• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:57
CEST 00:57
KST 07:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course10Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Weekly Cups (May 4-10): Clem, MaxPax, herO win0Maestros of The Game 2 announcement and schedule !10Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results1
StarCraft 2
General
Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Maestros of The Game 2 announcement and schedule ! 2026 GSL Season 2 Qualifiers SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2) GSL Code S Season 1 (2026)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Flashes ASL S21 Ro8 Review ASL Tickets to Live Event Finals? [ASL21] Ro4 Preview: On Course Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps?
Tourneys
[ASL21] Semifinals A [Megathread] Daily Proleagues [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
[G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne PC Games Sales Thread Path of Exile Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
YouTube Thread US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3107 users

Patch 1.3.3 PTR - Page 119

Forum Index > SC2 General
4401 CommentsPost a Reply
Prev 1 117 118 119 120 121 221 Next
Massive units are not affected by concussive shells. If you think they are, you are wrong.
It's SPORE crawlers that are being changed, not SPINE. Please read carefully.
KiF1rE
Profile Blog Joined November 2009
United States964 Posts
April 27 2011 21:49 GMT
#2361
has any high level pro Protoss players comment anywhere about their thoughts and attack timings on the PTR? not just regarding 4 gate. trying to search for anything but couldnt find much.
kvn4444
Profile Joined September 2010
1510 Posts
April 27 2011 22:00 GMT
#2362
are people able to access the ptr. i tried through battle.net account area but just got an error.
zZygote
Profile Blog Joined January 2007
Canada898 Posts
April 27 2011 22:00 GMT
#2363
Poor zergs will face the wrath of many, many, 2 gate rushes.

Back to the days of SC2:Beta we go!
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
April 27 2011 22:13 GMT
#2364
On April 28 2011 06:37 Dagon wrote:

I am deffinetly not sure if it actually works, that's why I am testing it.. But the ability to insta-spawn a 130 food army anywhere on the map at once must not be underestimated..


Sixty-five gateways? Won't your opponent object when they start cluttering up his main?

I know you have this cool vision of a massive, bespoke army just manifesting out of thin air, but just think for a minute about how you're getting there. Most Protoss max out with, what, six gateways or so? You're planning on spending another 9000 minerals getting to that same point - that's going to take a while to mine.

However I look at it, it doesn't work. Obviously massing gateways as fast as possible doesn't work, because when you need your army you won't have any resources to make them with. So let's say that for every gateway you make, you bank 100 extra minerals. So when your opponent attacks and you have 10 gateways, you can make 10 gateway units instead of the 16-19 you could have had. If he waits till you have 20 gateways, you can make 20 gateway units instead of the 41 you could have had. If he waits long enough, you could have been maxed. If he waits until you can max, then a more normal gateway count would have meant you were already maxed with a ton of money in the bank for reinforcements. If he waits until you have maxed and have a ton of money in the bank along with your 65 gateways, then he's clearly slumped dead on his keyboard.

No. Max normally, then start adding gateways and banking 100 minerals each. It's the fastest and safest way to get to where you want to be.

The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
April 27 2011 22:17 GMT
#2365
Why isn't there a infestor nerf in all of this...
[TLNY]Mahjong Club Thread
Jonny55
Profile Joined August 2010
United States22 Posts
April 27 2011 22:19 GMT
#2366
Really Blizzard ... not changing anything about colo/void ray or force field? I guess we still got a while of Protoss imba-ness.
"Thats Halo, don't worry" - HuK
WhiteWolf_
Profile Joined April 2011
United States39 Posts
Last Edited: 2011-04-27 22:19:56
April 27 2011 22:19 GMT
#2367
On April 28 2011 07:17 Blasterion wrote:
Why isn't there a infestor nerf in all of this...


Because its really not op? Maybe you should learn to use emp....
Serpico
Profile Joined May 2010
4285 Posts
April 27 2011 22:21 GMT
#2368
On April 28 2011 07:17 Blasterion wrote:
Why isn't there a infestor nerf in all of this...

Because they want you to learn to deal with it like all zergs have had to with a lot of things.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
April 27 2011 22:42 GMT
#2369
On April 28 2011 07:19 WhiteWolf_ wrote:
Show nested quote +
On April 28 2011 07:17 Blasterion wrote:
Why isn't there a infestor nerf in all of this...


