• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:35
CET 09:35
KST 17:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation13Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge [TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t RSL Season 3 - RO16 Groups C & D Preview
Tourneys
2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Clair Obscur - Expedition 33 Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2110 users

Designated Balance Discussion Thread - Page 406

Forum Index > SC2 General
Post a Reply
Prev 1 404 405 406 407 408 1266 Next
Dalavita
Profile Joined August 2010
Sweden1113 Posts
Last Edited: 2013-03-26 10:17:32
March 26 2013 10:17 GMT
#8101
On March 26 2013 19:07 archonOOid wrote:
I think terran could use a buff against protoss. As it is right now all protoss has to do is minimize the marine count in the early game to gain access to terran worker line and tech. Protoss players can with ease kill of mineral based units with msc, gateway units and oracles.


How do you minimize the marine count in the earlygame? You say it like its simple, when in fact mass marines stomps all protoss pre colossi.
ZenithM
Profile Joined February 2011
France15952 Posts
March 26 2013 10:20 GMT
#8102
On March 26 2013 19:17 Dalavita wrote:
Show nested quote +
On March 26 2013 19:07 archonOOid wrote:
I think terran could use a buff against protoss. As it is right now all protoss has to do is minimize the marine count in the early game to gain access to terran worker line and tech. Protoss players can with ease kill of mineral based units with msc, gateway units and oracles.


How do you minimize the marine count in the earlygame? You say it like its simple, when in fact mass marines stomps all protoss pre colossi.

Pre-stim, microed stalkers beat marines, but I get what you're saying. Terran indeed doesn't have problems with Protoss atm.
Put your marines in bunkers and you don't lose them :D
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-03-26 10:25:16
March 26 2013 10:22 GMT
#8103
On March 26 2013 19:07 archonOOid wrote:
I think terran could use a buff against protoss. As it is right now all protoss has to do is minimize the marine count in the early game to gain access to terran worker line and tech. Protoss players can with ease kill of mineral based units with msc, gateway units and oracles.


If you get gateway units in your mineral lines, that's a different story. If MSC and oracles give you trouble, scout better and make a turret. You'll find that oracles fare extremely poorly against static defense. Oracles do very well vs small groups of marines but you should be able to protect those with bunkers or by keeping them close to a turret. Once stim is ready, oracles die to marines pretty quickly.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Tritanis
Profile Joined November 2007
Poland344 Posts
Last Edited: 2013-03-26 10:37:23
March 26 2013 10:35 GMT
#8104
Reaper needs some late game upgrade imo. Maybe one that lets combat drugs regeneration work all the time, instead when off battle?
I live, I serve, I die for the Metal
Dalavita
Profile Joined August 2010
Sweden1113 Posts
Last Edited: 2013-03-26 10:44:44
March 26 2013 10:44 GMT
#8105
On March 26 2013 19:35 Tritanis wrote:
Reaper needs some late game upgrade imo. Maybe one that lets combat drugs regeneration work all the time, instead when off battle?


+ Show Spoiler +
Give reapers stim imo
Tritanis
Profile Joined November 2007
Poland344 Posts
March 26 2013 10:51 GMT
#8106
On March 26 2013 19:44 Dalavita wrote:
Show nested quote +
On March 26 2013 19:35 Tritanis wrote:
Reaper needs some late game upgrade imo. Maybe one that lets combat drugs regeneration work all the time, instead when off battle?


+ Show Spoiler +
Give reapers stim imo

Yeah, so they can break the speed of light, huh? Would be too good vs lings I guess, the hellbats already take them out without effort.
I live, I serve, I die for the Metal
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
March 26 2013 10:56 GMT
#8107
I've always thought that the WoL Campaign upgrade for the Reaper might be something for the lategame.
It improved the range and damage of the Reaper but nothing else.

