• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:23
CET 17:23
KST 01:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BW General Discussion Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1763 users

Designated Balance Discussion Thread - Page 1229

Forum Index > SC2 General
Post a Reply
Prev 1 1227 1228 1229 1230 1231 1266 Next
Pentarp
Profile Joined August 2015
224 Posts
December 15 2015 03:50 GMT
#24561
On December 15 2015 12:16 Nebuchad wrote:
Show nested quote +
On December 15 2015 11:48 DinoMight wrote:
EDIT - yeah Byun totally outplayed Neeb but still struggled. I can see TvP being hard at the highest level.


I'll wait until I know how Bunny can beat Stats and Dear, if you don't mind.

It's representative of this thread that it can be revived in a period where PvZ is at its lowest aligulac ranking since 2012 and within two posts we're discussing the woes of terran.


It's representative of your bias that you didn't chide DinoMight for reviving this thread with a post about PvT being Terran favoured, but nitpicked the other posters, and only highlight PvZ when Terrans begin to express their opinions.
Plogamer TL.net RedRocket B.net
Nebuchad
Profile Blog Joined December 2012
Switzerland12326 Posts
Last Edited: 2015-12-15 04:17:29
December 15 2015 04:11 GMT
#24562
On December 15 2015 12:50 Pentarp wrote:
Show nested quote +
On December 15 2015 12:16 Nebuchad wrote:
On December 15 2015 11:48 DinoMight wrote:
EDIT - yeah Byun totally outplayed Neeb but still struggled. I can see TvP being hard at the highest level.


I'll wait until I know how Bunny can beat Stats and Dear, if you don't mind.

It's representative of this thread that it can be revived in a period where PvZ is at its lowest aligulac ranking since 2012 and within two posts we're discussing the woes of terran.


It's representative of your bias that you didn't chide DinoMight for reviving this thread with a post about PvT being Terran favoured, but nitpicked the other posters, and only highlight PvZ when Terrans begin to express their opinions.


I do blame him.

And I do have bias, yeah. I happen to be a human being with a subjective point of view, thanks for pointing it out though.
No will to live, no wish to die
Pentarp
Profile Joined August 2015
224 Posts
December 15 2015 05:42 GMT
#24563
On December 15 2015 13:11 Nebuchad wrote:
Show nested quote +
On December 15 2015 12:50 Pentarp wrote:
On December 15 2015 12:16 Nebuchad wrote:
On December 15 2015 11:48 DinoMight wrote:
EDIT - yeah Byun totally outplayed Neeb but still struggled. I can see TvP being hard at the highest level.


I'll wait until I know how Bunny can beat Stats and Dear, if you don't mind.

It's representative of this thread that it can be revived in a period where PvZ is at its lowest aligulac ranking since 2012 and within two posts we're discussing the woes of terran.


It's representative of your bias that you didn't chide DinoMight for reviving this thread with a post about PvT being Terran favoured, but nitpicked the other posters, and only highlight PvZ when Terrans begin to express their opinions.


I do blame him.

And I do have bias, yeah. I happen to be a human being with a subjective point of view, thanks for pointing it out though.

I apologize for misunderstanding. It did not appear that way to me since you made this post..

+ Show Spoiler +
On December 15 2015 10:12 Nebuchad wrote:
Show nested quote +
On December 15 2015 09:50 pure.Wasted wrote:
puCK vs ByuN going on right now at Gauntlet finals, looks pretty disgusting. Without Liberators ByuN would have been hopeless against someone who hasn't had a premier or major result since 2014.


As opposed to ByuN?
..full two hours before this post.
+ Show Spoiler +
On December 15 2015 12:16 Nebuchad wrote:
Show nested quote +
On December 15 2015 11:48 DinoMight wrote:
EDIT - yeah Byun totally outplayed Neeb but still struggled. I can see TvP being hard at the highest level.


I'll wait until I know how Bunny can beat Stats and Dear, if you don't mind.

