• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:48
CET 21:48
KST 05:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Weekly Cups (Nov 3-9): Clem Conquers in Canada0SC: Evo Complete - Ranked Ladder OPEN ALPHA1StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4
StarCraft 2
General
Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada RotterdaM "Serral is the GOAT, and it's not close" SC: Evo Complete - Ranked Ladder OPEN ALPHA TL.net Map Contest #21: Winners
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1468 users

Patch 1.3.3 PTR - Page 119

Forum Index > SC2 General
4401 CommentsPost a Reply
Prev 1 117 118 119 120 121 221 Next
Massive units are not affected by concussive shells. If you think they are, you are wrong.
It's SPORE crawlers that are being changed, not SPINE. Please read carefully.
KiF1rE
Profile Blog Joined November 2009
United States964 Posts
April 27 2011 21:49 GMT
#2361
has any high level pro Protoss players comment anywhere about their thoughts and attack timings on the PTR? not just regarding 4 gate. trying to search for anything but couldnt find much.
kvn4444
Profile Joined September 2010
1510 Posts
April 27 2011 22:00 GMT
#2362
are people able to access the ptr. i tried through battle.net account area but just got an error.
zZygote
Profile Blog Joined January 2007
Canada898 Posts
April 27 2011 22:00 GMT
#2363
Poor zergs will face the wrath of many, many, 2 gate rushes.

Back to the days of SC2:Beta we go!
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
April 27 2011 22:13 GMT
#2364
On April 28 2011 06:37 Dagon wrote:

I am deffinetly not sure if it actually works, that's why I am testing it.. But the ability to insta-spawn a 130 food army anywhere on the map at once must not be underestimated..


Sixty-five gateways? Won't your opponent object when they start cluttering up his main?

I know you have this cool vision of a massive, bespoke army just manifesting out of thin air, but just think for a minute about how you're getting there. Most Protoss max out with, what, six gateways or so? You're planning on spending another 9000 minerals getting to that same point - that's going to take a while to mine.

However I look at it, it doesn't work. Obviously massing gateways as fast as possible doesn't work, because when you need your army you won't have any resources to make them with. So let's say that for every gateway you make, you bank 100 extra minerals. So when your opponent attacks and you have 10 gateways, you can make 10 gateway units instead of the 16-19 you could have had. If he waits till you have 20 gateways, you can make 20 gateway units instead of the 41 you could have had. If he waits long enough, you could have been maxed. If he waits until you can max, then a more normal gateway count would have meant you were already maxed with a ton of money in the bank for reinforcements. If he waits until you have maxed and have a ton of money in the bank along with your 65 gateways, then he's clearly slumped dead on his keyboard.

No. Max normally, then start adding gateways and banking 100 minerals each. It's the fastest and safest way to get to where you want to be.

The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
April 27 2011 22:17 GMT
#2365
Why isn't there a infestor nerf in all of this...
[TLNY]Mahjong Club Thread
Jonny55
Profile Joined August 2010
United States22 Posts
April 27 2011 22:19 GMT
#2366
Really Blizzard ... not changing anything about colo/void ray or force field? I guess we still got a while of Protoss imba-ness.
"Thats Halo, don't worry" - HuK
WhiteWolf_
Profile Joined April 2011
United States39 Posts
Last Edited: 2011-04-27 22:19:56
April 27 2011 22:19 GMT
#2367
On April 28 2011 07:17 Blasterion wrote:
Why isn't there a infestor nerf in all of this...


Because its really not op? Maybe you should learn to use emp....
Serpico
Profile Joined May 2010
4285 Posts
April 27 2011 22:21 GMT
#2368
On April 28 2011 07:17 Blasterion wrote:
Why isn't there a infestor nerf in all of this...

Because they want you to learn to deal with it like all zergs have had to with a lot of things.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
April 27 2011 22:42 GMT
#2369
On April 28 2011 07:19 WhiteWolf_ wrote:
Show nested quote +
On April 28 2011 07:17 Blasterion wrote:
Why isn't there a infestor nerf in all of this...