Lategame Reapers just die to so many things whilst doing so little damage, maybe they'll stay alive more easily (and you can use them more freely) if they have range 6 after an upgrade?
The damage part of the upgrade would either be against +Light so worker harass doesn't take hours or maybe have the upgrade give the Reaper the anti-building attack to snipe tech.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
archonOOid
Profile Blog Joined March 2011
1983 Posts
March 26 2013 11:06 GMT
#8108
On March 26 2013 19:22 DarkLordOlli wrote:
Show nested quote +
On March 26 2013 19:07 archonOOid wrote:
I think terran could use a buff against protoss. As it is right now all protoss has to do is minimize the marine count in the early game to gain access to terran worker line and tech. Protoss players can with ease kill of mineral based units with msc, gateway units and oracles.


If you get gateway units in your mineral lines, that's a different story. If MSC and oracles give you trouble, scout better and make a turret. You'll find that oracles fare extremely poorly against static defense. Oracles do very well vs small groups of marines but you should be able to protect those with bunkers or by keeping them close to a turret. Once stim is ready, oracles die to marines pretty quickly.


I play as protoss and even if terran goes for a turret it means that they investing in mineral defense early on that can only mitigate the oracle defense so much. Right now i'm at 90% winrate against terran and at the diamond/masters level but perhaps it's only a problem in the lower leagues. Often you are able to gain access to the terran natural as well because terrans has to spread their marines thin across two bases. Oracle are said to be shut down with a turret at each mineral line but I think that the terrans are set back too much by that.
I'm Quotable (IQ)
Orek
Profile Joined February 2012
1665 Posts
March 26 2013 11:10 GMT
#8109
I just don't think every unit is supposed to be useful at every stage of the game. Reaper is an early game unit, and if it is effective enough early on, then the unit has a role in game. WoL reaper after nerf sucked only because it was not that good even in early game where it was supposed to work. As long as HotS reaper has a job, I think it's fine.
Turnus
Profile Joined June 2007
United States86 Posts
March 26 2013 13:19 GMT
#8110
On March 26 2013 20:10 Orek wrote:
I just don't think every unit is supposed to be useful at every stage of the game. Reaper is an early game unit, and if it is effective enough early on, then the unit has a role in game. WoL reaper after nerf sucked only because it was not that good even in early game where it was supposed to work. As long as HotS reaper has a job, I think it's fine.


HOTS reaper has an amazing place in the game as a scout. Having all of that scouting information and being able to save those scans and use that CC energy on MULES or heaven forbid depots is invaluable.
cui dono lepidum novum libellum
Assirra
Profile Joined August 2010
Belgium4169 Posts
March 26 2013 13:27 GMT
#8111
On March 26 2013 19:35 Tritanis wrote:
Reaper needs some late game upgrade imo. Maybe one that lets combat drugs regeneration work all the time, instead when off battle?

Why do reapers need to be useable late game? Not every unit needs to usable every single stage of the game.
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
Last Edited: 2013-03-26 13:29:00
March 26 2013 13:28 GMT
#8112
On March 26 2013 19:20 ZenithM wrote:
Show nested quote +
On March 26 2013 19:17 Dalavita wrote:
On March 26 2013 19:07 archonOOid wrote:
I think terran could use a buff against protoss. As it is right now all protoss has to do is minimize the marine count in the early game to gain access to terran worker line and tech. Protoss players can with ease kill of mineral based units with msc, gateway units and oracles.


How do you minimize the marine count in the earlygame? You say it like its simple, when in fact mass marines stomps all protoss pre colossi.

Pre-stim, microed stalkers beat marines, but I get what you're saying. Terran indeed doesn't have problems with Protoss atm.
Put your marines in bunkers and you don't lose them :D


Yes those metal things called bunkers are not to bad, and the best thing is they are like mini-banks, they have a better rate of return than the banks in Cyprus
RampancyTW
Profile Joined August 2010
United States577 Posts
March 26 2013 15:35 GMT
#8113
On March 26 2013 19:01 Rabiator wrote:
Show nested quote +
On March 26 2013 16:36 aksfjh wrote:
On March 26 2013 15:20 Rabiator wrote:
On March 26 2013 10:07 DifuntO wrote:
On March 26 2013 10:01 epoc wrote:
I just read this "Siege Tanks no longer require an upgrade in order to enter Siege Mode"

I really don't like it


Why not? It was supposed to make mech TvP more viable and it really hasn't affected any matchups.People make widow mines to defend against zerg or toss all-ins anyway and i haven't noticed anything weird in TvT.

