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Starcraft 2 LAN Hacked - Page 16

Forum Index > SC2 General
Post a Reply
Prev 1 14 15 16 17 18 Next All
Snackysnacks
Profile Joined December 2010
United States411 Posts
May 02 2012 05:48 GMT
#301
What an old thread..
Is there any other value that whats discussed and the lack of any progress? should be closed.
(╯°□°)╯︵ ┻━┻
nucLeaRTV
Profile Joined May 2011
Romania822 Posts
July 15 2012 18:03 GMT
#302
There's no 'lack of progress'. Just check the main forum and you'll see that the devs keep updating it as much as possible.
"Having your own haters means you are famous"
Don.681
Profile Joined September 2010
Philippines189 Posts
Last Edited: 2012-07-20 16:52:50
July 20 2012 16:50 GMT
#303
Okay, so I just learned about StarFriend this week, im pretty excited to let my friends know and test it.
While downloading now, what the heck, I decided to google "Teamliquid StarFriend" and saw this. Did not know there was a thread here already since last year.

Me and my LAN buddies from high school are having an out of town reunion next week and we decided to revive our old 4v4 parties ---10 year old 8-port wired router still works FTW! Asked my friends to install SC1, Battle Realms, UT2004, CS and WC3 on their laptops in advance. Glad we will be able to play SC2 as well. :-)

See, Blizzard just don't get what Beer+LAN on a Philippine Beach means.
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
July 22 2012 01:04 GMT
#304
Good thing Taeja just dropped from an advantageous position on Entombed Valley during MLG Summer Arena due to Blizzards group of imbeciles running the show. Professionalism... How can we be a sport when players can just drop from games?

Proleague was on the other night, Sayle was casting and a player began to drop in Kespa... KESPA (due to the hybrid system) what a fucking joke. Frustration level 100%.
FoTG fighting!
NunedQ
Profile Joined March 2011
Germany235 Posts
July 22 2012 01:08 GMT
#305
On July 22 2012 10:04 NeMeSiS3 wrote:
Good thing Taeja just dropped from an advantageous position on Entombed Valley during MLG Summer Arena due to Blizzards group of imbeciles running the show. Professionalism... How can we be a sport when players can just drop from games?

Proleague was on the other night, Sayle was casting and a player began to drop in Kespa... KESPA (due to the hybrid system) what a fucking joke. Frustration level 100%.

Taejas PC crashed, the last drop due to lack of lan support I know of was IPL3, it really isn't that big of a problem.
Kitsune14
Profile Joined October 2007
Canada51 Posts
July 22 2012 04:43 GMT
#306
On July 22 2012 10:08 NunedQ wrote:
Show nested quote +
On July 22 2012 10:04 NeMeSiS3 wrote:
Good thing Taeja just dropped from an advantageous position on Entombed Valley during MLG Summer Arena due to Blizzards group of imbeciles running the show. Professionalism... How can we be a sport when players can just drop from games?

Proleague was on the other night, Sayle was casting and a player began to drop in Kespa... KESPA (due to the hybrid system) what a fucking joke. Frustration level 100%.

Taejas PC crashed, the last drop due to lack of lan support I know of was IPL3, it really isn't that big of a problem.


Startale vs Prime GSTL finals! It was a huge deal.
Enearde
Profile Joined February 2011
France265 Posts
July 22 2012 04:51 GMT
#307
With HotS coming soon™, LAN won't be necessary anymore. So why bother when Blizzard will most probably not get back on their words now that they have a way to get around it and to be totally fair i agree with them. Implementing LAN now would be a total PR fail.
Xapti
Profile Joined April 2010
Canada2473 Posts
July 22 2012 05:57 GMT
#308
On July 22 2012 13:51 Enearde wrote:
With HotS coming soon™, LAN won't be necessary anymore. So why bother when Blizzard will most probably not get back on their words now that they have a way to get around it and to be totally fair i agree with them. Implementing LAN now would be a total PR fail.
not unnecessary. Resume from replay solves more issues than LAN, and LAN offers some very different and better functionality than just reducing chances disconnect; it namely: allows play without internet connection, and allows for much lower latency play (which also allows for some fancier custom map code possibilities)
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
July 22 2012 06:02 GMT
#309
if anyone is curious what lan does, go to single player, hit play vs AI, remove the AI and play by yourself (continue game) and feel the game, there is ZERO delay, it is mind blowing.
FoTG fighting!
Corrosive
Profile Joined August 2010
Canada3741 Posts
July 22 2012 06:06 GMT
#310
On July 22 2012 15:02 NeMeSiS3 wrote:
if anyone is curious what lan does, go to single player, hit play vs AI, remove the AI and play by yourself (continue game) and feel the game, there is ZERO delay, it is mind blowing.

There is delay on starfriend like a ladder match.
Maruprime.
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
July 22 2012 06:22 GMT
#311
Just a few thoughts.I'm not really upset I just want to make a few points.

1. Blizzard is not bending and they have stated many times over and again there is going to be no LAN. So making an online petition that some 16 years olds put together does nothing. In fact, online petitions do nothing except let the whiners feel like they have done something. But that's an arguement for another time.

2. Honestly, I didn't get a lot out of the OP's post. It was so poorly constructed and the wording. Seriously. Was any time and thought put into the post or was it thrown together so fast to be the first one up?

2.a.. And now the first couple of replies are about absolutely nothing. Nit-picking? Is TL starting to become B.net forums? I sure hope not. Lack of thought in the OP's post. And the useless comments about double spacing...

