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This topic was just closed but it had a side discussion going on that I have been thinking about my self recently. This was the question that sparked it:
Just as a side question... (perhaps dumb) but is HoTS going to have a completely different BNet multiplayer server thing? Like Broodwar and SC1 Original, are player able to play together? Or are HoTS playing with themselves and original playing with themselves?
So what does everyone think?
- Will there be 2 functional Blizzard approved Ladders? (One for WoL, One for HoTS)
- Will HoTS and WoL players be able to play each other in Custom games or will there be entirely different servers for the 2 games?
- Will Blizzard continue to patch WoL as well as HoTS? + Show Spoiler +(Sorry if this is a stupid question, I know you could play SC and BW separately if you owned both but I don't remember if the patch changes made to BW applied to SC as I only ever played BW.
In my opinion, I feel like Blizzard will have to kill the 1v1 Ladder(at least) for WoL and continue on with a brand new ladder strictly and only for HoTS.
Obviously the GSL and all other Blizzard sanctioned Tournaments would switch over to HoTS immediately after its release but what about smaller tournaments? I feel with them eliminating the 1v1 Ladder for WoL it will push smaller run tournaments to use HoTS as soon as possible and thus establish HoTS as the "New" SC2 to be played.
Your thoughts TL?
Poll: How do you thinkt the Ladder will be setup after HoTS is released?Full Ladder for both WoL and HotS (193) 56% Kill Entire WoL Ladder (1v1-4v4) / New Ladder on HotS Only (120) 35% Kill just 1v1 Ladder for WoL / New 1v1 Ladder on HotS Only (33) 10% 346 total votes Your vote: How do you thinkt the Ladder will be setup after HoTS is released? (Vote): Full Ladder for both WoL and HotS (Vote): Kill just 1v1 Ladder for WoL / New 1v1 Ladder on HotS Only (Vote): Kill Entire WoL Ladder (1v1-4v4) / New Ladder on HotS Only
Edit: Fixed typos
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As long as the HoTS ladder is an improvement upon the current overall ladder system I will be happy.
I have a feeling I am not going to be happy though :|
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it will 99% either a new ladder or simply upgraded and hots will be required to play.
not to mention blizzard will be pushing people to buy the expansion as hard as possible it's not like anyone is going to continue playing WoL after hots. same as no-one plays vanilla sc1 online. atleast not to my knowledge
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With activision at the reigns, they will most def kill the Wol ladder, because it would mean more sales of their new product, they don't want people to playing older games for free forever.
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I'm pretty sure before public beta it was stated that the WoL ladder will disappear when HoTS comes out.
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I'd imagine that they just have the single new ladder for HotS, since allowing for separate ladders would make it very complicated for tournaments, and the game would literally splinter off from itself. Custom games may be limited for WoL users, since people with WoL would be able to experience HotS gameplay otherwise (actually, i'm not sure there's a feasible way for them to prevent something like that).
Anyway, a bit early to speculate, it's not like HotS is coming out in a few months.
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On February 09 2011 11:09 Mecha71 wrote: With activision at the reigns, they will most def kill the Wol ladder, because it would mean more sales of their new product, they don't want people to playing older games for free forever.
if this were the case, they would have shut down bnet1.0 by now. And how in the hell am i playing for free when i paid for the game?
They will probably shut down the WoL ladder eventually, but not until HotS has been out a while as they would lose alot of people who can't afford to buy the xpac right away
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warcraft 3 had seperate ladders for hte original and the expansion... makes sense they would do same thing to sc2
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I have a feeling that they will never shut down the WoL ladder, especially considering that they haven't even shut down their Warcraft 2 B.net servers yet. The server situation will probably be very similar to the vanilla SC1 to BW transition where the vanilla SC1 servers are kept though most of the games eventually shifted over to the BW server.
I think it wouldn't be too much a problem for Blizzard to keep the WoL server running since HoTS's release will probably result in the player base migrating to the new expansion, which should lower the server load on the WoL servers. LotV's release should lower the server load even more.