Seems totally fine to me.

Rofl ... being able to siege up without an upgrade is NOT making the battle easier and thats where the Siege Tanks totally fail. The upgrade only "solves" early timings. They buffed the Battle Hellion by making it Medivac-healable to make mech more viable.

+ Show Spoiler +
It would be really great if people would stop believing the propaganda which Blizzard disperses and would think about the things they do for themselves first.

I wish people would stop thinking either:
a) Blizzard knows a ton more than the community and thinks they are better than the community, so they lie to us about most things in some conspiracy-esque fashion.
b) Blizzard is so incompetent. They make awful decisions because the entire company is run by people in the lowest quartile of the population in terms of intelligence. The community knows better than Blizzard all the time.

Truthfully, Blizzard knows a little bit more than the community, but not much. They'll make mistakes in community statements or say things that may no longer be true, but they don't outright lie (unless it is the correct PR move during "crisis"). They aren't lying to us when they tell us what they think, but they may not agree with us either. The intended function of no siege upgrade was to improve mech in TvP by making tanks useful by the time any dangerous push came.

Really? Blizzard does NOT outright lie? I am happy that Dustin Browder isnt part of Blizzard anymore then, because he claimed they wanted to make mech more viable in TvP and they didnt really do anything to achieve that. So either they are incometent or he lied ... your choice. Honestly Dustin has been doing a lot of misinformation by saying stuff like "we dont like deathballs either" but also saying stuff like "players WANT the deathball because it maximizes damage".

Instead of posting your useless "oh you are wrong, because you are saying that Blizzard is incompetent" you should try arguing with my point ... which was that "no siege upgrade doesnt help in a TvP mech fight".

+ Show Spoiler +
If you are offended by the spoiler comment I made above it probably applies especially to you ... especially if you dont even bother to argue with my reasoning.
...Is this a serious post?

Mech in WoL had a lot of issues simply getting off the ground due to Protoss hitting before siege was ready. The siege-without-upgrade change was absolutely geared at fixing mech TvP. Additionally, the hellbat provides a meatshield that benefits from upgrades that was lacking in mech, and also a way of dealing with mass zealot remaxes. As it so happens, players have been mixing their new toys with bio instead of mech, and Protoss received new toys that help deal with mech as well, but that doesn't change the fact that TvP mech buffs were made. It's up to the players to utilize those buffs.

Also, your point on Dustin Browder and deathballs is completely disingenuous. He doesn't like deathballs. Casual players like deathballs, because they're simple and easy to operate with. Pro players don't like deathballs. And guess what? In HotS, multi-pronged action has been the norm in upper-level games.

Which, of course, you would know if you played and/or followed Heart of the Swarm. Which you don't, by your own admission.

What the hell are you doing in these threads again?
sAxiS
Profile Joined March 2013
Canada10 Posts
March 26 2013 20:31 GMT
#8114
HOTS is a dream so far, so much closer to the positional style of BW. It's not perfect yet, but they are making positive progress.
Sissors
Profile Joined March 2012
1395 Posts
March 26 2013 20:49 GMT
#8115
On March 27 2013 00:35 RampancyTW wrote:
Show nested quote +
On March 26 2013 19:01 Rabiator wrote:
On March 26 2013 16:36 aksfjh wrote:
On March 26 2013 15:20 Rabiator wrote:
On March 26 2013 10:07 DifuntO wrote:
On March 26 2013 10:01 epoc wrote:
I just read this "Siege Tanks no longer require an upgrade in order to enter Siege Mode"

I really don't like it


Why not? It was supposed to make mech TvP more viable and it really hasn't affected any matchups.People make widow mines to defend against zerg or toss all-ins anyway and i haven't noticed anything weird in TvT.

