants to play it. Therefore, if you do not list it then how would anyone else know to join this game?

The list should be sorted by a combination of how many games are open, and how long the game has been open for.

In general, B.net 2.0 is so crappy, it would take years of updates at this snail's pace for its feature set to be at the level of B.net 1.0, let alone surpass it.
Ashur
Profile Joined January 2004
Czech Republic646 Posts
Last Edited: 2012-03-13 12:19:16
March 13 2012 12:17 GMT
#1538
On March 13 2012 04:47 Zanazuah wrote:
They dont say only that. They say they will do improvements to the custom game interface etc, and big improvements to help socializing. How can you not see this as a huge victory? It's not tiny tiny fixes, you got no idea how it will be. Remember, blizzard likes to surprise.


This is not a huge victory, but just a small battle. Remembering position and size of a window is not a huge effort and it is definitly not what's written in OP. Check it again and see what we demand. We won't get it in 1.5, tho if we keep complaining we might get it in HotS.
mafia shit bullshit
Mazaire
Profile Joined July 2011
Australia217 Posts
March 13 2012 12:21 GMT
#1539
On March 13 2012 21:06 paralleluniverse wrote:
From today's announcement.

Show nested quote +
To help players find games more easily in patch 1.5, we intend to include an “open games list.” To be clear, this will not be every open game that is on the service. Instead, the open games list will deliver to you a selection of games from the many hundreds or thousands that are currently open. We are currently working on different ways to determine how the list you’ll see is generated.

Why not every open game?

The fact that the game is open necessarily implies that someone wants to play it. Therefore, if you do not list it then how would anyone else know to join this game?

The list should be sorted by a combination of how many games are open, and how long the game has been open for.

In general, B.net 2.0 is so crappy, it would take years of updates at this snail's pace for its feature set to be at the level of B.net 1.0, let alone surpass it.



I would assume they want to implement its organised so that every practice match or match with a party that is made not will be visible. i could see it becoming a shitstorm if it went too far in the other direction.
"No matter what event you go to there are so many koreans, like a swarm. Even if you beat three or four, there are like 10 others waiting." - Socke
Nuclearo
Profile Joined February 2012
Israel6 Posts
March 13 2012 12:28 GMT
#1540
God, 5 'large' patches just to get the games list back? So that means We'll get stats in 1.10, shared replays in 1.15, and after LotV is balanced there will only be 2 regions. Maybe 3.

Yes, I'm still mad about regions. I didn't even know about them until one day I tried playing with an american friend and we couldn't add each other for about half an hour. Now I have the SEA trial installed side by side to my EU, because they Blizzard doesn't even have the decency to put their already implemented regoion selection in all the versions. But yeah, the game is much more social like this.

Also facebook integration is an antifeature..
</repeat>

At least there's SOME progress... p_-
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