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TeamLiquid Heart of the Swarm Preview - Page 26

Forum Index > SC2 General
1222 CommentsPost a Reply
Prev 1 24 25 26 27 28 62 Next
Toastmold
Profile Joined April 2010
Canada207 Posts
May 31 2011 13:29 GMT
#501
'retaining' should probably be 'regaining' here "but it is a fact that Kerrigan is slowly retaining her Zerg powers after being carried off by Jim Raynor at the end of Wings of Liberty."
hi.
Acrofales
Profile Joined August 2010
Spain18411 Posts
May 31 2011 13:29 GMT
#502
Great article But... didn't we already collect the broods and beat them into submission in BW? We have to do all that jazz again?
Daniri
Profile Joined May 2007
387 Posts
May 31 2011 13:29 GMT
#503
On May 31 2011 22:21 Energizer wrote:
"zerg mothers.."

The hell? Am I the only one shaking my head at this? Where are the bloodlust cerebrates? Did they all just switch race and become some officers for terran?


Did you not understand what happened in Brood War?
"you guys are silly lol thats why i hate you people" berserkboar
Axelm
Profile Joined May 2011
Sweden4 Posts
May 31 2011 13:29 GMT
#504
Fuck yes Panda bear guy makes it to Sc2
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
May 31 2011 13:30 GMT
#505
On May 31 2011 22:25 r_con wrote:
single player is looking fun, looks a lot like the WoL singleplayer, and i have no problem with that, as the WoL single player was awesome and well done.


so, they may remove certain units or revise them. I wonder if making overlords being able to detect might be a thing they are doing. That part of the QA was the most interesting. As they talked about "failed" units like the overseer. What units do you think blizzard considered failures?


Probably the ones that have seen little use of their intended mechanics. I'd imagine that the raven falls under that catagory to a lesser extent. You don't really see people getting ravens as a part of their grand scheme, outside of detection requirements. There are some PDD timings, kinda like there was this contaminate timing a while back, but they're not used that often.
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
May 31 2011 13:30 GMT
#506
Fantastic. If they do it like WoL (1 new unit per mission) we should be able to see tons of cool new zerg units. Here's hoping.
Tegin
Profile Joined November 2010
United States840 Posts
May 31 2011 13:31 GMT
#507
Thank you for the great article!
Pain is weakness leaving the body.
Crissaegrim
Profile Blog Joined June 2009
2947 Posts
May 31 2011 13:31 GMT
#508
We loved doing the choices, and they felt really cool

effect was cool

we're really looking for a cool superhero vibe

replacing these units that aren't as cool

the Overseer is not a cool unit

I'm not sure if the devourer is a cool enough unit

cool to have a unit that is able to jump cliffs


What is with them and the word "cool"? It's like the buzzword of the century according to Blizz. Notice how many times they use it when talking about units?

Dont really like this mindset from Browder.
Spitfire
Profile Joined September 2009
South Africa442 Posts
May 31 2011 13:32 GMT
#509
Great article!

Was dubious about a lot of the single-player details though, until I saw the art.

Reading about Kerrigans interactions with her minions made it sounds like they were trying to paste the WOL campaign onto a Zerg setting despite them not being compatible, but the art at least makes the HOTS campaign look like its got more of an 'alien' feel to it that suits a Zerg campaign.
BamBam
Profile Blog Joined November 2009
745 Posts
Last Edited: 2011-05-31 13:35:41
May 31 2011 13:34 GMT
#510
On May 31 2011 22:29 Daniri wrote:
Show nested quote +
On May 31 2011 22:21 Energizer wrote:
"zerg mothers.."

The hell? Am I the only one shaking my head at this? Where are the bloodlust cerebrates? Did they all just switch race and become some officers for terran?


Did you not understand what happened in Brood War?

Course I do; Kerrigan took over the swarm, killing most of the cerebrates that opposed her, and later killing the rest she did not need... except for of course... you (a cerebrate!). Hell iirc, she lead the protoss a helping hand in killing some, and a underdeveloped overmind.

Thus resulting in the most iconic line for kerrigan in brood war;


and with all the other shit they've been pulling out, im more then certain they could say "Oh! But here were a few cerebrates who were making an overmind on aiur..."
"two is way better than twice as one" - artosis
Spitfire
Profile Joined September 2009
South Africa442 Posts
May 31 2011 13:35 GMT
#511
On May 31 2011 22:31 Crissaegrim wrote:
What is with them and the word "cool"? It's like the buzzword of the century according to Blizz. Notice how many times they use it when talking about units?

Dont really like this mindset from Browder.


Yeah, well, Browder said in another interview that making Starcraft 2 appeal visually in the way a sport would was a big aspect in the game design.

