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Possible targets for the replicator - Page 20

Forum Index > SC2 General
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JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
October 24 2011 21:13 GMT
#381
I think itll have most use in PvP, you go for blink + replicant, opponent goes standard colosus build, you can snag a couple colosi to help your army
You can type "StarCraft" with just your left hand.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
October 24 2011 21:13 GMT
#382
On October 25 2011 06:13 JerKy wrote:
I think itll have most use in PvP, you go for blink + replicant, opponent goes standard colosus build, you can snag a couple colosi to help your army

You can't because Colossi are massive.
Enchanted
Profile Blog Joined November 2010
United States1609 Posts
October 24 2011 21:14 GMT
#383
200/200 replicator army turned into marines. Might as well take the best unit ^^
Herfelt
Profile Joined June 2011
Denmark89 Posts
October 24 2011 21:14 GMT
#384
Replicated infestor + HT = ownage!

Will you be able to replicate opponents workers and get terran/zerg units by simply producing them (like zerg can with neural atm)?
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2011-10-24 21:18:35
October 24 2011 21:15 GMT
#385
On October 25 2011 05:59 Vehemus wrote:
Just think about this for a minute. There's no way you would ever be able to open cloaked banshee against Protoss ever again. The moment your banshee pops out, before it ever even has cloak, the protoss player replicates your banshee with upgrades and cloak and begins going to town on your base.

It'll also shut down the 1/1/1 as you can continue to replicate siege tanks while the Terran tries to slow contain you.


Why does the Protoss have vision of your Starport?

What would actually happen is that a Protoss would see your Banshee harassing him and then potentially be able to replicate one of his own and send it to the Terran base. I don't see how this is any more threatening than a Terran opponent doing the same thing. It would require less of an investment (200/200 for one replicator instead of 350/300 for one cloaked banshee), but it would arrive later (he has to wait until you arrive at his base before creating the banshee), and it would be much easier to anticipate, since you know when you yourself will be making banshees!

It will definitely shut down the 1/1/1 though, or at least force the Terran player to micro his marines.
I am the Town Medic.
Dman
Profile Joined June 2010
United States53 Posts
October 24 2011 21:16 GMT
#386
On October 25 2011 06:14 Herfelt wrote:
Will you be able to replicate opponents workers and get terran/zerg units by simply producing them (like zerg can with neural atm)?

Yes.
Cloak
Profile Joined October 2009
United States816 Posts
October 24 2011 21:18 GMT
#387
Why not replicate the Overseer? Oh wait, that's the Oracle.
The more you know, the less you understand.
ilikeredheads
Profile Joined August 2011
Canada1995 Posts
October 24 2011 21:19 GMT
#388
1)warp prism replicator drop
2)replicate scv or drone
3)run the hell out
4)profit
Thallis
Profile Joined September 2010
United States314 Posts
October 24 2011 21:23 GMT
#389
On October 25 2011 06:19 ilikeredheads wrote:
1)warp prism replicator drop
2)replicate scv or drone
3)run the hell out
4)profit


Or you can just get an obs and do it from your own base.
/)*(\
SolidZeal
Profile Joined October 2010
United States393 Posts
Last Edited: 2011-10-24 21:25:11
October 24 2011 21:23 GMT
#390
With the replicator, it is cost effective to copy up to two siege tanks, then I think the cost will start to not be worth while, but that will shut down 1 1 1 completely, just protect your two tanks with immortals/zealots/stalkers until you get colossus then marines just aren't the power house they used to be. And or copy a banshee and return some pressure. BUT keep in mind with the banshee that 7 kills is needed for it to be cost effective. If they make a Raven STEAL IT and then take it home and stroke it lovingly, it's the colossus'/tempests best friend.

In fact, i wouldn't be surprised if DTs become standard in PvT to force raven. Once/if terran gets raven they have a small window to hit the protoss before they steal the design and run amok with colossus.

I love this unit. It's rare that it will outright beat an opponent, but it give's protoss so much utility and synergy with their units. How could you find a ghost/templar v.s. ghost micro battle not interesting? I really really hope this unit makes it through, the skill cap for protoss gets so much higher with it.
In the clearing stands a boxer and a figher by his trade
Mehukannu
Profile Joined October 2010
Finland421 Posts
October 24 2011 21:24 GMT
#391
On October 25 2011 06:19 ilikeredheads wrote:
1)warp prism replicator drop
2)replicate scv or drone
3)run the hell out
4)profit


Actually you just need an observer and a replicator since the replicate ability has unlimited range. =P
C=('. ' Q)
Philipd122
Profile Joined April 2011
Australia776 Posts
October 24 2011 21:24 GMT
#392
Is the new Tempest a massive unit?

It doesn't look like one, so wouldn't you make like 1 tempest then replicate it for 100/100 less of the cost?
Oz | Leenock | GuMiho | Lucky | MC | PartinG | DRG | Mvp
zmansman17
Profile Joined March 2011
United States2567 Posts
October 24 2011 21:25 GMT
#393
Actually this replicant is sooo good. Imagine a 1-1-1 opening, replicating a raven or 2 and then getting 200 energy for PDDs and HSMs.

This thing is sooo good!
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
zmansman17
Profile Joined March 2011
United States2567 Posts
October 24 2011 21:26 GMT
#394
Wow Imagine a Toss replicating an SCV and making infinite Orbital Commands in late game. There may need to be a patch haha
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
Sajaki
Profile Joined June 2011
Canada1135 Posts
October 24 2011 21:28 GMT
#395
if u replicate an SCV and build a CC can probes mine from it :o?
Inno pls...
Lurk
Profile Joined December 2010
Germany359 Posts
October 24 2011 21:28 GMT
#396
On October 25 2011 06:26 zmansman17 wrote:
Wow Imagine a Toss replicating an SCV and making infinite Orbital Commands in late game. There may need to be a patch haha


Actually i welcome this as a terran. Every Toss will have the opportunity to get OCs for himself so he can see that MULEs are nice but actually not as good as they thought.

Maybe the endless whining will finally stop.
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
October 24 2011 21:29 GMT
#397
the unlimited range seems too good to be true. I'm afraid they'll nerf this unit to death, as they did with every protoss ability.
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
El Caz
Profile Joined April 2010
Panama48 Posts
October 24 2011 21:29 GMT
#398
And in 2 vs 2, snatching away an SCV from the mineral line should be a piece of cake with a Zerg as an ally.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
October 24 2011 21:29 GMT
#399
On October 25 2011 06:26 zmansman17 wrote:
Wow Imagine a Toss replicating an SCV and making infinite Orbital Commands in late game. There may need to be a patch haha

yeah it would be pretty broken if a race could build orbital commands.
Easytouch1500
Profile Joined July 2011
United States66 Posts
October 24 2011 21:29 GMT
#400
On October 25 2011 00:47 VPVash wrote:
Show nested quote +
On October 25 2011 00:45 DoomsVille wrote:
Honestly, I don't see the point of replicating your own units. The only one I can see that is worthwhile is the immortal (assuming the replicator build time is significantly less than the immortal build time).

Maybe replicating voids against zerg in the late game (after they transition to broods) to get a quick transition to air?

I feel like this unit is going to be scrapped at some point.

You can replicate the other persons units not yours


As someone that went to blizzcon I can safely say you can definitely replicate your own units.
"He sees my 8 stalkers and my giant e-penis, and he's gonna make sentries" -Alejandrisha
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