The only problem I can forsee is that Blizzard might shift all their technical support to their newer expansions after their releases, so the WoL ladder and server might be more unstable.
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If you believe Kotaku, the answer is: separate ladders. http://kotaku.com/#!5599005/everything-we-know-about-the-next-starcraft-game
Will Wings of Liberty owners be able to play against Heart of the Swarm players?
One school of thought is that, despite the three games having different campaigns, the multiplayer sections of all three StarCraft II releases would be compatible with each other. That's not the case. A Blizzard representative told us to expect separate multiplayer ladders for Heart of the Swarm, similar to how StarCraft Brood War had a separate multiplayer ladder from the original StarCraft.
Obviously there's time and room to change their mind.
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why separated ladders? useless. Blizzard will keep multiplayer and single player separated. whatever units or changes will be done to the campaign, its just gonna be a patch to single player, so the ladder will remain the same.
So basically there cant be 2 ladders because there is gonna be just 1 multiplayer. (no units or funky stuff will be added).
That's what i think common sense tell us.
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On February 09 2011 11:42 Rantech wrote: why separated ladders? useless. Blizzard will keep multiplayer and single player separated. whatever units or changes will be done to the campaign, its just gonna be a patch to single player, so the ladder will remain the same.
So basically there cant be 2 ladders because there is gonna be just 1 multiplayer. (no units or funky stuff will be added).
That's what i think common sense tell us.
They are going to add new units to the multiplayer in much the same way they did in Brood War.
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I think there will be one ladder. As the next two expansions come out the multiplayer will have added units and stuff and no matter what version(s) you have you experience the same multiplayer.
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Why the hell would they kill off the ladder for WoL? The only point that they should ever do that in the near future is 1-2 years after HoTS has been released.
Its Blizzard. Their expansions sell well enough without needing to resort to something as drastic as that. Nobody plays StarCraft without Brood War as much as people don't play WoW without its expansions.
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Australia8532 Posts
Itll go the same way that Warcraft 3 --> Warcraft 3: Frozen Throne went i imagine..
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Yay i got quoted? :D
Imo, these should all be on the same ladder. I sure as hell am not going to spend 60 dollars per expansion that Blizzard comes out with... I think the single player should be different, but not the multiplayer
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On February 09 2011 11:50 Fisalia wrote: Yay i got quoted? :D
Imo, these should all be on the same ladder. I sure as hell am not going to spend 60 dollars per expansion that Blizzard comes out with... I think the single player should be different, but not the multiplayer
But SC without BW would have been disastrous...
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Not that Blizzard has been making all the best moves lately, but shutting down the WoL ladder would be suicidal. I'd be amazed if they didn't keep it running for a looooooooooong time.
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On February 09 2011 11:43 Takkara wrote:Show nested quote +On February 09 2011 11:42 Rantech wrote: why separated ladders? useless. Blizzard will keep multiplayer and single player separated. whatever units or changes will be done to the campaign, its just gonna be a patch to single player, so the ladder will remain the same.
So basically there cant be 2 ladders because there is gonna be just 1 multiplayer. (no units or funky stuff will be added).
That's what i think common sense tell us. They are going to add new units to the multiplayer in much the same way they did in Brood War. This.
Expansions (almost) ALWAYS have a separate ladder, no matter which game you play or whatever developer is making the game. Few games are exceptions to this, the most notable being the Dawn of War series from Relic which was due to their unique system of stand-alone expansions.
On February 09 2011 11:50 Fisalia wrote: Imo, these should all be on the same ladder. I sure as hell am not going to spend 60 dollars per expansion that Blizzard comes out with... I think the single player should be different, but not the multiplayer For all we know, the expansions will probably be reasonably priced at normal expansion-pack prices ($30 to $40, maybe $45 at most). No company is foolish enough to price their expansions as full games, especially at $60. Heck, Catacylsm's retail price is $40, which is reasonable for a newly released expansion. Heck, we don't even know if the SC2 expansions are stand-alone or require WoL.
