• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:16
CET 11:16
KST 19:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation4Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1289 users

Korean Weekly Feedback Thread

Forum Index > SC2 General
Post a Reply
Normal
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 14 2011 21:53 GMT
#1
Hello everyone,

I notice after major events that casters tend to put up feedback threads to help them improve. With the Korean Weekly coming to a close for 2011 now I would like to do the same, but for the tournament itself.

I would love what feedback you have, what you liked, didn't like, or even what you would like to see in 2012.

I'm not going to put a whole lot here as I want people to not feel restricted. However there is two main points I really wanted some input in, both of which will only apply to current viewers of the weekly.

1: Would you prefer a totally open tournament with more players but a less consistent skill level or do you prefer the restricted events that have less players but a higher average skill level? I am looking if I should make the Weekly 100% open in 2012 or keep it smaller but with all top up and coming players.

2: How did you like the new tournament coverage style where we covered "sections" of the brackets? Did you feel like you got to follow the tournament better or was it just confusing and made everything last too long?

Seriously however, I would like any and all feedback. However let's leave CoCa/Byun out as that is done and is pointless to debate for this thread.

Thank you everyone for the support in 2011, and I hope this tournament continues to grow in 2012 (already got a few things I am working on)!

Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Dauntless
Profile Joined May 2010
Norway548 Posts
Last Edited: 2011-12-14 21:59:04
December 14 2011 21:58 GMT
#2
I love you guys. That is all <3

Will edit with more content when I have time.
Dauntless.156 EU || Liquid´HerO | Grubby.Grubby
MrNomad
Profile Blog Joined June 2011
United States53 Posts
Last Edited: 2011-12-14 22:01:24
December 14 2011 22:00 GMT
#3
1) prefer the restricted player list (little iffy on having Code S and Code A guys in the same bracket as Code B guys but i guess it works and if it ain't broke, why fix it?).

2) its much better.


i would like to see a different caster every now and then, but its not mandatory (nor is it a diss to Orb, just variety makes things nicer)

keep it up bud
Nerd
mrtomjones
Profile Joined April 2011
Canada4020 Posts
December 14 2011 22:02 GMT
#4
When I do tune in I enjoy it
Antoine
Profile Blog Joined May 2010
United States7481 Posts
December 14 2011 22:07 GMT
#5
I didn't like how in the last weekly you just had t>z z>p p>t or whatever for the map slides instead of showing the actual records, thats basically my only complaint
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 14 2011 22:09 GMT
#6
On December 15 2011 07:07 Antoine wrote:
I didn't like how in the last weekly you just had t>z z>p p>t or whatever for the map slides instead of showing the actual records, thats basically my only complaint


The issue we ran into (and why we did it) is because people were nto looking at sample size and just having kneejerk reactions to the numbers. For example Ithaca had a sample size of 20 games I think and PvZ was at 81% (with a sample size of 5 games or so) and all people saw was that 81% followed by "OMFG THIS MAP IS IMBA YOU ALL FUCKING SUCK!!!!"

It became a situation where too much info became bad, but I will keep this in mind and I'll try and figure out a better way to still show stats.

Thanks!
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
December 14 2011 22:31 GMT
#7
On December 15 2011 07:09 Diamond wrote:
Show nested quote +
On December 15 2011 07:07 Antoine wrote:
I didn't like how in the last weekly you just had t>z z>p p>t or whatever for the map slides instead of showing the actual records, thats basically my only complaint


The issue we ran into (and why we did it) is because people were nto looking at sample size and just having kneejerk reactions to the numbers. For example Ithaca had a sample size of 20 games I think and PvZ was at 81% (with a sample size of 5 games or so) and all people saw was that 81% followed by "OMFG THIS MAP IS IMBA YOU ALL FUCKING SUCK!!!!"

It became a situation where too much info became bad, but I will keep this in mind and I'll try and figure out a better way to still show stats.

Thanks!

You could do a mix of arrows and %.
% where the sample size is large enough, and < > where sample size is too small to be representative.
And/or include actual numbers.

Also, any consideration for a European restream? I know it's possible to watch vods, but it feels less engaging that way (maybe it's just me).
HOLY CHECK!
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 14 2011 22:32 GMT
#8
On December 15 2011 07:31 Lonyo wrote:
Show nested quote +
On December 15 2011 07:09 Diamond wrote:
On December 15 2011 07:07 Antoine wrote:
I didn't like how in the last weekly you just had t>z z>p p>t or whatever for the map slides instead of showing the actual records, thats basically my only complaint


The issue we ran into (and why we did it) is because people were nto looking at sample size and just having kneejerk reactions to the numbers. For example Ithaca had a sample size of 20 games I think and PvZ was at 81% (with a sample size of 5 games or so) and all people saw was that 81% followed by "OMFG THIS MAP IS IMBA YOU ALL FUCKING SUCK!!!!"

