• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:47
CEST 16:47
KST 23:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy13ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research6Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Weekly Cups (March 23-29): herO takes triple Aligulac acquired by REPLAYMAN.com/Stego Research Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Build Order Practice Maps BW General Discussion Pros React To: SoulKey vs Ample [ASL21] Ro24 Preview Pt2: News Flash BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Azhi's Colosseum - Foreign KCM [ASL21] Ro24 Group F [ASL21] Ro24 Group D [ASL21] Ro24 Group E
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1619 users

Delay on unit orders

Forum Index > SC2 General
Post a Reply
Normal
VXZQTSketch
Profile Joined November 2011
Canada4 Posts
Last Edited: 2012-01-28 22:28:46
January 28 2012 22:28 GMT
#1
Every time I want to give a unit a movement order I have to wait for the movement animation to finish pointing at the ground, causing a significant delay on any order I give. It's fine in most matchups but in zvz it is insufferable as I can lose fifteen lings to a baneling because they won't accept my order until it is too late. Is there any way to minimize this? Because at this point I am considering switching races just because of the mirror match up.
“Intelligence without ambition is a bird without wings.”
ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
January 28 2012 22:32 GMT
#2
that's your internet, not the game lol. what server are you playing on?
xd
awu25
Profile Joined April 2010
United States2003 Posts
January 28 2012 22:35 GMT
#3
Definitely your internet. You can prove this by going into custom games with different races and see the delay
Soft`Soap
Profile Joined March 2011
Canada865 Posts
Last Edited: 2012-01-28 22:36:38
January 28 2012 22:35 GMT
#4
speedtest.net

if it's not your internet connectivity then you could ask in the Tech Support forums and provide them with your specs, it might be your computer.
MiXyass DjLadyDana SoftSoap RightClick DigicidaL l)H[Zodiak] 58^^
TheTurk
Profile Joined January 2011
United States732 Posts
January 28 2012 22:36 GMT
#5
That's definitely latency unless your processor is slow enough to not compute actions in time.
Try playing in offline mode.
If it's gone, it's your internet.
If it's still there, consider upgrading your hardware.
Starcraft is a lifestyle.
Emperical
Profile Joined January 2012
Canada5 Posts
January 28 2012 22:42 GMT
#6
I had this problem too. I thought it was my internet, but after looking into it I found a way to solve it. My internet is good, so if yours is decent as well try forwarding your ports. There is a website that does it for you, all you have to do is find the ip for sc2 and forward them with a program called pfconfig.
Gfire
Profile Joined March 2011
United States1699 Posts
January 28 2012 22:46 GMT
#7
I also have noticed this since getting my new PC a few days ago, but I've only played a few games. Does bnet still have a minimum amount of latency? I think it was 250ms or 200ms or something like that back during beta or something. I read about it in some old threads.
all's fair in love and melodies
iTzSnypah
Profile Blog Joined February 2011
United States1738 Posts
January 28 2012 22:54 GMT
#8
It's a forced 100ms latency these days. I'm thinking its his computer, I have ~220ms latency yet I can split marines vs banelings just fine late game. When I go to my brothers, My latency is ~43ms, but even with the forced 100ms, I can't notice a difference from 100ms to 220ms lag...The only time I notice the difference is when I'm playing against AI.
Team Liquid needs more Terrans.
dNa
Profile Blog Joined December 2010
Germany591 Posts
January 28 2012 23:02 GMT
#9
i have the same problem when i play on NA, on EU the reactions are pretty much instant ^.^
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
VXZQTSketch
Profile Joined November 2011
Canada4 Posts
January 28 2012 23:20 GMT
#10
The problem is solved offline so it has something to do with the internet. My internet is pretty fast so I am going to try to forward port 1119 and 1120. How do I configure it to ensure that only starcraft 2 has access to it?
“Intelligence without ambition is a bird without wings.”
xlava
Profile Blog Joined March 2011
United States676 Posts
January 28 2012 23:22 GMT
#11
Run a pingtest (pingtest.net) and see if there's packet loss. Its possible not all of your actions on screen are being transmitted to servers (packets would be lost in transition). That test will tell you if there is packet loss. If that is the case, it is possible its your computer wiring (something similar happened to me a few months ago).
stormchaser
Profile Joined January 2011
Canada1009 Posts
January 28 2012 23:23 GMT
#12
Blame battle.net, it happens to everyone a noticable amount. Go from singleplayer versus ai to a ladder match and the difference is def. seen.
VXZQTSketch
Profile Joined November 2011
Canada4 Posts
January 28 2012 23:35 GMT
#13
Run a pingtest (pingtest.net) and see if there's packet loss. Its possible not all of your actions on screen are being transmitted to servers (packets would be lost in transition). That test will tell you if there is packet loss. If that is the case, it is possible its your computer wiring (something similar happened to me a few months ago).