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EA shuts off the servers every time a new madden comes out.
In days past I would not have thought Blizz would do that, but now, I think they will.
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I seem to remember them talking about this a while ago that when expansions come out the multiplayer will be updated for everyone who owns SC2. This makes the most sense to me as there wouldn't be a ladder split dividing up the player base, making a larger community of gamers for the esport, and only one game to balance(considering the extra units, etc) This also makes it so that when LotV comes out there won't be another split, making 3 different ladders.
We'll see when HotS comes out.
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On February 09 2011 12:07 Quixoticism wrote: I seem to remember them talking about this a while ago that when expansions come out the multiplayer will be updated for everyone who owns SC2. This makes the most sense to me as there wouldn't be a ladder split dividing up the player base, making a larger community of gamers for the esport, and only one game to balance(considering the extra units, etc) This also makes it so that when LotV comes out there won't be another split, making 3 different ladders.
We'll see when HotS comes out.
This is what I remember them saying at Blizzcon when they announced the Trilogy, but the Kotaku post says otherwise and it post-dates the Blizzcon discussion. I can't find any transcript of the original Blizzcon conversation where they said they wanted to give people the multiplayer update for free.
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On February 09 2011 12:07 Quixoticism wrote: I seem to remember them talking about this a while ago that when expansions come out the multiplayer will be updated for everyone who owns SC2. This makes the most sense to me as there wouldn't be a ladder split dividing up the player base, making a larger community of gamers for the esport, and only one game to balance(considering the extra units, etc) This also makes it so that when LotV comes out there won't be another split, making 3 different ladders.
We'll see when HotS comes out.
Uh... they've already said they're doing what they've always done, separate ladders for each game.
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gsl and other tournaments will immediately switch to HotS. WoL multiplayer will die completely.
i wonder what blizzard is going to do about multiplayer... it cannot be a good idea to make people pay more for the game they already own just to keep up with everything. but that's probably going to end up happening.
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I feel like I'm missing the point of this thread... When HotS comes out every competitive player is going to switch. The game adds new units in multiplayer so there can't be one ladder for both. Judging from what blizzard has done in the past and just common sense, there will be one ladder for HotS and one ladder for vanilla.
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They should definitely just make the whole ladder into HotS once it comes out. Wouldn't you feel like you're playing behind the times if you were on the WoL ladder while the HotS ladder was out? I'm assuming it'll be like BW was--add a couple units for each race, and thus change the game quite drastically.
Did people still play StarCraft (original) ladder seriously once BW came out and got established? Won't it just be the same situation?
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I was under the impression that the transition was going to work (somewhat similar to WoW, or Halo: ODST if anyone's familiar) in that anyone who purchases the new expansion gets anything and everything UN-related to multiplayer (campaign, challenges, etc) was going to be expansion exclusive, but the multiplayer would essentially be a "link" between the two "different" games where everyone would have the same "multiplayer module" (any new units and maps) and no matter which game you queued on it would just be multiplayer period.
However I would be completely unsurprised if they just made them segregated
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hint: its activision-blizzard, not blizzard.
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They will not shut down the ladders for 1v1s in WoL ofcourse.. That'd be a complete robbery of all the people who bought wol! It's like they'd like knock on your door when sc2 came out, and they'd be all like "give BW back, we've got a new starcraft now!"
Edit:
On February 09 2011 13:09 lofung wrote: hint: its activision-blizzard, not blizzard. Oh shit, that's true.. Expect a guy looking like the PC guy from the mac commercial knocking on your door at the release date ^^
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On February 09 2011 12:40 AnodyneSea wrote:Show nested quote +On February 09 2011 12:07 Quixoticism wrote: I seem to remember them talking about this a while ago that when expansions come out the multiplayer will be updated for everyone who owns SC2. This makes the most sense to me as there wouldn't be a ladder split dividing up the player base, making a larger community of gamers for the esport, and only one game to balance(considering the extra units, etc) This also makes it so that when LotV comes out there won't be another split, making 3 different ladders.