Seems totally fine to me.

Rofl ... being able to siege up without an upgrade is NOT making the battle easier and thats where the Siege Tanks totally fail. The upgrade only "solves" early timings. They buffed the Battle Hellion by making it Medivac-healable to make mech more viable.

+ Show Spoiler +
It would be really great if people would stop believing the propaganda which Blizzard disperses and would think about the things they do for themselves first.

I wish people would stop thinking either:
a) Blizzard knows a ton more than the community and thinks they are better than the community, so they lie to us about most things in some conspiracy-esque fashion.
b) Blizzard is so incompetent. They make awful decisions because the entire company is run by people in the lowest quartile of the population in terms of intelligence. The community knows better than Blizzard all the time.

Truthfully, Blizzard knows a little bit more than the community, but not much. They'll make mistakes in community statements or say things that may no longer be true, but they don't outright lie (unless it is the correct PR move during "crisis"). They aren't lying to us when they tell us what they think, but they may not agree with us either. The intended function of no siege upgrade was to improve mech in TvP by making tanks useful by the time any dangerous push came.

Really? Blizzard does NOT outright lie? I am happy that Dustin Browder isnt part of Blizzard anymore then, because he claimed they wanted to make mech more viable in TvP and they didnt really do anything to achieve that. So either they are incometent or he lied ... your choice. Honestly Dustin has been doing a lot of misinformation by saying stuff like "we dont like deathballs either" but also saying stuff like "players WANT the deathball because it maximizes damage".

Instead of posting your useless "oh you are wrong, because you are saying that Blizzard is incompetent" you should try arguing with my point ... which was that "no siege upgrade doesnt help in a TvP mech fight".

+ Show Spoiler +
If you are offended by the spoiler comment I made above it probably applies especially to you ... especially if you dont even bother to argue with my reasoning.
...Is this a serious post?

Tbh in WoL I exclusively meched vs toss, and also in HotS I try to do it. But even after surviving whatever all-in the toss is using imo it is still nerfed compared to WoL. Maybe in the future I will change my opinion, but for now I think it is easier to mech in WoL than in HotS. Sure mech had some boosts, but toss had a load of counter-mech boosts.
aksfjh
Profile Joined November 2010
United States4853 Posts
Last Edited: 2013-03-26 20:59:13
March 26 2013 20:57 GMT
#8116
On March 26 2013 19:01 Rabiator wrote:
Show nested quote +
On March 26 2013 16:36 aksfjh wrote:
On March 26 2013 15:20 Rabiator wrote:
On March 26 2013 10:07 DifuntO wrote:
On March 26 2013 10:01 epoc wrote:
I just read this "Siege Tanks no longer require an upgrade in order to enter Siege Mode"

I really don't like it


Why not? It was supposed to make mech TvP more viable and it really hasn't affected any matchups.People make widow mines to defend against zerg or toss all-ins anyway and i haven't noticed anything weird in TvT.

Seems totally fine to me.

Rofl ... being able to siege up without an upgrade is NOT making the battle easier and thats where the Siege Tanks totally fail. The upgrade only "solves" early timings. They buffed the Battle Hellion by making it Medivac-healable to make mech more viable.

+ Show Spoiler +
It would be really great if people would stop believing the propaganda which Blizzard disperses and would think about the things they do for themselves first.

I wish people would stop thinking either:
a) Blizzard knows a ton more than the community and thinks they are better than the community, so they lie to us about most things in some conspiracy-esque fashion.
b) Blizzard is so incompetent. They make awful decisions because the entire company is run by people in the lowest quartile of the population in terms of intelligence. The community knows better than Blizzard all the time.

