• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:51
CEST 18:51
KST 01:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Tournament Spotlight: FEL Cracow 20258Power Rank - Esports World Cup 202577RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18
Community News
Google Play ASL (Season 20) Announced25BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8
StarCraft 2
General
#1: Maru - Greatest Players of All Time Tournament Spotlight: FEL Cracow 2025 Power Rank - Esports World Cup 2025 I offer completely free coaching services What tournaments are world championships?
Tourneys
FEL Cracov 2025 (July 27) - $10,000 live event Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced $5,000 WardiTV Summer Championship 2025 WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
Google Play ASL (Season 20) Announced [Update] ShieldBattery: 2025 Redesign Dewalt's Show Matches in China BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 753 users

1.4.2 Patch Live - Page 30

Forum Index > SC2 General
Post a Reply
Prev 1 28 29 30 31 32 58 Next
DEN1ED
Profile Joined December 2009
United States1087 Posts
Last Edited: 2011-11-08 16:18:10
November 08 2011 16:17 GMT
#581
Why didn't they just make the emp projectile have a slower speed? Not as bad as lolseekermissle but slightly slower so a good protoss could react and move out of the way a little. It would make aiming emp require more skill and would at least allow protoss a chance to try and do something.
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
November 08 2011 16:18 GMT
#582
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.
superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2011-11-08 16:21:46
November 08 2011 16:21 GMT
#583
On November 09 2011 01:05 Kanil wrote:
Show nested quote +
On November 09 2011 00:45 Quotidian wrote:
On November 09 2011 00:36 SeaSwift wrote:
On November 09 2011 00:33 Quotidian wrote:
I don't get why people are saying that the upgrade cost reduction will have no real effect on the game. Of course it will.. Why is the buff even there in the first place then, if it's so trivial, except for blizzard saying "hey, idiots! upgrade your units!"


Warp Prism shield buff was minimal



bullshit - it has made warp prisms extremely hard to deal with in all-in situations, or if you're caught out of position and get forcefielded out of your main, etc. For its utility, the shield buff was a major.

The utility of the warp prism was always there, though. Protoss players just never bothered use it until Blizzard said "quit your bitching and use it already!"




Prism was bad before the buff, shield buff was significant in making it not die as quickly as it did, and even then, Prism play is still gimmicky for the most part and totally cost inefficient.


On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



I would trade all 3 of my units to do an instantaneous 2000+ damage to your army.
s3rp
Profile Joined May 2011
Germany3192 Posts
November 08 2011 16:21 GMT
#584
On November 09 2011 01:17 SeaSwift wrote:
Show nested quote +
On November 09 2011 01:13 secretary bird wrote:

Terran T3 is useless thats the difference.


*snort* What a bad argument.

So Ultralisks and Carriers are really useful?

He was saying that Terran doesn't seem to have to use T3 to win a lot in pro games - whether or not the T3 is bad or good is irrelevant to his argument. Costs can be changed. He seemed to be arguing more from a game design PoV rather than pure balance.


BC's and Thors don't do anything that other units don't do as well but better .... . The only thing a Thor can do that no other Terran unit can is zoning mutas. BC's in general are just bad ...
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2011-11-08 16:23:42
November 08 2011 16:23 GMT
#585
On November 09 2011 01:21 superstartran wrote:
Show nested quote +
On November 09 2011 01:05 Kanil wrote:
On November 09 2011 00:45 Quotidian wrote:
On November 09 2011 00:36 SeaSwift wrote:
On November 09 2011 00:33 Quotidian wrote:
I don't get why people are saying that the upgrade cost reduction will have no real effect on the game. Of course it will.. Why is the buff even there in the first place then, if it's so trivial, except for blizzard saying "hey, idiots! upgrade your units!"


Warp Prism shield buff was minimal



bullshit - it has made warp prisms extremely hard to deal with in all-in situations, or if you're caught out of position and get forcefielded out of your main, etc. For its utility, the shield buff was a major.

