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TeamLiquid Heart of the Swarm Preview - Page 42

Forum Index > SC2 General
1222 CommentsPost a Reply
Prev 1 40 41 42 43 44 62 Next
Islandsnake
Profile Joined April 2009
United States679 Posts
May 31 2011 19:06 GMT
#821
Just got done watching the 1 hour video, its really good and gives a better feel for there attitude on the game imo. I recommended giving it a watch while you browse!
Bang!
Achaia
Profile Joined July 2010
United States643 Posts
May 31 2011 19:07 GMT
#822
On June 01 2011 03:48 Liquid`Jinro wrote:
Show nested quote +
On June 01 2011 03:42 zawk9 wrote:
On June 01 2011 03:36 vol_ wrote:
We're going to add some new multiplayer units, and take out some multiplayer units

Bye collosus?


If only it were true...

There is no way to make the game better than to remove that god damn unit - not even balance reasons, its just STUPID.

"Oh you had enough vikings and I got RAPED"
"Oh you didnt have enough vikings, I lost 0 units"


Bahaha I love Jinro!

Seriously though, I would be very OK with Colossus going away. For Zerg, I'm hoping and praying and hoping that they bring back the Lurker! :D
http://www.youtube.com/SCBattleGrounds
TERRANLOL
Profile Blog Joined July 2010
United States626 Posts
May 31 2011 19:07 GMT
#823
On June 01 2011 04:05 TheAlchemist89 wrote:
I like the colossus... but to avoid the stalemate predictable battles, it would be cool to see it made a lot stronger, move a lot slower, and shoot a lot slower and be slower to construct. This way they would be peppered into a military ball as a seige unit, instead of as a backbone that you have to babysit and you either win or lose based on if the enemy has Vikings/Corrupters.

Removing the unit itself is a huge leap (and a huge mistake imo), and I can't really see that happening... nor should it. It's cliffwalking has huge strategic uses, and it can be hit by ground attacks and air attacks.... I would just like to see it turn into a true seige unit instead of requiring 8 of them to insta dominate. 1 or 2 in an army delivering static d busting abilities, or forcing the opponent to move would be very cool.


I disagree. The problem is the idea of a deathball. If colossus were more powerful, then the 200/200 lategame would be even more broken.
ma70
Profile Joined October 2010
253 Posts
May 31 2011 19:08 GMT
#824
Looks like HotS will change a lot about SC2....but change is always nice I guess. It's too bad that WoL wasn't the "end" for the multiplayer cause now I have to buy the game multiple times.
Wolfik
Profile Joined April 2011
Poland56 Posts
May 31 2011 19:08 GMT
#825
On June 01 2011 04:07 Achaia wrote:
Show nested quote +
On June 01 2011 03:48 Liquid`Jinro wrote:
On June 01 2011 03:42 zawk9 wrote:
On June 01 2011 03:36 vol_ wrote:
We're going to add some new multiplayer units, and take out some multiplayer units

Bye collosus?


If only it were true...

There is no way to make the game better than to remove that god damn unit - not even balance reasons, its just STUPID.

"Oh you had enough vikings and I got RAPED"
"Oh you didnt have enough vikings, I lost 0 units"


Bahaha I love Jinro!

Seriously though, I would be very OK with Colossus going away. For Zerg, I'm hoping and praying and hoping that they bring back the Lurker! :D


I'd like to se Lurker, but Blizzard told it is not probably.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
May 31 2011 19:08 GMT
#826
On June 01 2011 04:02 Sentient wrote:
Great writeup, thanks TL!

But I'd like to have a stern word with Blizzard: Char is not the Zerg homeworld. Have you forgotten your own lore?!



