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[Show] Inside The Game - Official Thread - Page 29

Forum Index > SC2 General
Post a Reply
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Falcor
Profile Joined February 2010
Canada894 Posts
June 08 2011 00:51 GMT
#561
On June 08 2011 09:49 iNcontroL wrote:
Show nested quote +
On June 08 2011 09:46 wei2coolman wrote:
On June 08 2011 09:41 Makotoo wrote:
LOL iNcontrol saying rape on stream after whining about it for hours and hours on WoC and SotG, so ridiculous.

He didn't whine about it, he said something along the lines of "as the game becomes bigger and bigger (in public view), words such as rape should be phased out to be more and more public friendly"


uh

If I said the word ever it would only be in the context of "don't say this"

wtf


yeah it was wheat who actually said it and then quickly switched it out.
ImHuko
Profile Joined December 2010
United States996 Posts
June 08 2011 00:51 GMT
#562
Idra and Machine looked like a cute couple there.
searcher
Profile Blog Joined May 2009
277 Posts
June 08 2011 00:57 GMT
#563
It is always an exquisite pleasure to experience the amiable discourse between the hosts and the impeccably mannered Goatlust.
StUfF
Profile Joined September 2010
Australia1437 Posts
Last Edited: 2011-06-08 01:04:06
June 08 2011 00:59 GMT
#564
On June 08 2011 09:46 flodeskum wrote:
Show nested quote +
On June 08 2011 09:36 GwSC wrote:
On June 08 2011 09:33 flodeskum wrote:
On June 08 2011 09:25 Serpico wrote:
On June 08 2011 09:24 StUfF wrote:
On June 08 2011 09:20 GwSC wrote:
On June 08 2011 09:19 dpL wrote:
On June 08 2011 09:12 GwSC wrote:
Incontrol is certainly right that Idra made a bunch of mistakes and could have played it better.
On the other hand, Idra is correct that its ridiculous that MC was able to so easily come back and win.
A Zerg could never ever come back from being down 2-3 bases against a decent Protoss.

Protoss can't make 10 probes at a time. Hydras can't blink. Etc, etc, etc, etc, etc, etc.


What exactly is your point? Are you saying you think it is ok for Zerg to be so fragile that they can be up 3 bases and lose because of one mistake? My point is just that it is not right for T and P to be so much more forgiving in terms of making little mistakes like that.


All races will lose if their "one mistake" costs them their whole army.

Resources/bases don't mean anything if you don't convert them to actual advantages.

...having a better economy is an actual advantage. Execution is what you're talking about really, it's not like top zergs bank 5k/5k off 5 bases and think they dont need to attack, they just feel there should be greater margin of error.

But he lost his army and his economy at the same time and he was also teching and hadn't seen a return for that investment. It was the worst possible time to lose that army.

It wasn't an easy comeback by any means. Those DTs were absolutely clutch.

IMO idra wouldn't make a similar mistake against a terran because he is so comfortable in his zvt. And I don't think MC would have pulled that game back against losira, or any top zerg that is comfortable in his zvp.


Again, the problem isn't the fact that he lost due to losing his army and economy. Its that fact that this was able to happen so easily when he was up more than 2 bases, and at even supply. If you saw a Zerg win while being down that many bases against a Protoss because he built 5 infestors, Protoss players would riot.

Actually I'm not sure if it was even supply, I think Idra may have been ahead in supply if I remember right. He said he was maxed at the time earlier.

They were both maxed, but MC had a lot more army value. And Idra did have 9 or 10 corruptors floating around.


Idra was up two bases but failed to convert that to any reasonable advantage.

-- Subpar unit composition. Hydra/Corruptor/Infestors vs Blink Stalker/DT
-- Worse tech. No Hive tech
-- Upgrades were pretty even. 3/0 vs 2/2.
-- Army value/size was in MC's favour.
-- Failure to remax/stall out for remax
-- Failure to defend harass
-- Failure to micro infestors/overseers/corruptors.