It's representative of this thread that it can be revived in a period where PvZ is at its lowest aligulac ranking since 2012 and within two posts we're discussing the woes of terran.


Regardless, pure.Wasted makes a salient argument that bears repeating:
Unfortunately there are no high level Korean Protoss in this tournament struggling to get past EU Zergs, so there's not a lot there to talk about.

Plogamer TL.net RedRocket B.net
keglu
Profile Joined June 2011
Poland485 Posts
December 15 2015 10:52 GMT
#24564
Im confused about TvP discussion. From aligulac results it seems quite even.

List 151
PvT 115–125 (47.92%)

List 152
PvT 54–54 (50.00%)

GSL during weekend
PvT 21–22 (48.84%)

PvZ seems to be broken based on results.

cop354g
Profile Joined December 2015
61 Posts
Last Edited: 2015-12-15 11:16:07
December 15 2015 11:14 GMT
#24565
Can anyone give any ethical reason why blizzard refuses to buff tanks and just give terran a Goliath? Suddenly, nearly all terran problems would disappear without breaking the game.

Atleast combine mech air and ground attack upgrades.
Clonester
Profile Joined August 2014
Germany2808 Posts
December 15 2015 11:25 GMT
#24566
On December 15 2015 20:14 cop354g wrote:
Can anyone give any ethical reason why blizzard refuses to buff tanks and just give terran a Goliath? Suddenly, nearly all terran problems would disappear without breaking the game.

Atleast combine mech air and ground attack upgrades.


Buffing tanks and making Goliaths will break the game.

I cant see a point, where a unit, that is strong against larger amount of, small amount of capital air and looks decent against ground, in a world of unlimited selecting and acceptable unitpathing will not either be way to good in masses or way to weak to be every viable.

Buffed tanks seem not the way blizzard wants terran to be played. Since 5 years. They wanted Terran to be mobile, fast and annoying. Thus the tank is not the unit to be core and strong. And on the other way, at the moment tanks are used, so blizzard wont change anything on it anyway.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2015-12-15 12:41:22
December 15 2015 12:36 GMT
#24567
On December 15 2015 19:52 keglu wrote:
Im confused about TvP discussion. From aligulac results it seems quite even.

List 151
PvT 115–125 (47.92%)

List 152
PvT 54–54 (50.00%)

GSL during weekend
PvT 21–22 (48.84%)

PvZ seems to be broken based on results.



50% is not all there is to balance. Watch TY vs herO for a good idea of just how fucked the MU is.

In the early and midgame, Terran has to play out of his mind just to survive. In the late game, if Protoss can't get Tempests out and Terran doesn't fuck up, Liberators seem unstoppable (basically the same thing as Ghost vs Ultra in TvZ, except Liberators at least have the decency to require multitasking from the Terran).
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Vanadiel
Profile Joined April 2012
France961 Posts
December 15 2015 13:50 GMT
#24568
Tanks have been considerably buffed with the medivacs pick up, even though this was not the change that mech player wanted, it has made bio tank very legit and (to me) interesting in all three matchup. Still, I agree with the concerns about TvT being too chaotic because of it, otherwise for TvZ and TvP it is a really nice change.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
December 15 2015 14:10 GMT
#24569
On December 15 2015 20:14 cop354g wrote:
Can anyone give any ethical reason why blizzard refuses to buff tanks and just give terran a Goliath? Suddenly, nearly all terran problems would disappear without breaking the game.

Atleast combine mech air and ground attack upgrades.


Because if they buff tanks people will just use them with bio and they will be unstoppable.

Bio is too strong for mech to be viable. Any good mech unit will just be rolled into a bio composition.

In BW you didn't see bio play because mech was better. SC2 will be like that. Even if mech is viable... if bio is better people will just bio.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2015-12-15 14:20:11
December 15 2015 14:17 GMT
#24570
Perhaps I was a little quick to judge on overall PvT balance. From the games I watched yesterday it seemed to favor Protoss. However, I think that "balance" is hanging by a thread...