The utility of the warp prism was always there, though. Protoss players just never bothered use it until Blizzard said "quit your bitching and use it already!"




Prism was bad before the buff, shield buff was significant in making it not die as quickly as it did, and even then, Prism play is still gimmicky for the most part and totally cost inefficient.


Show nested quote +
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



I would trade all 3 of my units to do an instantaneous 2000+ damage to your army.


Deal. Lowering the HP is still worse then actually killing stuff.
Sphen5117
Profile Joined September 2011
United States413 Posts
November 08 2011 16:24 GMT
#586
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



You. Missed. The Point. Your GHOSTS HARD COUNTER. EVERYTHING. WE. HAVE. Our HT's? Useless. Colossi/archons? HP GONE. I Would trade all 3 of these "late game units" for something as effective as your ghost.
Quotidian
Profile Joined August 2010
Norway1937 Posts
Last Edited: 2011-11-08 16:29:51
November 08 2011 16:24 GMT
#587
On November 09 2011 01:09 AmericanUmlaut wrote:
Show nested quote +
On November 09 2011 00:50 Quotidian wrote:
On November 09 2011 00:48 secretary bird wrote:
So if the upgrade buff was a nerf instead for the same 150/150 more instead of less there wouldnt be 500 pages of whining in this thread because it doesnt even matter?



excellent point

Of course the buff matters.

Not an excellent point. If the buff were a nerf instead, there would still be ignorant people in here claiming it made a huge difference and the rest of us would be arguing that it just doesn't really matter. The only thing that would change are the races played by the people who think it's great and the people who think it's awful.

So many people are getting all worked up because this is supposedly going to make some kind of big difference in their vP matchups. How? We're reasonable people: Upload one replay of you winning against a Protoss in the last patch where you would have lost if the Protoss had required 50/50 less to research +2/+2. Or one replay of you losing against a Protoss from the new patch. Or provide us with a build order timed out to take advantage of the price change such that it hits a vulnerable timing window that was previously not attainable.

The reason you're all up in arms about the concept of a Protoss buff but unable to provide even a single cogent explanation of how it could cause you to lose a game is that no such explanation exists. I could conceive of this shifting the win/loss balance at the very highest levels by some fraction of a percent, where the presence of a single unit several seconds earlier is actually the kind of thing you sometimes notice, but no one arguing here that this buff is going to matter is playing at a level where that is true. The only difference you're going to see on ladder is that there will be more upgrade-heavy builds because of the attention this change draws.



the entire point is that protoss upgrades aren't in need of any buffs. There's no reason for it - it's primarily a stimulus buff, which in and of itself is a horrible thing for Blizzard to be doing. They should be buffing, because certain things are too weak, not to stimulate interest in a certain playstyle. Chronoed double forge was already really, really powerful - now that style of play is strengthened even more - even if the total cost of getting fully upgraded is reduced to the cost of getting another expo or whatever. Another really bad thing with this patch is that it's linked to a lategame terran nerf, so terran is back to the point where there is less reason to play a long game vs protoss. So for a stimulus patch, they're giving protoss more reason to play long games, and terran every reason to stay on one base and hail mary an all-in.

What's worse, I get the impression that Blizzard are patching - and will keep on patching for a long long while - because they see a spike in interest each time there's a patch. It's the exact same reason why WOW has never stabilized in terms of the frequency with which it is patched. Because patching is itself the goal - not correcting balance. Patching = maintaining players.

On November 09 2011 01:17 SeaSwift wrote:
Show nested quote +
On November 09 2011 01:13 secretary bird wrote:

Terran T3 is useless thats the difference.


*snort* What a bad argument.

So Ultralisks and Carriers are really useful?