It was not "easy" for MC to come back.
Idra played a very terrible game and pretty much deserved to lose that.



zev318
Profile Joined October 2010
Canada4306 Posts
June 08 2011 01:01 GMT
#565
incontrol did naniwa bring that rotten fish for u to eat
hunts
Profile Joined September 2010
United States2113 Posts
June 08 2011 01:03 GMT
#566
omg djwheat so awesome! I'm glad I'm not the only one who loves the monster nitrous drinks, they're so delicious! drinking a "black ice" one now, it's really good. As unhealthy as it is I've always been drinking a monster before going to the gym.
twitch.tv/huntstv 7x legend streamer
Psyqo
Profile Joined November 2007
United States401 Posts
June 08 2011 01:05 GMT
#567
This was the first show I've gotten to watch.. holy shit Geoff is funny!

DJWheat: "Idra, do you prefer jelly or jam?"
Idra: "I prefer jam."
Geoff: "Don't know the difference."
Gumbot
Profile Joined March 2010
Canada28 Posts
June 08 2011 01:07 GMT
#568
there is no difference between jam and jelly right?
Max 255 chars? NOT ENOUGH
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 08 2011 01:08 GMT
#569
On June 08 2011 09:49 iNcontroL wrote:
Show nested quote +
On June 08 2011 09:46 wei2coolman wrote:
On June 08 2011 09:41 Makotoo wrote:
LOL iNcontrol saying rape on stream after whining about it for hours and hours on WoC and SotG, so ridiculous.

He didn't whine about it, he said something along the lines of "as the game becomes bigger and bigger (in public view), words such as rape should be phased out to be more and more public friendly"


uh

If I said the word ever it would only be in the context of "don't say this"

wtf


Must of misunderstood what you were saying in sotg to destiny. sorry
liftlift > tsm
RedTomato
Profile Joined June 2011
4 Posts
June 08 2011 01:08 GMT
#570
The difference between jelly and jam is that you can't jelly your cock down a girls throat.

User was banned for this post.
Mailing
Profile Joined March 2011
United States3087 Posts
June 08 2011 01:09 GMT
#571
On June 08 2011 09:59 StUfF wrote:
Show nested quote +
On June 08 2011 09:46 flodeskum wrote:
On June 08 2011 09:36 GwSC wrote:
On June 08 2011 09:33 flodeskum wrote:
On June 08 2011 09:25 Serpico wrote:
On June 08 2011 09:24 StUfF wrote:
On June 08 2011 09:20 GwSC wrote:
On June 08 2011 09:19 dpL wrote:
On June 08 2011 09:12 GwSC wrote:
Incontrol is certainly right that Idra made a bunch of mistakes and could have played it better.
On the other hand, Idra is correct that its ridiculous that MC was able to so easily come back and win.
A Zerg could never ever come back from being down 2-3 bases against a decent Protoss.

Protoss can't make 10 probes at a time. Hydras can't blink. Etc, etc, etc, etc, etc, etc.


What exactly is your point? Are you saying you think it is ok for Zerg to be so fragile that they can be up 3 bases and lose because of one mistake? My point is just that it is not right for T and P to be so much more forgiving in terms of making little mistakes like that.


All races will lose if their "one mistake" costs them their whole army.

Resources/bases don't mean anything if you don't convert them to actual advantages.

...having a better economy is an actual advantage. Execution is what you're talking about really, it's not like top zergs bank 5k/5k off 5 bases and think they dont need to attack, they just feel there should be greater margin of error.

But he lost his army and his economy at the same time and he was also teching and hadn't seen a return for that investment. It was the worst possible time to lose that army.

It wasn't an easy comeback by any means. Those DTs were absolutely clutch.

IMO idra wouldn't make a similar mistake against a terran because he is so comfortable in his zvt. And I don't think MC would have pulled that game back against losira, or any top zerg that is comfortable in his zvp.