We'll see when HotS comes out. Uh... they've already said they're doing what they've always done, separate ladders for each game.
yeah that old comment about merging the multiplayer in the trilogy was quite old, and i cant find anything relating to that any more, as it was back way before beta, and there isnt a single easily searchable transcript i can find. The old comment the way i understood it was that each expansion would essentially be a stand alone game with multiplayer between the three of them.
But thats been a long time since we heard anything on that front in regards to an alternative system, and a blue on the beta forums said a while ago that it would work just like WC3 and its expansion. Obviously i cant link it since those forums vanished, but i remember it because i was ranting on ventrillo about how they changed their plan on that aspect.
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This is really interesting thing.
Do they have 2 different ladders, kill WOL and have just the HOTS ladder or do they make 1 ladder for both games somehow!?
Its a really interesting question and I'm not sure if even Blizzard knows what its going to do at this date.
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I think they'll have two ladders. It works out anyways, because when people don't like the new ladder, they'll be able to boycott and go back to the WoL ladder, which I can see happening cause people get pretty angry about that kind of stuff.
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As long as I can still veto maps like Steppes, delta, and LT when HOTS comes around, I'll be happy .
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It'll probably be the same way it worked with WC3 and Frozen Throne. People without TFT can still play, but only with other people that don't have TFT. WoL won't be patched after HotS. That would be silly. HotS is itself a giant patch.
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They'd only need to think about new ladders or not *if* HOTS adds new elements (units, maps, mechanics) to the multiplayer game. If the multiplayer experience is identical to WOL then they might not bother with another ladder. or simply reset and call it a new season or something.
Of course, it's quite likely they *would* include extra stuff for multiplayer - but had to go there.
Does anyone remember age of empires 3? It had several expansions. I think each had their own different ladders as you couldn't play players with vanilla if you had either of the expansions. If you had one expansion you could play someone with an expansion you didn't however (I think that's right). If any new content and strats are *balanced(TM)* with WOL content then I don't see why they couldnt merge WOL and HOTS games and ladders - In vanilla wow you can play in the same world as those who have the expansions. I think it's more incentive to stay on equal footing with the crowd and might sell more copies *shrugs*
As has been mentioned already, I think though we'll see separate ladders for each game.
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Of course it will have different ladders, unless Blizz won't add new unit in multiplayers which is impossible.
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On February 09 2011 12:05 red_b wrote: EA shuts off the servers every time a new madden comes out.
In days past I would not have thought Blizz would do that, but now, I think they will.
I agree, and have also noticed this.
I think WoL servers will be up after HotS comes out, but maybe for a couple months until everyone has made the transition.
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I wonder, if they keep separate ladders, what happens if HoTS turns out to be incredibly broken? Say they add something, or take something away that completely wrecks the game. Would everyone still stay on the WoL servers? What if Blizz threatened to shut them down, would we make our own?
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It will be separate ladders, but it will be like WoL gets shut down
because literally no one will be playing WoL
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What will be different for HotS? Are there going to be new units in Multiplayer??? Are they going to replace old units? Man, talk about a difficulty incorporating new balance when it takes so much keeping the current system balanced! But Blizz does it well, so though I am scared I trust it'll be more epic than ever.
this coming from a guy who just doesn't like change
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On February 09 2011 14:54 Smigi wrote:Show nested quote +On February 09 2011 12:05 red_b wrote: EA shuts off the servers every time a new madden comes out.
In days past I would not have thought Blizz would do that, but now, I think they will. I agree, and have also noticed this. I think WoL servers will be up after HotS comes out, but maybe for a couple months until everyone has made the transition.
god. that would be awful.
don't worry, we hate our customers who are slower on the uptake on the rest! I mean, i plan on getting it, but it'd still be a huge slap in the face
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Would be nice if they just gave you an option for like a discount you can just upgrade to the expansions for multiplayer and not pay for the single player for those of us that never touch it.
