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Heart of the Swarm to be Unveiled Next Month - Page 19

Forum Index > SC2 General
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Prev 1 17 18 19 20 21 53 Next
mardi
Profile Blog Joined August 2010
United States1164 Posts
May 19 2011 14:27 GMT
#361
I don't really mind paying another 60 bucks for the game. I just want more units for zerg and maybe some new balance changes. Maybe warpgate removed? a kid can dream.
Ohdamn
Profile Joined June 2010
Germany765 Posts
May 19 2011 14:29 GMT
#362
every time i see a brood war match i just have to think about the lurker and how awesome it would make sc2....
"If you can chill....chill!"
Skamtet
Profile Joined July 2010
Canada634 Posts
May 19 2011 14:34 GMT
#363
On May 19 2011 23:29 Ohdamn wrote:
every time i see a brood war match i just have to think about the lurker and how awesome it would make sc2....
lurkers would be damn op in sc2
Trawler
Profile Joined September 2010
Sweden382 Posts
May 19 2011 14:42 GMT
#364
On May 19 2011 23:34 Skamtet wrote:
Show nested quote +
On May 19 2011 23:29 Ohdamn wrote:
every time i see a brood war match i just have to think about the lurker and how awesome it would make sc2....
lurkers would be damn op in sc2


I don't see how it would be op. What do you mean? That it's splash will be more effective due to the better pathfinding? Which makes a ball of units to cluster up?

If that is your reasoning then both Collosus and seige tanks are imballenced too.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
May 19 2011 14:43 GMT
#365
On May 19 2011 23:34 Skamtet wrote:
Show nested quote +
On May 19 2011 23:29 Ohdamn wrote:
every time i see a brood war match i just have to think about the lurker and how awesome it would make sc2....
lurkers would be damn op in sc2

Yes, range 6 lurkers would be way op against range 9 collossi...
lindn
Profile Joined July 2010
Sweden833 Posts
May 19 2011 14:45 GMT
#366
On April 22 2011 10:58 Bobster wrote:
I'm not the only one who immediately thinks of WC3 when he hears about RPG-like mechanics, right? Not sure I want to level up Kerrigan and manage her inventory etc.

New Zerg units should be cool, I expect one of these to be added to the MP eventually.

i'd expect something close to the Dawn of War 2 system where your hero(es) level up inbetween missions and can learn new spells/equip new items (you won't have to mess around with it in missions) or something close to that. seeing kerrigan grow with each missions seems exciting.
lindn
Profile Joined July 2010
Sweden833 Posts
May 19 2011 14:47 GMT
#367
On May 19 2011 23:42 Trawler wrote:
Show nested quote +
On May 19 2011 23:34 Skamtet wrote:
On May 19 2011 23:29 Ohdamn wrote:
every time i see a brood war match i just have to think about the lurker and how awesome it would make sc2....
lurkers would be damn op in sc2


I don't see how it would be op. What do you mean? That it's splash will be more effective due to the better pathfinding? Which makes a ball of units to cluster up?

If that is your reasoning then both Collosus and seige tanks are imballenced too.

coloss and tanks were both nerfed/changed to balance the splash on the amazing clumps you get in SC2. i do not however believe that a lurker could be balanced this way since you can see a tank/coloss before it fires at you, a lurker is invincible unless you ran up and then burrowed it
bonifaceviii
Profile Joined May 2010
Canada2890 Posts
May 19 2011 14:47 GMT
#368
RPG-like eh? So is our Shepherd Kerrigan gonna be able to bone a bunch of guys and chicks if she gets the right reputation?
Stay a while and listen || http://www.teamliquid.net/forum/viewmessage.php?topic_id=354018
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
Last Edited: 2011-05-19 14:49:58
May 19 2011 14:49 GMT
#369
On May 19 2011 23:24 Shai wrote:
I don't think it's that outlandish to suggest that they'd release a $60 "standalone"/ WoL/HotS package and a $40 HotS expansion.

From what I remember, they've always been boasting the 3 SC2 games as "standalone", with each 'expansion' having it's own single player and all. I'd expect HoTS to be $60 like WoL was, especially since in addition to the single player, HoTS will have it's own ladder as well.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
May 19 2011 14:49 GMT
#370
On May 19 2011 23:42 Trawler wrote:
Show nested quote +
On May 19 2011 23:34 Skamtet wrote:
On May 19 2011 23:29 Ohdamn wrote:
every time i see a brood war match i just have to think about the lurker and how awesome it would make sc2....
lurkers would be damn op in sc2


I don't see how it would be op. What do you mean? That it's splash will be more effective due to the better pathfinding? Which makes a ball of units to cluster up?

If that is your reasoning then both Collosus and seige tanks are imballenced too.


You do realise they cut the balls of the seige tank, right?

