• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:14
CEST 12:14
KST 19:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)73Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4) StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) SC4ALL: II SC2 Complete Invited Player Lineup Back to SC2 after 14 years - Protoss CTRL groups?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
20-year-old Valorant player starting StarCraft Sagi.gg Launcher Released Fantasy returning? BSL Season 23 Bot on ladder
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Dating: How's your luck? Artificial Intelligence Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9092 users

SC2 Replay Sync Utility

Forum Index > SC2 General
Post a Reply
1 2 Next All
Ascend
Profile Joined July 2010
United States120 Posts
Last Edited: 2011-06-13 07:53:44
June 11 2011 01:14 GMT
#1
[image loading]

Replay Sync is a small utility to aide casters in keeping their replay timers in sync. The main caster/streamer game timer serves as a reference point, which all other casters can view and sync to appropriately.

Contribute on Github.
Download the latest version (Direct Link).

Requires .NET 4.0 Client Profile and a Windows OS. No installation is required, just run the application.

Please try to submit bugs on the Github issues page, otherwise feel free to comment, make requests, and critique to your liking.

Instructions:
+ Show Spoiler +
All communication happens on UDP Port 11000. Forward your ports appropriately if necessary.

For the main caster/streamer: Open the application and click listen. If on Windows 7, the firewall will ask about opening Port 11000 (the current default port). After this, you should see a screen capture take place. If you are in a replay in SC2, it will capture the game timer. You can now shrink the window and allow others to connect to you. You may need to open UDP port 11000 on your router.

For all other casters: Type in the IP address of the streamer, and click Sync. You should see the game timer appear from the main caster. You can then shrink the window, place it near your own game timer, and check periodiacally to make sure you are close to the same time.


My Other Releases
Starboard - SC2 Scoreboard
SC2Replay Chat Log Editor
Caster and Software Developer. Releases: "Starboard" "SC2 Replay Sync" "SC2 Replay Chat Editor" "SC2 C# Replay Parser"
godemperor
Profile Joined October 2010
Belgium2043 Posts
June 11 2011 01:30 GMT
#2
Cool, could be useful for casters.
Ysorigin
Profile Joined April 2010
United States82 Posts
June 11 2011 01:39 GMT
#3
Awesome idea, I can't believe nobody thought of creating this earlier lol
A bachelor is a selfish undeserving guy who has cheated some poor woman out of a divorce
iEngrisH
Profile Joined July 2010
United States31 Posts
June 11 2011 02:59 GMT
#4
Thank you soooooooo much!
Ruscour
Profile Blog Joined April 2011
5233 Posts
June 11 2011 03:00 GMT
#5
Great. Now it just needs to be adopted by everybody. Someone send this to djWHEAT right stat now!
Eleaven
Profile Joined September 2010
772 Posts
June 11 2011 03:01 GMT
#6
Great job Thanks
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
June 11 2011 03:45 GMT
#7
Nice job! You might want to put some authentication and error handling in for future releases though. A malicious user could cause a crash for anyone using this by sending malformed data or lag them out of the game by flooding sync requests. In light of what has happened at MLG, I wouldn't put it past someone to try this.
AdministratorTwitter: @R1CH_TL
TL+ Member
Ascend
Profile Joined July 2010
United States120 Posts
June 11 2011 03:49 GMT
#8
On June 11 2011 12:45 R1CH wrote:
Nice job! You might want to put some authentication and error handling in for future releases though. A malicious user could cause a crash for anyone using this by sending malformed data or lag them out of the game by flooding sync requests. In light of what has happened at MLG, I wouldn't put it past someone to try this.


Yup, I've thought of adding this. Definitely a priority to make sure you restrict who you can connect to.
Caster and Software Developer. Releases: "Starboard" "SC2 Replay Sync" "SC2 Replay Chat Editor" "SC2 C# Replay Parser"
Ascend
Profile Joined July 2010
United States120 Posts
June 13 2011 04:56 GMT
#9
Just added support for every resolution my monitor supports, which is hopefully all of them. Let me know your screen resolution if you get a "Resolution not supported" message.

To support the rest, I may add an option to pick your capture region. This would also allow "windowed" casters to be supported, where as right now its assuming everyone runs Windowed Fullscreen.
Caster and Software Developer. Releases: "Starboard" "SC2 Replay Sync" "SC2 Replay Chat Editor" "SC2 C# Replay Parser"
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
June 13 2011 06:14 GMT
#10
Really nice, haven't had a chance to try it, but I hope more people will use this. Particularly would help the EGMC, and probably upcoming iCCup Korean tournament.
Ascend
Profile Joined July 2010
United States120 Posts
June 13 2011 08:06 GMT
#11
And after a long night of being sick and restless, I decided to put more work into it.

