• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:44
CET 16:44
KST 00:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down
Tourneys
SC2 iNu's Battles #22 SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles
Brood War
General
Rollback Netcode in Brood War List of top players active on ShieldBattery BW General Discussion Cwal.gg not working Sagi.gg Launcher Released
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread ZeroSpace Early Access is Now Live! Path of Exile Stormgate/Frost Giant Megathread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Trading/Investing Thread Dating: How's your luck? Things Aren’t Peaceful in Palestine
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Playlenda
Playlendapro
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10967 users

[D] What SC2 is missing? - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 70 Next
Headshot
Profile Blog Joined May 2010
United States1656 Posts
April 16 2011 03:25 GMT
#121
Depressing, but beautiful post.

I only hope that Blizzard can "fix" SC2 in HotS and LotV, but I'm not counting on it.
-
CommanderCato
Profile Joined July 2008
United States78 Posts
April 16 2011 03:26 GMT
#122
This is a damn good post, i agree with all your points.
seansye
Profile Joined November 2010
United States1722 Posts
April 16 2011 03:27 GMT
#123
The thing I hate the most as a spectator of sc2 is when I watch Bisu pull of that sexy carrier/reaver/corsair micro against Jaedong I'm like shit, I could never pull that off. Hell, not even the top progamers could pull that off as good as Bisu.

But when I watch oGsMC use some pretty sexy forecefield or well uhhh theres pretty much nothing else that is mentionable, I can go play a ladder game and do something almost very similar.

I will master Speshul Taktics.!
andrewlt
Profile Joined August 2009
United States7702 Posts
April 16 2011 03:27 GMT
#124
On April 16 2011 12:21 mahnini wrote:
Show nested quote +
On April 16 2011 10:50 ghrur wrote:
I think people who're saying, "Well SC2 is different and won't be a BW copy," or"Give it some time. Of course it's not BW level yet," or "The old mechanics of BW didn't make it good. You're just being senile," are all missing the point. Mahini specifically stated it wasn't SC2 vs BW. Thinking in such a comparison-oriented viewpoint misses the point of the OP. The point isn't that BW is better in anyway.

The point is that SC2 at this moment is lacking in some areas which causes games to be less interesting. This could be improved upon. The reason BW is brought up is because it's a good example of the improvement and the success it could have.

yes. i have bw still installed on my computer but i never touch it and play sc2 instead. i watch all the tsls and catch as many other tournaments as i can whereas i haven't followed a season of bw since savior lost to bisu. i have favorite players and i thoroughly enjoy watching and playing sc2, i just think the experience can be better.



I haven't played BW in close to a decade and haven't played SC2 since February. I'm not interested in playing at all. I'm just interested in watching progames. BW's nonstop battles and frequent poking are still so much more exciting to watch.
deafhobbit
Profile Blog Joined July 2010
United States828 Posts
Last Edited: 2011-04-16 03:29:14
April 16 2011 03:28 GMT
#125
On April 16 2011 12:20 mike1290 wrote:
Show nested quote +
Completely agree. The only thing that makes Sc2 watchable for me is good English commentary, whereas I'll be at the edge of my seat watching BW with Korean i can't understand in the background.


This is so true. If SC2 commentaries were only broadcast in korean, I would have stopped watch them a very long time ago. It almost seems SC2 is riding on the backs of the awesome commentators out there. I don't think I could personally watch SC2 for years, like it did BW, but I'm crossing my fingers for these next expansions.


There have been so many times watching SC2 when a fights going on, the commentators are screaming "OMG THIS IS SO AWESOME" and I'm bored out of my mind. The stuff about eco management and timings can be interesting, but i can get that watching BW, all while having actually entertaining fights to watch.

If you're bored with Sc2, come back to BW. MSL starts in 30 minutes, and tonight's groups look cool.
I cheer for underdogs and Flash
RinconH
Profile Joined April 2010
United States512 Posts
April 16 2011 03:28 GMT
#126
You have some good points.

I do feel SC2 needs more "positional" units and, likewise, more positions on the map worth defending.

Armies need to have more incentives to be split up and there needs to be more opportunity to turn the tide of a battle when you don't have a supply advantage.