Again, the problem isn't the fact that he lost due to losing his army and economy. Its that fact that this was able to happen so easily when he was up more than 2 bases, and at even supply. If you saw a Zerg win while being down that many bases against a Protoss because he built 5 infestors, Protoss players would riot.

Actually I'm not sure if it was even supply, I think Idra may have been ahead in supply if I remember right. He said he was maxed at the time earlier.

They were both maxed, but MC had a lot more army value. And Idra did have 9 or 10 corruptors floating around.


Idra was up two bases but failed to convert that to any reasonable advantage.

-- Subpar unit composition. Hydra/Corruptor/Infestors vs Blink Stalker/DT
-- Worse tech. No Hive tech
-- Upgrades were pretty even. 3/0 vs 2/2.
-- Army value/size was in MC's favour.
-- Failure to remax/stall out for remax
-- Failure to defend harass
-- Failure to micro infestors/overseers/corruptors.

It was not "easy" for MC to come back.
Idra played a very terrible game and pretty much deserved to lose that.





There is no better unit composition than hydra/infestor vs blink stalkers unless you throw some zerglings in.

Hive tech was pointless. MC was on T1 tech essentially, besides the 3-0 upgrade, but that's trivial

2-2 is far better than 3-0 in a hydra vs stalker scenario

IdrA was maxed, MC was like 170-180, army values were similar.

He remaxed, but the stalkers were pushing closer and picking off small groups of units before they could be balled again

The harass didn't matter, he lost his whole hydra infestor army and so many stalkers were left over that mc was going to push into his production and hatcheries.

He got fungals off, his overseer got sniped, and corruption was insignificant with only 7 corruptors.
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
Contagious
Profile Blog Joined December 2005
United States1319 Posts
June 08 2011 01:12 GMT
#572
first time viewing, and I love it. Especially since I can't have iNcontrol on SotG now lol.
MKPFanboy
Profile Joined June 2011
United Kingdom5 Posts
June 08 2011 01:16 GMT
#573
I rang up today. Got through.

I was the guy who corrected Geoff about the burrow hotkey and asked "Which 2 units for each race would you bring back from BW?"

:D Sorry if you guys didn't understand me. In all honesty, I was taken back that I was on it and my heart was pounding like a racehorse galloping down a field.
Never quit, never surrender.
rycho
Profile Joined July 2010
United States360 Posts
June 08 2011 01:17 GMT
#574
On June 08 2011 10:09 Mailing wrote:
Show nested quote +
On June 08 2011 09:59 StUfF wrote:
On June 08 2011 09:46 flodeskum wrote:
On June 08 2011 09:36 GwSC wrote:
On June 08 2011 09:33 flodeskum wrote:
On June 08 2011 09:25 Serpico wrote:
On June 08 2011 09:24 StUfF wrote:
On June 08 2011 09:20 GwSC wrote:
On June 08 2011 09:19 dpL wrote:
On June 08 2011 09:12 GwSC wrote:
Incontrol is certainly right that Idra made a bunch of mistakes and could have played it better.
On the other hand, Idra is correct that its ridiculous that MC was able to so easily come back and win.
A Zerg could never ever come back from being down 2-3 bases against a decent Protoss.

Protoss can't make 10 probes at a time. Hydras can't blink. Etc, etc, etc, etc, etc, etc.


What exactly is your point? Are you saying you think it is ok for Zerg to be so fragile that they can be up 3 bases and lose because of one mistake? My point is just that it is not right for T and P to be so much more forgiving in terms of making little mistakes like that.


All races will lose if their "one mistake" costs them their whole army.

Resources/bases don't mean anything if you don't convert them to actual advantages.

...having a better economy is an actual advantage. Execution is what you're talking about really, it's not like top zergs bank 5k/5k off 5 bases and think they dont need to attack, they just feel there should be greater margin of error.

