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Yeah, Wolfy and Khaldor seems like a pretty good mix. The only problem I see with Moletrap + Khaldor is that they both get excited super easly and then casting mayhem begins where they both trip on words or on each other. Good fun thou, which I enjoy just as much as the games  Ze german accent isn't a problem for me. I was able to understand Kelly when she was casting and had no problem with the accent part of things. In fact, I think that having accent in SC2 commentary adds a bit of flavor. In the case of Khaldor, it's a bit of European flavor, instead of German flavor. So, all in all - just keep it up dude ! I know you're aiming to improve yourself and I think you're on the right tracks, so just keep doing what you're doing.
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I've been a big fan of yours for a long time, Khaldor, I can't remember what I was watching, but I was watching SOME tournament that you were casting in German a while back, because the other casters were pretty mediocre, and I heard from some alternative Starcraft communities that you were really good.
The only thing I hate in your casting is when you call a game over way too early sometimes, and I feel like sometimes you mention supply counts too often. It kind of ruins any thrill of mystery the game can have. I prefer to be lost in actual battles, where you can not generally call who got the better end. If you just compare supply counts, you get a pretty clear cut view of who's winning, or sometimes who has already won, and it can really ruin a game.
Thanks, though, look forward to seeing you cast more! Undoubtedly my favourite caster to come to Korea.
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one thing you could improve on is paying attention to the production tab and minimap. Sometimes you miss things in the production tab, even if they are quite surprising to the viewer.
Obviously you aren't doing the observing yourselve at Gom, so you have to focus on what the observer is showing us, but the production tab is almost always open and usually ignored by the casters
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Good casting overall. Only problem I've seen so far was in Blizzcup Group A cast with Wolf you were talking a little too much/too long, overriding Wolf and casting every battle start to finish not letting Wolf get a word in. Moletrap used to have the same problem, cause he was used to solo casting so much, but he eventually got over it. I'm not sure if you have since fixed this, cause I haven't watched another wolf/khaldor cast yet.
It's funny that some people complain about "shouting" or "sound too excited" and say "calm down", meanwhile you see some of the same people saying "o man the Korean casters are so much better than the english ones, they actually sound excited about the game". Just shows you some people love to complain. Keep up the good work, I enjoy your energy and excitement.
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Hey Khaldor. I'm glad to see that you've created this thread and that you're looking for feedback. I can provide some constructive criticism of your casting.
-You open up most games with statistics data, but these stats are problematic. We don't know how recent many of the matches are, at what level they were played at, or whether the player is in the same shape now that he was in at the time of those games. It fills up space at the beginning of each match, but it becomes tiresome. Statistics can very easily turn into a crutch. For example:
A): "Player X has 23487 wins and 263 losses for a 99% win rate in PvZ, with his last five matches being wins over Players A, B, C, D, and E."
B): "Player X has been tearing things up in PvZ recently. He's been showing brilliant timings and resistance to harassment, especially against Player C."
Scenario B is harder, certainly. It's not just a matter of reading a sheet of data in that case, it's about interpreting data and providing insight, but that's what will engage your audience.
-Focus less on restating data that is already on-screen for all the viewers. At key turning points in a match, it's appropriate to highlight things like supply differences that have just swung in one player's favor, or to compare things like tank counts in mirror matches, but it's not good filler to always be talking about supply and unit counts. Your viewers see them already. Be brief when you do so unless it's critical information.
Rather than restating what we already see on-screen, viewers will want insight into the non-obvious aspects of what it taking place during the match, some level of play-by-play during important engagements so that they can more easily follow what's happening, and when insight or play-by-play are handled they want to be engaged or entertained during down time. By no means do you need to crack jokes constantly to be a successful caster, and in many cases it can be detrimental to the experience (see: Doa), but you should always check yourself by asking whether you are adding anything meaningful to the stream with what you're saying at any given time. Remember, you have a co-caster too, there to support you and fill out any gaps.
-Team dynamics with your co-caster are *very* important, and co-caster team dynamics are also the #1 deficiency of Starcraft 2 casting teams aside from Tastosis. And it's perfectly understandable: most casters got into this via solo work, and often casting team compositions change from event to event and day to day. By no means is it easy to get a good dynamic going, but it's an important element to work on.
All too often, members of a casting duo will effectively just take turns solo casting. So you have a long fast-paced run-on sentence that lasts 30 seconds, then you stop talking and your casting partner does the same thing. This is *bad*. It's very fatiguing for the audience, since they don't get any breaks from the constant flow of incoming caster information, and the casters cannot in any way play off each other when they do this.
Instead, think in these terms: have a conversation with your co-caster about the match. Talk to them (within the context of informing the audience), rather than just taking turns talking to the audience as if your co-caster doesn't exist. By having a discussion with your co-caster, you can play off each bit of insight you each have and reinforce it, rather than being walled off and having to come up with entirely different points. For example:
A) <Caster_A> And-now-he's-getting-a-gateway-and-there's-a-robo-and-he's-looking-to-expand-and-look-his-opponent-is-getting-an-observer-this-means-he-could-be-going-for-the-dreaded-observer-rush-timing-attack... <Caster_B> That's-right-and-here-we-have-the-probes-making-a-circle-and-getting-into-formation-which-could-mean-we-have-a-Probe-Voltron-forming... <Caster_A> Uh-huh-and-now...
B) <Caster_A> Interesting, Caster B, he appears to be going for the observer. <Caster_B> Yeah, that could mean the dreaded observer rush timing attack. But look over to the natural expansion... <Caster_A> Oh wow, the probes are coming together and forming a Probe Voltron!
