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On February 19 2012 22:02 TrainSamurai wrote:They gave you a free name change, what more do you want?
I sincererly hope that post was ironic. With some of the replies in this thread, you can't really be sure .
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On February 19 2012 23:45 Shockk wrote:Show nested quote +On February 19 2012 22:02 TrainSamurai wrote:On February 19 2012 21:17 marconi wrote:Still no official reply?  They gave you a free name change, what more do you want? I sincererly hope that post was ironic. With some of the replies in this thread, you can't really be sure  .
He was trolling, yes. Do you think that all the other people that are ''against us'' are trolling too? Because i see people saying ''Stop complaining...its fine, I got all I want'' but they cant be serious right? Battle.net 2.0 got nothing a sane person would want imo.
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I remembered someone asking DJWheat about this, and about how he said watch Lo3. It wasn't on last week, but is it going to be on the next episode?
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I don't agree about "the whole league system" because that's what we have sc2ranks for and it works great. Don't expect Blizzard to stop catering to lower skilled players, it won't happen.
Other than that great thread, great effort put into it, good job!
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On February 20 2012 05:07 beetlelisk wrote: I don't agree about "the whole league system" because that's what we have sc2ranks for and it works great. Don't expect Blizzard to stop catering to lower skilled players, it won't happen.
Other than that great thread, great effort put into it, good job! People in masters can be better than grandmasters. Diamond can be better than masters. Thus, the league system sucks, one overall ladder would be much better
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On February 20 2012 05:09 Tarotis wrote:Show nested quote +On February 20 2012 05:07 beetlelisk wrote: I don't agree about "the whole league system" because that's what we have sc2ranks for and it works great. Don't expect Blizzard to stop catering to lower skilled players, it won't happen.
Other than that great thread, great effort put into it, good job! People in masters can be better than grandmasters. Diamond can be better than masters. Thus, the league system sucks, one overall ladder would be much better I see nothing wrong with top8 diamond player being better than some masters players. Few more games or the next season and he gets to masters and everything is ok.
I mean look what you are saying is on ICCUP C+ player should never win a game against B- player. It doesn't make sense.
Honestly in my eyes it's borderline whining. Focus on something else that makes more sense or Blizz will ignore you.
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not really, @beetlelisk I am silver I am winning vs gold/platin player and losing vs bronze player. If i watch the history of some bronze player, i see they were platin/diamond/master etc in previous seasons. They play in bronze because to collect picture and achievements (i asked them!). I use after every match the SQ to see how good my macro was. The average of the last 20 games is 83 (Grandmaster level lol).
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No, he's not saying that a C+ player should never beat a B- player. What he is saying is that the way the league system is broken up, it's not an accurate reflection of a player's ladder record. A really good example of this is Huk, Idra and Stephano going to Korea. For a while, they were in the top few places in Masters, playing against the top players in Grandmasters. Their MMR was much, much better than their division. Eventually promotions happened, so the system works itself out. But it takes time. A single, unified ladder wouldn't have that delay.
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Sc2's ladder system is a really good one, the more you play the more will be your ladder placement reflect your actual skill level, the ladder is the smallest problem of SC2' UI if theres any problem with it at all
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On February 20 2012 05:30 Darksoldierr wrote: Sc2's ladder system is a really good one, the more you play the more will be your ladder placement reflect your actual skill level, the ladder is the smallest problem of SC2' UI if theres any problem with it at all
I think we all agree that the matchmaking is very good. It actually does its job well.
It's the league / division system most of the complaints are directed towards, because it's lacking any form of true comparison, and because it's rather confusing for those it's actually support to motivate to play (read: casual players who haven't studied the MMR's intricacies).
Some of the most common questions on the BNet forums after release were "I'm silver, why do I play against platinum?" or "I never play people from my division" or "I'm #1 in my division, where's my promotion?". The noble goal of making everyone a winner in small divisions has basically only led to confusion for casual players, frustration and loneliness for average folks, and the pros aren't happy with their broken GM league either.
The War3 ladder worked perfectly fine, but it was a bit anonymous with its huge regional ranking. SC2 has just split it up in smaller parts, but it's just become worse.
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On February 20 2012 05:25 Dingodile wrote: not really, @beetlelisk I am silver I am winning vs gold/platin player and losing vs bronze player. If i watch the history of some bronze player, i see they were platin/diamond/master etc in previous seasons. They play in bronze because to collect picture and achievements (i asked them!). I use after every match the SQ to see how good my macro was. The average of the last 20 games is 83 (Grandmaster level lol). What is SQ? And different ladder system would not deter ppl gathering pictures and achievements.