But he lost his army and his economy at the same time and he was also teching and hadn't seen a return for that investment. It was the worst possible time to lose that army.

It wasn't an easy comeback by any means. Those DTs were absolutely clutch.

IMO idra wouldn't make a similar mistake against a terran because he is so comfortable in his zvt. And I don't think MC would have pulled that game back against losira, or any top zerg that is comfortable in his zvp.


Again, the problem isn't the fact that he lost due to losing his army and economy. Its that fact that this was able to happen so easily when he was up more than 2 bases, and at even supply. If you saw a Zerg win while being down that many bases against a Protoss because he built 5 infestors, Protoss players would riot.

Actually I'm not sure if it was even supply, I think Idra may have been ahead in supply if I remember right. He said he was maxed at the time earlier.

They were both maxed, but MC had a lot more army value. And Idra did have 9 or 10 corruptors floating around.


Idra was up two bases but failed to convert that to any reasonable advantage.

-- Subpar unit composition. Hydra/Corruptor/Infestors vs Blink Stalker/DT
-- Worse tech. No Hive tech
-- Upgrades were pretty even. 3/0 vs 2/2.
-- Army value/size was in MC's favour.
-- Failure to remax/stall out for remax
-- Failure to defend harass
-- Failure to micro infestors/overseers/corruptors.

It was not "easy" for MC to come back.
Idra played a very terrible game and pretty much deserved to lose that.





There is no better unit composition than hydra/infestor vs blink stalkers unless you throw some zerglings in.

Hive tech was pointless. MC was on T1 tech essentially, besides the 3-0 upgrade, but that's trivial

2-2 is far better than 3-0 in a hydra vs stalker scenario

IdrA was maxed, MC was like 170-180, army values were similar.

He remaxed, but the stalkers were pushing closer and picking off small groups of units before they could be balled again

The harass didn't matter, he lost his whole hydra infestor army and so many stalkers were left over that mc was going to push into his production and hatcheries.

He got fungals off, his overseer got sniped, and corruption was insignificant with only 7 corruptors.


he lost because he had 7 corruptors against no air units and let 4 dts kill his entire army without getting an overseer or fungaling and killing them. if he hadn't done these things he would have won that engagement (and the game ) EASILY, i don't really see how this can even be a point of discussion.

it would be like a protoss player running out into the middle of the map and losing a bunch of units to 4 cloaked banshees because he didn't make an observer and then saying pvt is unfair because terrans can make a comeback if they do that
MechKing
Profile Blog Joined March 2011
United States3004 Posts
June 08 2011 01:19 GMT
#575
On June 08 2011 10:07 Gumbot wrote:
there is no difference between jam and jelly right?

I always thought that jam had chunks of fruit in it and stuff, while jelly is more of a spreading thing.
Omegalisk
Profile Blog Joined May 2010
United States337 Posts
Last Edited: 2011-06-08 01:25:24
June 08 2011 01:23 GMT
#576
On June 08 2011 10:19 MechKing wrote:
Show nested quote +
On June 08 2011 10:07 Gumbot wrote:
there is no difference between jam and jelly right?

I always thought that jam had chunks of fruit in it and stuff, while jelly is more of a spreading thing.


The main difference is that jam has an extra technical ingredient in it, though the end result is that jelly is closer to syrup and jam is closer to peanut butter.
Nemireck
Profile Joined October 2010
Canada1875 Posts
Last Edited: 2011-06-08 01:27:26
June 08 2011 01:24 GMT
#577
On June 08 2011 10:09 Mailing wrote:

There is no better unit composition than hydra/infestor vs blink stalkers unless you throw some zerglings in.

Hive tech was pointless. MC was on T1 tech essentially, besides the 3-0 upgrade, but that's trivial


And also 4 DTs running around unhindered through the mass of hydras. Those didn't hurt either. A couple of overseers and a better decision on where to engage would have made the biggest difference. I don't think Idra's infestors were able to reach MC's stalkers with FG.