3. And honestly, B.net did make a huge impact in the ways games were played. I know people are all for LAN, but they also forget the mess that it was to set that up. So please stop saying LAN is the best thing ever, because really, it wasn't and that is what made B.net a forerunner for what you see today; easy access play. And just think, LAN isn't going to get you wanna-be pro kids playing on the Kor, CN, EU servers.
And let me touch base again by saying it was Korea that really made SC live for 10+ years. Not custom games, like the millions of TD out there.

4. This one is an angry response. Taeja's computer crashed. Battle.net had nothing to do with it. For those who don't know, if a computer crashes the timeout still happens. NeMeSiS3 needs to think before he types. (warn me, ban me, I'm sorry but his response needs to be nipped in the butt) Blizzard runs MLG events? How DARE computers have issues in the glorious name of Esports. Yeah guys, frustration level 100%!

I completely agree with Snacky, Close this thread.
Fencar
Profile Blog Joined August 2011
United States2694 Posts
Last Edited: 2012-07-22 06:48:26
July 22 2012 06:48 GMT
#312
(warn me, ban me, I'm sorry but his response needs to be nipped in the butt)
Martyr is auto-ban. You want to edit that out ASAP. (At least, I would)

Otherwise, I completely agree.
This is my signature. There are many like it, but this one is mine.
wcLLg
Profile Joined December 2011
United States281 Posts
July 22 2012 06:56 GMT
#313
I will state the masses' opinion: LAN mode would be sick, but it's fine the way it is as it stands now sans LAN mode.
11110000011111000
MrHoon *
Profile Blog Joined April 2008
10183 Posts
July 22 2012 07:10 GMT
#314
I don't really care for lan anymore, but blizzard seriously needs a reconnect option like dota 2

Don't give me that "well in ladder ppl wont pause anyways so it's useless" excuse you know damn well how many issues this will solve in tournies
dats racist
oZe
Profile Joined January 2011
Sweden492 Posts
July 22 2012 07:58 GMT
#315
OK so most people have internet everywhere today. However lag makes the playing/viewing experience alot worse than people think. A friend has issues with his cellnet sometimes. I play so much worse and slower it's incredible. Pros have like 2-4 times higher apm so they probably have the same issues at lower latencies. Missing units because they're not where you think they will be. Stuff not building because a keypress didn't count and stuff like that.

Worst part is having to buy 5 sc2 copies just to be able to play different servers. In broodwar you just selected what server you wanted with one click of a button.

The worst kinds of organized crime are religion & government.
Lavit2099
Profile Joined November 2011
United States390 Posts
July 22 2012 08:12 GMT
#316
On July 22 2012 16:10 MrHoon wrote:
I don't really care for lan anymore, but blizzard seriously needs a reconnect option like dota 2

Don't give me that "well in ladder ppl wont pause anyways so it's useless" excuse you know damn well how many issues this will solve in tournies


Force pause, give them 90 seconds to reconnect and don't give an unpause option. If the guy reconnects, give a 10 second countdown and resume. If they don't, they lose the game. Blamo.
Kiyo.
Profile Joined November 2010
United States2284 Posts
July 22 2012 08:17 GMT
#317
On July 22 2012 13:43 Kitsune14 wrote:
Show nested quote +
On July 22 2012 10:08 NunedQ wrote:
On July 22 2012 10:04 NeMeSiS3 wrote:
Good thing Taeja just dropped from an advantageous position on Entombed Valley during MLG Summer Arena due to Blizzards group of imbeciles running the show. Professionalism... How can we be a sport when players can just drop from games?

Proleague was on the other night, Sayle was casting and a player began to drop in Kespa... KESPA (due to the hybrid system) what a fucking joke. Frustration level 100%.

Taejas PC crashed, the last drop due to lack of lan support I know of was IPL3, it really isn't that big of a problem.


Startale vs Prime GSTL finals! It was a huge deal.


That was IPL4. And I'm pretty sure someone from IPL4 said it was their network card problem and even LAN wouldn't have fixed it.
KT Rolster & StarTale <3 | twitter.com/RayFoxII - twitch.tv/RayFoxII
Atropin
Profile Joined January 2011
Germany96 Posts
July 22 2012 08:20 GMT
#318
On July 22 2012 17:12 lavit2099 wrote:

Force pause, give them 90 seconds to reconnect and don't give an unpause option. If the guy reconnects, give a 10 second countdown and resume. If they don't, they lose the game. Blamo.


90 seconds is a bit short if you dont have a ssd, apart from that i really like that solution. I dont think it has to be implemented for ladder games, but maybe for custom games only
Wer andern in die Möse beißt ist böse meist
Xapti
Profile Joined April 2010
Canada2473 Posts
July 22 2012 08:22 GMT
#319
On July 22 2012 17:12 lavit2099 wrote:
Show nested quote +
On July 22 2012 16:10 MrHoon wrote:
I don't really care for lan anymore, but blizzard seriously needs a reconnect option like dota 2

Don't give me that "well in ladder ppl wont pause anyways so it's useless" excuse you know damn well how many issues this will solve in tournies


Force pause, give them 90 seconds to reconnect and don't give an unpause option. If the guy reconnects, give a 10 second countdown and resume. If they don't, they lose the game. Blamo.

Have you not been following the times? There will be a "resume from replay" feature, which gives better functionality than that — at least for tournaments and custom games (not necessarily ladder).
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
esReveR
Profile Joined February 2010
United States568 Posts
July 22 2012 08:26 GMT
#320
On July 22 2012 17:17 Kiyo. wrote:
Show nested quote +
On July 22 2012 13:43 Kitsune14 wrote:
Startale vs Prime GSTL finals! It was a huge deal.


That was IPL4. And I'm pretty sure someone from IPL4 said it was their network card problem and even LAN wouldn't have fixed it.


It was the GSTL finals held at the same location as IPL4, and yes it was a hardware failure; not a LAN/internet issue.
Skill is relative.
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