On February 20 2012 05:27 LuckoftheIrish wrote: No, he's not saying that a C+ player should never beat a B- player. What he is saying is that the way the league system is broken up, it's not an accurate reflection of a player's ladder record. A really good example of this is Huk, Idra and Stephano going to Korea. For a while, they were in the top few places in Masters, playing against the top players in Grandmasters. Their MMR was much, much better than their division. Eventually promotions happened, so the system works itself out. But it takes time. A single, unified ladder wouldn't have that delay. Correct me if I'm wrong but isn't it only the 1st two weeks of a season when people can enter GM league and later only occasionally when some GM drops out of GM?
I think the current league system works well, I imagine dividing general ladder by top 100, 1000, 2000 would be much more harder to read and understand.
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On February 20 2012 06:17 Shockk wrote:Show nested quote +On February 20 2012 05:30 Darksoldierr wrote: Sc2's ladder system is a really good one, the more you play the more will be your ladder placement reflect your actual skill level, the ladder is the smallest problem of SC2' UI if theres any problem with it at all I think we all agree that the matchmaking is very good. It actually does its job well. It's the league / division system most of the complaints are directed towards, because it's lacking any form of true comparison, and because it's rather confusing for those it's actually support to motivate to play (read: casual players who haven't studied the MMR's intricacies). Some of the most common questions on the BNet forums after release were " I'm silver, why do I play against platinum?" or " I never play people from my division" or " I'm #1 in my division, where's my promotion?". The noble goal of making everyone a winner in small divisions has basically only led to confusion for casual players, frustration and loneliness for average folks, and the pros aren't happy with their broken GM league either. The War3 ladder worked perfectly fine, but it was a bit anonymous with its huge regional ranking. SC2 has just split it up in smaller parts, but it's just become worse. How is GM league broken?
"I'm silver, why do I play against platinum?" or "I'm #1 in my division, where's my promotion?" are noob questions. There is a reason why TL puts so much pressure on searching stuff before making new threads. It would only make good for official Blizz forums if they would put the same info that can be found on TL in some visible place (sticky it).
"I never play people from my division" makes sense but not everyone from a division are online in the same hours.
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On February 20 2012 06:24 beetlelisk wrote:Show nested quote +On February 20 2012 06:17 Shockk wrote:On February 20 2012 05:30 Darksoldierr wrote: Sc2's ladder system is a really good one, the more you play the more will be your ladder placement reflect your actual skill level, the ladder is the smallest problem of SC2' UI if theres any problem with it at all I think we all agree that the matchmaking is very good. It actually does its job well. It's the league / division system most of the complaints are directed towards, because it's lacking any form of true comparison, and because it's rather confusing for those it's actually support to motivate to play (read: casual players who haven't studied the MMR's intricacies). Some of the most common questions on the BNet forums after release were " I'm silver, why do I play against platinum?" or " I never play people from my division" or " I'm #1 in my division, where's my promotion?". The noble goal of making everyone a winner in small divisions has basically only led to confusion for casual players, frustration and loneliness for average folks, and the pros aren't happy with their broken GM league either. The War3 ladder worked perfectly fine, but it was a bit anonymous with its huge regional ranking. SC2 has just split it up in smaller parts, but it's just become worse. How is GM league broken?
The system has failed to properly place people in GM league pretty much every season so far. Progamers who should be there aren't, people who don't even play get a spot.
"I'm silver, why do I play against platinum?" or "I'm #1 in my division, where's my promotion?" are noob questions. There is a reason why TL puts so much pressure on searching stuff before making new threads. It would only make good for official Blizz forums if they would put the same info that can be found on TL in some visible place (sticky it).
"I never play people from my division" makes sense but not everyone from a division are online in the same hours.
Yeah it's THE WHOLE POINT that these are noob questions. Because inexperienced players scared away by the huge and anonymous regional ladder were supposed to be comforted and guided to playing more by smaller divisions. Everyone was supposed to be a winner instead of just another number.
But guess that - the target audience of this change, all those new players, were just confused by the system. They expected leagues to work like in real life sports, except that they didn't. The league system is yet another example where Blizzard thought it understood what its target audience wanted or rather needed but they got it wrong for the most part.