See the difference? There's much less fatigue here for both the casters and the audience with the second scenario, there's no tripping over each other's casting as you constantly scramble to fill time, and you still convey all the important information to the viewers. Ask leading questions to your co-caster, and respond to what your co-caster is saying rather than only going off into your own unrelated points in response to his commentary.
-As for play-by-play, it's fine to turn things up a notch during the key engagement of the match. The viewers are excited too, and your excitement can compliment theirs when done well. However, you have the tendency to completely take over the cast and not let your co-caster get a single word in until you tire out, when you go into fast talking excitement play-by-play mode during a big battle. Stay relaxed. Taking over the cast with an overwhelming play-by-play can detract from the viewing experience, and it prevents your co-caster from providing any insight.
Also, as a side note, be careful with uncontrolled laughter when one player is beating on another. Obviously you're not a robot, but it can come across as disrespectful and derail the cast somewhat, since while you're laughing your co-caster can't get anything in, he just has to wait for you to finish. It can be awkward.
Hope that helps, and thanks for contributing to the esports scene.
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Hello Khaldor!
As much as I would like to offer a lot of feedback, like the poster above me, I simply find myself incapable of comparing casters. Every one has his own style, his own strong and weak points. It's a matter of preference and I, personally, really like your casting style.
A few points though:
I would suggest some refinement to your english. The accent really makes you stand out but your vocabulary is on the average side. This is not a simple fix, but since you are getting serious at casting, I would suggest expanding it (old english/american books mostly, since that's where the good language is at)
EviLore who posted above me has a really, really good post. I agree with almost everything he says and in particular:
On December 22 2011 02:44 EviLore wrote: -As for play-by-play, it's fine to turn things up a notch during the key engagement of the match. The viewers are excited too, and your excitement can compliment theirs when done well. However, you have the tendency to completely take over the cast and not let your co-caster get a single word in until you tire out, when you go into fast talking excitement play-by-play mode during a big battle. Stay relaxed. Taking over the cast with an overwhelming play-by-play can detract from the viewing experience, and it prevents your co-caster from providing any insight.
I consider this to be the weak point of your casting.
Finally, I would add that I like your kind of hysterical laughter when banes eliminate marines, colossi slaughter lings and bfhellions roast mineral lines. Yes, for me it is your trademark and my favourite aspect of your casting but it should be taken in consideration that it can be translated not as "Khaldor is excited" but as "Khaldor is disrespectful". Perhaps try not to laugh morbidly when a player is 100 supply down and keep it for the "even" fights...? I don't exactly know about that...
Anyway, thanks for the contibution to the community and good luck in Korea!! GSL has definately become more interesting for me with Moldor and Wolfdor combinations than it was before, with the excitement you bring in the cast!
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just saw your vid with desrow -.- stop trolling him :/ i just say i love you khaldor, keep your great work up
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You're awesome Khaldor. Definitely better then most of the other casters. I think your accent is fine and easily intelligible. Like was mentioned earlier I like how you know a lot of random stuff about SC2 because that shows me that your into SC as much as I am. Your analysis is great and you make awesome jokes. Keep it up bro!
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Your english is amazing and your casting is great. I don't have any negative feedback. Keep up the good work!
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I voted "average -- must improve". Generally, speaking, I enjoy the casting, but I do think 1 thing can certainly help! See below.
There have been several instances in the monthly ZOTAC on 12/21/2011, in particular with Sleep vs Satini on Shattered Temple (but there were other instances) where you spent a lot of time looking in the 1 place when other things were going on. This was when you were looking at his infestor/broodlord ball saying "why is he not attacking?" During this time, Sleep sent in an attack to bottom middle with lings and mutas.
My suggestion: Click around the map a lot. Try to have a lot of exposure to ALLL over the map. The mains, the expos, where the units are. Keep moving around. Also, *watch the map!!!*
Look forward to watching more! GLHF.
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Weniger Imba- terran, pro - Zerg durchscheinen lassen.
Ernsthaft, must have für jeden Caster - absolut neutral was die rasse angeht
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Great stuff Khaldor. Everyone has room to improve, and it's great that you're always open to (constructive) criticism. Nothing major stands out to me, but one sidenote would be to be careful of wearing yourself out. I've been watching a lot of streams lately due to winter break, and I find myself watching you very often. Make sure to take time to relax for yourself!
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You Sir do love the game and we all can feel it. I'm very grateful you're sharing your passion with us. So let me wish you a merry Chistmas and of course a Happy New Year.
@Joedaddy +1
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Not saying he's a bad caster, but he's not my style
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I haven't seen any GSL lately, but Khaldor's casting elsewhere is always great. No German though please. My German is Gott awful.
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What I like the most about you is how good you are at conveying the excitement when a German player plays in an important match. Starcraft 2 is most entertaining when you are rooting for one of the players.
I hope you are going to casts events like the Copenhagen Lan again in the future. Keep it going! 
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Khaldor is a fairly skilled player and also QUITE hilarious when left to his devices... I don't ever feel like he's TRYING to be funny... EVER. I just don't think he mixes well with certain other casters.
GO KHALDOR~!
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You make very intelligent reads on players motives and strategies. Much better than a lot of casters that are already popular. This is why I have become such a big fan of yours.
Keep up the good work!
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Your casting with Moletrap is super entertaining to listen to
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Overall, I put the average column. All in all, it would be great except for the fact that you tend to repeat sentences.
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