It became a situation where too much info became bad, but I will keep this in mind and I'll try and figure out a better way to still show stats.

Thanks!

You could do a mix of arrows and %.
% where the sample size is large enough, and < > where sample size is too small to be representative.
And/or include actual numbers.


I'd worry about it being too confusing but I'll try out some drafts like that.

Also, any consideration for a European restream? I know it's possible to watch vods, but it feels less engaging that way (maybe it's just me).


Beyond yes, it's been a HUGE priority forever but the issue has been a dedicated streaming computer, I will keep on working on that!
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Alou
Profile Blog Joined March 2010
United States3748 Posts
December 14 2011 22:33 GMT
#9
I personally prefer more open tournaments and events. Restrictions are lame, dude.

(<3)
Life is Good.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2011-12-14 22:41:41
December 14 2011 22:41 GMT
#10
I've love an open tournament. Seeing unknown players play beastly and eventually become known(Jjakji/Taeja) has been the most awesome thing about the weeklies
Andreas
Profile Blog Joined January 2011
Norway214 Posts
December 14 2011 22:42 GMT
#11
As long as every game in the tournament isn't casted, I think it might as well be 100% open.

Other than that I have absolutely no complaints! The tournament is great, the casting is great and the maps are great!
Baum
Profile Blog Joined April 2010
Germany1010 Posts
December 14 2011 22:48 GMT
#12
I would prefer an open tournament. You aren't casting all the games anyway so you could always just skip a series if it was one sided.

Another thing is replays. I would like them to be released more regularly.

Otherwise I think you do a pretty good job.
I want to be with those who share secret things or else alone.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-12-14 22:56:27
December 14 2011 22:54 GMT
#13
On December 15 2011 07:48 Baum wrote:
I would prefer an open tournament. You aren't casting all the games anyway so you could always just skip a series if it was one sided.

Another thing is replays. I would like them to be released more regularly.

Otherwise I think you do a pretty good job.


We have been falling behind on replays for sure, I am so sorry about that. Replays might become and issue in 2012. I know this year we lost DRG participating because we release them. I am not sure about the future of the replays in 2012 if we want to be able to get the best players. Not saying anything for 100% sure or not just something I know kept some players from playing.

Edit: Also for the remaining unreleased replays I'm going to get my admin to pack them all up, prolly a couple days give or take.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Lokgar
Profile Blog Joined June 2010
United States147 Posts
December 14 2011 23:12 GMT
#14
On December 15 2011 07:33 Alou wrote:
I personally prefer more open tournaments and events. Restrictions are lame, dude.

(<3)


As Alou #2, I agree.

<3 you alou.
ESV replay guy. I guess. Maybe.
MountainGoat
Profile Blog Joined April 2011
United States507 Posts
December 14 2011 23:17 GMT
#15
Mixing in guest casters more often might be an effective way to gain additional viewership and get other people interested in the event that had previously not checked it out before. I don't have the time to watch it religiously so I'm not sure how often the casters are switched up but it could be something to consider.
xrapture
Profile Blog Joined December 2011
United States1644 Posts
December 14 2011 23:42 GMT
#16
From my experience, it's way too hard to find out where exactly in the tournament you are, how long the tournament lasts, and what the tournament means.
Everyone is either delusional, a nihlilst, or dead from suicide.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 14 2011 23:46 GMT
#17
On December 15 2011 08:42 xrapture wrote:
From my experience, it's way too hard to find out where exactly in the tournament you are, how long the tournament lasts, and what the tournament means.


Well we have an awesome volunteer now, VirgilSC2 who is doing LR threads that should clear those first two things up. What do you mean "what the tournament means"?
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
raf3776
Profile Blog Joined August 2010
United States1904 Posts
December 14 2011 23:53 GMT
#18
I like the high level games BUT i can see new players possibly being a good thing. i still prefer the way it is though with up and coming players.
WWJD (What Would Jaedong Do)
Lavi
Profile Joined November 2011
Bangladesh793 Posts
December 15 2011 00:01 GMT
#19
I definitely prefer open tournament that is easily accessible, but if spots to fill the tournament are limited and there is an abundance of poor players, I suppose you can limit it to KR masters+ only.

the most exciting thing for me to see on korean weekly is up-and-coming players and unknowns, whether they be teamless unknown gosu's, ex broodwar pros that just switched to sc2, etc. Maybe if we're lucky we can even see some of the pro gamer girls like Eve, aphrodite, etc.
FeyFey
Profile Joined September 2010
Germany10114 Posts
December 15 2011 00:11 GMT
#20
yeah i miss the sample size and win loss ratio. But is there really a problem if you write t v z ~ 20 v 15 ~ percent ratio.
I mean someone complaining about that counts 1, 2, 3, many ... or just loves to complain and should be ignored completly.

