• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:28
CEST 09:28
KST 16:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out SC4ALL: II Talent Announcement! SC4ALL II: StarCraft 2 Player Announcement 5/8 August World Ranking: Clem climbs to #2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
U4GM Guide: Beat Otto in Mistfall Hunter Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
u4gm Diablo 4: QoL Secrets for Faster Gameplay u4gm POE2 Frostbolt Build: A Powerful Boss Killer U4GM CFB 27 Guide: Why UTSA’s Offense Is So Danger Mutation # 538 Media Blackout
Brood War
General
ASL22 General Discussion BW General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/ StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 2v2v2v2 Tournament Escore Tournament - Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation General RTS Discussion Thread Diablo 2 thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread U4GM Tips for Pokemon TCG Pocket Zapdos ex European Politico-economics QA Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2904 users

Starcraft 2 LAN Hacked - Page 18

Forum Index > SC2 General
Post a Reply
Prev 1 16 17 18 All
lemonslol
Profile Joined February 2010
United States22 Posts
July 25 2012 11:57 GMT
#341
I wish there was something like iccup for sc2
winthrop
Profile Blog Joined December 2010
Hong Kong956 Posts
July 25 2012 12:09 GMT
#342
i quite hate LAN

it makes ppl willing to stay in some versions(just lazy to update or some reasons, human race just like to stay 1.20 in war3)

now maybe stays 1.24e? and the up to dated version is 1.26a

in starcraft 2, watching replays is very good, no need to patch previous versions. auto update, etc.
Incredible Miracle
redmarine
Profile Joined August 2009
Denmark165 Posts
Last Edited: 2012-07-25 12:18:36
July 25 2012 12:17 GMT
#343
On July 25 2012 21:09 winthrop wrote:
i quite hate LAN

it makes ppl willing to stay in some versions(just lazy to update or some reasons, human race just like to stay 1.20 in war3)

now maybe stays 1.24e? and the up to dated version is 1.26a

in starcraft 2, watching replays is very good, no need to patch previous versions. auto update, etc.


Version 1.24 of WarCraft 3 broke fundamental functions rendering quite a lot of amazing custom maps unplayable.
MVega
Profile Joined November 2010
763 Posts
July 25 2012 12:43 GMT
#344
On July 25 2012 18:00 Xapti wrote:
Show nested quote +
On July 22 2012 21:02 MVega wrote:
Shifty people have been working on trying to get that working without bnet since beta and there is still no reliable way to get it done, and the community for it is extremely small anyway. Always On Bnet / No LAN does prevent piracy of the most important part of the game. If there was a LAN mode it would be very easy for people to set up a third-party bnet substitute and release tools to allow others to do the same. In that case Blizzard suing wouldn't accomplish anything because the tools would be out there and widely distributed.

So much wrong here.

1. It's very reliable, and very easy at this point as well. You don't seem to know what you're talking about
2. Always requiring internet connection doesn't not prevent piracy, just makes it a bit harder. What makes piracy extremely hard or impossible is when the game depends on the server for many core things — SC2 is not such a game (although Diablo 3 is).


1. No it's not. It's very hit or miss. People like to overstate it.
2. The heart of StarCraft 2 is the mulitplayer. It doesn't make a difference if someone pirates the single player campaign. Blizzard knew that would happen, pretty much everyone knew that would happen. The important part is keeping them from pirating the multiplayer. Without the always-on DRM it would be much easier to set-up a private battle.net substitute, which is exactly what Blizzard wants to avoid.

I'm all for Blizzard's DRM, and the rest of the industry is heading that way too so this is just what we have to live with.
bumkin: How can you play like 50 games per day... I 4gate 2 times then it's nap time
Firesilver
Profile Joined December 2010
United Kingdom1190 Posts
Last Edited: 2012-07-25 13:00:35
July 25 2012 13:00 GMT
#345
On July 21 2012 01:50 Don.681 wrote:
Okay, so I just learned about StarFriend this week, im pretty excited to let my friends know and test it.
While downloading now, what the heck, I decided to google "Teamliquid StarFriend" and saw this. Did not know there was a thread here already since last year.

Me and my LAN buddies from high school are having an out of town reunion next week and we decided to revive our old 4v4 parties ---10 year old 8-port wired router still works FTW! Asked my friends to install SC1, Battle Realms, UT2004, CS and WC3 on their laptops in advance. Glad we will be able to play SC2 as well. :-)

See, Blizzard just don't get what Beer+LAN on a Philippine Beach means.