I got an A so its not as simple as my internet is crap. I also had 0 packet loss
“Intelligence without ambition is a bird without wings.”
xlava
Profile Blog Joined March 2011
United States676 Posts
January 28 2012 23:41 GMT
#14
On January 29 2012 08:35 VXZQTSketch wrote:
Show nested quote +
Run a pingtest (pingtest.net) and see if there's packet loss. Its possible not all of your actions on screen are being transmitted to servers (packets would be lost in transition). That test will tell you if there is packet loss. If that is the case, it is possible its your computer wiring (something similar happened to me a few months ago).


I got an A so its not as simple as my internet is crap. I also had 0 packet loss


Hmm, contact ISP maybe? Tell them you use your internet for gaming and ask if the speed is fast enough I suppose.
ohampatu
Profile Joined July 2010
United States1448 Posts
Last Edited: 2012-01-28 23:48:50
January 28 2012 23:47 GMT
#15
It could possibly be your internet, and thats most likely.

It could also be partly with graphics though. I use to play on high, and felt like i had worse control and the game was just 'sluggish'. Lowered to low, and all of a sudden it seemed to be so much more responsive.


edit. you posted latency, which is good, and your latency is fine. But what is speed of internet connection just as an afterthought.
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
January 28 2012 23:50 GMT
#16
On January 29 2012 07:28 VXZQTSketch wrote:
Every time I want to give a unit a movement order I have to wait for the movement animation to finish pointing at the ground, causing a significant delay on any order I give. It's fine in most matchups but in zvz it is insufferable as I can lose fifteen lings to a baneling because they won't accept my order until it is too late. Is there any way to minimize this? Because at this point I am considering switching races just because of the mirror match up.


Yeah, it's a high ping on your end, I have a similar problem. It sucks =[
Luppa <3
Lysergic
Profile Joined December 2010
United States355 Posts
Last Edited: 2012-01-29 01:29:48
January 29 2012 00:15 GMT
#17
Bnet has a forced minimum latency, I can't remember exactly but I'm pretty sure it's 250ms (people are saying 100ms but I highly doubt NA server has that). There's a huge difference when you play Single Player and online. That's just the minimum delay, it's common to get over 300ms on bnet. And if you play cross-server NA to KR it can easily be over 600ms.

Is the delay consistent or does it fluctuate, and has it always been this bad? I doubt it's your internet connection unless you use wireless, which can cause lag/delays. It could also be your computer and graphics settings. Are you using low graphics settings, have Vsync disabled, and Reduce Mouse Lag disabled?
SolHeiM
Profile Blog Joined April 2010
Sweden1264 Posts
January 29 2012 00:20 GMT
#18
On January 29 2012 09:15 lysergic wrote:
Bnet has a forced minimum latency, I can't remember exactly but I'm pretty sure it's between 250ms and 500ms. There's a huge difference when you play Single Player and online.

Is the delay consistent or does it fluctuate, and has it always been this bad? I doubt it's your internet connection unless you use wireless, which can cause lag/delays. It could also be your computer and graphics settings. Are you using low graphics settings, have Vsync disabled, and Reduce Mouse Lag disabled?