Other then that this is one of my favorite tournaments out there. But ESV team is just pure awesomeness anyway making me completely biased. Just like the overall package of the korean weekly tournament your doing a great job.
Jedclark
Profile Blog Joined February 2011
United Kingdom903 Posts
December 15 2011 00:51 GMT
#21
Something I'd like to see is a better thread, with easily accessible bracket.

Also, I like the player skill level like it is now. Perhaps you could run smaller tournaments that are open?

Caster (Orb) is amazing, production is amazing, maps are amazing.

Overall, it's a really well-done tournament.
"They make it so scrubnubs can PM me. They make it so I can't ignore scrubnubs!" - "I'm gonna show you how great I am." MKP fan since GSL Open Season 2 #hipsternerd
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2011-12-15 01:19:21
December 15 2011 01:15 GMT
#22
As someone who is obviously directly affiliated with ESV and the Korean Weekly my feedback here will be biased but I'm going to approach this as someone who's spent the last 4 months as mostly a viewer and not a caster.

I don't personally care about whether the tournament stays open or closed - what I care about at the end of the day is whether I get to see the best players in the world compete or if it's a bunch of sub-par players playing sub-par games. The quality of games is one of the Korean Weekly's biggest strengths. This is obviously attributed to beyond godlike maps (huehuehueuhe), the best players in the world playing at home in a very comfortable environment commentated by mega ballers like orb and friends. Those three things I think should remain of highest priority regardless of where the tournament goes in the future.

Opening up the tournament means running the risk of streaming some pretty shit games but also the opportunity to showcase some very underrated talent. If there is some way to filter the good from the bad before the event goes live, that would be absolutely perfect. However, that's also obviously a logistics nightmare as it means someone's screening the games beforehand or something along those lines and you can't ignore the fact that this is StarCraft 2. There will be shitty games no matter what happens - you can't avoid it.

What I suggest as far as this is concerned is some sort of compromise between the open and closed formats - a qualifier, sort of similar to GSL's Code A and S format. The main card event stays relatively the same being mostly invites with a handful of slots going out to qualifiers played in some other tournament. Again, this comes with a huge logistic overhead and since to the best of my knowledge you are the only one staying up late every week to run the tournament and adding another day or two of qualifying rounds is obviously another huge undertaking so maybe some volunteer manpower here is needed or something. Ultimately this gives the best of both worlds - the new, relatively unknown up and comers get the chance to compete with the best and there's less of a risk of watching a bunch of horrible lucksack scrubs get 2-0'd by ballers like Taeja and Jjakji.

As far as production is concerned, one of the things I'd love to see come back is the player interviews that we had when we did the IMS Invitational last year. Again, not easy to get our hands on but I think with some proper community outreach should be possible - oh the things we could do with a bazillion dollar budget. One of the unfortunate things that I find all of the ESV content seems to lack over the premier streams comign from GSL, MLG, IPL, etc is the lack of player personality exposure. It seems at best we get to throw some prior stats on the player's career and some tidbits of information the casters have stumbled upon but that's about it. I feel like in order to really expand and build a fan base for the KW, it helps to have some way for the viewers to get more acquainted with the players competing. Once again, this takes work & capital and I can understand why things like this haven't been done yet.

On the note of the tournament coverage style, I definitely liked it more than jumping around replays. Everything seems much more coherent coming from both the point of view of a viewer at home and someone who's casted the tournament as well. It's much easier to follow and helps to build the overall storyline behind the games.

Concerning replay availability, I don't know a ton about the current model as I was pretty much MIA with other commitments when this got put into play but my take on it is this: In an ideal world, players should definitely have a say on whether their replays get handed out or not. I don't think they should be able to have the complete power of veto. What I think should be happening in the future is consulting with the team manager and coach about players competing in the tournament to discuss whether they want to distribute replays of their players - attempting to sell them on the fact that this helps build their name and increase things like ROI but also gives the managers and coaches as well as the players the chance to say no - I want to keep all of my top secret tech as top secret as possible and therefore forfeit the aforementioned advantages. So long as there is that dialogue between the organizer (in this case, probably yourself Pat) and the team manager/coach as well to make sure their two cents get put in as well. Beyond that I'll agree with any of the valid comments above in regards to actually getting their hands on up-to-date replays but I think that's Lokgar eating too much pizza <: D

In regards to map statistics, it's a double-edged sword no matter how you look at it. Personally being a mapmaker, I prefer the more tangible data but I understand and respect the decision to simplify it for the less educated (and potentially more vocal). I think maybe a best-of-both-worlds approach here would help as well - in a large font a big simplified version like what currently exists and under it a more complex and in-depth table with games played in each MU and respective winrates for the stats nerds like myself to oggle.

