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1v1 Season 4 map pool did change ! - Page 4

Forum Index > SC2 General
983 CommentsPost a Reply
Prev 1 2 3 4 5 6 48 49 50 Next All
Dzerzhinsky
Profile Joined March 2011
Scotland327 Posts
October 25 2011 13:29 GMT
#61
On October 25 2011 22:24 McBrungus wrote:
Show nested quote +
On October 25 2011 22:21 Nikon wrote:
Lol Metalopolis, and I was looking to play some games this season. At least I can veto it, but the amount of beta maps in the pool is just -.-;;


Whaaaaaaa?! Why would you ever veto Metalopolis?! Over half of the most fun games I've ever played happened on this map!

Well they did remove it because Zerg had a 60% win rate on non-close positions.
"All science would be superfluous if the outward appearance and the essence of things coincided directly."
OneBk
Profile Joined February 2010
Sweden157 Posts
October 25 2011 13:30 GMT
#62
so that ladder is reset for NA? when does this come to EU?
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
October 25 2011 13:30 GMT
#63
I'm so happy for this change but adding new maps would be the greatest change OF ALL TIME!
Scarlett`
Profile Joined April 2011
Canada2393 Posts
October 25 2011 13:30 GMT
#64
ran through around 10 tests on metalopolis - no close pos
Progamer
Micket
Profile Joined April 2011
United Kingdom2163 Posts
October 25 2011 13:30 GMT
#65
They finally realized Metal was a Terran map if Terran played very macro style and it was cross map.
Geordie
Profile Blog Joined April 2011
United Kingdom653 Posts
October 25 2011 13:31 GMT
#66
What a beautiful map pool, I am truly soo happy. Searing crater was just a joke to be honest, was impossible to engage into such tiny chokes at the natural and was designed badly. Abbysal caverns is decent so I think apart from xel naga no maps will be vetoed this season.

Blizzard hwaiting
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
October 25 2011 13:31 GMT
#67
Not to be a party pooper or anything but...

Isn't anyone thinking this is WEIRD? I mean, SEA players didn't have a map pool change, and they announced there would be NO map pool change for 1v1 this season.

They also removed maps that the community didnt like, and added back Metalopolis despite it's supposed lack of balance that warranted it's removal last time.

Don't you guys think this could have been a mistake, and is due to fix in a short amount of time?
♥ The world needs more hearts! ♥
EightyFive
Profile Joined May 2011
58 Posts
October 25 2011 13:31 GMT
#68
On October 25 2011 22:30 OneBk wrote:
so that ladder is reset for NA? when does this come to EU?


Tomorrow I suppose.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-10-25 13:32:49
October 25 2011 13:32 GMT
#69
On October 25 2011 22:30 OneBk wrote:
so that ladder is reset for NA? when does this come to EU?


tomorrow, we always get things overnight tues -> weds. Patches, new seasons, bla bla.

2/3 maps I vetoed are now gone which is nice, and I always enjoyed playing meta so yay, all in all I'm happy with this. An extra community map in there would be awesome though ^^
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 25 2011 13:32 GMT
#70
This goes to show how bad the blizz map making team is...out of all the maps they tried to introduce since season 2, how many are left? Abyssal and Nerazim Crypt which aren't really he best and are there only because they are "new"plus Antiga which is the only good map they have made since Shakuras. Oh well, guess i should stop being bitter..let's hope they got rid of close spawns!
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Micket
Profile Joined April 2011
United Kingdom2163 Posts
October 25 2011 13:33 GMT
#71
On October 25 2011 22:29 Dzerzhinsky wrote:
Show nested quote +
On October 25 2011 22:24 McBrungus wrote:
On October 25 2011 22:21 Nikon wrote:
Lol Metalopolis, and I was looking to play some games this season. At least I can veto it, but the amount of beta maps in the pool is just -.-;;


Whaaaaaaa?! Why would you ever veto Metalopolis?! Over half of the most fun games I've ever played happened on this map!

Well they did remove it because Zerg had a 60% win rate on non-close positions.

Terran has a 55% winrate vs Zerg on this map. It is literally turtle heaven. Terran can repeatedly deny Zerg 4th and 5th bases whilst taking the gold and simply oumatcroing. Too bad only Korean Terrans play like this.
luckyjj10
Profile Joined October 2010
Canada33 Posts
October 25 2011 13:34 GMT
#72
If the close positions really removed it will arguably be the best map in the pool. I will also cry manly tears of joy.
ReachTheSky
Profile Joined April 2010
United States3294 Posts
October 25 2011 13:34 GMT
#73
On October 25 2011 22:29 SynapseSC wrote:
Sigh. Metalopolis is such a terrible map. I wish they'd start using more GSL and ESV maps. Everything prodiG and those guys have ever done is superior in everyway to Metal and most every other Blizzard map.


i don't agree with meta being terrible however i do think they need to put in more of prodiG's maps. I would love it if they used all the GSL maps.
TL+ Member
Zeon0
Profile Joined September 2010
Austria2995 Posts
October 25 2011 13:34 GMT
#74
On October 25 2011 22:32 Teoita wrote:
This goes to show how bad the blizz map making team is...out of all the maps they tried to introduce since season 2, how many are left? Abyssal and Nerazim Crypt which aren't really he best and are there only because they are "new"plus Antiga which is the only good map they have made since Shakuras. Oh well, guess i should stop being bitter..let's hope they got rid of close spawns!

hey, they made Lost Temple better^^
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Joseph123
Profile Joined October 2010
Bulgaria1144 Posts
October 25 2011 13:36 GMT
#75
That's definitely worse. I want more maps ( 10 or more ) and just add more vetoes if necessary.
So now we are stuck with metalopolis, which by Blizzard statistics is zerg favored map, and we have 3 maps less.... Can't they just add Daybreak or Dual sight or something new. I'm so tired of the same maps all the time.
turamn
Profile Blog Joined October 2010
United States1374 Posts
October 25 2011 13:36 GMT
#76
Put Metal back no close spawns and take out close by ground on temple gogo !
Loire
Profile Blog Joined June 2011
Singapore1358 Posts
Last Edited: 2011-10-25 13:37:07
October 25 2011 13:36 GMT
#77
either a bug on NA's side or a bug on SEA's side... i've played on both and SEA's mappool hasn't changed..

Edit: i hope SEA has the bugged one though :D
ETisME
Profile Blog Joined April 2011
12680 Posts
October 25 2011 13:36 GMT
#78
SEA didn't change, NA did.
I can confirm this myself.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
monkh
Profile Blog Joined April 2010
United Kingdom568 Posts
October 25 2011 13:36 GMT
#79
sadly meta wont have close spawns positions fixed im betting
Daeden.620
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
October 25 2011 13:37 GMT
#80
Great now I dont have to spend all my vetoes
Flying, sOs, free, Light, Soulkey & ZerO
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