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[I] Dustin Browder, HotS + General Q&A - Page 3

Forum Index > SC2 General
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unit
Profile Blog Joined March 2009
United States2621 Posts
August 02 2011 04:47 GMT
#41
i want a reaver pillow now, and reaver in sc2 would make me so happy
Falcor
Profile Joined February 2010
Canada894 Posts
Last Edited: 2011-08-02 04:49:50
August 02 2011 04:49 GMT
#42
if p gets reavers its almost guranteed that p will lose colli, archons or ht..no way tehyd give prot 4 aoe units would they?
SwizzY
Profile Blog Joined September 2010
United States1549 Posts
August 02 2011 04:51 GMT
#43
I'm really excited for all the changes. I personally think that both P and T needs a AOE for all the rampant mutalisk play that goes on.

I understand what both races can do to counter mass muta play, but I feel like it dictates a ZvP/ZvT matchup way too much...

My personal opinion.
I have high hopes! :D
All that glitters is not gold, all that wander are not lost, the old that is strong does not wither, deep roots are not reached by frost.
Jimmy Raynor
Profile Blog Joined March 2010
902 Posts
August 02 2011 05:03 GMT
#44
I really hope they add something cool to the terran. They can't just leave us with nothing new and expect us to buy an expansion.
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
August 02 2011 05:06 GMT
#45
On August 02 2011 14:03 Jimmy Raynor wrote:
I really hope they add something cool to the terran. They can't just leave us with nothing new and expect us to buy an expansion.


Expect one unit and a fair amount of tweaks. He is right, Terran are pretty fully developed.
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
August 02 2011 05:10 GMT
#46
--- Nuked ---
windsupernova
Profile Joined October 2010
Mexico5280 Posts
August 02 2011 05:10 GMT
#47
I hope they don´t cave in and make SC2 BW 2.0000001 as many people wish.

Don´t get me wrong, I love BW and I still play it from time to time. But I just don´t want SC2 to be a shiny BW with easier mechanics. I am pretty interested in the new units and (something that people seem to forget a lot) new abilities and upgrades the old units will get.

I completely agree in that the corruptor and overseer being too unidimensional as far as their roles go. But the overseer its not really that bad IMO, its not as if the Observer has any cool extra functionality other than being a spotter.

"Its easy, just trust your CPU".-Boxer on being good at games
Heavenly
Profile Joined January 2011
2172 Posts
Last Edited: 2011-08-02 05:12:55
August 02 2011 05:10 GMT
#48
Lol at people who are recommending ways to completely buff their race and nerf the other races, instead of actual good suggestions. Anyway a raider unit would be nice for protoss. Phoenix are a huge investment and the amount of damage they do is based on the opponent making errors, unless you do double stargate pheonix, in which case you can still just mass drone to even it out since the toss won't have a ground army (Hongun v. Nestea for example). The problem isn't the warp prism's HP, it is that there is nothing that we would want to put in there. Charge zealots in a mineral line will kill maybe 3 before being being cleaned up, much different than a +2 baneling drop or stimmed marines. Stalkers don't do enough dps to do anything. HT are 150 gas and you need at least 2-3 in there.

I don't even see the problem with the overseer anyway? It's there to detect and scout, not to be some super unit.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
Kaxon
Profile Joined June 2011
United States117 Posts
August 02 2011 05:11 GMT
#49
It seems like I'm vastly outnumbered, but as a (bad) Zerg player I don't want them to add Lurkers. I just don't think they would make the game more interesting - I like the fact that the Zerg are about mobility, not controlling space. My main complaint about Zerg is how weak our AA options are. I wish hydras were tier 1 again and had the speed upgrade from BW, but some new unit that gave better AA options (especially at tier 1) would be good too.
For the swarm!
Dfgj
Profile Joined May 2008
Singapore5922 Posts
August 02 2011 05:11 GMT
#50
On August 02 2011 11:04 RogerChillingworth wrote:
Things we gather from the interview:

1) Dustin Browder isn't totally clueless
2) Terran feels more or less "complete", to put it lightly
3) Protoss may get a harass unit
4) zerg may get a siege unit (not necessarily the lurker, but a similar role)

Dustin Browder also talks about the possibility of removing units due to their being lame. He mentions the corruptor and overseer, but we can probably fill the blanks on other units. Hydra? Colossus?