Positional units are the key to both of these I think.

That's why, IMO, Terran vs. Terran bring the most exciting games right now. Both sides have siege tanks.

Hopefully Blizzard will institute this type of thing in the expansions.
Atheros
Profile Joined January 2011
United States84 Posts
April 16 2011 03:30 GMT
#127
This makes me sad that I didn't really get into StarCraft until SC2. I wasn't really to experience the excitement and drama that you are talking about. I think I might take a break from SC2 and try some Brood War for a while.
Holy Check!
seansye
Profile Joined November 2010
United States1722 Posts
April 16 2011 03:31 GMT
#128
On April 16 2011 12:30 Atheros wrote:
This makes me sad that I didn't really get into StarCraft until SC2. I wasn't really to experience the excitement and drama that you are talking about. I think I might take a break from SC2 and try some Brood War for a while.



The MSL is in 30 minutes. It's a very prestigious bw tournament, check it out!
I will master Speshul Taktics.!
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
April 16 2011 03:32 GMT
#129
I actually watched the MSL? like two or three nights ago and I loved seeing the positional battles ZvP, lurkers, dark swarm etc....just made it feel like the defender always had a chance to hold it off.

SC2 everything is so fast it seems so fragile, but at the same time that means if you mess up 1 time the other player could plow you over in the next 1 min gametime... I love watching DDE vs NaDa because of how positional it was. True skill shines when watching TvT in SC2 and I'm sure the same goes for TvT SC1.

Siege units are just so different in SC2, Colossus isn't slow and can climb up and down mountains, broodlords are awesome, but without spellcasters under them they can't hold any decent position. Also it takes time for the broodlings to get out and start doing the damage unlike a colossus or tank which does direct damage along with splash damage.

I just hope for more positional units, and some type of hydra that works decently off creep. Thanks for such a thought out thread though, I agree on most points.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
Headshot
Profile Blog Joined May 2010
United States1656 Posts
April 16 2011 03:33 GMT
#130
On April 16 2011 12:28 deafhobbit wrote:There have been so many times watching SC2 when a fights going on, the commentators are screaming "OMG THIS IS SO AWESOME" and I'm bored out of my mind.

Ugh, I completely agree. I really dislike whenever commentators get worked up over well executed Blink micro. Sure, it's fun to see, but it's nothing that's that demanding, or that takes much skill.
-
thehitman
Profile Blog Joined July 2010
1105 Posts
April 16 2011 03:33 GMT
#131
One more point to add to that list. First of all though I completely agree with all your point and I think you are right on the money.

I'd also like to add the "bonus damage". In SC2 units do bonus damage versus armored or light, while in BW the units did less damage to an armor type, thus making the battles last longer and be more exciting.

As some1 else said right now a 200/200 battle is over in 4-5 seconds, while in brood war such a fight would last like whole 5 minutes, with back and forth positioning and attacking.

I would also say that the current macro mechanics make the game easier.

For example chorno boost, mules and inject don't make it harder, its just a quick reflex thing, but it makes the game easier. I need more money, i just have to drop mules. I need more units, i can just chrono boost and have 5 more stalkers in no time, i need more units i can just inject no problem.

I think if SC2 is going to succeed Blizzard need to remove the bonus damage and make it like it was in BW with damage types doing less damage to armor types, instead of more.


I also agree that there needs to be more strategic units, I mean the roach is the worst replacement to the lurker, WTH were you blizzard thinking? "we can't find a place for the lurker" yeah right, so we can get the boring roach, 1a move.

Colossus is like the reaver that has 3x its normal speed and can climb terrain, if that was the case in BW do you know how imba that would have been.

And SC2 siege tanks area joke, and the Thor is a piss poor replacement for the goliath.