Not like zerg needs more AoE anyways, Hive Tech Caster inc.
Ohdamn
Profile Joined June 2010
Germany765 Posts
May 19 2011 14:52 GMT
#371
On May 19 2011 23:34 Skamtet wrote:
Show nested quote +
On May 19 2011 23:29 Ohdamn wrote:
every time i see a brood war match i just have to think about the lurker and how awesome it would make sc2....
lurkers would be damn op in sc2

wtf?! of course they would be OP if you'd just add them to the game like it is at the moment?!...
but i guess zerg won't be the only race that gets changed in HotS?!
"If you can chill....chill!"
thoradycus
Profile Joined August 2010
Malaysia3262 Posts
Last Edited: 2011-05-19 14:57:11
May 19 2011 14:55 GMT
#372
On May 19 2011 23:42 Trawler wrote:
Show nested quote +
On May 19 2011 23:34 Skamtet wrote:
On May 19 2011 23:29 Ohdamn wrote:
every time i see a brood war match i just have to think about the lurker and how awesome it would make sc2....
lurkers would be damn op in sc2


I don't see how it would be op. What do you mean? That it's splash will be more effective due to the better pathfinding? Which makes a ball of units to cluster up?

If that is your reasoning then both Collosus and seige tanks are imballenced too.

if lurkers are added, at least bring science vessels back. We dont really have a real offensive spellcaster atm vs zerg. HSM sucks balls
mordek
Profile Blog Joined December 2010
United States12705 Posts
May 19 2011 14:57 GMT
#373
On May 19 2011 23:47 lindn wrote:
Show nested quote +
On May 19 2011 23:42 Trawler wrote:
On May 19 2011 23:34 Skamtet wrote:
On May 19 2011 23:29 Ohdamn wrote:
every time i see a brood war match i just have to think about the lurker and how awesome it would make sc2....
lurkers would be damn op in sc2


I don't see how it would be op. What do you mean? That it's splash will be more effective due to the better pathfinding? Which makes a ball of units to cluster up?

If that is your reasoning then both Collosus and seige tanks are imballenced too.

coloss and tanks were both nerfed/changed to balance the splash on the amazing clumps you get in SC2. i do not however believe that a lurker could be balanced this way since you can see a tank/coloss before it fires at you, a lurker is invincible unless you ran up and then burrowed it


I seem to recall many times moving units and suddenly being hit by a tank or a colossus because their range was greater than my vision...

And I fail to see the correlation between nerfing damage ouput of the collusus and tanks and the lurker being able to burrow. What about it being burrowed makes it unable to be balanced/tweaked?

Anyways, very excited to see what's in store with HOTS ^^
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
RoachyRoach
Profile Joined February 2011
81 Posts
May 19 2011 14:57 GMT
#374
I wanna see a snowy tileset
epoc
Profile Joined December 2010
Finland1190 Posts
May 19 2011 15:00 GMT
#375
I think they will have a hard time making sc2 surpass bw without just copying things from bw.
War Horse
Profile Joined January 2011
United States247 Posts
May 19 2011 15:02 GMT
#376
On May 19 2011 23:49 Tachion wrote:
Show nested quote +
On May 19 2011 23:24 Shai wrote:
I don't think it's that outlandish to suggest that they'd release a $60 "standalone"/ WoL/HotS package and a $40 HotS expansion.

From what I remember, they've always been boasting the 3 SC2 games as "standalone", with each 'expansion' having it's own single player and all. I'd expect HoTS to be $60 like WoL was, especially since in addition to the single player, HoTS will have it's own ladder as well.

TFT had its own ladder and single player, and was cheaper than Reign of Chaos

there really is no basis to say that "HotS" WILL BE $60.
Why appeal to God when you can appeal to Apaches?
ValM
Profile Joined May 2010
India408 Posts
May 19 2011 15:10 GMT
#377
How much is the price of HotS gonna be like? And will it have a seperate ladder system or it will build on the WoL ladder? Plus how will it impact the current balance?

Please help someone.
The Terran Prince is now the king. Maru | MMA | Mvp forever
cocosoft
Profile Joined May 2010
Sweden1068 Posts
May 19 2011 15:16 GMT
#378
On May 19 2011 23:57 RoachyRoach wrote:
I wanna see a snowy tileset
This! I don't demand anything else than this!
¯\_(ツ)_/¯
War Horse
Profile Joined January 2011
United States247 Posts
May 19 2011 15:17 GMT
#379
On May 20 2011 00:10 ValM wrote:
How much is the price of HotS gonna be like? And will it have a seperate ladder system or it will build on the WoL ladder? Plus how will it impact the current balance?

Please help someone.

Why do people keep asking these things?


NO ONE KNOWS YET
Why appeal to God when you can appeal to Apaches?
Aquilix
Profile Joined April 2010
United States45 Posts
Last Edited: 2011-05-19 15:20:58
May 19 2011 15:19 GMT
#380
On May 20 2011 00:10 ValM wrote:
How much is the price of HotS gonna be like? And will it have a seperate ladder system or it will build on the WoL ladder? Plus how will it impact the current balance?

Please help someone.


The more recent news we've had said that the second 2 games would be full price (originally they were gonna be expansion packs and cheaper. This could change and it's not final). Blizz has said that each game will have a separate ladder, so that people who don't upgrade won't be forced out of multiplayer. There will be new units/abilities in multiplayer but we don't know how many or what.
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