Stalkers with Blink are not "essentially" T1, Blink is a serious upgrade that steps them up into T2 (assuming Toss even has tiers).
Teamwork is awesome... As long as your team is doing all the work!
Voltaire
Profile Joined September 2010
United States1485 Posts
June 08 2011 01:25 GMT
#578
On June 08 2011 09:59 StUfF wrote:
Show nested quote +
On June 08 2011 09:46 flodeskum wrote:
On June 08 2011 09:36 GwSC wrote:
On June 08 2011 09:33 flodeskum wrote:
On June 08 2011 09:25 Serpico wrote:
On June 08 2011 09:24 StUfF wrote:
On June 08 2011 09:20 GwSC wrote:
On June 08 2011 09:19 dpL wrote:
On June 08 2011 09:12 GwSC wrote:
Incontrol is certainly right that Idra made a bunch of mistakes and could have played it better.
On the other hand, Idra is correct that its ridiculous that MC was able to so easily come back and win.
A Zerg could never ever come back from being down 2-3 bases against a decent Protoss.

Protoss can't make 10 probes at a time. Hydras can't blink. Etc, etc, etc, etc, etc, etc.


What exactly is your point? Are you saying you think it is ok for Zerg to be so fragile that they can be up 3 bases and lose because of one mistake? My point is just that it is not right for T and P to be so much more forgiving in terms of making little mistakes like that.


All races will lose if their "one mistake" costs them their whole army.

Resources/bases don't mean anything if you don't convert them to actual advantages.

...having a better economy is an actual advantage. Execution is what you're talking about really, it's not like top zergs bank 5k/5k off 5 bases and think they dont need to attack, they just feel there should be greater margin of error.

But he lost his army and his economy at the same time and he was also teching and hadn't seen a return for that investment. It was the worst possible time to lose that army.

It wasn't an easy comeback by any means. Those DTs were absolutely clutch.

IMO idra wouldn't make a similar mistake against a terran because he is so comfortable in his zvt. And I don't think MC would have pulled that game back against losira, or any top zerg that is comfortable in his zvp.


Again, the problem isn't the fact that he lost due to losing his army and economy. Its that fact that this was able to happen so easily when he was up more than 2 bases, and at even supply. If you saw a Zerg win while being down that many bases against a Protoss because he built 5 infestors, Protoss players would riot.

Actually I'm not sure if it was even supply, I think Idra may have been ahead in supply if I remember right. He said he was maxed at the time earlier.

They were both maxed, but MC had a lot more army value. And Idra did have 9 or 10 corruptors floating around.


Idra was up two bases but failed to convert that to any reasonable advantage.

-- Subpar unit composition. Hydra/Corruptor/Infestors vs Blink Stalker/DT
-- Worse tech. No Hive tech
-- Upgrades were pretty even. 3/0 vs 2/2.
-- Army value/size was in MC's favour.
-- Failure to remax/stall out for remax
-- Failure to defend harass
-- Failure to micro infestors/overseers/corruptors.

It was not "easy" for MC to come back.
Idra played a very terrible game and pretty much deserved to lose that.





I strongly agree. Balance has nothing to do with why Idra lost.
As long as people believe in absurdities they will continue to commit atrocities.
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
June 08 2011 01:25 GMT
#579
On June 08 2011 10:07 Gumbot wrote:
there is no difference between jam and jelly right?


Jam is worlds better. Marmalade particularly.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Nemireck
Profile Joined October 2010
Canada1875 Posts
June 08 2011 01:28 GMT
#580
On June 08 2011 10:07 Gumbot wrote:
there is no difference between jam and jelly right?


Jam is a paste. (picture... tomato sauce)

Jelly is a... Jelly? (picture, Jello)

So yes, there is a difference.
Teamwork is awesome... As long as your team is doing all the work!
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