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On February 20 2012 06:40 Shockk wrote:Show nested quote +On February 20 2012 06:24 beetlelisk wrote:On February 20 2012 06:17 Shockk wrote:On February 20 2012 05:30 Darksoldierr wrote: Sc2's ladder system is a really good one, the more you play the more will be your ladder placement reflect your actual skill level, the ladder is the smallest problem of SC2' UI if theres any problem with it at all I think we all agree that the matchmaking is very good. It actually does its job well. It's the league / division system most of the complaints are directed towards, because it's lacking any form of true comparison, and because it's rather confusing for those it's actually support to motivate to play (read: casual players who haven't studied the MMR's intricacies). Some of the most common questions on the BNet forums after release were " I'm silver, why do I play against platinum?" or " I never play people from my division" or " I'm #1 in my division, where's my promotion?". The noble goal of making everyone a winner in small divisions has basically only led to confusion for casual players, frustration and loneliness for average folks, and the pros aren't happy with their broken GM league either. The War3 ladder worked perfectly fine, but it was a bit anonymous with its huge regional ranking. SC2 has just split it up in smaller parts, but it's just become worse. How is GM league broken? The system has failed to properly place people in GM league pretty much every season so far. Progamers who should be there aren't, people who don't even play get a spot. Name those people please.
Show nested quote +"I'm silver, why do I play against platinum?" or "I'm #1 in my division, where's my promotion?" are noob questions. There is a reason why TL puts so much pressure on searching stuff before making new threads. It would only make good for official Blizz forums if they would put the same info that can be found on TL in some visible place (sticky it).
"I never play people from my division" makes sense but not everyone from a division are online in the same hours. Yeah it's THE WHOLE POINT that these are noob questions. Because inexperienced players scared away by the huge and anonymous regional ladder were supposed to be comforted and guided to playing more by smaller divisions. Everyone was supposed to be a winner instead of just another number. But guess that - the target audience of this change, all those new players, were just confused by the system. They expected leagues to work like in real life sports, except that they didn't. The league system is yet another example where Blizzard thought it understood what its target audience wanted or rather needed but they got it wrong for the most part. Like I said everything that needs to be done is to place the needed info in a stickied thread. If it's not done then we can really say that Blizz failed to do something.
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I love all of these suggestions. SC2 would be significantly better with them.
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Wait, a bronze player got straight to GM? Wat? Nice of a bug blizz got there.
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On February 20 2012 06:46 beetlelisk wrote:Show nested quote +On February 20 2012 06:40 Shockk wrote:On February 20 2012 06:24 beetlelisk wrote:On February 20 2012 06:17 Shockk wrote:On February 20 2012 05:30 Darksoldierr wrote: Sc2's ladder system is a really good one, the more you play the more will be your ladder placement reflect your actual skill level, the ladder is the smallest problem of SC2' UI if theres any problem with it at all I think we all agree that the matchmaking is very good. It actually does its job well. It's the league / division system most of the complaints are directed towards, because it's lacking any form of true comparison, and because it's rather confusing for those it's actually support to motivate to play (read: casual players who haven't studied the MMR's intricacies). Some of the most common questions on the BNet forums after release were " I'm silver, why do I play against platinum?" or " I never play people from my division" or " I'm #1 in my division, where's my promotion?". The noble goal of making everyone a winner in small divisions has basically only led to confusion for casual players, frustration and loneliness for average folks, and the pros aren't happy with their broken GM league either. The War3 ladder worked perfectly fine, but it was a bit anonymous with its huge regional ranking. SC2 has just split it up in smaller parts, but it's just become worse. How is GM league broken? The system has failed to properly place people in GM league pretty much every season so far. Progamers who should be there aren't, people who don't even play get a spot. Name those people please. Show nested quote +"I'm silver, why do I play against platinum?" or "I'm #1 in my division, where's my promotion?" are noob questions. There is a reason why TL puts so much pressure on searching stuff before making new threads. It would only make good for official Blizz forums if they would put the same info that can be found on TL in some visible place (sticky it).
"I never play people from my division" makes sense but not everyone from a division are online in the same hours. Yeah it's THE WHOLE POINT that these are noob questions. Because inexperienced players scared away by the huge and anonymous regional ladder were supposed to be comforted and guided to playing more by smaller divisions. Everyone was supposed to be a winner instead of just another number. But guess that - the target audience of this change, all those new players, were just confused by the system. They expected leagues to work like in real life sports, except that they didn't. The league system is yet another example where Blizzard thought it understood what its target audience wanted or rather needed but they got it wrong for the most part. Like I said everything that needs to be done is to place the needed info in a stickied thread. If it's not done then we can really say that Blizz failed to do something.
Do your own research, please. There are numerous examples of GM league issues for every season it's been live so far, one has just been posted above.
As for the stickied thread, you don't seriously believe Blizzard will sticky this topic on their boards? So far they've ignored our threads on all forums they've been posted on, including the US boards, where folks are currently busy filling the fourth (!) thread.