Truthfully, Blizzard knows a little bit more than the community, but not much. They'll make mistakes in community statements or say things that may no longer be true, but they don't outright lie (unless it is the correct PR move during "crisis"). They aren't lying to us when they tell us what they think, but they may not agree with us either. The intended function of no siege upgrade was to improve mech in TvP by making tanks useful by the time any dangerous push came.

Really? Blizzard does NOT outright lie? I am happy that Dustin Browder isnt part of Blizzard anymore then, because he claimed they wanted to make mech more viable in TvP and they didnt really do anything to achieve that. So either they are incometent or he lied ... your choice. Honestly Dustin has been doing a lot of misinformation by saying stuff like "we dont like deathballs either" but also saying stuff like "players WANT the deathball because it maximizes damage".

Instead of posting your useless "oh you are wrong, because you are saying that Blizzard is incompetent" you should try arguing with my point ... which was that "no siege upgrade doesnt help in a TvP mech fight".

+ Show Spoiler +
If you are offended by the spoiler comment I made above it probably applies especially to you ... especially if you dont even bother to argue with my reasoning.

They specifically stated the reason for the siege tank buff was to make mech more viable. It didn't work out as well as many of us hoped, and probably not as well as they hoped. They have said many times that their definition of "making mech viable" is closer to making the factory useful instead of a stepping stone to starport tech and an expensive scout. The removal of the upgrade did that.

And there's a difference between not meeting expectations and lying. Whether they are Blizzard expectations or community expectations, that's what happened. They didn't feed us some bullshit about trying to make mech more viable and then do NOTHING about it. They tried many ideas, but came up short in many ways in the end. Take that as you will.
Toadvine
Profile Joined November 2010
Poland2234 Posts
March 26 2013 21:04 GMT
#8117
On March 27 2013 05:31 sAxiS wrote:
HOTS is a dream so far, so much closer to the positional style of BW. It's not perfect yet, but they are making positive progress.


Yeah bro, nothing screams POSITIONAL like medivacs teleporting around the map with afterburners.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Schnullerbacke13
Profile Joined August 2010
Germany1199 Posts
Last Edited: 2013-03-27 00:05:54
March 27 2013 00:02 GMT
#8118
On March 27 2013 05:31 sAxiS wrote:
HOTS is a dream so far, so much closer to the positional style of BW. It's not perfect yet, but they are making positive progress.


agree. the "balance feel" is much better than WoL. They abandonned the "terrible damage" thingy somewhat. reapers and mines are strong, but not devastating and you can counter them in a reasonable way. Zerg feels much better to play now compared to Wol, even though they got somewhat nerfed. Zerg has more tech options, so it is not that hard of a pressure to play super risky-greedy in order to win.
21 is half the truth
Assirra
Profile Joined August 2010
Belgium4169 Posts
March 27 2013 00:44 GMT
#8119
On March 27 2013 06:04 Toadvine wrote:
Show nested quote +
On March 27 2013 05:31 sAxiS wrote:
HOTS is a dream so far, so much closer to the positional style of BW. It's not perfect yet, but they are making positive progress.


Yeah bro, nothing screams POSITIONAL like medivacs teleporting around the map with afterburners.

Because that is the only thing added in the expansion and nothing else...
Myrddraal
Profile Joined December 2010
Australia937 Posts
March 27 2013 01:14 GMT
#8120
On March 27 2013 05:57 aksfjh wrote:
Show nested quote +
On March 26 2013 19:01 Rabiator wrote:
On March 26 2013 16:36 aksfjh wrote:
On March 26 2013 15:20 Rabiator wrote:
On March 26 2013 10:07 DifuntO wrote:
On March 26 2013 10:01 epoc wrote:
I just read this "Siege Tanks no longer require an upgrade in order to enter Siege Mode"

I really don't like it


Why not? It was supposed to make mech TvP more viable and it really hasn't affected any matchups.People make widow mines to defend against zerg or toss all-ins anyway and i haven't noticed anything weird in TvT.