This makes me just go and build a Starcraft: Brood War map in the editor with all the original units, stats and quirks. I really think it will be more successful if its done properly and can take off more than SC2 right now.
Mulu731
Profile Joined July 2010
United States99 Posts
April 16 2011 03:35 GMT
#132
Really great post! I hope that SC2 can turn into something as exciting as SC was.
mahnini
Profile Blog Joined October 2005
United States6862 Posts
Last Edited: 2011-04-16 03:36:47
April 16 2011 03:36 GMT
#133
bonus damage is effectively the same as bw armor types it's just presented differently.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Datum
Profile Joined February 2011
United States371 Posts
April 16 2011 03:38 GMT
#134
What people don't seem to be mentioning is that BW didn't start off being "magical". It took time for people to understand how units interacted with each other, which then led to incredibly interesting games (for example, at first people thought that Vultures sucked and simply never used them). I don't think the problem is that SC2 units are boring, I just don't think anyone understands how they can truly interact.
deafhobbit
Profile Blog Joined July 2010
United States828 Posts
April 16 2011 03:40 GMT
#135
On April 16 2011 12:30 Atheros wrote:
This makes me sad that I didn't really get into StarCraft until SC2. I wasn't really to experience the excitement and drama that you are talking about. I think I might take a break from SC2 and try some Brood War for a while.


There are live games coming up soon, but without english commentary you might not get what's going on. Give it a try, and if it looks interesting, try watching some commentated vods to get a better idea how BW works. I didn't start following competitive BW till Jan 2010, and for the first few months ALL i did was watch commentated vods. Really helped me get what's going on.

Recommended Commentators

CholeraSC - He was awesome, but hasn't updated for about a year and a half
Nukethestars - easily the best commentator currently active. Commentates OSL, and random Proleague games when OSL isn't on.
RanshinDA - Not as good as Nuke, but was pretty decent. Commentated MSL and random PL games, but stopped a few months ago.

Best channel for non-commentated games is nevake. Jon747 used to be great, but he uploaded a few too many WCG games and got taken down.

Plenty of others out there, but these are my favorites. Even though i mostly watch live games nowadays, i still watch commentated games every once in awhile if i just want to watch a game without paying as much attention to it. If i miss a game and i know a commentary for it will be coming out soon, i usually wait for it instead of watching it on nevake.
I cheer for underdogs and Flash
zako
Profile Joined October 2010
4 Posts
April 16 2011 03:43 GMT
#136
On April 16 2011 12:33 thehitman wrote: I think if SC2 is going to succeed Blizzard need to remove the bonus damage and make it like it was in BW with damage types doing less damage to armor types, instead of more..


Well, "Marauder does more damage to armored" is the same as "Marauder does less damage to light".



About making battles slower, here's an odd data point: there's a Half-Life 2 mod called MINERVA. When this mod came out the author was praised for his brilliant improvements to the enemy AI; they just seemed so much smarter and more deadly than the enemies in the original game. But the thing is, he didn't change the AI at all. All he did was give them a lot more HP. Basically, since the enemies lived longer, they had more time to do cool stuff.

Right now some of the coolest micro battles in SC2 are early game PvT and PvP battles with small numbers of units. Basically your units are living long enough to do cool stuff with them.


OnFire
Profile Joined July 2010
324 Posts
Last Edited: 2011-04-16 03:53:19
April 16 2011 03:43 GMT
#137
Well, the first thing they can do is fix Protoss so that they don't use the same unit composition Every. Fucking. Game.
Atleast that would make the game 33% more interesting.

I mean, the grand choice that a Protoss has to make is: "Should I mix in Zealots with my Stalker/Sentry/Collosus ball or should I just get more Stalkers?".
I think it all comes down to the Protoss deathball being way to efficient. Stalkers are anti air, good range, fast, blink. Sentry's provide forcefields to keep the deathball safe, and they have guardian shield as insult to injury, to negate even more damage. Collosus range is sick, have splash damage and they are impossible to get at without using Vikings or Corruptors (siege tanks can work aswell), and that means you need like 10+ air units which can't attack ground, making them chew up well needed supply in a ground army. Then they are pretty much useless when the Collosus are dead.
HYDRA - EFFORT - LETA
Authweight
Profile Joined May 2010
United States304 Posts
April 16 2011 03:44 GMT
#138
I feel like SC2 TvT is actually at that level right now. Tanks are obviously very positional, marines are very microable, and viking positioning is pretty critical too. ZvT is there to some degree, the drama of marine vs baneling micro is very awesome to watch, as well as muta micro to pick off tanks, workers, buildings, etc.