He was saying that Terran doesn't seem to have to use T3 to win a lot in pro games - whether or not the T3 is bad or good is irrelevant to his argument. Costs can be changed. He seemed to be arguing more from a game design PoV rather than pure balance.



no, terran has to stay on a low tech army and severely out micro and out multitask the protoss player. This doesn't matter for pro games, but for everyone else it feels very unfair that protoss has such an a-move friendly army, while terran's army is extremely fragile if not microed correctly.
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2011-11-08 16:29:13
November 08 2011 16:26 GMT
#588
On November 09 2011 01:24 Sphen5117 wrote:
Show nested quote +
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



You. Missed. The Point. Your GHOSTS HARD COUNTER. EVERYTHING. WE. HAVE. Our HT's? Useless. Colossi/archons? HP GONE. I Would trade all 3 of these "late game units" for something as effective as your ghost.


Of course i would , every reasonable Terran player would. Imagine Terran had all your AOE but you had EMP what would happen. You take away ~50% my HP( that will regenerate if you don't engage immidiatly ) then instantly die to my masses of splash damage....
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
Last Edited: 2011-11-08 16:30:27
November 08 2011 16:29 GMT
#589
On November 09 2011 01:24 Sphen5117 wrote:
Show nested quote +
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



You. Missed. The Point. Your GHOSTS HARD COUNTER. EVERYTHING. WE. HAVE. Our HT's? Useless. Colossi/archons? HP GONE. I Would trade all 3 of these "late game units" for something as effective as your ghost.


You. Want. To. Know. Something. Funny? Even when I EMP your WHOLE ARMY, I can lose the fight. A full upgraded protoss army is too powerful, and every terran will agree with me. EMP gives you a small CHANCE to win the battle. Imagine if you can't EMP the whole army :')
Sphen5117
Profile Joined September 2011
United States413 Posts
November 08 2011 16:30 GMT
#590
On November 09 2011 01:26 s3rp wrote:
Show nested quote +
On November 09 2011 01:24 Sphen5117 wrote:
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



You. Missed. The Point. Your GHOSTS HARD COUNTER. EVERYTHING. WE. HAVE. Our HT's? Useless. Colossi/archons? HP GONE. I Would trade all 3 of these "late game units" for something as effective as your ghost.


Of course i would , every reasonable Terran player would. Imagine Terran had all your AOE but you had EMP what would happen. You take away ~50% my HP and then instantly die to my masses of splash damage....



Really? Did you forget upgrades? Did you not build medvacs and vikings out of your reactored starports? You land a few EMP's, then roll through me with your barracks army, on whom upgrades scale the hardest of any unit in the game, and are backed up by HEALING. What happens is you take away 50 percent of my HP then I have to try to run away, losing a near third of my army marauders, or I stay and fight and lose much more than you, then I try remaxing on units that are much more expensive and much less cost efficient.
secretary bird
Profile Joined September 2011
447 Posts
November 08 2011 16:31 GMT
#591
On November 09 2011 01:17 SeaSwift wrote:
Show nested quote +
On November 09 2011 01:13 secretary bird wrote:

Terran T3 is useless thats the difference.


*snort* What a bad argument.

So Ultralisks and Carriers are really useful?

He was saying that Terran doesn't seem to have to use T3 to win a lot in pro games - whether or not the T3 is bad or good is irrelevant to his argument. Costs can be changed. He seemed to be arguing more from a game design PoV rather than pure balance.


I wouldnt say that, I think he was just whining. So you want terran to have useful T3 but no stim or something?

Thats extremely off topic and maybe your opinion but the races dont have to be the same in every aspect.

Also it takes time and resources to get a reactored starport, ghost academy and stim as well, thats also teching
even if the end result looks like T1 to you.


HypernovA
Profile Joined October 2010
Canada556 Posts
November 08 2011 16:33 GMT
#592
On November 09 2011 01:24 Sphen5117 wrote:
Show nested quote +
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



You. Missed. The Point. Your GHOSTS HARD COUNTER. EVERYTHING. WE. HAVE. Our HT's? Useless. Colossi/archons? HP GONE. I Would trade all 3 of these "late game units" for something as effective as your ghost.