Ideally, there will be just one SC2 ladder with the most updated expansion units etc. Not looking forward to an expansion splitting the community if there ends up being multiple ladders/different tournaments w/ different game versions, etc..
It also raises some questions like what if you don't buy the zerg expansion pack but buy the 3rd toss expansion and try to play online. Will you get grandfathered in w/ the zerg expansion and have those mutliplayer features and units or will you have to have the previous expansion?
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On February 09 2011 16:05 FLuE wrote: Would be nice if they just gave you an option for like a discount you can just upgrade to the expansions for multiplayer and not pay for the single player for those of us that never touch it.
Ideally, there will be just one SC2 ladder with the most updated expansion units etc. Not looking forward to an expansion splitting the community if there ends up being multiple ladders/different tournaments w/ different game versions, etc..
It also raises some questions like what if you don't buy the zerg expansion pack but buy the 3rd toss expansion and try to play online. Will you get grandfathered in w/ the zerg expansion and have those mutliplayer features and units or will you have to have the previous expansion?
Yeah. I was thinking the same as well. But I seriously doubt they will implement such a thing. Alot of players will mostly not care for the single players because they will just play though it just once, and the rest of the time will be spent on multiplayer. So if you want HotS, Blizzard is going to make you pay for the whole package.
Its going to be weird to have different servers, because there will be another expansion coming out after HotS. And I bet that each expansion will have more content to it then just a simple single player campaign/new units. But I guess its going to kinda feel like WoW. You can't have all the perks unless you buy the expansion packs...
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Im quite certian blizzard has said it will be a seperate ladder for the expansions
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Most likely it'll be a completely new ladder, with the old one staying as it is.
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On February 09 2011 16:34 Lobo2me wrote: Most likely it'll be a completely new ladder, with the old one staying as it is. yeah i feel dumb cause i dont know where to reference it from, but i know for a fact it has been stated that it will be like this, you can still play the original game with the same ladder, or the expansion one with the new stuff on a new ladder.
Also the games will not be stand-alone as some have speculated.
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they should of course have 2 ladders (and it would be a huuuuuuuge surprise if they didn't) and not because it is necessarily better (i dont think its better that player population is divided) but what are they going to say to players that for one or another reason hasn't bought their expansions?
"Too bad, your 1-2 years of playing multiplayer ladder has now come to an end. Please enjoy playing vs the AI until you pay up 50 more bucks".
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People paid for this game. Blizzard cant say that they NEED to buy the expension to be able to play online. So I will say both LOW and HATS.
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On February 09 2011 17:38 Deckkie wrote: People paid for this game. Blizzard cant say that they NEED to buy the expension to be able to play online. So I will say both LOW and HATS.
Blizzard doesn't have to have a ladder for WoL. I believe that they will drop the ranked ladder and just have unranked games.
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its been said by blizzard that the multiplayer versions of the game are going to be the same. So if you have one game, you have access to the most up-to-date multiplayer for as long as you have the account.
Meaning, you bought WoL, the only reason to buy HoTS is for campaign, as they will just patch in HoTS multiplayer to a WoL install.
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On February 09 2011 21:08 hellsan631 wrote: its been said by blizzard that the multiplayer versions of the game are going to be the same. So if you have one game, you have access to the most up-to-date multiplayer for as long as you have the account.
Meaning, you bought WoL, the only reason to buy HoTS is for campaign, as they will just patch in HoTS multiplayer to a WoL install.
I have never read that, but there is absolutely no way that will end up being true if that has been said.
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I cannot see why they would break from the precedent of WC3/TFT (separate ladders running in parallel). The competitive scene will switch to HotS within a few months of release anyway unless it's completely broken, but I would bet that we are going to see two separate (and independently balanced) multiplayer experiences.