I like the honesty from the Blizzard guys in this interview. Flat out admittting where they made bad judgements in their game design rather then giving PR responses.
noobcakes
Profile Blog Joined May 2010
United States526 Posts
May 31 2011 13:35 GMT
#512
Oh no Starcraft 2 Marketplace! Just when games were beginning to be good too.
Professional BattleCraft Player
vyyye
Profile Joined July 2010
Sweden3917 Posts
May 31 2011 13:36 GMT
#513
On May 31 2011 22:31 Crissaegrim wrote:
Show nested quote +
We loved doing the choices, and they felt really cool

effect was cool

we're really looking for a cool superhero vibe

replacing these units that aren't as cool

the Overseer is not a cool unit

I'm not sure if the devourer is a cool enough unit

cool to have a unit that is able to jump cliffs


What is with them and the word "cool"? It's like the buzzword of the century according to Blizz. Notice how many times they use it when talking about units?

Dont really like this mindset from Browder.

It's pretty obvious what he means. I would've understood it just as well fifteen years ago. Just what's the problem?
r_con
Profile Blog Joined May 2011
United States824 Posts
May 31 2011 13:36 GMT
#514
On May 31 2011 22:30 goiflin wrote:
Show nested quote +
On May 31 2011 22:25 r_con wrote:
single player is looking fun, looks a lot like the WoL singleplayer, and i have no problem with that, as the WoL single player was awesome and well done.


so, they may remove certain units or revise them. I wonder if making overlords being able to detect might be a thing they are doing. That part of the QA was the most interesting. As they talked about "failed" units like the overseer. What units do you think blizzard considered failures?


Probably the ones that have seen little use of their intended mechanics. I'd imagine that the raven falls under that catagory to a lesser extent. You don't really see people getting ravens as a part of their grand scheme, outside of detection requirements. There are some PDD timings, kinda like there was this contaminate timing a while back, but they're not used that often.


I kinda get that, They were intending for the raven to be support, but it never became anything more than a detection mule, and every once in a while it is used for an all in timing attack. Its abilities, while cool, were never extremely useful, interesting, or scalable(PDD). The overseer is sort of a failed unit just because as the blizzard guy said, its nothing but scout/detection and its abilities are largely useless.

I'm not sure if other units qualify, but we will see what happens with that.
Flash Fan!
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
May 31 2011 13:38 GMT
#515
I prefered the Overmind, way more interesting than kerrigan, she is too 'human' and too easy to relate to. The Overmind really made it feel like you played the Swarm and not some random alien race...
England will fight to the last American
twiitar
Profile Joined November 2010
Germany372 Posts
May 31 2011 13:39 GMT
#516
On May 31 2011 21:58 OopsOopsBaby wrote:
Show nested quote +
Q: Why didn't you kill off Tassadar, and why did he come out of nowhere?

A: Are you talking about in broodwar, or are you talking about why they did it in WoL? We're not sure about the original game


what the fuck.


Most of the original devs that made the Blizzard games which cemented Blizz' reputation of being awesome have left over the years. This is probably the least "wtf" answer for me because at least they're admitting they have no idea.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
May 31 2011 13:40 GMT
#517
On May 31 2011 22:38 KaiserJohan wrote:
I prefered the Overmind, way more interesting than kerrigan, she is too 'human' and too easy to relate to. The Overmind really made it feel like you played the Swarm and not some random alien race...


I and many others completely agree with this sentiment. Hell all the races felt like you were part of a greater power instead of playing a small role with a small group in a big world. We went from being magistrates, Executors and even cerebrates to becoming Raynors invisible hand or Kerrigan. Too individualised for me.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
xarthaz
Profile Blog Joined August 2010
1704 Posts
May 31 2011 13:44 GMT
#518
Oww man she was so hot in her carapace form in the first episode of SC2,... this new ghost uniform looks so bland and boring in comparison. Could use some extra sexiness.
Aah thats the stuff..
Epsilon8
Profile Blog Joined May 2010
Canada173 Posts
May 31 2011 13:44 GMT
#519
Soo sick. Was wondering when we'd hear something about HotS. Way to go TL!
If you wish to travel far and fast, travel light. Take off all your envies, jealousies, unforgiveness, selfishness, and fears.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
May 31 2011 13:46 GMT
#520
On May 31 2011 22:09 Jibba wrote:
Awesome write up, guys.

Story/lore wise, it's a little bit troubling that the Zerg now have internal politics since it just makes them alien people instead of The Swarm, and I swear to god those two missions are pulled out of WC3. Next missions Mal'Ganis is going to appear and trick Kerrigan into releasing a big dumb sword from some ice.



I completely agree, the first mission detailed is the culling of stratholme slightly modified. I mean the concept is not a bad one, and I bet it will be a fun mission, but its not really original. I kind of feel like SC2 is resembling WC3 in many aspects, which isn't necessarily good.
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