Because its really not op? Maybe you should learn to use emp....

lol emp only does 100 mana burn, you can make infestors faster than I can make ghosts, Ghosts can only EMP(casters) and , Infestors can fungal (everything) Neural(everything) IT(everything)
I'll call it a day if they let us use snipe on buildings
[TLNY]Mahjong Club Thread
thebole1
Profile Joined April 2011
Serbia126 Posts
Last Edited: 2011-04-27 22:57:48
April 27 2011 22:50 GMT
#2370
On April 28 2011 07:19 Jonny55 wrote:
Really Blizzard ... not changing anything about colo/void ray or force field? I guess we still got a while of Protoss imba-ness.


hahaha i agree that toss colloss need nerf 12dps +3vs light...and FF range need nerf....

but this is only 1.3.3 its not 1.4... or something...

i expetc in 1.4 colloss nerf

infestor nerf

sige tank buff in dps (I hope) 50/60

thor speed buff simply on big maps are to slow...(also maby)

and i hope stim pack nerf...in speed and dps (simply too much)

banglings speed nerf whould be great 2...

i think all splash dps staf should look wery cerfull and (stim) and staf that do to much dps should be whatched for balancing game..this changis i would like to see... sry for my ENG...

i forgoth to add that : zealots rush now will be too powerfull maby zealots should be 37sec also ? simply becous if you cronobust zealot now at 33sec he will made faster than marine...dont know best somebady who play ptr should speek abouth it ...
Ghostcom
Profile Joined March 2010
Denmark4782 Posts
April 27 2011 22:54 GMT
#2371
Can't this thread just die now? This is getting outrageously stupid...
synapse
Profile Blog Joined January 2009
China13814 Posts
April 27 2011 22:55 GMT
#2372
On April 28 2011 07:50 thebole1 wrote:
Show nested quote +
On April 28 2011 07:19 Jonny55 wrote:
Really Blizzard ... not changing anything about colo/void ray or force field? I guess we still got a while of Protoss imba-ness.


hahaha i agree that toss colloss need nerf 12dps +3vs light...and FF range need nerf....

but this is only 1.3.3 its not 1.4... or something...

i expetc in 1.4 colloss nerf

infestor nerf

sige tank buff in dps (I hope) 50/60

thor speed buff simply on big maps are to slow...(also maby)

and i hope stim pack nerf...in speed and dps (simply too much)

banglings speed nerf whould be great 2...

i think all splash dps staf should look wery cerfull and (stim) and staf that do to much dps should be whatched for balancing game..this changis i would like to see... sry for my ENG...

WTF?
Siege tank dps buff? Are you kidding me? Thor speed? Baneling speed nerf?

*facepalm*
:)
NeXiLe
Profile Joined February 2006
Canada262 Posts
April 27 2011 23:02 GMT
#2373
Archon being massive has been a long time coming. That'll make me go back to storm and quit with the collossi sometimes^^ Hope it doesn't get reverted D:
Sermokala
Profile Blog Joined November 2010
United States14047 Posts
April 27 2011 23:05 GMT
#2374
On April 28 2011 07:17 Blasterion wrote:
Why isn't there a infestor nerf in all of this...



cuz toss can fucking kill them with a single spell and they're the lowest Hp thing sence marines.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
TALegion
Profile Joined October 2010
United States1187 Posts
April 27 2011 23:06 GMT
#2375
On April 28 2011 07:54 Ghostcom wrote:
Can't this thread just die now? This is getting outrageously stupid...

A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
thebole1
Profile Joined April 2011
Serbia126 Posts
Last Edited: 2011-04-27 23:11:28
April 27 2011 23:06 GMT
#2376
WTF?
Siege tank dps buff? Are you kidding me? Thor speed? Baneling speed nerf?

*facepalm*


i am toss player... i am not terran but simply sige tanks seems not cost efective vs toss...eaven if toss army is not spreed around...

look at this video :


also one more thing i noticed....

i whatched some T v Z and i noticed that zerg almoust made faster and ultralisc then terran replace his sige tanks after sufering defith... simply sige tanks dont do enaph dps...

when you nyudus terran simply ultralisc devestate mecha unites when they are out of positione and sige tanks are so hard to replace...

also i agree that stim pack simply do to much dps when is in game...but this is yust my opinion and we are all hire to shere i hope sry for my ENG...