Finally, I would very much like for you to learn some black magic to create a 30 hour day for me in which I can get my cast on whenever I can and not fail out of school and we also need to find a way to give both yourself, orb and fernando infinite amounts of money and women for the stupid amounts of hard work you guys do. Lokgar can have a pizza dispenser (awesome)
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
mutton
Profile Joined January 2011
64 Posts
December 15 2011 05:13 GMT
#23
I think showing "PvZ 4–1" would be a lot clearer than "P > Z" or "P > Z 80%" without giving a sample size for the specific matchup only.
jsemmens
Profile Blog Joined June 2011
United States439 Posts
December 15 2011 07:39 GMT
#24
I would like to see more KawaiiRice, if possible.
Check out the Flash Fanclub! http://www.teamliquid.net/forum/viewmessage.php?topic_id=336995
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 15 2011 08:03 GMT
#25
On December 15 2011 16:39 jsemmens wrote:
I would like to see more KawaiiRice, if possible.


Last I heard from Kawaii he didn't want to play because of maps T_T. Would love to have him back anytime however !
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
jsemmens
Profile Blog Joined June 2011
United States439 Posts
December 15 2011 12:00 GMT
#26
On December 15 2011 17:03 Diamond wrote:
Show nested quote +
On December 15 2011 16:39 jsemmens wrote:
I would like to see more KawaiiRice, if possible.


Last I heard from Kawaii he didn't want to play because of maps T_T. Would love to have him back anytime however !

Now that is just silly. I'm going to have to have a talk with him now ...Anyways, keep it up with the great event!
Check out the Flash Fanclub! http://www.teamliquid.net/forum/viewmessage.php?topic_id=336995
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
Last Edited: 2011-12-15 12:10:40
December 15 2011 12:09 GMT
#27
I dug them as a whole, but what about more casters, more games shown? Get with some other casters, set up a couple of streams. I think it would be nice. I mean, the format is cool, but I would like to see the entire thing, or a least as much as possible. It is cooler when you get some of these lower-level or less-popular players into the later stages, but I would have liked the opportunity to see their entire journey.

Other than that, I think you guys are going a good job. I dig the mixture of maps, but maybe that could be expanded as well.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
Keyboard Warrior
Profile Joined December 2011
United States1178 Posts
December 15 2011 12:11 GMT
#28
No restrictions pls.
More tournaments is always better
Not your regular Keyboard Warrior ¯\_(ツ)_/¯
parazice
Profile Joined March 2011
Thailand5517 Posts
December 15 2011 12:13 GMT
#29
one the best Tournament that everyone need to see
StoRm_res
Profile Joined March 2011
Switzerland891 Posts
December 15 2011 12:14 GMT
#30
Whats GSL? I'd rather watch the weekly =)
Derity
Profile Joined May 2009
Germany2952 Posts
December 15 2011 12:14 GMT
#31
clearly more open format.
and please don't overuse win percentages. (samples of less than at least 20 data points a completely useless)

but your overall production is great, like it.
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2011-12-15 12:44:15
December 15 2011 12:38 GMT
#32
Indeed, I also prefer to see the full stats with numbers (eg: 14-6) instead of just which matchup is best/worse. The former option is actually easier to process, with only one look it's all clear. Not sure why that is - logically the "simpler" format should be easier to grasp, but it's not.

Also definitely prefer fully open tournament. But it's probably advisable to reserve the right to add seeded players at higher rounds, and use that option whenever you get applications from players (Code S, high Code A etc) who you think don't have real incentive to compete in the first rounds. Personally, I would be even more bold, and add a disadvantage for such players, like they have to start each match from 0-1. My justification is that it's fun to have Code S players, so I wouldn't forbid them to participate, but it's not fun to watch them demolish Code B players, hence the disadvantage.

Overall my feedback is very positive, this is probably my favorite online tournament, and you have the best single caster in the world (Orb).

edit: Important! - Forbid chat, like GSL does. Only administrative chat allowed, like gg, and pp/go for pause. If possible, check quickly replays through SC2gears for violations of this rule, and outright disqualify when it's violated.
If you stand next to my head, you can hear the ocean. - Day[9]
bittman
Profile Joined February 2011
Australia8759 Posts
December 15 2011 12:59 GMT
#33
When I have time off work, I do like watching these since they're a good thing to wake me up in the morning (Australian time).

I haven't seen any for some months now unfortunately, so criticism might not be recent and relevant, but I hope to see more improvements obviously =D
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Ruscour
Profile Blog Joined April 2011
5233 Posts
December 15 2011 13:02 GMT
#34
The only complaint I have about the Korean Weekly is that the viewer count is never as high as it should be oh and the technical issues that always seem to occur with cocasters
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 17 2011 03:16 GMT
#35
Thanks for all the advice guys, am reading it all!

