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Starcraft in Korea... - Page 2

Forum Index > SC2 General
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anatem
Profile Joined September 2010
Romania1369 Posts
February 06 2011 21:39 GMT
#21
On February 07 2011 06:13 k!llua wrote:
running for a spot on the writer's team i see; good luck


this; great writeup
'Tis with our Judgements as our Watches, none / Go just alike, yet each believes his own.
Trion
Profile Joined June 2010
Canada291 Posts
February 06 2011 21:41 GMT
#22
Nice article. I printed it out and laminated it. Next time some inquires about ESPORTS I'll give them this.
zev318
Profile Joined October 2010
Canada4306 Posts
Last Edited: 2011-02-06 21:51:28
February 06 2011 21:46 GMT
#23
20 million USD a year to run a team, really?

even if they really pay 200k a year to the average gamer, which i dunno, seems really out there. if u had a 10 player team, that's only 2 million. salary i would think is where the majority of the cost come from.

as the players all live together, i think travel/living expenses wouldn't be as much as it would if they lived apart. looking at these gaming house videos, it's not like the progamers are living in a mansion with swimming pools. they're mostly just living in a big apartment, obviously i dunno the price of such apartments in seoul, but i can't imagine it costing that much to rent per year (or buy).
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
February 06 2011 21:53 GMT
#24
Lovely block of text that was actually alot more entertaining than i thought thanks mate

In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
weeA
Profile Joined October 2010
India442 Posts
February 07 2011 13:19 GMT
#25
Here is the reference list for the entire article. Maybe some of it was seen before


Askakorean 2010, ‘Why is Starcraft popular in Korea.’ Viewed 3 December 2010, <http://askakorean.blogspot.com/2010/02/why-is-starcraft-popular-in-korea.html>

Baughman.B 2010, ‘Starcraft2: The game will change their lives.’ Viewed 26 November 2010, <http://www.seoulstyle.com/entertainment.php?aid=0000000257>

Bellos .A 2007, ‘Rise of e-sports superstars.’ Viewed 26 November 2010, <http://news.bbc.co.uk/2/hi/programmes/click_online/6252524.stm>

Crecente. B 2010, ‘Why is Starcraft so Popular in Korea?’, viewed 26 November 2010, <http://kotaku.com/5595262/why-is-starcraft-so-popular-in-korea>

Cybulski.A 2009, ‘Still crazy about Starcraft, Jeju, South Korea.’ Viewed 28 November 2010, http://jejulife.net/2009/01/07/still-crazy-about-starcraft-jeju-south-korea/

E-sports.or.kr 2010, ‘Purpose of Business.’ Viewed 3 December 2010, <http://www.e-sports.or.kr/about/Eng/about_20.kea?m_code=about_20>

Experience Festival 2006, ‘ Starcraft Culture’ Viewed 26 November 2010, <http://www.experiencefestival.com/a/StarCraft_-_Culture/id/2099849>

Financial Express 2006, ‘South Korea’s fast-developing gaming culture.’ Viewed 26 November 2010, <http://www.financialexpress.com/news/south-koreas-fastdeveloping-gaming-culture/168420/1>

Gamespot 1998, ‘The greatest games of all time.’ Viewed 4December 2010, <http://uk.gamespot.com/gamespot/features/all/greatestgames/starcraft.html>

Greatest.com 2004, ‘ living the dream: Life as a professional gamer.’ Viewed 3 December 2010, <http://web.archive.org/web/20071111130354/www.geartest.com/sections/games/professional_gamer.html>

IGN, ‘IGN’s top 100 games.’ Viewed 4 December 2010, <http://top100.ign.com/2005/001-010.html>

Kelvin Choy 2008, ‘Starcraft popularity in Korea’ Viewed 26 November 2010, <http://www.associatedcontent.com/article/1080821/starcraft_popularity_in_korea_pg2.html?cat=4>

Kosak.D 2003, ‘Why is Korea the king of multiplayer gaming? ‘ Viewed 3 December 2010, <http://archive.gamespy.com/gdc2003/korean/index.shtml>

