Heart of the Swarm to be Unveiled Next Month - Page 40
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0neder
United States3733 Posts
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monkh
United Kingdom568 Posts
I'd like to see removal of Thors in exchange for Goliaths again Maybe removal of vikings for something else and corrupters feels like while these are as they are atm carriers wont be very useful | ||
Mohdoo
United States15398 Posts
On May 27 2011 04:39 monkh wrote: it probably wont happen and very little chance to happen but it could happen.. they could remove units with HOTS from multiplayer in exchange of new units I'd like to see removal of Thors in exchange for Goliaths again Maybe removal of vikings for something else and corrupters feels like while these are as they are atm carriers wont be very useful There is a 0.0000000% chance Blizzard would ever remove a unit. My hope is that they just add 1 unit to each race. | ||
epoc
Finland1190 Posts
On May 27 2011 04:39 monkh wrote: it probably wont happen and very little chance to happen but it could happen.. they could remove units with HOTS from multiplayer in exchange of new units I'd like to see removal of Thors in exchange for Goliaths again Maybe removal of vikings for something else and corrupters feels like while these are as they are atm carriers wont be very useful This. So much | ||
Treemonkeys
United States2082 Posts
On May 27 2011 04:39 monkh wrote: it probably wont happen and very little chance to happen but it could happen.. they could remove units with HOTS from multiplayer in exchange of new units I'd like to see removal of Thors in exchange for Goliaths again Maybe removal of vikings for something else and corrupters feels like while these are as they are atm carriers wont be very useful Fuck that, I hope HotS is just a BW disc in a new box. | ||
Zapdos_Smithh
Canada2620 Posts
On May 27 2011 04:15 aisight wrote: You can actually detonate the Baneling without unburrowing it. When was the last time you played Zerg? Seriously? How so? I wasn't aware of this...been unburrowing to attack the whole time. | ||
Lokken
United States24 Posts
On May 27 2011 04:45 Zapdos_Smithh wrote: Seriously? How so? I wasn't aware of this...been unburrowing to attack the whole time. You just press 'X' I believe | ||
epoc
Finland1190 Posts
On May 26 2011 16:41 Mailing wrote: A morph of say 100/100 to allow queens to fly and do their spine attack would be sweet. You have a 150 hp flying unit that can heal and does decent damage for the cost of 250/100 from hatcheries o_o 150 health flying unit for 250/100 would be horrible. | ||
DARKHYDRA
United States303 Posts
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Zapdos_Smithh
Canada2620 Posts
This will be REALLY helpful...thank you! | ||
ixi.genocide
United States981 Posts
On May 27 2011 04:52 DARKHYDRA wrote: I just want something at lair that isn't squishy and has good range, how bout that blizz? Can we make that happen? I just want something at hatch tech thats name starts w/ H and ends with ydralisk.... It wasn't op in bw and it certainly doesn't seem ok that zerg has to wait for AA while toss and terran both get it immediately. | ||
Crazyeyes
Canada1342 Posts
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Mr. Wiggles
Canada5894 Posts
On May 27 2011 04:45 Zapdos_Smithh wrote: Seriously? How so? I wasn't aware of this...been unburrowing to attack the whole time. "X" for Explode. You can also do it above ground, when it's useful in certain cases. Like to explode banes in the middle of scv's, or in between a group of marines without needing to actually reach any of them. | ||
Lokken
United States24 Posts
On May 27 2011 04:58 ixi.genocide wrote: I just want something at hatch tech thats name starts w/ H and ends with ydralisk.... It wasn't op in bw and it certainly doesn't seem ok that zerg has to wait for AA while toss and terran both get it immediately. Zerg gets an AA unit at the same time as terran (1 tech building) and faster than toss(2 tech buildings). Zerg gets an AA structure at the same time as terran and toss (1 tech building) | ||
Sueco
Sweden283 Posts
On May 27 2011 05:02 Lokken wrote: Zerg gets an AA unit at the same time as terran (1 tech building) and faster than toss(2 tech buildings). Zerg gets an AA structure at the same time as terran and toss (1 tech building) Queens have a 50 second build time and can only be made one at a time from a $350 building that is also your tech tree. Queens cannot attack to punish greedy air builds. You fail at life and basic comprehension. User was warned for this post | ||
Existor
Russian Federation4295 Posts
2 queens > 1 banshee If they don't rush you with air, so make more creep spread or heal damaged units after they went atack and back to base | ||
Yoshi Kirishima
United States10292 Posts
300 minerals with two hatcheries, the AA is more than enough you cannot attack but you can definitely put them to use, like get super fast creep spread, which is in a way punishing a greedy air build (gives you map control over their turtling for their fast tech) | ||
Lokken
United States24 Posts
On May 27 2011 05:08 Sueco wrote: Queens have a 50 second build time and can only be made one at a time from a $350 building that is also your tech tree. Queens cannot attack to punish greedy air builds. You fail at life and basic comprehension. Perhaps, but I do know the correct cost of the buildings in SC2, so I have that on you. You only 'need' AA early to defend, and Zerg has that, and they can start building it just as 'early' as any of the other races. The cost of the structure is in line with what it can do, and you don't tech with all of your hatches so you can produce queens non-stop if you need to. (Assuming your superior play doesn't involve single base Zerg play) Queens can't attack to punish greedy air builds no, but then I never claimed they could, nor was I responding to a post that made mention of that. The comprehension seems to be a bit lacking on both sides. | ||
Zaphid
Czech Republic1860 Posts
Honestly, is there any chance somebody will break the NDA ? ![]() | ||
Sueco
Sweden283 Posts
300 minerals I can't believe I'm saying this on TL, but hatcheries cost 350 minerals since you lose a drone making them, and drones cost 50 min. Fact is, since hatcheries only give two supply, command centers and nexi are actually cheaper since you get a free supply depot out of them, but hey different races are different. Just don't say things like "hurr zerg expansions are cheap". with two hatcheries, the AA is more than enough If you have two queens and get attacked by two banshees spawned by an easily hidden starport, you pretty much autolose since you won't have energy for transfuse. That's 50 seconds of free reign over your mineral lines before you have the next set of queens which can be easily downed when they spawn. Building multiple fast blind queens as in the spanishiwa build does not work at tournament levels, something spanishiwa has pretty much acknowledged, since such a high blind mineral investment early in the game in units that are good for nothing but fighting air and spreading creep pretty much puts you behind if they do anything BUT air tech. There's a reason Idra did not use the spanishiwa build in the IPL. It sincerely sounds like you don't play zerg at all. | ||
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