Keep it coming !
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Primadog
Profile Blog Joined April 2010
United States4411 Posts
December 17 2011 03:23 GMT
#36
It is amazing what you guys are able to put together with love and a shoestring budget. I have no complaints except that I can't believe you guys sticked with "ESVision" for the name.
Thank God and gunrun.
Lokgar
Profile Blog Joined June 2010
United States147 Posts
December 17 2011 03:23 GMT
#37
On December 15 2011 10:15 prodiG wrote:

Finally, I would very much like for you to learn some black magic to create a 30 hour day for me in which I can get my cast on whenever I can and not fail out of school and we also need to find a way to give both yourself, orb and fernando infinite amounts of money and women for the stupid amounts of hard work you guys do. Lokgar can have a pizza dispenser (awesome)

This is the best piece of advice I've seen here Diamond. Particularly the last part.
ESV replay guy. I guess. Maybe.
sitromit
Profile Joined June 2011
7051 Posts
December 17 2011 03:33 GMT
#38
I think the format is fine. If more open means a bunch of bad players filling the earlier rounds of the tournament the way it is with TL opens and such, that's just going to make people not want to watch those rounds.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 17 2011 03:36 GMT
#39
On December 17 2011 12:33 sitromit wrote:
I think the format is fine. If more open means a bunch of bad players filling the earlier rounds of the tournament the way it is with TL opens and such, that's just going to make people not want to watch those rounds.


True. One concept I was thinking of was Master/GM on Korea only and start casting in the Round of 32 or 64. Not sure tho, just thoughts.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
onedayclose
Profile Joined April 2010
United States1145 Posts
December 17 2011 03:36 GMT
#40
I think the Korean Weekly should be open only to players who are currently not in GSL code S.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-12-17 03:50:20
December 17 2011 03:50 GMT
#41
On December 17 2011 12:36 onedayclose wrote:
I think the Korean Weekly should be open only to players who are currently not in GSL code S.


Any particular reason? Code S players have not dominated the tournament at any point and both Finals were won by Code B players.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 20 2011 05:25 GMT
#42
Did an interview with ESFI World and discussed some of the ideas and concepts I had for a few things for 2012. Check it out and let me know what you think .

Interview
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
DoomsVille
Profile Joined August 2010
Canada4885 Posts
December 20 2011 06:00 GMT
#43
Whatever you do, do not make it an invite-only or semi-open event.

This tournament is best as a 100% open event. It is literally the only chance we have of seeing the lesser known Code B Koreans compete. There is plenty of Code S level stuff with the GSL and every major tournament inviting the big korean names nowadays.

But I watch this event to see the up-and-comers. I watch because I want a glimpse into the Korean scene that most don't know about. The play is still some of the highest level you can find. These guys are still good enough to take games off of Code Sers.

Fully open is not a big deal in this format. You guys cast from replays. You're selecting the matches you want to broadcast. So that means you don't need to worry about the first few rounds if 500 people signup. Just ignore the players no one has heard of and lose immediately and broadcast the ones we want to see. This really will give a chance for some of the lesser known Koreans to make a name for themselves.

IMO the more players the better here. I know it gets infinitely harder to organize, but it really is something that Korean scene needs and the viewers would love.

Also, I like that orb- character. He's pretty good.
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
December 20 2011 06:05 GMT
#44
On December 17 2011 12:36 Diamond wrote:
Show nested quote +
On December 17 2011 12:33 sitromit wrote:
I think the format is fine. If more open means a bunch of bad players filling the earlier rounds of the tournament the way it is with TL opens and such, that's just going to make people not want to watch those rounds.


True. One concept I was thinking of was Master/GM on Korea only and start casting in the Round of 32 or 64. Not sure tho, just thoughts.

I think that sounds really good. I REALLY like the idea of fully open tournaments.

Also, the idea of seeding into foreign tournaments is much more attractive to me as opposed to GSL Code S, because you will never get rid of that conflict of interest where Code B players have SO much more on the line.
DoomsVille
Profile Joined August 2010
Canada4885 Posts
December 20 2011 06:13 GMT
#45
On December 20 2011 15:05 Adebisi wrote:
Show nested quote +
On December 17 2011 12:36 Diamond wrote:
On December 17 2011 12:33 sitromit wrote:
I think the format is fine. If more open means a bunch of bad players filling the earlier rounds of the tournament the way it is with TL opens and such, that's just going to make people not want to watch those rounds.


True. One concept I was thinking of was Master/GM on Korea only and start casting in the Round of 32 or 64. Not sure tho, just thoughts.

I think that sounds really good. I REALLY like the idea of fully open tournaments.

Also, the idea of seeding into foreign tournaments is much more attractive to me as opposed to GSL Code S, because you will never get rid of that conflict of interest where Code B players have SO much more on the line.

Seeding into foreign LANs doesn't work. Whose going to pay for their travel expenses? Korean teams certainly can't afford to. If they could they would send their best players, not the Code Bers.