You have an awesome selection of LAN games my friend! I bring most of those when I LAN too haha.
Caster at IMBA.tv -- www.twitter.com/IMBAFiresilver -- www.youtube.com/FiresilverTV
Xapti
Profile Joined April 2010
Canada2473 Posts
July 26 2012 23:51 GMT
#346
On July 25 2012 21:43 MVega wrote:
1. No it's not. It's very hit or miss. People like to overstate it.
2. The heart of StarCraft 2 is the mulitplayer. It doesn't make a difference if someone pirates the single player campaign. Blizzard knew that would happen, pretty much everyone knew that would happen. The important part is keeping them from pirating the multiplayer. Without the always-on DRM it would be much easier to set-up a private battle.net substitute, which is exactly what Blizzard wants to avoid.

I'm not sure if you understand what I meant when I was talking about #2 — I was referring to the multiplayer, not the single player. There's very little that the server does in SC2; it mostly just routes the game packets from client to client; There's no server-side information or server-side code per-se (outside of battle.net system such as chat/lobby/etc.). It does add difficulty, but still makes it VERY doable, as you can see first-hand. A game like Diablo 3 on the other hand will very likely never be fully operational while pirated, or at least will take a very long time to be in that scenario. That's due to the fact that it has substantial server-side code.

About #1 — Care to elaborate or prove what you're talking about? When you have competent people using it it's quite reliable. If you have someone that doesn't know how to follow basic instructions or is incompetent in some other way, maybe it could be unreliable, but that's the same way with PCs, space shuttles, cars, or guns (or many other things).
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
EZcylestea
Profile Joined July 2011
United States14 Posts
July 27 2012 01:06 GMT
#347
why necro such an old post!
Dont knock on deaths door. Ring the bell and run. Death hates that
nucLeaRTV
Profile Joined May 2011
Romania822 Posts
Last Edited: 2013-07-27 12:26:02
July 27 2013 12:24 GMT
#348
Warning: The last post in this thread is over two months old.
If you bump this, you better have a good reason.


I'd say this is quite an important reason. The developers have (finally) released the HotS version of it and it works like charm.
All you have to do is download the files + map cache (~442mb) and start the game. There are already test servers, but you can also start your own server from the program itself.

http://www.battle4sc2.com/phpBB3/announces/topic2397.html

Hope this doesn't get trashed because it's a bump for such an old thread. I just thought the news it's pretty huge and people deserved to know the project isn't dead.
"Having your own haters means you are famous"
Cele
Profile Blog Joined December 2008
Germany4016 Posts
July 27 2013 12:31 GMT
#349
that's big news indeed ^^

Blizzards gonna go apeshit about it.
Broodwar for life!
grs
Profile Blog Joined April 2011
Germany2339 Posts
July 27 2013 12:41 GMT
#350
Why does a hack thread about illegal software stay open?
nucLeaRTV
Profile Joined May 2011
Romania822 Posts
July 27 2013 12:43 GMT
#351
I'm sorry, but if i remember correctly SC:BW growed in Korea from private servers and LAN capabilities.

SC2 would've never been so big there if it wasn't for that.
"Having your own haters means you are famous"
grs
Profile Blog Joined April 2011
Germany2339 Posts
July 27 2013 12:48 GMT
#352
On July 27 2013 21:43 nucLeaRTV wrote:
I'm sorry, but if i remember correctly SC:BW growed in Korea from private servers and LAN capabilities.

SC2 would've never been so big there if it wasn't for that.

What has one to do with another? SC2 does not need hacks to grow and even if it would, it is still stealing other people's property.
Tanukki
Profile Joined June 2011
Finland579 Posts
July 27 2013 13:21 GMT
#353
LAN isn't as important for SC2 as it was for BW, since people have generally better internet now. Still a nice feature to have, my thanks to the Starfriend team. People can now install the game and play with eachother even without internet access and when Battle.net is having problems. Too bad major tournaments can't use it, Blizzard might sue :D
Prev 1 16 17 18 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
FoxeR 49
StarCraft: Brood War
GuemChi 1308
sorry 54
Shine 36
Nal_rA 25
yabsab 22
Dewaltoss 21
Dota 2
The International48706
Gorgc10014
Fuzer 218
League of Legends
JimRising 484
Other Games
m0e_tv399
ceh9390
Happy210
Hui .147
amsayoshi57
Organizations
Other Games
gamesdonequick740
StarCraft: Brood War
UltimateBattle 58
lovetv 18
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1416
• Stunt517
Upcoming Events
The PondCast
2h 32m
KCM Race Survival
2h 32m
PiG Sty Festival
4h 32m
Serral vs Lambo
SHIN vs Rogue
OSC
5h 32m
Replay Cast
16h 32m
Escore
1d 2h
PiG Sty Festival
1d 4h
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
CranKy Ducklings
2 days
PiG Sty Festival
2 days
herO vs Krystianer
Solar vs Cure
Sparkling Tuna Cup
3 days
[ Show More ]
PiG Sty Festival
3 days
Maru vs Shameless
Reynor vs TriGGeR
OSC
3 days
Afreeca Starleague
4 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
4 days
The Patches Monday
4 days
Afreeca Starleague
5 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-11
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
PiG Sty Festival 8.0
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.