People really need to stop using the word HARD COUNTER. A Ghost does NOT hard counter all those units. It only hard counters the Templar IF and ONLY IF EMP goes off first.

A hard counter is something like Mutalisk vs Banshee.
s3rp
Profile Joined May 2011
Germany3192 Posts
November 08 2011 16:35 GMT
#593
On November 09 2011 01:30 Sphen5117 wrote:
Show nested quote +
On November 09 2011 01:26 s3rp wrote:
On November 09 2011 01:24 Sphen5117 wrote:
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



You. Missed. The Point. Your GHOSTS HARD COUNTER. EVERYTHING. WE. HAVE. Our HT's? Useless. Colossi/archons? HP GONE. I Would trade all 3 of these "late game units" for something as effective as your ghost.


Of course i would , every reasonable Terran player would. Imagine Terran had all your AOE but you had EMP what would happen. You take away ~50% my HP and then instantly die to my masses of splash damage....



Really? Did you forget upgrades? Did you not build medvacs and vikings out of your reactored starports? You land a few EMP's, then roll through me with your barracks army, on whom upgrades scale the hardest of any unit in the game, and are backed up by HEALING. What happens is you take away 50 percent of my HP then I have to try to run away, losing a near third of my army marauders, or I stay and fight and lose much more than you, then I try remaxing on units that are much more expensive and much less cost efficient.


The will not happen once you have Colossi AND HT's . Even if i EMP you pretty well i will lose alot of units in the fight because the AOE is pretty strong.
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
November 08 2011 16:36 GMT
#594
On November 09 2011 01:33 HypernovA wrote:

People really need to stop using the word HARD COUNTER. A Ghost does NOT hard counter all those units. It only hard counters the Templar IF and ONLY IF EMP goes off first.

A hard counter is something like Mutalisk vs Banshee.


So you have a different definition of the term "hard counter" when it is used in a SC2 context. So what? You know what he means, and so does everyone else. Arguing semantics won't help anyone.
superstartran
Profile Joined March 2010
United States4013 Posts
November 08 2011 16:36 GMT
#595
On November 09 2011 01:26 s3rp wrote:
Show nested quote +
On November 09 2011 01:24 Sphen5117 wrote:
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



You. Missed. The Point. Your GHOSTS HARD COUNTER. EVERYTHING. WE. HAVE. Our HT's? Useless. Colossi/archons? HP GONE. I Would trade all 3 of these "late game units" for something as effective as your ghost.


Of course i would , every reasonable Terran player would. Imagine Terran had all your AOE but you had EMP what would happen. You take away ~50% my HP( that will regenerate if you don't engage immidiatly ) then instantly die to my masses of splash damage....




looooool....




If I could instantly remove 50% of your HP I don't even need splash to win fights anymore. Do you understand that if you gave HT a spell that instantly removed 50% HP from the Terran army, had a huge radius, was instant and undodgable, etc. how imbalanced that would be? You'd do nothing but make Gateway/HT and just forge ahead with Chargelots/HT as your Chargelots will kill Marines/Mauraders so fast there is absolutely no need for splash at that point.


In fact, if the roles were reversed, you'd probably hear so much Terran bitching moaning and groaning it would be unbelievable. Terran players are the REASON why the game is so severely fucked up in the first place. Complaints about the Void Ray in the early days of the game totally sent this game on a total downward spiral of idiotic balancing decisions. Don't believe me? Look at the patch notes.


1) Void Ray change because Terran players were whining they couldn't open 1-1-1 without dying. Now Void Rays do more damage without charging up and do more damage vs massive.

2) Results in massive PvZ deathball syndrome that was hilariously dumb to watch and play as either side.

3) To counteract deathball syndrome, Blizzard had to turn Infestors into walking death machines with a super Fungal Growth ontop of them that made them so broken, you could make like 15+ Infestors and just wipe out armies over and over again.

