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Crack: Custom Bnet2 server by chinese modders? - Page 17

Forum Index > SC2 General
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Chill (1:38 July 05 KST): Discussing the cracked Bnet2 is acceptable in this thread.

DO NOT post any links to websites explaining how to install / use the crack.
DO NOT explain in your post how to install / use the crack.

Thank you.
Spacedude
Profile Joined April 2011
Denmark161 Posts
July 05 2011 15:50 GMT
#321
On July 06 2011 00:32 Rossweazel wrote:
Show nested quote +
On July 06 2011 00:04 Spacedude wrote:
Blizzard's model is questionable, though.


I know right? Selling lots of things for money is madness.

Better to give it away and hope real hard.


And hope real hard that they end up in your hands? :D

I think you misunderstond me somehow, though. I said there's nothing wrong with companies making lots of money (part of democracy, duh). It's how they do it that can be questioned, if anything. But I do understand people being frustrated with 'greedy companies', and it's kinda the companies own fault when they distence them from their costumer base.
Protoss win, Protoss OP. Terran win, Terran OP. Zerg win, Zerg OP. Less whine, more gg.
StuBob
Profile Joined March 2010
United States373 Posts
July 05 2011 15:51 GMT
#322
On July 06 2011 00:32 Rossweazel wrote:
Show nested quote +
On July 06 2011 00:04 Spacedude wrote:
Blizzard's model is questionable, though.


I know right? Selling lots of things for money is madness.

Better to give it away and hope real hard.

putting LAN in starcraft is hardly giving it away
I play RANDOM!
Blackthorne
Profile Joined June 2010
Norway69 Posts
July 05 2011 15:51 GMT
#323
On July 06 2011 00:47 sky`380 wrote:
Show nested quote +
On July 05 2011 12:26 Irrelevant wrote:
On July 05 2011 12:20 Mauldo wrote:
So the drop hackers are bad, but these hackers are good? They did the same thing, only you guys actually get to profit off of this with an illegal LAN.

It'll get shut down anyway, Blizzard is going to kick the shit out of whoever is doing this. That is, unless the government throws a fit. Which they probably will.


There is a big difference in downloading a script off google and double clicking it to take advantaged of flaws in the bnet0.2 to cheat someone out of pixel pts as opposed to reverse engineering the whole client/server relations and allowing people to play around the world lag free without even needing an internet connection.


lolwut? LAN =/= playing with someone around the world. The L in LAN stands for local. In a literal sense. Like two computers next to each other. Or maybe in the house over. Or maybe 300 feet away with ethernet cable. If you're playing around the world, it's not going to be lag free. And if you're playing around the world, you need an internet connection. I'm so confused by your statements. You say these things with such conviction, like you actually know what you're talking about. Please stop doing that.

And you do realize you can't hack something without knowing how it works first, right? This usually means reverse-engineering to get an understanding of it...

Pretty sure you misread. He says that people around the world can play lag free (locally).
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
July 05 2011 15:56 GMT
#324
It is my hope that this will rattle blizzard and they will implement their own LAN in order to stop the spread of this kind of thing.
There must be some compromise that allows for offline LAN that must be online registered or some such.
There is no room for denying us LAN outright anymore if this works they can loose a lot of money.
BW pros training sc2 is like kiss making a dub step album.
sky`380
Profile Joined January 2011
United States49 Posts
July 05 2011 16:06 GMT
#325
On July 06 2011 00:51 Blackthorne wrote:
Show nested quote +
On July 06 2011 00:47 sky`380 wrote:
On July 05 2011 12:26 Irrelevant wrote:
On July 05 2011 12:20 Mauldo wrote:
So the drop hackers are bad, but these hackers are good? They did the same thing, only you guys actually get to profit off of this with an illegal LAN.

It'll get shut down anyway, Blizzard is going to kick the shit out of whoever is doing this. That is, unless the government throws a fit. Which they probably will.


There is a big difference in downloading a script off google and double clicking it to take advantaged of flaws in the bnet0.2 to cheat someone out of pixel pts as opposed to reverse engineering the whole client/server relations and allowing people to play around the world lag free without even needing an internet connection.


lolwut? LAN =/= playing with someone around the world. The L in LAN stands for local. In a literal sense. Like two computers next to each other. Or maybe in the house over. Or maybe 300 feet away with ethernet cable. If you're playing around the world, it's not going to be lag free. And if you're playing around the world, you need an internet connection. I'm so confused by your statements. You say these things with such conviction, like you actually know what you're talking about. Please stop doing that.