You have to remember that the multiplayer experience is built around their automated matchmaking system. No ladder equals no AMM equals no multiplayer for the folks who didn't buy the expansion. Casual and less skilled players aren't suddenly going to set up custom melee games.
On February 09 2011 21:08 hellsan631 wrote: its been said by blizzard that the multiplayer versions of the game are going to be the same. So if you have one game, you have access to the most up-to-date multiplayer for as long as you have the account.
Meaning, you bought WoL, the only reason to buy HoTS is for campaign, as they will just patch in HoTS multiplayer to a WoL install.
Given what they've done with WoW, this is logistically plausible, but I don't see it happening: it means HotS will be a complete bust for anyone who's only interested in the multiplayer game - and unless HotS is trivially priced, that's a lot of lost sales.
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On February 09 2011 21:08 hellsan631 wrote: its been said by blizzard that the multiplayer versions of the game are going to be the same. So if you have one game, you have access to the most up-to-date multiplayer for as long as you have the account.
Meaning, you bought WoL, the only reason to buy HoTS is for campaign, as they will just patch in HoTS multiplayer to a WoL install. If it was true nobody would buy HoTS....
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I love how nearly everyone is assuming HotS will contain new multiplayer units and otherwise change the mp significantly, when there is absolutely no evidence to suggest this. In fact Blizzard have actually said the multiplayer changes will be small and once *balance* is reached they wont be planning on breaking that with further expansion packs.
HotS and LotV are primarily the extensions of the singleplayer campaign. At most it will contain one or two units per race, even that is unlikely as introducing new units sets balance almost back to square one. A complete redesign requiring a different ladder would be incredibly stupid, you don't fix what isn't broken. Unlike with vanilla WC3 or SC the mp is already very well balanced, they were a complete joke by comparison.
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On February 09 2011 21:53 Kazang wrote: I love how nearly everyone is assuming HotS will contain new multiplayer units and otherwise change the mp significantly, when there is absolutely no evidence to suggest this. In fact Blizzard have actually said the multiplayer changes will be small and once *balance* is reached they wont be planning on breaking that with further expansion packs.
HotS and LotV are primarily the extensions of the singleplayer campaign. At most it will contain one or two units per race, even that is unlikely as introducing new units sets balance almost back to square one. A complete redesign requiring a different ladder would be incredibly stupid, you don't fix what isn't broken. Unlike with vanilla WC3 or SC the mp is already very well balanced, they were a complete joke by comparison.
http://multiplayerblog.mtv.com/2010/08/23/starcraft-2-heart-of-the-swarm-update/
And what about multiplayer? "Multiplayer is going to be more like an expansion set sort of vibe. We're not going to ship all brand new races. There will definitely be additions to multiplayer, but that's going to feel like an expansion set." Pardo went on to compare the amount of new multiplayer content to what was added for multiplayer in "StarCraft: Brood War."
That means: New maps New units Balance patch to incorporate the new units A new ladder
http://gameaxis.com/exclusive-interview-with-dustin-browder-starcraft-2s-lead-designer-part-1/
Q. New units?
Dustin Browder: Yeah.
Combined with the Kotaku post earlier in the thread they have a stance currently that they will spawn a new ladder for HotS and that it will include new units. I can't believe people think they wouldn't add units to SC2. Of course they will. It's what they did in BW and they've repeatedly mentioned that they would add new units at every Blizzcon panel relating to Heart of the Swarm.
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yeah i think they will do like they've done before, with sc1 and BW, wc3:roc and wc3:tft add a few units, probably not as many as before since this starcraft started out with the "full" arsenal from bw (with some changes) and the balance is much more important atm, than between sc and BW. but i'm pretty sure that they will set up new servers with HotS, add a few units and keep the one for WoL. and different ladders, just like with sc1 and just like with wc3
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On February 09 2011 11:49 bkrow wrote: Itll go the same way that Warcraft 3 --> Warcraft 3: Frozen Throne went i imagine.. I wouldnt be too sure... Activision wasnt being interactive with decisions back then....