Leahy.B 2010, ‘GomTv Launches Global Starcraft @ League; $500,000 in prizes for 2010 and plans for 2011.’ Viewed 3 December 2010, <http://www.shacknews.com/onearticle.x/65052>

Life in motion 2007, ‘ Koreans and Starcraft.’ Viewed 26 November 2010, <http://www.associatedcontent.com/article/1080821/starcraft_popularity_in_korea_pg2.html?cat=4>

Burton.M 2010, ‘ Explaining Korea’s obsession with Starcraft.’ Viewed 3 December 2010, <http://www.armchairarcade.com/neo/node/3362>

New York Times, Schiesel.S 2006, ‘ The land of the video geek.’ Viewed 3December 2010, <http://www.nytimes.com/2006/10/08/arts/08schi.html?
pagewanted=1&ei=5088&en=d11635806cd12df1&ex=1317960000&partner=rssnyt&emc=rss>

Rossignol.J 2005, ‘Sex, Fame and PC Baangs: How the orient plays host to PC gaming’s strangest culture.’ viewed 26 November 2010, <http://rossignol.cream.org/?p=284%3E>

Smith.C 2001, ‘Gaming in Korea (Part 1).’ Viewed 28 November 2010, <http://www.gaming-age.com/cgi-bin/specials/special.pl?spec=koreangaming1&pagenum=1>

Stout.L.K 2010, ‘Starcraft 2 shakes up S. Korea’s national sport,’ Viewed 26 November 2010, <http://edition.cnn.com/2010/TECH/gaming.gadgets/07/27/south.korea.starcraft/index.html?hpt=Sbin#fbid=_ZNkKC6WLlf>

TeamLiquid 2010, ‘ Round of 8 Winner Interviews.’ Viewed 7 December 2010, <http://www.teamliquid.net/forum/viewmessage.php?topic_id=174700>

Westbrook.L 2010, ‘ Analyst predicts 7 million copies of Starcraft @ sold before end of year.’ Viewed 3 December 2010, <http://www.escapistmagazine.com/news/view/102350-Analyst-Predicts-7-Million-Copies-of-StarCraft-2-Sold-Before-End-of-Year>



Lim Yo Hwan I love U
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
February 07 2011 15:45 GMT
#26
Might wanna cross-check your sources a bit more thoroughly next time, as this is pretty bad journalism. I can pick-out quite a few mistakes, but people have already started to do that for me, so I won't bother
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
MinKi
Profile Joined September 2010
Korea (South)151 Posts
February 07 2011 15:58 GMT
#27
awesome article!
"I'm a starcraft jock. I'm not a nerd" - Artosis
Allied
Profile Blog Joined October 2010
United States129 Posts
February 07 2011 15:59 GMT
#28
great article
twitter: @AlliieD
Protoss_Carrier
Profile Joined September 2010
414 Posts
February 07 2011 16:12 GMT
#29
I only read the first paragraph due to constraint of time, but if you are trying to introduce someone who is new to the scene, you may not want to use term like "Terran macro player". WTF is terran, or macro player?
Carrier has arrived.
Arcanewinds
Profile Blog Joined May 2010
United Kingdom197 Posts
Last Edited: 2011-02-07 16:22:03
February 07 2011 16:18 GMT
#30
On February 08 2011 01:12 Protoss_Carrier wrote:
I only read the first paragraph due to constraint of time, but if you are trying to introduce someone who is new to the scene, you may not want to use term like "Terran macro player". WTF is terran, or macro player?


Terran is one of the races of starcraft, macro is economy, unit production, spending money efficiently.

So he is a Terran player who is known for having a good economy, spending his money effeciently and coming out with insane amounts of units in order to win.

Micro players focus on controlling small groups of units to do as much damage as possible in order to take the game.

Tbh, seeing as the article is based on starcraft, these two terms are pretty common within the topic and are expected to be known among 99% of the readers.

Edit: I just read over the article again, and it even says what Terran is after first referencing it.
Readers with a good understanding of English could probably decipher what macro means.
Mandalor
Profile Blog Joined February 2003
Germany2362 Posts
February 07 2011 16:24 GMT
#31
On February 08 2011 01:18 Arcanewinds wrote:
Show nested quote +
On February 08 2011 01:12 Protoss_Carrier wrote:
I only read the first paragraph due to constraint of time, but if you are trying to introduce someone who is new to the scene, you may not want to use term like "Terran macro player". WTF is terran, or macro player?