And you do realize you can't hack something without knowing how it works first, right? This usually means reverse-engineering to get an understanding of it...

Pretty sure you misread. He says that people around the world can play lag free (locally).


Oh yeah I guess I did. Apologies, then.
StuBob
Profile Joined March 2010
United States373 Posts
July 05 2011 16:12 GMT
#326
I don't really see how this LAN server can be a bad thing for the community.
I play RANDOM!
Ownos
Profile Joined July 2010
United States2147 Posts
July 05 2011 16:15 GMT
#327
Blizzard is a charity apparently. News to me.
...deeper and deeper into the bowels of El Diablo
GreEny K
Profile Joined February 2008
Germany7312 Posts
July 05 2011 16:16 GMT
#328
On July 05 2011 01:39 arb wrote:
While this is a good thing for the community.. I dont think Blizzard will have any part of it


How is it even good for the community? It isn't LAN, it's just a custom server played over the peoples computers instead of BNET.
Why would you ever choose failure, when success is an option.
Elasticity
Profile Blog Joined June 2010
3420 Posts
July 05 2011 16:18 GMT
#329
Holy smoke, the chinese just crack everything on earth O.o
Ebos
Profile Joined November 2010
United States44 Posts
July 05 2011 16:19 GMT
#330
The only time this custom battle.net server will come relavent is when Blizzard stops caring about starcraft 2. This mayb a few years after the last expansion is released but at that time you will have an ICCUP similar ladder before that any orginization is going to be shutdown by blizzard or it will be hosted in a country where lag is an issue.
kekstier
Profile Joined March 2011
Germany70 Posts
July 05 2011 16:20 GMT
#331
On July 06 2011 01:16 GreEny K wrote:
Show nested quote +
On July 05 2011 01:39 arb wrote:
While this is a good thing for the community.. I dont think Blizzard will have any part of it


How is it even good for the community? It isn't LAN, it's just a custom server played over the peoples computers instead of BNET.


Yeah, and you can join this server over LAN.

I hope this thing spreads and evolves... Can't wait to play epic 4v4s and custom maps on my next LAN-party. Don't know why people keep talking about better latency and stuff... I think being able to play on a private LAN with your friends is what everyone misses
StuBob
Profile Joined March 2010
United States373 Posts
July 05 2011 16:22 GMT
#332
On July 06 2011 01:16 GreEny K wrote:
Show nested quote +
On July 05 2011 01:39 arb wrote:
While this is a good thing for the community.. I dont think Blizzard will have any part of it


How is it even good for the community? It isn't LAN, it's just a custom server played over the peoples computers instead of BNET.

It can only support 4 players (for now) and is meant for LAN. It is a custom server, but I don't think that this will be the next iCCup (at least, not for a couple of years).
I play RANDOM!
StuBob
Profile Joined March 2010
United States373 Posts
July 05 2011 16:24 GMT
#333
On July 06 2011 01:20 kekstier wrote:
Show nested quote +
On July 06 2011 01:16 GreEny K wrote:
On July 05 2011 01:39 arb wrote:
While this is a good thing for the community.. I dont think Blizzard will have any part of it


How is it even good for the community? It isn't LAN, it's just a custom server played over the peoples computers instead of BNET.


Yeah, and you can join this server over LAN.

I hope this thing spreads and evolves... Can't wait to play epic 4v4s and custom maps on my next LAN-party. Don't know why people keep talking about better latency and stuff... I think being able to play on a private LAN with your friends is what everyone misses

I know that I miss that the most (but the latency will help a whole bunch for tourneys)
I play RANDOM!
Tschis
Profile Joined November 2010
Brazil1511 Posts
July 05 2011 16:24 GMT
#334
On July 06 2011 00:51 StuBob wrote:
Show nested quote +
On July 06 2011 00:32 Rossweazel wrote:
On July 06 2011 00:04 Spacedude wrote:
Blizzard's model is questionable, though.


I know right? Selling lots of things for money is madness.

Better to give it away and hope real hard.

putting LAN in starcraft is hardly giving it away


Actually, it would mean giving it away to some hundred thousand people
"A coward is not someone that runs from a battle knowing he will lose. A coward is someone who challenges a weak knowing he will win."
StuBob
Profile Joined March 2010
United States373 Posts
July 05 2011 16:27 GMT
#335
On July 06 2011 01:24 Tschis wrote:
Show nested quote +
On July 06 2011 00:51 StuBob wrote:
On July 06 2011 00:32 Rossweazel wrote:
On July 06 2011 00:04 Spacedude wrote:
Blizzard's model is questionable, though.