Because its really not op? Maybe you should learn to use emp....

lol emp only does 100 mana burn, you can make infestors faster than I can make ghosts, Ghosts can only EMP(casters) and , Infestors can fungal (everything) Neural(everything) IT(everything)
I'll call it a day if they let us use snipe on buildings
[TLNY]Mahjong Club Thread
thebole1
Profile Joined April 2011
Serbia126 Posts
Last Edited: 2011-04-27 22:57:48
April 27 2011 22:50 GMT
#2370
On April 28 2011 07:19 Jonny55 wrote:
Really Blizzard ... not changing anything about colo/void ray or force field? I guess we still got a while of Protoss imba-ness.


hahaha i agree that toss colloss need nerf 12dps +3vs light...and FF range need nerf....

but this is only 1.3.3 its not 1.4... or something...

i expetc in 1.4 colloss nerf

infestor nerf

sige tank buff in dps (I hope) 50/60

thor speed buff simply on big maps are to slow...(also maby)

and i hope stim pack nerf...in speed and dps (simply too much)

banglings speed nerf whould be great 2...

i think all splash dps staf should look wery cerfull and (stim) and staf that do to much dps should be whatched for balancing game..this changis i would like to see... sry for my ENG...

i forgoth to add that : zealots rush now will be too powerfull maby zealots should be 37sec also ? simply becous if you cronobust zealot now at 33sec he will made faster than marine...dont know best somebady who play ptr should speek abouth it ...
Ghostcom
Profile Joined March 2010
Denmark4783 Posts
April 27 2011 22:54 GMT
#2371
Can't this thread just die now? This is getting outrageously stupid...
synapse
Profile Blog Joined January 2009
China13814 Posts
April 27 2011 22:55 GMT
#2372
On April 28 2011 07:50 thebole1 wrote:
Show nested quote +
On April 28 2011 07:19 Jonny55 wrote:
Really Blizzard ... not changing anything about colo/void ray or force field? I guess we still got a while of Protoss imba-ness.


hahaha i agree that toss colloss need nerf 12dps +3vs light...and FF range need nerf....

but this is only 1.3.3 its not 1.4... or something...

i expetc in 1.4 colloss nerf

infestor nerf

sige tank buff in dps (I hope) 50/60

thor speed buff simply on big maps are to slow...(also maby)

and i hope stim pack nerf...in speed and dps (simply too much)

banglings speed nerf whould be great 2...

i think all splash dps staf should look wery cerfull and (stim) and staf that do to much dps should be whatched for balancing game..this changis i would like to see... sry for my ENG...

WTF?
Siege tank dps buff? Are you kidding me? Thor speed? Baneling speed nerf?

*facepalm*
:)
NeXiLe
Profile Joined February 2006
Canada262 Posts
April 27 2011 23:02 GMT
#2373
Archon being massive has been a long time coming. That'll make me go back to storm and quit with the collossi sometimes^^ Hope it doesn't get reverted D:
Sermokala
Profile Blog Joined November 2010
United States14122 Posts
April 27 2011 23:05 GMT
#2374
On April 28 2011 07:17 Blasterion wrote:
Why isn't there a infestor nerf in all of this...



cuz toss can fucking kill them with a single spell and they're the lowest Hp thing sence marines.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
TALegion
Profile Joined October 2010
United States1187 Posts
April 27 2011 23:06 GMT
#2375
On April 28 2011 07:54 Ghostcom wrote:
Can't this thread just die now? This is getting outrageously stupid...

A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
thebole1
Profile Joined April 2011
Serbia126 Posts
Last Edited: 2011-04-27 23:11:28
April 27 2011 23:06 GMT
#2376
WTF?
Siege tank dps buff? Are you kidding me? Thor speed? Baneling speed nerf?

*facepalm*


i am toss player... i am not terran but simply sige tanks seems not cost efective vs toss...eaven if toss army is not spreed around...

look at this video :


also one more thing i noticed....

i whatched some T v Z and i noticed that zerg almoust made faster and ultralisc then terran replace his sige tanks after sufering defith... simply sige tanks dont do enaph dps...

when you nyudus terran simply ultralisc devestate mecha unites when they are out of positione and sige tanks are so hard to replace...

also i agree that stim pack simply do to much dps when is in game...but this is yust my opinion and we are all hire to shere i hope sry for my ENG...