I think the only reason that P is able to get ahead is because they're free to harass T with impunity while defending at home with nearly zero units across 3 bases. Once Photon Overcharge gets nerfed that may change significantly.

Yesterday Byun struggled to kill Neeb but he was fighting an uphill battle all game. Once he'd evened himself out on econ you could really see what I think is the second problem in the matchup... the Disruptor just sucks against good players. By the end of the game Neeb couldn't even hit anything.

I can't wait to see Innovation, MMA, Maru, etc. splitting against these disruptor shots.

And like another user said, I think once PO nerf goes into effect P will have to rely on Tempests a lot since they won't be so ahead economically and T will get a good amount of Libs out. I don't see how else you can counter that mass bio + Liberator style.


So TLDR after watching some games maybe I was wrong and PvT favors T but that's based on a broken mechanic (PO) that they said they're going to nerf. Disruptor is bad against good players.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Xequecal
Profile Joined October 2010
United States473 Posts
Last Edited: 2015-12-15 14:49:20
December 15 2015 14:44 GMT
#24571
On December 15 2015 12:39 DinoMight wrote:
Lurkers are too strong. They only have one ground based counter (the Disruptor) but by the time you can get enough out Ultras (also imba) or Muta can be out and you can't effectively deal with both. So it's very much back to the "kill them before they get there" era of WoL PvZ.


Ultralisks are the real problem. Literally every single Protoss unit except for Immortals is useless against them and it forces you to go pure anti-ground against Ultras because units like Stalkers might as well not exist against them. Then they can just tech switch to mutas and its gg. At least vs. Lurkers you can just whittle away at them with like 4 Disruptors and still have the rest of your army as some kind of balanced composition. Against Ultra/ling even a pure 200/200 anti-Ultra/ling comp still loses to it so you have to play better than them to not die and then you die regardless to the tech switch.

Ultralisks are so broken it's really egregious. It's an autowin unit with no real counters from either T or P, and is basically worse than Infestor/Broodlord was.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
December 15 2015 14:46 GMT
#24572
On December 15 2015 20:14 cop354g wrote:
Can anyone give any ethical reason why blizzard refuses to buff tanks and just give terran a Goliath? Suddenly, nearly all terran problems would disappear without breaking the game.

Atleast combine mech air and ground attack upgrades.


So make a unit that already sees lots of play stronger while also giving that same race (who already has strong anti-air) even more anti air by giving it an A-Move unit?

Hark, what baseball through yonder window breaks?
Xequecal
Profile Joined October 2010
United States473 Posts
December 15 2015 14:51 GMT
#24573
On December 15 2015 20:14 cop354g wrote:
Can anyone give any ethical reason why blizzard refuses to buff tanks and just give terran a Goliath? Suddenly, nearly all terran problems would disappear without breaking the game.

Atleast combine mech air and ground attack upgrades.


Terran has a very short tech tree alongside a 50 mineral unit that has 66% of the health and DPS of an 100/50 Hydralisk. Any major buff has the real risk of just creating another unstoppable marine + buffed unit + worker pull allin in the vein of the old 1/1/1 vs. Protoss.
Clonester
Profile Joined August 2014
Germany2808 Posts
Last Edited: 2015-12-15 14:53:55
December 15 2015 14:53 GMT
#24574
On December 15 2015 23:44 Xequecal wrote:
Show nested quote +
On December 15 2015 12:39 DinoMight wrote:
Lurkers are too strong. They only have one ground based counter (the Disruptor) but by the time you can get enough out Ultras (also imba) or Muta can be out and you can't effectively deal with both. So it's very much back to the "kill them before they get there" era of WoL PvZ.


Ultralisks are the real problem. Literally every single Protoss unit except for Immortals is useless against them and it forces you to go pure anti-ground against Ultras because units like Stalkers might as well not exist against them. Then they can just tech switch to mutas and its gg. At least vs. Lurkers you can just whittle away at them with like 4 Disruptors and still have the rest of your army as some kind of balanced composition. Against Ultra/ling even a pure 200/200 anti-Ultra/ling comp still loses to it so you have to play better than them to not die and then you die regardless to the tech switch.