No, there is not a forced minimum latency of any significance. If you're in Korea playing on the Korean server, you have almost LAN ping. And 250 ms is .25 seconds, 500ms is half a second.

250ms is next to unplayable, and 500ms is definitely unplayable.
RoyAlex
Profile Joined August 2010
Norway420 Posts
January 29 2012 00:22 GMT
#19
All the servers except Korea has delay. At least i remember Morrow saying Korea didn't have any delay.
You can just try to go into the sc2 editor and "test map" and you will notice a HUGE difference! It's actually crazy that there is actually that long delay on B.net. <_<

It almost feels like the FF pop up before i cast them in "test map" mode. -.-
dLKnighT
Profile Blog Joined October 2010
Canada735 Posts
January 29 2012 00:24 GMT
#20
Go play Single Player vs AI and orgasm at the lack of a delay. I know what you mean, and it's simply because you're playing over the internet.
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
January 29 2012 01:05 GMT
#21
On January 29 2012 07:35 awu25 wrote:
Definitely your internet. You can prove this by going into custom games with different races and see the delay


It must be single player mode, not custom as that is still played via battle.net.
Luppa <3
Excludos
Profile Blog Joined April 2010
Norway8246 Posts
January 29 2012 01:15 GMT
#22
On January 29 2012 09:20 SolHeiM wrote:
Show nested quote +
On January 29 2012 09:15 lysergic wrote:
Bnet has a forced minimum latency, I can't remember exactly but I'm pretty sure it's between 250ms and 500ms. There's a huge difference when you play Single Player and online.

Is the delay consistent or does it fluctuate, and has it always been this bad? I doubt it's your internet connection unless you use wireless, which can cause lag/delays. It could also be your computer and graphics settings. Are you using low graphics settings, have Vsync disabled, and Reduce Mouse Lag disabled?


No, there is not a forced minimum latency of any significance. If you're in Korea playing on the Korean server, you have almost LAN ping. And 250 ms is .25 seconds, 500ms is half a second.

250ms is next to unplayable, and 500ms is definitely unplayable.


I remember reading somewhere that there is a small minimum latency on Bnet. The guy a few posts above might be right in saying its 100ms. Its definately not half a second though.

Could be a korean thing about not having delay over there.
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22259 Posts
January 29 2012 01:33 GMT
#23
Reopen an appropriate thread in the tech-support forum please.
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
Normal
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
2026 Week 3
RotterdaM877
TKL 236
SteadfastSC206
IndyStarCraft 186
Rex141
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 841
Hui .272
TKL 236
SteadfastSC 196
IndyStarCraft 186
ProTech121
Rex 120
LamboSC2 79
StarCraft: Brood War
Britney 60291
Calm 6540
Bisu 3585
Jaedong 1049
EffOrt 732
Soma 610
Stork 463
Mini 344
firebathero 331
Rush 273
[ Show more ]
ggaemo 230
actioN 214
PianO 211
Soulkey 183
hero 155
Dewaltoss 126
Mind 88
sorry 53
Barracks 51
Hyun 47
Sharp 32
ToSsGirL 32
Shine 27
Rock 20
Movie 20
JYJ 19
Terrorterran 16
soO 15
Hm[arnc] 15
GoRush 13
Sexy 13
yabsab 13
Noble 8
Sacsri 8
Counter-Strike
byalli1022
ceh9368
Lowko321
oskar48
adren_tv47
Other Games
singsing2104
hiko693
B2W.Neo592
crisheroes281
DeMusliM225
Beastyqt156
QueenE138
XaKoH 127
mouzStarbuck84
KnowMe77
Trikslyr16
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HeavenSC 3
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 16
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV859
League of Legends
• Nemesis3304
• Jankos2066
• TFBlade1120
Upcoming Events
Replay Cast
9h 13m
The PondCast
19h 13m
OSC
1d 9h
RSL Revival
1d 19h
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
2 days
RSL Revival
2 days
Maru vs MaxPax
BSL
3 days
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
BSL
4 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-03-31
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.