I can get behind this stuff. Not bad.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
August 02 2011 05:12 GMT
#51
On August 02 2011 14:03 Jimmy Raynor wrote:
I really hope they add something cool to the terran. They can't just leave us with nothing new and expect us to buy an expansion.


Well, I have the feeling that they will at least add new upgrades and abilities. I don´t think T is as good as they say, its pretty complete but its not like T doesn´t have niches that need to be filled.
"Its easy, just trust your CPU".-Boxer on being good at games
RoboBob
Profile Blog Joined September 2010
United States798 Posts
August 02 2011 05:13 GMT
#52
Wow this interview is the first I've seen indicating that Blizzard is warming on Lurkers. In the past they've always said no because they think the Baneling fills that role.

I would definitely agree with him that balance is really really good right now. Its only the Korean Terrans that are dominating. How many top tier Korean Protosses can you think of other than MC? Or Zerg, other than Nestea, Losira, and DRG? But lets look at the Terrans: MVP MKP Bomber Nada MMA SC etc etc

Interesting that they probably wont add many more Terran units. I would love it if instead of adding new units they added new addons that do cool stuff.

Like how about an addon that allows you to sacrifice damaged units in order to produce new units more cheaply

Or what about an addon that launches the units produced there in a rocket across the map.

Or what about an addon that cloaks both itself and the building its attached to.

Or what about an addon that allows you to insert SCVs in order to speed up unit production.

So many cool possibilities.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
August 02 2011 05:14 GMT
#53
actually now that I think about it: Fuck hydras.

There's no point in trying to rationalize BW units that are really bad in SCII.

Either buff them or kick them OUUUUT.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
August 02 2011 05:20 GMT
#54
On August 02 2011 14:14 Gamegene wrote:
actually now that I think about it: Fuck hydras.

There's no point in trying to rationalize BW units that are really bad in SCII.

Either buff them or kick them OUUUUT.


But I like them

I actually think they have a lot of potential if there is good creep spread.
"Its easy, just trust your CPU".-Boxer on being good at games
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
August 02 2011 05:20 GMT
#55

3) Protoss may get a harass unit


This is all I care about. It would make toss so much more fun to play.
akalarry
Profile Joined January 2011
United States1978 Posts
August 02 2011 05:22 GMT
#56
i think the new expansion should have new unique units, not old bw units. this game should be different from bw. i loved lurkers, defilers and reavers, but they belong in bw.
Flummie
Profile Joined August 2010
Netherlands417 Posts
August 02 2011 05:28 GMT
#57
Protoss already has multiple harrass units? DT are annoying as heck and phoenix too.. that's 2 harrass units right there and what about void ray cheese even though its not fun it can win the game outright. What more do u wish

What I hope they will add =

Lurkers, hydra speed, overlords with detection + new unit while changing the very bad corruptor


ผมพยายามหาคำตอบอยู่ตลอดเวลา
dooraven
Profile Joined December 2010
Australia2820 Posts
August 02 2011 05:31 GMT
#58
On August 02 2011 14:28 Flummie wrote:
Protoss already has multiple harrass units? DT are annoying as heck and phoenix too.. that's 2 harrass units right there and what about void ray cheese even though its not fun it can win the game outright. What more do u wish



Can't tell if serious, they're both countered by 1 building...
Go go Alliance.
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
Last Edited: 2011-08-02 05:38:41
August 02 2011 05:31 GMT
#59
Very cool! I hope the planned protoss harass unit is good against mutalisks. I think playing against mutalisks right now is simply not fun at all and there's no really good hard counter to mutalisks that won't result in you dying asap if he switches to roach or hydra. If you scout muta, it's like 6 gate or die.

Also pleasing that he acknowledges that terran is overall more complete and well rounded than zerg or toss. Nobody is going to cry if they add 2- new units to zerg and only 1 to terran.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Swwww
Profile Blog Joined July 2010
Switzerland812 Posts
August 02 2011 05:31 GMT
#60
Would really love to see the lurker come back ;x. Nice interview though really, DB always proves that he is not an idiot in his interviews. Although most people seem to believe he is.....
"What is this TeamSupportGroup?" - mahnini.
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