Where did they say it was?
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Carras
Profile Joined August 2010
Argentina860 Posts
May 31 2011 19:10 GMT
#827
great coverage..
i was expecting more from blizzard
Carras
Profile Joined August 2010
Argentina860 Posts
May 31 2011 19:11 GMT
#828

But I'd like to have a stern word with Blizzard: Char is not the Zerg homeworld. Have you forgotten your own lore?!


homeworld refers as base for a lot of time... i think its appropiate..
maybe they werent born there.. but its their homeworld
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 31 2011 19:12 GMT
#829
On June 01 2011 04:06 TERRANLOL wrote:
Show nested quote +
On June 01 2011 04:00 Torte de Lini wrote:
On June 01 2011 03:56 TERRANLOL wrote:
On June 01 2011 02:25 Funkatron wrote:
On June 01 2011 02:18 Hikari wrote:
Excellent write up.
Part of me still missed the SC/BW storytelling where you have a whole race champaign which have a lot of plot development =S.

The part where they want to remove units for multiplayer interest me...


I was bothered by the comment that they were thinking of removing the obs because it wasn't "cool enough"


All in all, the observer is a pretty dumb unit design. I didn't play much BW so I'm not sure if it was legit in that environment, but right now the idea that the protoss player builds a unit which literally just stares at your army and base to scout your composition sounds kind of stupid.
Hallucination/Reaper/Overlord are good scout unit ideas. Observer is not.


I thought it was removing the overseer that they hated. Did I read it wrong?


No you're right. I went back and looked at the original post and noticed that the person I quoted was just mistaken.
However, I still think the observer is a dumb unit. Lol.


I think the corruptor is dumb.

Such a boring unit.

HAHA CHECK OUT MY CORRUPTION IT DOES SOMETHING STRAIGHTFORWARD AND BORING.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
sAfuRos
Profile Joined March 2009
United States743 Posts
May 31 2011 19:16 GMT
#830
No offense Jinro, but i think you're just unhappy in lieu of your poor performance lately

Actually removing units will be stupid as fuck. I'm not going to play a game that is completely revamped because derp a lerp

If you remove the colossus Protoss either changes completely or you find some way to replace the colossus singularly, which essentially is impossible unless its colossus 2.0
sAfuRos // twitch.tv/sAfuRos // contact for coaching
Wolfik
Profile Joined April 2011
Poland56 Posts
May 31 2011 19:17 GMT
#831
On June 01 2011 04:12 Torte de Lini wrote:
Show nested quote +
On June 01 2011 04:06 TERRANLOL wrote:
On June 01 2011 04:00 Torte de Lini wrote:
On June 01 2011 03:56 TERRANLOL wrote:
On June 01 2011 02:25 Funkatron wrote:
On June 01 2011 02:18 Hikari wrote:
Excellent write up.
Part of me still missed the SC/BW storytelling where you have a whole race champaign which have a lot of plot development =S.

The part where they want to remove units for multiplayer interest me...


I was bothered by the comment that they were thinking of removing the obs because it wasn't "cool enough"


All in all, the observer is a pretty dumb unit design. I didn't play much BW so I'm not sure if it was legit in that environment, but right now the idea that the protoss player builds a unit which literally just stares at your army and base to scout your composition sounds kind of stupid.
Hallucination/Reaper/Overlord are good scout unit ideas. Observer is not.


I thought it was removing the overseer that they hated. Did I read it wrong?


No you're right. I went back and looked at the original post and noticed that the person I quoted was just mistaken.
However, I still think the observer is a dumb unit. Lol.


I think the corruptor is dumb.

Such a boring unit.

HAHA CHECK OUT MY CORRUPTION IT DOES SOMETHING STRAIGHTFORWARD AND BORING.


so true. corruptors are used only to counter vikings, collosus, sometimes void rays and phoenixes.
corruption is never used. I've never seen this spell on tournaments for sure.
TetriX101
Profile Joined November 2010
Canada51 Posts
May 31 2011 19:17 GMT
#832
Awesome ty TL! Such good content for a preview :3 im so excited for this now!
Never Give Up! Never Surrender!
Postey
Profile Joined May 2011
Canada4 Posts
May 31 2011 19:20 GMT
#833
This looks amazing. Way too excited for this.
Great writeup
"Spawn more overlords"
AxelTVx
Profile Joined May 2010
Canada916 Posts
May 31 2011 19:22 GMT
#834
What I seriously want to know is if there will be a shared replay function
Axel 145 Masters Protoss
BlackTactiks
Profile Joined May 2011
United States52 Posts
May 31 2011 19:22 GMT
#835
Looking Good Cant Wait To See This Hots Drop
Working Towards Greatness :)
pred470r
Profile Blog Joined April 2010
Bulgaria3265 Posts
May 31 2011 19:23 GMT
#836
On June 01 2011 04:06 Islandsnake wrote:
Just got done watching the 1 hour video, its really good and gives a better feel for there attitude on the game imo. I recommended giving it a watch while you browse!