Seeding into online foreign tournaments could work though.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 20 2011 06:16 GMT
#46
On December 20 2011 15:00 DoomsVille wrote:
Whatever you do, do not make it an invite-only or semi-open event.

This tournament is best as a 100% open event. It is literally the only chance we have of seeing the lesser known Code B Koreans compete. There is plenty of Code S level stuff with the GSL and every major tournament inviting the big korean names nowadays.

But I watch this event to see the up-and-comers. I watch because I want a glimpse into the Korean scene that most don't know about. The play is still some of the highest level you can find. These guys are still good enough to take games off of Code Sers.

Fully open is not a big deal in this format. You guys cast from replays. You're selecting the matches you want to broadcast. So that means you don't need to worry about the first few rounds if 500 people signup. Just ignore the players no one has heard of and lose immediately and broadcast the ones we want to see. This really will give a chance for some of the lesser known Koreans to make a name for themselves.

IMO the more players the better here. I know it gets infinitely harder to organize, but it really is something that Korean scene needs and the viewers would love.

Also, I like that orb- character. He's pretty good.


Actually totally open (or something like Masters.GM only) is actually easier.

On December 20 2011 15:13 DoomsVille wrote:
Show nested quote +
On December 20 2011 15:05 Adebisi wrote:
On December 17 2011 12:36 Diamond wrote:
On December 17 2011 12:33 sitromit wrote:
I think the format is fine. If more open means a bunch of bad players filling the earlier rounds of the tournament the way it is with TL opens and such, that's just going to make people not want to watch those rounds.


True. One concept I was thinking of was Master/GM on Korea only and start casting in the Round of 32 or 64. Not sure tho, just thoughts.

I think that sounds really good. I REALLY like the idea of fully open tournaments.

Also, the idea of seeding into foreign tournaments is much more attractive to me as opposed to GSL Code S, because you will never get rid of that conflict of interest where Code B players have SO much more on the line.

Seeding into foreign LANs doesn't work. Whose going to pay for their travel expenses? Korean teams certainly can't afford to. If they could they would send their best players, not the Code Bers.

Seeding into online foreign tournaments could work though.


The idea would be find LAN's that would take care of that. Lots do, and lots want Koreans so it seems like a good fit.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
DoomsVille
Profile Joined August 2010
Canada4885 Posts
December 20 2011 06:24 GMT
#47
On December 20 2011 15:16 Diamond wrote:
Show nested quote +
On December 20 2011 15:00 DoomsVille wrote:
Whatever you do, do not make it an invite-only or semi-open event.

This tournament is best as a 100% open event. It is literally the only chance we have of seeing the lesser known Code B Koreans compete. There is plenty of Code S level stuff with the GSL and every major tournament inviting the big korean names nowadays.

But I watch this event to see the up-and-comers. I watch because I want a glimpse into the Korean scene that most don't know about. The play is still some of the highest level you can find. These guys are still good enough to take games off of Code Sers.

Fully open is not a big deal in this format. You guys cast from replays. You're selecting the matches you want to broadcast. So that means you don't need to worry about the first few rounds if 500 people signup. Just ignore the players no one has heard of and lose immediately and broadcast the ones we want to see. This really will give a chance for some of the lesser known Koreans to make a name for themselves.

IMO the more players the better here. I know it gets infinitely harder to organize, but it really is something that Korean scene needs and the viewers would love.

Also, I like that orb- character. He's pretty good.


Actually totally open (or something like Masters.GM only) is actually easier.

Show nested quote +
On December 20 2011 15:13 DoomsVille wrote:
On December 20 2011 15:05 Adebisi wrote:
On December 17 2011 12:36 Diamond wrote:
On December 17 2011 12:33 sitromit wrote:
I think the format is fine. If more open means a bunch of bad players filling the earlier rounds of the tournament the way it is with TL opens and such, that's just going to make people not want to watch those rounds.


True. One concept I was thinking of was Master/GM on Korea only and start casting in the Round of 32 or 64. Not sure tho, just thoughts.

I think that sounds really good. I REALLY like the idea of fully open tournaments.

Also, the idea of seeding into foreign tournaments is much more attractive to me as opposed to GSL Code S, because you will never get rid of that conflict of interest where Code B players have SO much more on the line.

Seeding into foreign LANs doesn't work. Whose going to pay for their travel expenses? Korean teams certainly can't afford to. If they could they would send their best players, not the Code Bers.

Seeding into online foreign tournaments could work though.


The idea would be find LAN's that would take care of that. Lots do, and lots want Koreans so it seems like a good fit.

From a foreign LAN perspective, wouldn't it make more sense for them to just invite a top level Code S korean? Although I guess if travel/expenses for a top LAN is up for grabs you'll get the Code S players coming out anyways. If you can convince organizers to do so, that would definitely be the very best way to go IMO.
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
December 20 2011 10:29 GMT
#48
On December 20 2011 15:24 DoomsVille wrote:
Show nested quote +
On December 20 2011 15:16 Diamond wrote:
On December 20 2011 15:00 DoomsVille wrote:
Whatever you do, do not make it an invite-only or semi-open event.