Ultralisks are so broken it's really egregious. It's an autowin unit with no real counters from either T or P, and is basically worse than Infestor/Broodlord was.


I play T at the moment in LotV and have my own problems with Ultras. When they come out and I do not have either a good liberator count or a ghost acadamy, a small bank and 4-5 tec-lab raxes, I am usually just dead. Cant P just use tempest against them? Or anything skyrelated? Void-Tempest? Whats with archons? I see, that protoss has a fucking hard time like T against the Armorlisks, but what do you do at the moment?
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
December 15 2015 15:06 GMT
#24575
On December 15 2015 23:53 Clonester wrote:
Show nested quote +
On December 15 2015 23:44 Xequecal wrote:
On December 15 2015 12:39 DinoMight wrote:
Lurkers are too strong. They only have one ground based counter (the Disruptor) but by the time you can get enough out Ultras (also imba) or Muta can be out and you can't effectively deal with both. So it's very much back to the "kill them before they get there" era of WoL PvZ.


Ultralisks are the real problem. Literally every single Protoss unit except for Immortals is useless against them and it forces you to go pure anti-ground against Ultras because units like Stalkers might as well not exist against them. Then they can just tech switch to mutas and its gg. At least vs. Lurkers you can just whittle away at them with like 4 Disruptors and still have the rest of your army as some kind of balanced composition. Against Ultra/ling even a pure 200/200 anti-Ultra/ling comp still loses to it so you have to play better than them to not die and then you die regardless to the tech switch.

Ultralisks are so broken it's really egregious. It's an autowin unit with no real counters from either T or P, and is basically worse than Infestor/Broodlord was.


I play T at the moment in LotV and have my own problems with Ultras. When they come out and I do not have either a good liberator count or a ghost acadamy, a small bank and 4-5 tec-lab raxes, I am usually just dead. Cant P just use tempest against them? Or anything skyrelated? Void-Tempest? Whats with archons? I see, that protoss has a fucking hard time like T against the Armorlisks, but what do you do at the moment?


You die.

Look at it this way. Carriers, our strongest unit, have 8 interceptors doing 2 shots each. That means that 8 armor of the Ultralisk applies 16 times to the Carrier.

Also, the old Immortal did well against Ultras because its shield reduced the damage. Now without the shield it just dies too fast to be effective.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Xequecal
Profile Joined October 2010
United States473 Posts
Last Edited: 2015-12-15 15:09:15
December 15 2015 15:07 GMT
#24576
A fully upgraded Ultralisk deals 52 DPS WITH splash, Archons do less than half this DPS, have 66% of the HP, and cost the same amount as Ultras. Ultras do more DPS than Immortals do against armored, and with their splash they do in excess of 200 DPS against small-sized units like Zealots or Adepts trying to tank for the Immortals. Seriously, a single Ultralisk attacking a unit line does more DPS than three Colossi.

Ultralisks also come with Zerglings, a 25 mineral unit that does more DPS than a stimmed Marine. Anything that is good against Zerglings does 0 damage against the Ultras, and the large size of Ultralisks means they soak up stuff like Colossus splash extremely effectively, preventing the Zerglings from taking damage. The ridiculous DPS of this army absolutely wipes even a maxed ground army off the map in about 15 seconds, so there's simply no time for Tempests to whittle their stuff down, they can just charge you and you either retreat and expose your Tempests or get annihilated in seconds.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
December 15 2015 15:13 GMT
#24577
The DPS and armor is so high they can just 1-A at you and even if your entire army is air units they will kill your bases faster than you can kill them.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
tamino
Profile Joined August 2009
France51 Posts
Last Edited: 2015-12-15 16:14:51
December 15 2015 16:12 GMT
#24578
Dont you think some specific units (lurkers, ravagers, ultra) are not the only problem with lotv zerg ? I mean the entire dynamic of the game, the new economy, seems to me to favor zergs so much. I say that with some care, I'm only diamond, but even when I see pro players harassing zerg like crazy, something I couldn't do with half the result they get, they still get crushed later by pure army size.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2015-12-15 16:24:51
December 15 2015 16:22 GMT
#24579
On December 16 2015 01:12 tamino wrote:
Dont you think some specific units (lurkers, ravagers, ultra) are not the only problem with lotv zerg ? I mean the entire dynamic of the game, the new economy, seems to me to favor zergs so much. I say that with some care, I'm only diamond, but even when I see pro players harassing zerg like crazy, something I couldn't do with half the result they get, they still get crushed later by pure army size.