I know right? Selling lots of things for money is madness.

Better to give it away and hope real hard.

putting LAN in starcraft is hardly giving it away


Actually, it would mean giving it away to some hundred thousand people

They could have put LAN in starcraft from the first... how would that be giving it away? People will pirate it (they already do), but that is not giving it away.
I play RANDOM!
whiteguycash
Profile Joined April 2010
United States476 Posts
Last Edited: 2011-07-05 16:35:06
July 05 2011 16:29 GMT
#336
I am afraid if something like this becomes mainstream, and a whole bunch of people pirate the game, and stick to an ICCup and Garena type servers, then Blizzard will discontinue its support for Starcraft 2, maybe even indefinitely postpone the two promised expansions. This simply because with the client easily able to acquire through torrent, and adjustment with gateway settings, one could play SC2 for free.

Although, it would be nice to have a place to play when battle.net is down.

On July 06 2011 01:27 StuBob wrote:
Show nested quote +
On July 06 2011 01:24 Tschis wrote:
On July 06 2011 00:51 StuBob wrote:
On July 06 2011 00:32 Rossweazel wrote:
On July 06 2011 00:04 Spacedude wrote:
Blizzard's model is questionable, though.


I know right? Selling lots of things for money is madness.

Better to give it away and hope real hard.

putting LAN in starcraft is hardly giving it away


Actually, it would mean giving it away to some hundred thousand people

They could have put LAN in starcraft from the first... how would that be giving it away? People will pirate it (they already do), but that is not giving it away.


people who try to pirate it quickly find out that they have to have an account with the game unlocked on it to play. So really, they download a Client version with nothing unlocked. Allowing a private server build for free would give people who have not yet bought SC2 the incentive of pirating a game and playing on the private servers. Blizzards model, they not only keep honest people honest, but they also find an effective way to reduce, even do away with entirely, loss due to piracy.
Flyingdutchman
Profile Joined March 2009
Netherlands858 Posts
Last Edited: 2011-07-05 16:32:51
July 05 2011 16:30 GMT
#337
On July 05 2011 00:43 echO [W] wrote:
They're going to get sued and shut down.



lol, good luck suing people in China. I hear they are very fond of property rights Besides, as far as I can see (without any links or whatever) it is a crack for the client. So since it is already in the wild they would have to go after individual users to prevent them from using it.

On July 06 2011 01:27 StuBob wrote:
Show nested quote +
On July 06 2011 01:24 Tschis wrote:
On July 06 2011 00:51 StuBob wrote:
On July 06 2011 00:32 Rossweazel wrote:
On July 06 2011 00:04 Spacedude wrote:
Blizzard's model is questionable, though.


I know right? Selling lots of things for money is madness.

Better to give it away and hope real hard.

putting LAN in starcraft is hardly giving it away


Actually, it would mean giving it away to some hundred thousand people

They could have put LAN in starcraft from the first... how would that be giving it away? People will pirate it (they already do), but that is not giving it away.

exactly, and the majority of the people that pirate it probably wouldn't have bought it anyway
ROFLOLLER
Profile Joined September 2010
Poland65 Posts
July 05 2011 16:30 GMT
#338
I still have hope for a sc2 at garena!
Butcherski
Profile Joined April 2010
Poland446 Posts
July 05 2011 16:30 GMT
#339
Heres my take on the situation:

There are two groups of people that want LAN support. First are the pirates - they just want to play for free and i think we can all agree - thats wrong. Then there are the normal buyers + esports supporters. They want to have a game wich can be played in tournaments without the lag or have their friend come over for a some lan action. Problem is if blizzard puts in LAN the first group wins. You may think that there is some way to restrict LAN like the need of logging in to BNET etc but the truth is once blizzard puts in the code for LAN functionality into their game the crackers have a 95% of the work done.

Now that its already done i dont see ANY reason they would not release LAN on their own. Sure they might try to fight it for a while but once its done and distributed they cant do anything about it. Only thing left to do is to implement LAN for all their honest consumers. I dont see any other reason no to do it .... ?
"Well Tasteless, i once met a three-toed sloth with good marauder control " - Artosis
Cartel
Profile Joined September 2010
Canada255 Posts
July 05 2011 16:32 GMT
#340
This reminds me of the good old sc1 / wc3 days of FSGS server locating on google and wc3 warforge server finding. With IP's changing daily. It was quite fun because it was a community in itself, playing vs other pple who also worked hard to get onto that server, therefore creating a really friendly environment. Of course tournaments wont use it, however its great for private lans hush hush.
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