This tournament is best as a 100% open event. It is literally the only chance we have of seeing the lesser known Code B Koreans compete. There is plenty of Code S level stuff with the GSL and every major tournament inviting the big korean names nowadays.

But I watch this event to see the up-and-comers. I watch because I want a glimpse into the Korean scene that most don't know about. The play is still some of the highest level you can find. These guys are still good enough to take games off of Code Sers.

Fully open is not a big deal in this format. You guys cast from replays. You're selecting the matches you want to broadcast. So that means you don't need to worry about the first few rounds if 500 people signup. Just ignore the players no one has heard of and lose immediately and broadcast the ones we want to see. This really will give a chance for some of the lesser known Koreans to make a name for themselves.

IMO the more players the better here. I know it gets infinitely harder to organize, but it really is something that Korean scene needs and the viewers would love.

Also, I like that orb- character. He's pretty good.


Actually totally open (or something like Masters.GM only) is actually easier.

On December 20 2011 15:13 DoomsVille wrote:
On December 20 2011 15:05 Adebisi wrote:
On December 17 2011 12:36 Diamond wrote:
On December 17 2011 12:33 sitromit wrote:
I think the format is fine. If more open means a bunch of bad players filling the earlier rounds of the tournament the way it is with TL opens and such, that's just going to make people not want to watch those rounds.


True. One concept I was thinking of was Master/GM on Korea only and start casting in the Round of 32 or 64. Not sure tho, just thoughts.

I think that sounds really good. I REALLY like the idea of fully open tournaments.

Also, the idea of seeding into foreign tournaments is much more attractive to me as opposed to GSL Code S, because you will never get rid of that conflict of interest where Code B players have SO much more on the line.

Seeding into foreign LANs doesn't work. Whose going to pay for their travel expenses? Korean teams certainly can't afford to. If they could they would send their best players, not the Code Bers.

Seeding into online foreign tournaments could work though.


The idea would be find LAN's that would take care of that. Lots do, and lots want Koreans so it seems like a good fit.

From a foreign LAN perspective, wouldn't it make more sense for them to just invite a top level Code S korean? Although I guess if travel/expenses for a top LAN is up for grabs you'll get the Code S players coming out anyways. If you can convince organizers to do so, that would definitely be the very best way to go IMO.


Its more or less the same idea as IPL4 using I44 or PPSL as qualifiers. For example Homestory Cup could have used the Weekly instead of running their own qualifier. Dual purpose.

As for why use a Korean qualifier instead of using an invite system, its more merit based, nuff said. I hope more tournaments expand to this type of model because just using the popularity contest of an invite system is unfair and doesn't help promote talent development as much.
parazice
Profile Joined March 2011
Thailand5517 Posts
December 20 2011 18:02 GMT
#49
On December 17 2011 12:36 onedayclose wrote:
I think the Korean Weekly should be open only to players who are currently not in GSL code S.


somehow i agree with this
just look how many win by Taeja -"-
DoomsVille
Profile Joined August 2010
Canada4885 Posts
December 20 2011 19:51 GMT
#50
On December 20 2011 19:29 Adebisi wrote:
Show nested quote +
On December 20 2011 15:24 DoomsVille wrote:
On December 20 2011 15:16 Diamond wrote:
On December 20 2011 15:00 DoomsVille wrote:
Whatever you do, do not make it an invite-only or semi-open event.

This tournament is best as a 100% open event. It is literally the only chance we have of seeing the lesser known Code B Koreans compete. There is plenty of Code S level stuff with the GSL and every major tournament inviting the big korean names nowadays.

But I watch this event to see the up-and-comers. I watch because I want a glimpse into the Korean scene that most don't know about. The play is still some of the highest level you can find. These guys are still good enough to take games off of Code Sers.

Fully open is not a big deal in this format. You guys cast from replays. You're selecting the matches you want to broadcast. So that means you don't need to worry about the first few rounds if 500 people signup. Just ignore the players no one has heard of and lose immediately and broadcast the ones we want to see. This really will give a chance for some of the lesser known Koreans to make a name for themselves.

IMO the more players the better here. I know it gets infinitely harder to organize, but it really is something that Korean scene needs and the viewers would love.

Also, I like that orb- character. He's pretty good.


Actually totally open (or something like Masters.GM only) is actually easier.

On December 20 2011 15:13 DoomsVille wrote:
On December 20 2011 15:05 Adebisi wrote:
On December 17 2011 12:36 Diamond wrote:
On December 17 2011 12:33 sitromit wrote:
I think the format is fine. If more open means a bunch of bad players filling the earlier rounds of the tournament the way it is with TL opens and such, that's just going to make people not want to watch those rounds.