I absolutely think the economy favors Zerg.

Consider 3 hatch before pool. With the 12 worker start this build is much safer than HotS and still produces workers at the same time.

Now consider Protoss and the change to Chrono boost where you get more chrono but over a long period of time. The rate at which workers is produced in the early game is significantly reduced relative to HotS.

So just off the bat, Zerg has an economic advantage moving from HotS to LotV.


I saw this in a game yesterday where I opened with 2 adepts and killed 16 workers and somehow as I moved out with my 2 base push the Zerg had equalized the worker count and had an army 3x as big as mine.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
91matt
Profile Joined March 2013
United Kingdom147 Posts
December 15 2015 16:29 GMT
#24580
On December 16 2015 01:22 DinoMight wrote:
Show nested quote +
On December 16 2015 01:12 tamino wrote:
Dont you think some specific units (lurkers, ravagers, ultra) are not the only problem with lotv zerg ? I mean the entire dynamic of the game, the new economy, seems to me to favor zergs so much. I say that with some care, I'm only diamond, but even when I see pro players harassing zerg like crazy, something I couldn't do with half the result they get, they still get crushed later by pure army size.


I absolutely think the economy favors Zerg.

Consider 3 hatch before pool. With the 12 worker start this build is much safer than HotS and still produces workers at the same time.

Now consider Protoss and the change to Chrono boost where you get more chrono but over a long period of time. The rate at which workers is produced in the early game is significantly reduced relative to HotS.

So just off the bat, Zerg has an economic advantage moving from HotS to LotV.


I saw this in a game yesterday where I opened with 2 adepts and killed 16 workers and somehow as I moved out with my 2 base push the Zerg had equalized the worker count and had an army 3x as big as mine.


so much bias
Prev 1 1227 1228 1229 1230 1231 1266 Next
Please log in or register to reply.
Live Events Refresh
Next event in 17h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 319
TKL 261
BRAT_OK 66
MindelVK 18
StarCraft: Brood War
Britney 40813
Calm 3708
Rain 3671
Horang2 1048
Hyuk 559
firebathero 429
Soma 403
Snow 239
Zeus 174
hero 136
[ Show more ]
Rush 125
BeSt 119
Hyun 78
Barracks 39
Mind 38
TY 36
Free 33
Shine 12
Terrorterran 11
Movie 10
Bale 8
JulyZerg 7
Dota 2
singsing3966
qojqva2831
Dendi1297
Counter-Strike
byalli463
oskar122
Super Smash Bros
Mew2King85
Other Games
B2W.Neo1244
hiko538
Lowko338
RotterdaM264
Liquid`VortiX167
Sick132
Beastyqt129
QueenE79
Trikslyr35
EmSc Tv 18
febbydoto7
Organizations
Other Games
EmSc Tv 18
StarCraft 2
EmSc2Tv 18
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• poizon28 16
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 30
• Michael_bg 5
• FirePhoenix2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4212
League of Legends
• Nemesis4089
• TFBlade889
Upcoming Events
CranKy Ducklings
17h 37m
RSL Revival
17h 37m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
19h 37m
Cure vs Reynor
Classic vs herO
IPSL
1d
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
1d 2h
BSL 21
1d 3h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 17h
RSL Revival
1d 17h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 19h
WardiTV Korean Royale
1d 19h
[ Show More ]
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
BSL: GosuLeague
6 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.