i would like to add one more thing i noticed : mid game late game PvT simply terran cant (agenst High templars Ts and ball of Colloss ) play only with bio ball protoss destroy them after and i think the solution is to svich to mecha play... and only way is by buffing sige tanks in my opininon..
Sermokala
Profile Blog Joined November 2010
United States14122 Posts
April 27 2011 23:07 GMT
#2377
On April 28 2011 07:19 Jonny55 wrote:
Really Blizzard ... not changing anything about colo/void ray or force field? I guess we still got a while of Protoss imba-ness.


you just got the infestor buff why not fungle stakers and nural his colossi and kill him?
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Belisarius
Profile Joined November 2010
Australia6233 Posts
April 27 2011 23:09 GMT
#2378
On April 28 2011 07:50 thebole1 wrote:
Show nested quote +
On April 28 2011 07:19 Jonny55 wrote:
Really Blizzard ... not changing anything about colo/void ray or force field? I guess we still got a while of Protoss imba-ness.


hahaha i agree that toss colloss need nerf 12dps +3vs light...and FF range need nerf....

but this is only 1.3.3 its not 1.4... or something...

i expetc in 1.4 colloss nerf

infestor nerf

sige tank buff in dps (I hope) 50/60

thor speed buff simply on big maps are to slow...(also maby)

and i hope stim pack nerf...in speed and dps (simply too much)

banglings speed nerf whould be great 2...

i think all splash dps staf should look wery cerfull and (stim) and staf that do to much dps should be whatched for balancing game..this changis i would like to see... sry for my ENG...

i forgoth to add that : zealots rush now will be too powerfull maby zealots should be 37sec also ? simply becous if you cronobust zealot now at 33sec he will made faster than marine...dont know best somebady who play ptr should speek abouth it ...


Thank you, sir, you just made my morning.
And more or less destroyed my faith in the human race.
Venedar
Profile Joined October 2010
United Kingdom24 Posts
April 27 2011 23:12 GMT
#2379
On April 28 2011 08:07 sermokala wrote:
Show nested quote +
On April 28 2011 07:19 Jonny55 wrote:
Really Blizzard ... not changing anything about colo/void ray or force field? I guess we still got a while of Protoss imba-ness.


you just got the infestor buff why not fungle stakers and nural his colossi and kill him?


The guy is terran not zerg, but infestors have made my day recently in ZvP, now to calm down 2hatch ling in zvz
J.E.G.
Profile Joined May 2010
United States389 Posts
April 27 2011 23:14 GMT
#2380
My experience w/ 4gating in PvP on PTR says its still a strong build, but is countered by robo play w/ immo's.

You basically have a more powerful, but delayed push as you can have an extra 3 stalkers before wg finishes. It obviously destroys any FE play and, as i mentioned, loses to Robo play. Haven't played many other non-retarded games on PTR to come to any other conclusions yet.

i tried one 2gate vs zerg in close positions on Shattered Temple and i got owned by roaches. Granted, i am mid diamond on normal ladder and my opponent claimed to be top 8 masters, so not sure if this means anything.

On another note, these midget pylons suck! I can still wall off my nat on Tal'Darim Altar with one pylon though
Do or do not; there is no try.
Prev 1 117 118 119 120 121 221 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 125
CosmosSc2 5
StarCraft: Brood War
Calm 2246
Artosis 506
ggaemo 128
Mong 37
Dota 2
monkeys_forever524
NeuroSwarm116
League of Legends
Doublelift6256
JimRising 442
Counter-Strike
fl0m4274
tarik_tv4269
Fnx 1246
Super Smash Bros
PPMD51
Other Games
summit1g7631
Grubby4134
Liquid`RaSZi1507
shahzam853
XaKoH 367
C9.Mang0268
ArmadaUGS108
uThermal100
UpATreeSC53
Organizations
Other Games
gamesdonequick192
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 83
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 4
• Pr0nogo 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2863
League of Legends
• imaqtpie1941
• Shiphtur309
Upcoming Events
OSC
1h 3m
CranKy Ducklings
11h 3m
Afreeca Starleague
11h 3m
Light vs Flash
INu's Battles
12h 3m
ByuN vs herO
PiGosaur Cup
1d 1h
Replay Cast
1d 10h
Replay Cast
2 days
The PondCast
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
OSC
3 days
Korean StarCraft League
4 days
RSL Revival
4 days
BSL
4 days
GSL
5 days
Cure vs TBD
TBD vs Maru
BSL
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL 2026 SPRING (S20)
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.