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New Zerg Unit in Heart of The Swarm - Page 20

Forum Index > SC2 General
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eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 10 2011 16:51 GMT
#381
Although some people are saying that it looks like a Roach morph, I have to strongly disagree with that guess.

The head is definitely a Hydralisk head, especially if you do a side-by-side comparison. The Roach head is way too different to be related, and the features on the top of this head are too similar to that of the Hydralisk. Although the front legs look somewhat like Roach legs, it also can be argued that they are morphs of Hydralisk legs.

In addition, the Roach has six legs while this only has four (from what can be seen/guessed in the picture). I think it would be illogical for the Roach to lose legs when it morphs.
ㅇㅅㅌㅅ
Gheizen64
Profile Joined June 2010
Italy2077 Posts
October 10 2011 16:52 GMT
#382
On October 11 2011 01:41 Noobity wrote:
Show nested quote +
On October 11 2011 01:29 liam33 wrote:
its a supply depot it burrows so hellions cant run by


I legitimately think this is the closest guess I've seen. I don't think it will provide/cost supply, but I could see it being a unit with high hp/armor that can be burrowed strictly for walling purposes. I think it looks a lot like a hermit crab, myself, and think it could burrow behind that big back shell to block areas off.


Yeah i don't think it will be a siege unit. Terran has tanks, Toss have Colossi and Zerg has Broodlord. And if we have to find a non-fitting unit between the siege units, that would be the colossi, since it's not slow like the other two (and siege units should conceptually be slow and/or fragile since they have long range)

IMHO it's a substitute for the roach. Roach isn't really liked, so maybe:

- Roach Removed
- Hydra back to T1 tweaked as the main damage dealer
- This as an evolution for the Hydra as a meatshield unit like the roach once was. Maybe as a special ability they burrow and form a wall with a lot of HP/armor as pseudo-forcefields. Or they can attack from burrowed too in some ways.
Seen as G.ZZZ [COPPER SCUM] on Steam
latan
Profile Joined July 2010
740 Posts
October 10 2011 16:52 GMT
#383
siegeroach
Sleight
Profile Blog Joined May 2009
2471 Posts
Last Edited: 2011-10-10 16:54:44
October 10 2011 16:52 GMT
#384
How has no one talked about it looking JUST LIKE A BIOVORE?!?!?!?
+ Show Spoiler +

[image loading]

Good close up image. Just imagine the cannon is further retracted into the shell. Posturing is the same.

It's a siege unit. Hopefully burrowed like Lurker.
One Love
MilesTeg
Profile Joined September 2010
France1271 Posts
October 10 2011 16:52 GMT
#385
I don't know what it is but I love it already.

Welcome to the family, roach-hydra or whatever your name is
zul
Profile Blog Joined February 2010
Germany5427 Posts
October 10 2011 16:52 GMT
#386
this will be a unit that`s able to catapult smaller units (for example: baneling) *dream*
keep it deep! @zulison
itsNifty
Profile Joined August 2011
Netherlands29 Posts
October 10 2011 16:52 GMT
#387
Notice the shield on the back. It can not be attacked from above. It will therefor be totally immune versus:

1) All air units
2) Siege tanks
3) Collosus thermal lance.

However as you can see the legs, they are very vulnerable, zealots can make them immobile with one slash. It will then explode within 10 seconds.
u mad bro?
CallmeMuppet
Profile Joined May 2010
Ireland176 Posts
October 10 2011 16:52 GMT
#388
Some kind of Zergling canon, shooting them right into your base.
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
October 10 2011 16:52 GMT
#389
If its a siege unit.. its going to be absolutely ridicilous to see broodlord and this. Then again they've hinted at removing the corrupter.

So maybe its sort of a replacement for anti-air.
"trash micro but win - its marine" MC commentary during HSC 4
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
October 10 2011 16:53 GMT
#390
On October 11 2011 01:51 eviltomahawk wrote:
Although some people are saying that it looks like a Roach morph, I have to strongly disagree with that guess.

The head is definitely a Hydralisk head, especially if you do a side-by-side comparison. The Roach head is way too different to be related, and the features on the top of this head are too similar to that of the Hydralisk. Although the front legs look somewhat like Roach legs, it also can be argued that they are morphs of Hydralisk legs.

In addition, the Roach has six legs while this only has four (from what can be seen/guessed in the picture). I think it would be illogical for the Roach to lose legs when it morphs.

'
Yeah you can see the crown of the hydralisk head, and the hydra head is more long than it is wide.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
Gigel
Profile Joined November 2010
Romania92 Posts
October 10 2011 16:53 GMT
#391
Is it confirmed that this new units will be available in multiplayer? Or will Blizzard rather not screw the balance and include the units only for the campaign
nooboon
Profile Blog Joined July 2011
2602 Posts
October 10 2011 16:53 GMT
#392
Looks like a mutated roach with siege capabilities. Not a fan as it doesn't fit with the "swarm" mentality of the zerg but hell. It could also be a spore crawler.

On October 11 2011 01:02 AxelTVx wrote:

As Joxe points out, it has a face and lower body of the Hydralisk
+ Show Spoiler +
[image loading]



Dammit now i think thats the blizzard version of the hydra-roach >_<
ishboh
Profile Joined October 2010
United States954 Posts
October 10 2011 16:53 GMT
#393
here's another idea that no one has come up with yet (that I have seen)...

what if its some sort of transport for units. like, if it can carry banelings/zerglings and has increased health/armor so that breaking terran contains would be more interesting...maybe even if it dies it can still release the units inside the transport so that they can still fight.

or maybe it could be a cliffwalker (zerg has no cliffwalkers yet) so that you could transport zerglings/banelings up cliffs past FFEs and stuff.
Coopa826
Profile Joined August 2011
Germany161 Posts
October 10 2011 16:54 GMT
#394
Fusion of Roach and Hydra?
Just like the archon morph HOOHH BABY!
MMello
Profile Joined October 2010
279 Posts
Last Edited: 2011-10-10 16:54:21
October 10 2011 16:54 GMT
#395


Seems also like it could be a burrowed unit that shoots like a spore crawler or something while burrowed ( Claws look big for digging and the big back where it looks like projectiles come out from will stick above ground ?)
٩(̾●̮̮̃̾•̃̾)۶ __̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.__ <- FXO Gaming house
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
October 10 2011 16:54 GMT
#396
a siege-ish unit that should be fairly beefy. hopefully very immobile but powerful!
ModeratorBlame yourself or God
Noro
Profile Joined March 2011
Canada991 Posts
October 10 2011 16:54 GMT
#397
I don't understand why everyone wants lurker so bad... It would be worse that bad in SC2 because of Hydra cost and because it's Lair Tech. Also every army ever has detection ez.
Talk not to me of blasphemy, man; I'd strike the sun if it insulted me.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 10 2011 16:55 GMT
#398
On October 11 2011 01:52 zul wrote:
this will be a unit that`s able to catapult smaller units (for example: baneling) *dream*

Scumbag Blizzard.

Protoss players want the Reaver back.

Gives the Reaver to Zerg instead lol.
ㅇㅅㅌㅅ
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
October 10 2011 16:55 GMT
#399
On October 11 2011 01:53 Gigel wrote:
Is it confirmed that this new units will be available in multiplayer? Or will Blizzard rather not screw the balance and include the units only for the campaign


The balance is going to change in each expansion multiplayer wise just like vanilla SC to BW. New units and different balances changes are going to happen and I can't wait.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
Buubble
Profile Joined January 2009
United States191 Posts
October 10 2011 16:55 GMT
#400
maybe you can load banelings int it and shoot them

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