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Yeah, at most one or two units per race, which is what I already said, anything other than that is unlikely, or it will break the game.
You think it's important (and difficult) to scout a terran now in the early game? How about adding 2, 3 or even 4 new units to that already formidable line-up and you have to account for all and any of them without being able to scout. Rock, paper, scissors is fun right guys? There are already a ton of "auto-lose" strats if you don't account for them and accounting for them is too often guesswork, increasing the variety of units only adds to this massively.
BW added some core units that completely changed the game worked, so take that "like BW" comment with a grain of salt. Vanilla SC had quite a few less units and some completely un-used ones (lol scout), adding more was logical. Not so for SC2.
My personal prediction is for one Tier 2.5 or 3 unit and one minor unit (eg infested terran, point defence drone, etc) to be added in the expansion, but seriously unless the new units have either a large amount of redundancy and/or replace others outright adding any more than one major unit per race would be terrible design.
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Conveniently Dustin being such a great bro of mine thought he would chime in with some info gems in an interview with G4tv.
Dustin Browder wrote: But you can imagine we do have some challenges ahead of us. We don't want to just add another three units to the game for this expansion, three units to the game for the next expansion. That would be a very bloated game for us at that point and the chances that some of those units would be duplicates of other units that already exist in the game in one form or another would be extremely high. So we're looking at the different solutions. We don't know for sure yet, but there will definitely be fixes and changes and various improvements to the multiplayer experience.
So yeah, they wont be adding many units with the expansions. It's like I'm psychic or something, or maybe just using common sense.
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He said he doesn't want to add 3 units (1 for each race), does it mean he wants to add zero units? hm...
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I'm pretty sure they announced that it was only a campaign as soon as they announced their 3-part strategy.
Nothing will change.
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From a business standpoint, no one will buy just the original game to get "hooked."
You can still start playing WoW and only play classic if you want for a low price, but to experience all the advantages the game has to offer, you must play the newest installment.
Whatever they decide to do, I'm sure they will allow people to continue to play WoL but there will be some red herring that simply makes it inferior in the minds of almost everyone and make all active players want to buy HotS.
I don't know what that would be, but I'd bet someone can figure it out before they officially tell us.
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On February 09 2011 22:58 Kazang wrote: Yeah, at most one or two units per race, which is what I already said, anything other than that is unlikely, or it will break the game.
You think it's important (and difficult) to scout a terran now in the early game? How about adding 2, 3 or even 4 new units to that already formidable line-up and you have to account for all and any of them without being able to scout. Rock, paper, scissors is fun right guys? There are already a ton of "auto-lose" strats if you don't account for them and accounting for them is too often guesswork, increasing the variety of units only adds to this massively.
BW added some core units that completely changed the game worked, so take that "like BW" comment with a grain of salt. Vanilla SC had quite a few less units and some completely un-used ones (lol scout), adding more was logical. Not so for SC2.
My personal prediction is for one Tier 2.5 or 3 unit and one minor unit (eg infested terran, point defence drone, etc) to be added in the expansion, but seriously unless the new units have either a large amount of redundancy and/or replace others outright adding any more than one major unit per race would be terrible design.
You seem to have constructed yourself a nice straw man there. I don't think anyone was seriously proposing they'd introduce more than 1-2 units per race. They didn't in BW either. There was 2 new units each in BW. No one was saying they'd do more.
However, some people were saying they would not introduce new units at all. That's just clearly not true. And if they introduce even one new unit, they have to have a different ladder. You can't have people that can magically use more units than the people they play against. That doesn't mean they'll close the WoL ladder, but they'll have separate ones at least unless they decide to give the units free to everyone. However, at this point, they haven't said that is there plan but they have intimated that the ladders will be separate like BW/SC.
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