Terran is one of the races of starcraft, macro is economy, unit production, spending money efficiently.

So he is a Terran player who is known for having a good economy, spending his money effeciently and coming out with insane amounts of units in order to win.

Micro players focus on controlling small groups of units to do as much damage as possible in order to take the game.

Tbh, seeing as the article is based on starcraft, these two terms are pretty common within the topic and are expected to be known among 99% of the readers.

Edit: I just read over the article again, and it even says what Terran is after first referencing it.
Readers with a good understanding of English could probably decipher what macro means.


Seeing as this is a starcraft forum and the guy you replied to calls himself "Protoss_Carrier", he most likely knows what a terran macro player is lol.
What he wanted to say is if he wants his text to appeal to people who have no idea what starcraft is, you don't want to throw around game specific terms in the first paragraph.
MHT
Profile Joined August 2010
Sweden1026 Posts
February 07 2011 16:37 GMT
#32
Really intressting article, learned alot from this actually! Dont stop writing!
Oxb
Profile Joined August 2010
199 Posts
February 07 2011 17:05 GMT
#33
What can I say, in general not a big fan of huge articles like this, but I loved it. Really interesting to get some more indept background information about SC2, I actually knew most of it besides that KesPA was actually a goverment organisation.
Hope SC2 can grow in Korea and slowly, by increasing it's skill etc, take over SC:BW.
Korea all the way!
Oxb
Profile Joined August 2010
199 Posts
Last Edited: 2011-02-07 17:12:07
February 07 2011 17:08 GMT
#34
On February 07 2011 06:46 zev318 wrote:
20 million USD a year to run a team, really?

even if they really pay 200k a year to the average gamer, which i dunno, seems really out there. if u had a 10 player team, that's only 2 million. salary i would think is where the majority of the cost come from.

as the players all live together, i think travel/living expenses wouldn't be as much as it would if they lived apart. looking at these gaming house videos, it's not like the progamers are living in a mansion with swimming pools. they're mostly just living in a big apartment, obviously i dunno the price of such apartments in seoul, but i can't imagine it costing that much to rent per year (or buy).



Sorry what?... Clearly you are knew to 'truelly proffesional gaming :-) 20milion USD for a SC:BW team, easily.
Edit: costs for example include: players salary, bonusses, rent/food/living costs/gym cost (no, players don't pay that by them selves), managers get a salary too, teams are easily up to 15, maybe 20 people, rent, electricity, best internet available, traveling costs, in case of international events: traveling fee, hotel fee, tournament participation fees (also goes for Korean tournaments), etc.. :-)
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
Last Edited: 2011-02-07 17:10:31
February 07 2011 17:09 GMT
#35
11 million SC2 sold? No way since reportedly global sales are 3 million according to most sources?
I know that BW in fact sold 11 million copies. Maybe you got them mixed up?
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
February 07 2011 17:10 GMT
#36
On February 07 2011 05:27 yejin wrote:
I remember reading it years ago, it isn't yours, is it ?


More info on this please?
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
Deckkie
Profile Blog Joined July 2010
Netherlands1595 Posts
February 07 2011 17:26 GMT
#37
damn that was one great read! :D
enjoyed it a lot and very interesting.
Thanls a lot for all the trouble! :D
Always look on the bright side of life
weeA
Profile Joined October 2010
India442 Posts
February 07 2011 17:48 GMT
#38
Thanks a lot guys!!!!!

I will work on some more stuff!!! Thanks you all again!!!!

People who think i just copy pasted it then well I gave u my reference list .
Lim Yo Hwan I love U
Cain0
Profile Blog Joined April 2010
United Kingdom608 Posts
February 07 2011 18:00 GMT
#39
What a brilliant article, you took the time to write this so I took the time to read every last word of it .
MofaZza
Profile Joined January 2011
Sweden2 Posts
February 07 2011 18:06 GMT
#40
wow.... mindblowing
sup
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