True. One concept I was thinking of was Master/GM on Korea only and start casting in the Round of 32 or 64. Not sure tho, just thoughts.

I think that sounds really good. I REALLY like the idea of fully open tournaments.

Also, the idea of seeding into foreign tournaments is much more attractive to me as opposed to GSL Code S, because you will never get rid of that conflict of interest where Code B players have SO much more on the line.

Seeding into foreign LANs doesn't work. Whose going to pay for their travel expenses? Korean teams certainly can't afford to. If they could they would send their best players, not the Code Bers.

Seeding into online foreign tournaments could work though.


The idea would be find LAN's that would take care of that. Lots do, and lots want Koreans so it seems like a good fit.

From a foreign LAN perspective, wouldn't it make more sense for them to just invite a top level Code S korean? Although I guess if travel/expenses for a top LAN is up for grabs you'll get the Code S players coming out anyways. If you can convince organizers to do so, that would definitely be the very best way to go IMO.


Its more or less the same idea as IPL4 using I44 or PPSL as qualifiers. For example Homestory Cup could have used the Weekly instead of running their own qualifier. Dual purpose.

As for why use a Korean qualifier instead of using an invite system, its more merit based, nuff said. I hope more tournaments expand to this type of model because just using the popularity contest of an invite system is unfair and doesn't help promote talent development as much.

Oh I agree a qualification system is much better. I'd rather invites go away and everything be qualification based. But invites are just easier (which is why most tournaments use invites). Although ESV has proven they can produce quality online tournaments without running into issues like the PPSL, so that should work in their favor.

I do hope this works out. If some major events agree to this, it will be the best way to go.
GoSuChicken
Profile Blog Joined December 2011
Germany1726 Posts
December 20 2011 19:54 GMT
#51
I like it, but the problem is, that ill never be able to catch your tourney, cause i think its quite bad for europeans
or am i wrong?
GreyKnight
Profile Joined August 2010
United States4720 Posts
December 20 2011 19:54 GMT
#52
On December 21 2011 03:02 parazice wrote:
Show nested quote +
On December 17 2011 12:36 onedayclose wrote:
I think the Korean Weekly should be open only to players who are currently not in GSL code S.


somehow i agree with this
just look how many win by Taeja -"-


hint hint taeja isn't code S.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 20 2011 23:18 GMT
#53
On December 21 2011 03:02 parazice wrote:
Show nested quote +
On December 17 2011 12:36 onedayclose wrote:
I think the Korean Weekly should be open only to players who are currently not in GSL code S.


somehow i agree with this
just look how many win by Taeja -"-


Not only is Taeja not in Code S, but his winning streak started when he was in Code B.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
FreudianTrip
Profile Joined July 2011
Switzerland1983 Posts
December 21 2011 00:14 GMT
#54
On December 21 2011 04:54 GoSuChicken wrote:
I like it, but the problem is, that ill never be able to catch your tourney, cause i think its quite bad for europeans
or am i wrong?


Shit's so awesome I stay up anyway.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 21 2011 03:17 GMT
#55
On December 21 2011 04:54 GoSuChicken wrote:
I like it, but the problem is, that ill never be able to catch your tourney, cause i think its quite bad for europeans
or am i wrong?


Although our main demographic is NA (and the most important views to us) we do have some plans for rebroadcasts. It's a bit of a manpower issue atm.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 21 2011 22:31 GMT
#56
Having a Video Making Contest for the Korean Weekly, check it out! Even if you don't make videos there is a ton of unreleased replays for your enjoyment!

Contest link
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 1h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 228
StarCraft: Brood War
Britney 48004
Rain 3351
Hyuk 2661
Horang2 2043
Backho 752
Soma 392
Pusan 242
Rush 218
Soulkey 101
Last 73
[ Show more ]
Killer 69
ZerO 64
zelot 55
Stork 43
JulyZerg 43
sSak 31
NaDa 20
Terrorterran 15
Noble 14
Hm[arnc] 7
Dota 2
XaKoH 434
XcaliburYe216
Counter-Strike
fl0m1879
olofmeister915
shoxiejesuss452
oskar73
Super Smash Bros
Mew2King224
Other Games
ceh9571
Happy289
Pyrionflax189
crisheroes148
ZerO(Twitch)4
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH264
• LUISG 29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
OSC
1h 14m
Percival vs Cham
Spirit vs Harstem
Cure vs TBD
Krystianer vs TBD
Kung Fu Cup
1h 44m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
12h 44m
The PondCast
23h 44m
RSL Revival
23h 44m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d 1h
WardiTV Korean Royale
1d 1h
PiGosaur Monday
1d 14h
RSL Revival
1d 23h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
2 days
[ Show More ]
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
IPSL
3 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
3 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
4 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
4 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Korean Royale
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.