i would like to add one more thing i noticed : mid game late game PvT simply terran cant (agenst High templars Ts and ball of Colloss ) play only with bio ball protoss destroy them after and i think the solution is to svich to mecha play... and only way is by buffing sige tanks in my opininon..
Sermokala
Profile Blog Joined November 2010
United States14047 Posts
April 27 2011 23:07 GMT
#2377
On April 28 2011 07:19 Jonny55 wrote:
Really Blizzard ... not changing anything about colo/void ray or force field? I guess we still got a while of Protoss imba-ness.


you just got the infestor buff why not fungle stakers and nural his colossi and kill him?
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Belisarius
Profile Joined November 2010
Australia6233 Posts
April 27 2011 23:09 GMT
#2378
On April 28 2011 07:50 thebole1 wrote:
Show nested quote +
On April 28 2011 07:19 Jonny55 wrote:
Really Blizzard ... not changing anything about colo/void ray or force field? I guess we still got a while of Protoss imba-ness.


hahaha i agree that toss colloss need nerf 12dps +3vs light...and FF range need nerf....

but this is only 1.3.3 its not 1.4... or something...

i expetc in 1.4 colloss nerf

infestor nerf

sige tank buff in dps (I hope) 50/60

thor speed buff simply on big maps are to slow...(also maby)

and i hope stim pack nerf...in speed and dps (simply too much)

banglings speed nerf whould be great 2...

i think all splash dps staf should look wery cerfull and (stim) and staf that do to much dps should be whatched for balancing game..this changis i would like to see... sry for my ENG...

i forgoth to add that : zealots rush now will be too powerfull maby zealots should be 37sec also ? simply becous if you cronobust zealot now at 33sec he will made faster than marine...dont know best somebady who play ptr should speek abouth it ...


Thank you, sir, you just made my morning.
And more or less destroyed my faith in the human race.
Venedar
Profile Joined October 2010
United Kingdom24 Posts
April 27 2011 23:12 GMT
#2379
On April 28 2011 08:07 sermokala wrote:
Show nested quote +
On April 28 2011 07:19 Jonny55 wrote:
Really Blizzard ... not changing anything about colo/void ray or force field? I guess we still got a while of Protoss imba-ness.


you just got the infestor buff why not fungle stakers and nural his colossi and kill him?


The guy is terran not zerg, but infestors have made my day recently in ZvP, now to calm down 2hatch ling in zvz
J.E.G.
Profile Joined May 2010
United States389 Posts
April 27 2011 23:14 GMT
#2380
My experience w/ 4gating in PvP on PTR says its still a strong build, but is countered by robo play w/ immo's.

You basically have a more powerful, but delayed push as you can have an extra 3 stalkers before wg finishes. It obviously destroys any FE play and, as i mentioned, loses to Robo play. Haven't played many other non-retarded games on PTR to come to any other conclusions yet.

i tried one 2gate vs zerg in close positions on Shattered Temple and i got owned by roaches. Granted, i am mid diamond on normal ladder and my opponent claimed to be top 8 masters, so not sure if this means anything.

On another note, these midget pylons suck! I can still wall off my nat on Tal'Darim Altar with one pylon though
Do or do not; there is no try.
Prev 1 117 118 119 120 121 221 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 341
JuggernautJason82
BRAT_OK 70
ROOTCatZ 65
Railgan 56
ForJumy 27
StarCraft: Brood War
Rain 2908
Horang2 934
Shuttle 528
Free 90
NaDa 13
League of Legends
rGuardiaN44
Counter-Strike
fl0m1462
Heroes of the Storm
Liquid`Hasu406
Other Games
Grubby4998
FrodaN1558
Beastyqt902
shahzam371
Pyrionflax147
ArmadaUGS112
Mew2King76
Trikslyr62
ZombieGrub43
Organizations
Other Games
BasetradeTV67
Algost 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 250
• Hupsaiya 34
• Adnapsc2 24
• Reevou 8
• Dystopia_ 2
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV532
League of Legends
• imaqtpie2847
• TFBlade1011
Other Games
• Shiphtur338
Upcoming Events
Replay Cast
2h 12m
WardiTV Korean Royale
15h 12m
OSC
20h 12m
Replay Cast
1d 2h
Replay Cast
1d 12h
Kung Fu Cup
1d 15h
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
2 days
[ Show More ]
WardiTV Korean Royale
2 days
PiGosaur Monday
3 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
4 days
BSL 21
4 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
BSL 21
5 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.