Where is this 1h video? Asking, because I don't see anything in the OP.
papaz
Profile Joined December 2009
Sweden4149 Posts
May 31 2011 19:26 GMT
#837
On June 01 2011 04:07 Achaia wrote:
Show nested quote +
On June 01 2011 03:48 Liquid`Jinro wrote:
On June 01 2011 03:42 zawk9 wrote:
On June 01 2011 03:36 vol_ wrote:
We're going to add some new multiplayer units, and take out some multiplayer units

Bye collosus?


If only it were true...

There is no way to make the game better than to remove that god damn unit - not even balance reasons, its just STUPID.

"Oh you had enough vikings and I got RAPED"
"Oh you didnt have enough vikings, I lost 0 units"


Bahaha I love Jinro!

Seriously though, I would be very OK with Colossus going away. For Zerg, I'm hoping and praying and hoping that they bring back the Lurker! :D

i haven,t played sc1.

i have googled and seen the lurker.

Now can you or anyone tell me why Lurker is so popular amongst sc players? in every thread about what units should be in the game there is always someone saying Lurker.
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
Last Edited: 2011-05-31 19:28:28
May 31 2011 19:27 GMT
#838
On June 01 2011 04:07 Achaia wrote:
Show nested quote +
On June 01 2011 03:48 Liquid`Jinro wrote:
On June 01 2011 03:42 zawk9 wrote:
On June 01 2011 03:36 vol_ wrote:
We're going to add some new multiplayer units, and take out some multiplayer units

Bye collosus?


If only it were true...

There is no way to make the game better than to remove that god damn unit - not even balance reasons, its just STUPID.

"Oh you had enough vikings and I got RAPED"
"Oh you didnt have enough vikings, I lost 0 units"


Bahaha I love Jinro!

Seriously though, I would be very OK with Colossus going away. For Zerg, I'm hoping and praying and hoping that they bring back the Lurker! :D


Removing the Colossus would make the game so much better.

Seriously
1: Remove units such as Collosi, Corrupter, Thor
2: Add units as Reaver, Lurker, Goliath
3: ?!?!?! Profit ?!?!?!

The Colossus is just dumb
Corrupters are darn boring, and only useful for morphing Broodlords
The Thor is a really awesome unit, but its scales kinda weird, I still feel that they Goliath is a better unit =/.

Would love to see the vulture come back too xd. Call me nostalgic i don't care.
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
SpecFire
Profile Joined December 2010
United States1681 Posts
May 31 2011 19:27 GMT
#839
On June 01 2011 04:23 pred470r wrote:
Show nested quote +
On June 01 2011 04:06 Islandsnake wrote:
Just got done watching the 1 hour video, its really good and gives a better feel for there attitude on the game imo. I recommended giving it a watch while you browse!

Where is this 1h video? Asking, because I don't see anything in the OP.


AGREED? WHERE IS THE 1 HOUR VIDEO?
•|SlayerS_MMA| • Ryung • Fin • Puzzle •
Archerofaiur
Profile Joined August 2008
United States4101 Posts
May 31 2011 19:30 GMT
#840
On June 01 2011 04:27 SpecFire wrote:
Show nested quote +
On June 01 2011 04:23 pred470r wrote:
On June 01 2011 04:06 Islandsnake wrote:
Just got done watching the 1 hour video, its really good and gives a better feel for there attitude on the game imo. I recommended giving it a watch while you browse!

Where is this 1h video? Asking, because I don't see anything in the OP.


AGREED? WHERE IS THE 1 HOUR VIDEO?


www.sclegacy.com
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
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