4) Waaagh, I can't win vs KA because I don't use ghosts. What happens? Protoss now cannot secure 3rds vs Terran anymore, and has no reasonably efficient way of defending vs Mutas anymore, resulting in huge imbalances across the board.



Honestly, the amount of Terran defending is unbelievable in this thread. Terran has the most 1st place finishes out of all the races, has statistically been on top every month except ONE since the release of the game, and has pretty much cemented themselves as by far the best race in the game, and yet people are whining about having to fight on SOMEWHAT equal ground against Protoss. LMAO.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
November 08 2011 16:36 GMT
#596
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts


Ghosts hardcounter two of those units (Archon/HT) before they can react and make the third even more vulnerable to incredibly powerful range-9 Vikings. Oh...and they can cloak.

I'm sure any Protoss player would take a 200/100 unit that can half the HP of most of a Terran army instantly without even needing to upgrade; and do that whilst cloaked with an upgrade.


the entire point is that protoss upgrades aren't in need of any buffs.


In fairness I'd say this isn't strictly true in one specific case: Shield upgrades. They pretty much don't get used (admittedly largely because Ghosts just hard counter shields instantly) so anything that can be done to try and make them more viable is a good idea imo.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
pPingu
Profile Joined September 2011
Switzerland2892 Posts
November 08 2011 16:36 GMT
#597
On November 09 2011 01:33 HypernovA wrote:
Show nested quote +
On November 09 2011 01:24 Sphen5117 wrote:
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



You. Missed. The Point. Your GHOSTS HARD COUNTER. EVERYTHING. WE. HAVE. Our HT's? Useless. Colossi/archons? HP GONE. I Would trade all 3 of these "late game units" for something as effective as your ghost.


People really need to stop using the word HARD COUNTER. A Ghost does NOT hard counter all those units. It only hard counters the Templar IF and ONLY IF EMP goes off first.

A hard counter is something like Mutalisk vs Banshee.


EMP and snipe have a longer range than feedback. No reason to don't kill the templar before he can do aything.
surrealist
Profile Joined June 2011
United States7 Posts
Last Edited: 2011-11-08 16:37:47
November 08 2011 16:37 GMT
#598
For anyone wondering about the decal, here it is.

Poor image quality is due to taking it from a LogMeIn session while at work. Sorry!

[image loading]
ThirdDegree
Profile Joined February 2011
United States329 Posts
Last Edited: 2011-11-08 16:39:46
November 08 2011 16:37 GMT
#599
I'm pretty excited about getting this patch going. My 3/3/0 army was just melted to a significantly smaller 2/1 bio force just due to emps.

And to everyone complaining about how storm kills and emp does not, you forget that generally toss uses zealots. when we strom a bio force, we hit our own units too. you can emp everything and it only hurts the opponent. I actually don't understand why terrans don't get ghosts 100% of the time vs toss
I am terrible
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2011-11-08 16:46:22
November 08 2011 16:42 GMT
#600
On November 09 2011 01:36 superstartran wrote:
Show nested quote +
On November 09 2011 01:26 s3rp wrote:
On November 09 2011 01:24 Sphen5117 wrote:
On November 09 2011 01:18 Snowbear wrote:
I would like to know what terran unit can deal splash damage / a huge amount of damage lategame in TVP? Protoss has:
- HT
- Collossus
- Archon

Terran has:
- ghosts

Don't say tanks because they suck in tvp. I would trade the whole ghost for 1 lategame terran unit. It's amazing how everyone seems to forget that terran has no lategame unit besides the ghosts.



You. Missed. The Point. Your GHOSTS HARD COUNTER. EVERYTHING. WE. HAVE. Our HT's? Useless. Colossi/archons? HP GONE. I Would trade all 3 of these "late game units" for something as effective as your ghost.


Of course i would , every reasonable Terran player would. Imagine Terran had all your AOE but you had EMP what would happen. You take away ~50% my HP( that will regenerate if you don't engage immidiatly ) then instantly die to my masses of splash damage....




looooool....