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On February 20 2012 07:04 Shockk wrote:Show nested quote +On February 20 2012 06:46 beetlelisk wrote:On February 20 2012 06:40 Shockk wrote:On February 20 2012 06:24 beetlelisk wrote:On February 20 2012 06:17 Shockk wrote:On February 20 2012 05:30 Darksoldierr wrote: Sc2's ladder system is a really good one, the more you play the more will be your ladder placement reflect your actual skill level, the ladder is the smallest problem of SC2' UI if theres any problem with it at all I think we all agree that the matchmaking is very good. It actually does its job well. It's the league / division system most of the complaints are directed towards, because it's lacking any form of true comparison, and because it's rather confusing for those it's actually support to motivate to play (read: casual players who haven't studied the MMR's intricacies). Some of the most common questions on the BNet forums after release were " I'm silver, why do I play against platinum?" or " I never play people from my division" or " I'm #1 in my division, where's my promotion?". The noble goal of making everyone a winner in small divisions has basically only led to confusion for casual players, frustration and loneliness for average folks, and the pros aren't happy with their broken GM league either. The War3 ladder worked perfectly fine, but it was a bit anonymous with its huge regional ranking. SC2 has just split it up in smaller parts, but it's just become worse. How is GM league broken? The system has failed to properly place people in GM league pretty much every season so far. Progamers who should be there aren't, people who don't even play get a spot. Name those people please. "I'm silver, why do I play against platinum?" or "I'm #1 in my division, where's my promotion?" are noob questions. There is a reason why TL puts so much pressure on searching stuff before making new threads. It would only make good for official Blizz forums if they would put the same info that can be found on TL in some visible place (sticky it).
"I never play people from my division" makes sense but not everyone from a division are online in the same hours. Yeah it's THE WHOLE POINT that these are noob questions. Because inexperienced players scared away by the huge and anonymous regional ladder were supposed to be comforted and guided to playing more by smaller divisions. Everyone was supposed to be a winner instead of just another number. But guess that - the target audience of this change, all those new players, were just confused by the system. They expected leagues to work like in real life sports, except that they didn't. The league system is yet another example where Blizzard thought it understood what its target audience wanted or rather needed but they got it wrong for the most part. Like I said everything that needs to be done is to place the needed info in a stickied thread. If it's not done then we can really say that Blizz failed to do something. Do your own research, please. There are numerous examples of GM league issue for every season it's been live so far, one has just been posted above. As for the stickied thread, you don't seriously believe Blizzard will sticky this topic on their boards? So far they've ignored our threads on all forums they've been posted on, including the US boards, where folks are currently busy filling the fourth (!) thread. I meant the ladder info thread, we were talking about guys asking noob questions. I don't think blizz will sticky equivalent of this thread on official forums.
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On February 20 2012 06:21 beetlelisk wrote:Show nested quote +On February 20 2012 05:25 Dingodile wrote: not really, @beetlelisk I am silver I am winning vs gold/platin player and losing vs bronze player. If i watch the history of some bronze player, i see they were platin/diamond/master etc in previous seasons. They play in bronze because to collect picture and achievements (i asked them!). I use after every match the SQ to see how good my macro was. The average of the last 20 games is 83 (Grandmaster level lol). What is SQ? And different ladder system would not deter ppl gathering pictures and achievements. Show nested quote +On February 20 2012 05:27 LuckoftheIrish wrote: No, he's not saying that a C+ player should never beat a B- player. What he is saying is that the way the league system is broken up, it's not an accurate reflection of a player's ladder record. A really good example of this is Huk, Idra and Stephano going to Korea. For a while, they were in the top few places in Masters, playing against the top players in Grandmasters. Their MMR was much, much better than their division. Eventually promotions happened, so the system works itself out. But it takes time. A single, unified ladder wouldn't have that delay. Correct me if I'm wrong but isn't it only the 1st two weeks of a season when people can enter GM league and later only occasionally when some GM drops out of GM? I think the current league system works well, I imagine dividing general ladder by top 100, 1000, 2000 would be much more harder to read and understand.
SQ= Spending Quotient http://www.teamliquid.net/forum/viewmessage.php?topic_id=266019
Those player want to stay in bronze to collect achievements & picture much way easier and faster. If someone need 100 wins to get a picture. You need probably ~110 games to win 100 games. If you stay at master (like in previous season or earlier) or somewhere where you should, you have to play more matches, probably ~200 games to win 100.
I am not talking why i stay at silver. I want to show that something is broken at low leagues.
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