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SEA Patch 1.4 Live

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 23 24 25 Next All
donkeykong
Profile Joined July 2010
Australia20 Posts
Last Edited: 2011-09-20 02:43:43
September 19 2011 23:21 GMT
#1
Balance Patch 1.4


General
Unit vision up ramps has been reduced by 1.


PROTOSS
Immortal
Attack range increased from 5 to 6.
Mothership
Acceleration increased from 0.3 to 1.375.
The Mothership's Cloaking Field no longer cloaks all units instantaneously, but rather adds units to the cloak field over time (maximum of 25 per second). This should alleviate "Mothership Lag" issue when a Mothership comes online.
Stalker
Blink research time increased from 110 to 140.
Warp Prism
Shields increased from 40 to 100.


TERRAN
Barracks
Build time increased from 60 to 65.
Hellion
Infernal Pre-Igniter damage upgrade decreased from 10 to 5.
Raven
Seeker missile movement speed increased from 2.5 to 2.953.


ZERG
Infestor
Fungal Growth damage changed from 36 (+30% armored) to 30 (40 vs Armored).
Neural Parasite range decreased from 9 to 7.
Overseer
Morph cost decreased from 50/100 to 50/50.
Contaminate energy cost increased from 75 to 125.
Ultralisk
Build time decreased from 70 to 55.

On September 20 2011 08:43 Gheed wrote:
While we mourn the loss of the infestor don't forget one of the more important changes:

-Game Options
    Added three privacy settings to the Options menu under the Battle.net section.
  • Only allow friends to send me invites.
  • Only allow friends to send me chat messages.
  • Set status to Busy when playing a game.

Maybe player streams will be a bit more watchable now that they won't have to waste time with idiots messaging them.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 19 2011 23:22 GMT
#2
Ah I knew it so tomorrow NA gets the patch.
When I think of something else, something will go here
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
September 19 2011 23:22 GMT
#3
wooooohooooooooo
Juvant
Profile Joined April 2011
United States723 Posts
September 19 2011 23:23 GMT
#4
Feel like Diablo 3's beta will coincide with this to soothe the burn of all those who were not invited.

Can't wait to see some Raven spam in pro games :D
Sukari
Profile Joined February 2011
Australia183 Posts
September 19 2011 23:24 GMT
#5
Just then? Dang - it's not on the Bnet site yet?
ezpzlmnsqzy | SlayerS hwaiting~!
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
September 19 2011 23:26 GMT
#6
RIP mass ling/infestor. It was fun while it lasted, but I had the feeling it was too good to last forever
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
September 19 2011 23:26 GMT
#7
yea mine's patching now. Can't wait to use Warp Prism 2.0
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
TelecoM
Profile Blog Joined January 2010
United States10743 Posts
September 19 2011 23:27 GMT
#8
Well it is official, time to switch to Protoss. I agree with the overseer , ultralisk and fungal change, but the neural parasite change is really going to make late game really hard for zerg I think...Like when the map gets cut in half... T_T
AKA: TelecoM[WHITE] Protoss fighting
ShootingStars
Profile Joined August 2010
1475 Posts
September 19 2011 23:28 GMT
#9
Reducing ramp vision for MOAR 2 rax conquer.
juicyjames *
Profile Joined August 2011
United States3815 Posts
Last Edited: 2011-09-19 23:55:29
September 19 2011 23:28 GMT
#10
A link to the official patch notes can be found here:

http://sea.launcher.battle.net/patchnotes/?product=S2&locale=en-US
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
LagT_T
Profile Joined March 2010
Argentina535 Posts
September 19 2011 23:28 GMT
#11
50 gas for a detector? Preposterous!
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
StarVe
Profile Joined June 2011
Germany13591 Posts
September 19 2011 23:29 GMT
#12
Let the adapting begin.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
September 19 2011 23:30 GMT
#13
YES
YES
YES
YES

YES!!!!!!!!!

Hellion
Infernal Pre-Igniter damage upgrade decreased from 10 to 5.


at long last.. TvT has been saved!!!
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Sukari
Profile Joined February 2011
Australia183 Posts
September 19 2011 23:31 GMT
#14
Thanks @juicyjmes.

Ahhhh it's OK, I never liked using Hellions much anyway! Kekeke.
ezpzlmnsqzy | SlayerS hwaiting~!
Rkie
Profile Blog Joined October 2009
United States1278 Posts
September 19 2011 23:31 GMT
#15
wtf you can still NP Motherships?
rpgalon
Profile Joined April 2011
Brazil1069 Posts
September 19 2011 23:31 GMT
#16
ghost just dodged a bullet with this patch....
badog
SchfiftyFive
Profile Joined September 2010
United States131 Posts
September 19 2011 23:32 GMT
#17
Sweet, I hope stalkers are still good in pvp with longer blinks.
My IQ? // "Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out" Cim9
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
September 19 2011 23:32 GMT
#18
Terran got nerfed hard. feel real bad for them. zerg is meh, and Toss came up the winner of this patch.
Gheed
Profile Blog Joined September 2010
United States972 Posts
September 19 2011 23:32 GMT
#19
Is this legit? Can't wait to see how the changes will affect upcoming games given it seemed like a kind of sudden release.
homer001
Profile Joined October 2010
493 Posts
September 19 2011 23:32 GMT
#20
cant wait to see the changes on gsl
1 2 3 4 5 23 24 25 Next All
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