If I could instantly remove 50% of your HP I don't even need splash to win fights anymore. Do you understand that if you gave HT a spell that instantly removed 50% HP from the Terran army, had a huge radius, was instant and undodgable, etc. how imbalanced that would be? You'd do nothing but make Gateway/HT and just forge ahead with Chargelots/HT as your Chargelots will kill Marines/Mauraders so fast there is absolutely no need for splash at that point.


In fact, if the roles were reversed, you'd probably hear so much Terran bitching moaning and groaning it would be unbelievable. Terran players are the REASON why the game is so severely fucked up in the first place. Complaints about the Void Ray in the early days of the game totally sent this game on a total downward spiral of idiotic balancing decisions. Don't believe me? Look at the patch notes.


1) Void Ray change because Terran players were whining they couldn't open 1-1-1 without dying. Now Void Rays do more damage without charging up and do more damage vs massive.

2) Results in massive PvZ deathball syndrome that was hilariously dumb to watch and play as either side.

3) To counteract deathball syndrome, Blizzard had to turn Infestors into walking death machines with a super Fungal Growth ontop of them that made them so broken, you could make like 15+ Infestors and just wipe out armies over and over again.

4) Waaagh, I can't win vs KA because I don't use ghosts. What happens? Protoss now cannot secure 3rds vs Terran anymore, and has no reasonably efficient way of defending vs Mutas anymore, resulting in huge imbalances across the board.



Honestly, the amount of Terran defending is unbelievable in this thread. Terran has the most 1st place finishes out of all the races, has statistically been on top every month except ONE since the release of the game, and has pretty much cemented themselves as by far the best race in the game, and yet people are whining about having to fight on SOMEWHAT equal ground against Protoss. LMAO.


Sorry but that is complete non-sense . Do you actually remeber how insane voidrays had been before they had been changed ? And KA combides with Warpgate all over the Map was too good. Instant AOE damage everywhere where power is available yeah that sound reasonable.

The crux of Sc2 is not Terran its Warpgate it's a terrible idea and shouldn't be in the game it's what made most of the Protoss MU retarted.
Prev 1 28 29 30 31 32 58 Next
Please log in or register to reply.
Live Events Refresh
BSL20 Non-Korean Champi…
14:00
Bracket Day 2 - Final
LiquipediaDiscussion
FEL
09:00
Cracow 2025
Reynor vs LamboLIVE!
Clem vs TBD
RotterdaM2521
ComeBackTV 1920
IndyStarCraft 627
WardiTV439
CranKy Ducklings203
Rex141
3DClanTV 117
EnkiAlexander 10
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 2521
IndyStarCraft 627
Rex 141
StarCraft: Brood War
Britney 36636
Barracks 1120
EffOrt 980
Larva 919
Nal_rA 733
BeSt 471
Shine 380
firebathero 313
Stork 293
Soulkey 162
[ Show more ]
Dewaltoss 118
Hyun 87
Movie 55
sorry 47
sSak 31
zelot 29
Free 28
yabsab 23
Terrorterran 20
IntoTheRainbow 5
Dota 2
Gorgc6793
qojqva4187
420jenkins395
Counter-Strike
fl0m3478
Heroes of the Storm
Khaldor574
Liquid`Hasu403
Other Games
Hui .326
Fuzer 177
KnowMe119
QueenE111
B2W.Neo58
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 40
• HeavenSC 38
• Legendk 10
• iHatsuTV 6
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Nemesis1880
• WagamamaTV774
League of Legends
• Jankos1773
Upcoming Events
BSL20 Non-Korean Champi…
1h 10m
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Wardi Open
18h 10m
Sparkling Tuna Cup
1d 17h
WardiTV European League
1d 23h
Online Event
2 days
uThermal 2v2 Circuit
2 days
The PondCast
3 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSLPRO Last Chance 2025
Esports World Cup 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Non-Korean Championship
BSL 20 Team Wars
FEL Cracov 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.