Seems totally fine to me.

Rofl ... being able to siege up without an upgrade is NOT making the battle easier and thats where the Siege Tanks totally fail. The upgrade only "solves" early timings. They buffed the Battle Hellion by making it Medivac-healable to make mech more viable.

+ Show Spoiler +
It would be really great if people would stop believing the propaganda which Blizzard disperses and would think about the things they do for themselves first.

I wish people would stop thinking either:
a) Blizzard knows a ton more than the community and thinks they are better than the community, so they lie to us about most things in some conspiracy-esque fashion.
b) Blizzard is so incompetent. They make awful decisions because the entire company is run by people in the lowest quartile of the population in terms of intelligence. The community knows better than Blizzard all the time.

Truthfully, Blizzard knows a little bit more than the community, but not much. They'll make mistakes in community statements or say things that may no longer be true, but they don't outright lie (unless it is the correct PR move during "crisis"). They aren't lying to us when they tell us what they think, but they may not agree with us either. The intended function of no siege upgrade was to improve mech in TvP by making tanks useful by the time any dangerous push came.

Really? Blizzard does NOT outright lie? I am happy that Dustin Browder isnt part of Blizzard anymore then, because he claimed they wanted to make mech more viable in TvP and they didnt really do anything to achieve that. So either they are incometent or he lied ... your choice. Honestly Dustin has been doing a lot of misinformation by saying stuff like "we dont like deathballs either" but also saying stuff like "players WANT the deathball because it maximizes damage".

Instead of posting your useless "oh you are wrong, because you are saying that Blizzard is incompetent" you should try arguing with my point ... which was that "no siege upgrade doesnt help in a TvP mech fight".

+ Show Spoiler +
If you are offended by the spoiler comment I made above it probably applies especially to you ... especially if you dont even bother to argue with my reasoning.

They specifically stated the reason for the siege tank buff was to make mech more viable. It didn't work out as well as many of us hoped, and probably not as well as they hoped. They have said many times that their definition of "making mech viable" is closer to making the factory useful instead of a stepping stone to starport tech and an expensive scout. The removal of the upgrade did that.

And there's a difference between not meeting expectations and lying. Whether they are Blizzard expectations or community expectations, that's what happened. They didn't feed us some bullshit about trying to make mech more viable and then do NOTHING about it. They tried many ideas, but came up short in many ways in the end. Take that as you will.


Both you and Rampancy said exactly what I was thinking. Rabiator's post was really little more than senseless Blizzard/Browder bashing.
[stranded]: http://www.indiedb.com/games/stranded
Prev 1 404 405 406 407 408 1266 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 72
ProTech57
StarCraft: Brood War
BeSt 895
Killer 619
Larva 332
Dewaltoss 87
EffOrt 67
ToSsGirL 43
yabsab 8
Dota 2
XaKoH 469
febbydoto4
League of Legends
JimRising 528
Reynor93
Counter-Strike
shoxiejesuss324
Other Games
summit1g15503
ceh9313
C9.Mang0240
Happy221
NeuroSwarm39
Fuzer 35
Trikslyr35
rGuardiaN23
trigger9
Organizations
Dota 2
PGL Dota 2 - Main Stream6734
PGL Dota 2 - Secondary Stream1324
Other Games
gamesdonequick645
BasetradeTV35
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH102
• LUISG 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1818
• Stunt644
Upcoming Events
WardiTV Korean Royale
3h 25m
BSL: GosuLeague
12h 25m
PiGosaur Cup
16h 25m
The PondCast
1d 1h
Replay Cast
1d 14h
RSL Revival
2 days
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
BSL: GosuLeague
2 days
RSL Revival
3 days
WardiTV Korean Royale
3 days
RSL Revival
4 days
[ Show More ]
WardiTV Korean Royale
4 days
IPSL
4 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
5 days
Wardi Open
5 days
IPSL
5 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.