* Updated clean SC2 look. All options are hidden under the right click context menu.
* Renamed "Listen" to "Broadcast" because its a little easier to understand.
* The window is now transparent, which means streams with Aero disabled can have their replay sync on-screen and it won't appear to viewers.
* Ability to lock the window to prevent accidentally moving it during action.
* Created appropriate icon.
Caster and Software Developer. Releases: "Starboard" "SC2 Replay Sync" "SC2 Replay Chat Editor" "SC2 C# Replay Parser"
-miDnight-
Profile Joined September 2010
Taiwan455 Posts
June 13 2011 10:27 GMT
#12
great app
http://www.facebook.com/midnightsc Chinese caster from TW (go SEn)
ptell
Profile Joined October 2009
United States103 Posts
June 14 2011 00:54 GMT
#13
didnt Rich write a similar program for TSL3?
Ascend
Profile Joined July 2010
United States120 Posts
June 14 2011 02:29 GMT
#14
On June 14 2011 09:54 ptell wrote:
didnt Rich write a similar program for TSL3?


I was JUST talking to someone about this. Is it an openly available one? I wasn't aware of it at all, I'd be interested to see how it is.
Caster and Software Developer. Releases: "Starboard" "SC2 Replay Sync" "SC2 Replay Chat Editor" "SC2 C# Replay Parser"
TNZ Softmouth
Profile Joined October 2010
United States14 Posts
June 21 2011 05:25 GMT
#15
I have been trying to get this working for a few days now, cant seem to get it to work, keeps showing who is trying to sync up with mes time never shows mine.
Ascend
Profile Joined July 2010
United States120 Posts
June 27 2011 19:03 GMT
#16
On June 21 2011 14:25 TNZ Softmouth wrote:
I have been trying to get this working for a few days now, cant seem to get it to work, keeps showing who is trying to sync up with mes time never shows mine.


Feel free to contact me on skype if you want to try to work it out. My name is "ascendedguard"
Caster and Software Developer. Releases: "Starboard" "SC2 Replay Sync" "SC2 Replay Chat Editor" "SC2 C# Replay Parser"
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
June 27 2011 19:28 GMT
#17
Really nice, thought about implementing this since several months but was always too lazy. Nice to see that someone wasn't as lazy as i am and released such a nice application to the public though i really thought R1CH would release his TL Sync tool first

What you could add would be Client-Server replay controls:
The Server intercepts keypresses and sends them to the clients (pause/rewind/slow-down/speed-up/going back 10 seconds/...) which then emulate the keypresses to SC2 so they stay in sync even when going through replays, but the clients can still slow down/speed up to get back in sync if they have stutters.
Would make starting replays together a lot easier, though of course it wouldn't work if you go through the replay with the mouse (jump back to a position/press controls with mouse/etc.).
Valckrie
Profile Joined August 2010
United Kingdom533 Posts
June 27 2011 19:36 GMT
#18
Nice job, this will definitely help casters avoid getting out of sync when casting replays! Don't know how this looks ingame, but would it look better if it was the same size as the game timer and just sits on top of it?
Fear is a 4 letter word. Why be afraid?
Adventurekid
Profile Blog Joined April 2011
Sweden505 Posts
June 27 2011 23:30 GMT
#19
Great initiation!
You should build a turtle fence!
Indrium
Profile Joined November 2010
United States2236 Posts
June 27 2011 23:51 GMT
#20
Awesome! I'm glad to see the community stepping in to cover for BNet 2.0. ^^ Great work.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
19:00
Ro4 Match 2
Soma vs Soulkey
Afreeca ASL 7098
StarCastTV_EN159
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech115
StarCraft: Brood War
Calm 6235
Bisu 1884
Jaedong 1435
EffOrt 885
Horang2 367
Zeus 313
Larva 266
ZerO 179
Pusan 157
Mind 120
[ Show more ]
Hyun 108
Barracks 68
ggaemo 56
scan(afreeca) 53
Killer 46
Bale 42
NotJumperer 37
Sharp 33
Hm[arnc] 23
Sacsri 21
Shinee 16
ToSsGirL 14
Noble 7
Terrorterran 1
Dota 2
febbydoto86
League of Legends
JimRising 370
Counter-Strike
olofmeister1378
Super Smash Bros
Mew2King85
Other Games
summit1g7310
ceh9652
crisheroes214
Sick169
Pyrionflax144
dupreeh95
Organizations
StarCraft: Brood War
UltimateBattle 91
Dota 2
PGL Dota 2 - Main Stream39
[ Show 13 non-featured ]
StarCraft 2
• killerbeecast8
• LUISG 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2303
• WagamamaTV0
League of Legends
• Jankos1137
Upcoming Events
INu's Battles
47m
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
13h 47m
Patches Events
1d 5h
The PondCast
1d 23h
INu's Battles
2 days
Percival vs TBD
TBD vs herO
OSC
2 days
Replay Cast
2 days
OSC
3 days
BSL: Ladder Tournament
4 days
Sparkling Tuna Cup
4 days
[ Show More ]
Patches Events
5 days
BSL Open Qualifier
5 days
BSL Open Qualifier
5 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.