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On April 11 2011 23:15 BLinD-RawR wrote:O neof the most important things I have learned from this interview is that Mondragon might become the Shine of SC2,I am not going to be surprised if he manages to perfect some sort of a 5 hatch roach build like shine with the 5 hatch hydra....
i would love that so much :D
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If you guys wonder how he plays ZvT, there is a crazy long epic game of him vs Strelok on Youtube, casted by HDstarcraft. He gets out pretty much every unit in the game, including mass ultras.
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On April 11 2011 23:15 BLinD-RawR wrote:O neof the most important things I have learned from this interview is that Mondragon might become the Shine of SC2,I am not going to be surprised if he manages to perfect some sort of a 5 hatch roach build like shine with the 5 hatch hydra....
This wouldn't suprise me at all
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Bumping so more people can see it
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Anyone kno when the second half of the questions are gonna be up?
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On April 12 2011 00:01 hugman wrote:Show nested quote +On April 11 2011 06:57 BeMannerDuPenner wrote:On April 11 2011 06:52 Skamtet wrote: I like how he says that Infestors are useless... compared to defilers they are. i understand that they had to take them out. with smart casting they would be incredibly powerful and super hard to balance. add that there is no vessel (which again would be super hard to balance irradiate) and defilers are just too strong for sc2. its sad but from bw to sc2 most interesting units got taken out in favor of "aclick" units like the collosus,baneling etc Saying that they would be impossible to balance is maybe going a little bit too far. They kept HT didn't they?
HT's are basically storms, which is an aoe spell. That was a lot easier to balance given the current set by tweaking the damage/energy of the HT.
Defilers on the other hand, have swarm. Swarm doesn't do damage directly, but creates a scenario where your army can't be damaged. Given the way this game is designed, that would be a little to strong, as an infestor could just get up in a terran's face and have free reign over his stuff, and getting your banelings to connect with that marine tank ball is now as easy as consuming 2 lings. Banelings instantly detonate upon contact and move around the same speed as marines and unsieged tanks. So, theoretically, one swarm forces an entire ball right back into his base. The reason this worked in brood war was lurkers took some time to burrow, so a terran could instnatly begin unsiege and pull back. Swarms gained you ground more than it allowed you to kill a bunch of stuff (though, it definitely filled that role if for some reason an opp decided he wanted to fight in the swarm or was pushed back to his natural, or simply wasn't fast enough. With the design of infestors and banelings, one swarm will almost surely mean the death of any force. Not to mention plague would totally make ZvP WAY imbalanced in the zergs favor, as one plague could wipe out a death ball with a few roaches , so it would be impossible to use the "death ball" scenario that Protoss so hinges upon.
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On April 11 2011 19:21 Essentia wrote:Show nested quote +On April 11 2011 19:10 BLinD-RawR wrote:On April 11 2011 19:01 Essentia wrote: Wow it's such a weird coincidence that almost ALL zerg players have personalities about complaining about the game/race they play. its not a coincidence.Zerg have it tough for the most part. No, Day9 and Tyler said the game is balanced last SoTG. Think you're wrong.
Try thinking for yourself instead of relying on big names for opinions. Has it ever crossed your mind that Tyler could be wrong since he's a Protoss player?
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On April 14 2011 04:14 DARKHYDRA wrote: Anyone kno when the second half of the questions are gonna be up?
In the very near future, I will update the thread when part 2 is up
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On April 14 2011 06:06 Lennon wrote:Show nested quote +On April 11 2011 19:21 Essentia wrote:On April 11 2011 19:10 BLinD-RawR wrote:On April 11 2011 19:01 Essentia wrote: Wow it's such a weird coincidence that almost ALL zerg players have personalities about complaining about the game/race they play. its not a coincidence.Zerg have it tough for the most part. No, Day9 and Tyler said the game is balanced last SoTG. Think you're wrong. Try thinking for yourself instead of relying on big names for opinions. Has it ever crossed your mind that Tyler could be wrong since he's a Protoss player?
Regardless of weather the game is imbalanced or not, obsessing over it isn't going to help anything. If you think something is imbalanced, write a comment on battle.net forums to let the game balancers decide, and let that be that. However, it's our job as players to work around that and find ways to win. Constant discussion of this topic isn't good for the community at all. There are a lot of things in BW that were/are pretty imbalanced, but it doesn't mean anything. Sure, zergs have a definite leg up on protoss, but yet Bisu still crushes souls, and sure, it's really difficult to do very well with Terran, but yet we have oov, BoxeR, NaDa, and Flash.
Like they said on the show, if you're that committed that you thing zerg is grossly imbalanced, play a different race. Otherwise, you need to accept some things are just tough to deal with and go about trying to find out how you can beat it. In the end, is the game perfectly balanced? No, probably not, but it's not like it's something insurmountable, you can work around and change a million little things to change the outcome of a game, it's foolish and arrogant to think we've found everything there is to find. Who knows, tommorow perhaps sheth or some other zerg will find this strategy that absolutely demolishes the protoss death ball and completely make the standard sort of 3 base play irrelevant. The game is just too volitle to make these sort of claims about imblance unless something is flat out broken (eg. 1 supply roach w/ base 2 armor, 10 second warpgates, old school reapers, etc).
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UPDATE: Part 2 is now up!!!!!
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Awesome as always. Cheering for mondi in TSL3! One of the few players outside Liquid which makes me cheer so hard. Such a hero underdog :D
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Netherlands45349 Posts
On April 12 2011 00:01 hugman wrote:Show nested quote +On April 11 2011 06:57 BeMannerDuPenner wrote:On April 11 2011 06:52 Skamtet wrote: I like how he says that Infestors are useless... compared to defilers they are. i understand that they had to take them out. with smart casting they would be incredibly powerful and super hard to balance. add that there is no vessel (which again would be super hard to balance irradiate) and defilers are just too strong for sc2. its sad but from bw to sc2 most interesting units got taken out in favor of "aclick" units like the collosus,baneling etc Saying that they would be impossible to balance is maybe going a little bit too far. They kept HT didn't they?
SC2 HT Psi Storm=80 damage, smaller radius. SCBW HT Psi Storm=112 damage, larger radius.
I believe that they have a larger casting range too but I may be wrong about that.
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updated the OP with some more questions
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Mondragon most handsome gamer? !? Mondragon's Body thread please makeeeeeee it now! =)
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Thank you so much for doing this. Mondragon has always been one of my favorite players and having him share his thoughts is gold. Also I simply love his approach to the game in general. While I respect and admire those with the "standard" view of the game, it's always nice to see that there are other approaches that work just as well.
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On April 15 2011 23:04 gibb wrote: Mondragon most handsome gamer? !? Mondragon's Body thread please makeeeeeee it now! =)
I'm sure he would apreciate a thread like that
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Infestors and banelings useless...ahh yeahh........
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Everything he said was right on the money. SC2 has lots of room for improvement before it gets anywhere near BW.
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Freaking awesome questions. Like his personality, seems like a real stand up person. With unusual view on the game. Like this fella. GO MONDRAGON!
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Why are BW lings considered much stronger than SC2 lings? Don't they do the same dmg and have a similar (the same) attack speed and HP?
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