The other matchups need some tweaking though. Protoss and Zerg need units that require positioning and control to use properly. Fortunately, the next two expansions will focus on those races. I feel like terran is a fully functional race right now, but the other two could use some work. Lets make it happen Blizzard! Until then I'll enjoy the TvTs and ZvTs though
Gimix
Profile Joined October 2010
United States67 Posts
Last Edited: 2011-04-16 03:49:32
April 16 2011 03:46 GMT
#139
On April 16 2011 12:43 zako wrote:
Show nested quote +
On April 16 2011 12:33 thehitman wrote: I think if SC2 is going to succeed Blizzard need to remove the bonus damage and make it like it was in BW with damage types doing less damage to armor types, instead of more..


Well, "Marauder does more damage to armored" is the same as "Marauder does less damage to light".



About making battles slower, here's an odd data point: there's a Half-Life 2 mod called MINERVA. When this mod came out the author was praised for his brilliant improvements to the enemy AI; they just seemed so much smarter and more deadly than the enemies in the original game. But the thing is, he didn't change the AI at all. All he did was give them a lot more HP. Basically, since the enemies lived longer, they had more time to do cool stuff.

Right now some of the coolest micro battles in SC2 are early game PvT and PvP battles with small numbers of units. Basically your units are living long enough to do cool stuff with them.




This seems like a really cool idea. Slowing the game speed down to faster/normal would have an analogous effect.
mahnini
Profile Blog Joined October 2005
United States6862 Posts
April 16 2011 03:47 GMT
#140
On April 16 2011 12:44 Authweight wrote:
I feel like SC2 TvT is actually at that level right now. Tanks are obviously very positional, marines are very microable, and viking positioning is pretty critical too. ZvT is there to some degree, the drama of marine vs baneling micro is very awesome to watch, as well as muta micro to pick off tanks, workers, buildings, etc.

i agree with you. tvt is by far my favorite matchup, watching mkp vs mvp really resembles bw tvp. tvz is up there too.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Prev 1 5 6 7 8 9 70 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
21:00
#112
IntoTheiNu 1083
WardiTV838
Rex112
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 110
StarCraft: Brood War
Rain 1950
Jaedong 969
Mini 868
Shuttle 726
EffOrt 675
BeSt 540
Light 417
actioN 380
Larva 282
ggaemo 279
[ Show more ]
Stork 231
Snow 213
ZerO 188
Rush 187
hero 134
firebathero 90
sSak 59
Pusan 59
Sea.KH 46
Sharp 44
Barracks 30
Terrorterran 30
Shine 27
Yoon 26
Shinee 23
910 19
Free 17
scan(afreeca) 15
soO 14
Trap 12
zelot 12
ajuk12(nOOB) 6
Britney 0
Dota 2
Dendi1590
BananaSlamJamma283
Counter-Strike
jkaem100
x6flipin35
Heroes of the Storm
crisheroes463
Other Games
hiko769
Lowko430
ceh9339
B2W.Neo297
syndereN250
Fuzer 223
byalli167
Liquid`VortiX161
ArmadaUGS122
QueenE79
ViBE40
KnowMe36
Railgan29
NeuroSwarm26
ZerO(Twitch)12
fpsfer 0
Organizations
Counter-Strike
PGL100
StarCraft: Brood War
lovetv 6
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• FirePhoenix0
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV498
League of Legends
• Nemesis1816
Other Games
• Shiphtur344
Upcoming Events
Monday Night Weeklies
1h 16m
Replay Cast
7h 16m
Sparkling Tuna Cup
18h 16m
WardiTV Invitational
20h 16m
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
OSC
1d 7h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
PiGosaur Cup
1d 9h
INu's Battles
1d 20h
ByuN vs Classic
3D!Clan Event
2 days
The PondCast
2 days
KCM Race Survival
2 days
[ Show More ]
WardiTV Invitational
2 days
Ultimate Battle
3 days
CranKy Ducklings
4 days
IPSL
5 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
Sparkling Tuna Cup
5 days
IPSL
6 days
Art_Of_Turtle vs KameZerg
Radley vs George
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-11-06
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.