Just for your information - Flash doesn't really turtle that much.
He just carries the perception that he does.
O.o
But turtling is legit.
Forum Index > SC2 General |
Comeh
United States18918 Posts
On February 07 2011 05:46 Ryuu314 wrote: Show nested quote + On February 07 2011 05:32 Grimjim wrote: On February 07 2011 05:18 AlBundy wrote: I see a lot of players complaining that a dying Terran is difficult to kill, but you need to remember one thing: there is a strategy called "turtling" in starcraft, and Terran race happens to be the best at it. You can effectively turtle with few SCVs and MULES, as well as siege & defensive units. Dropping 50 times in one game and sitting in the middle of the map, threatening to push at any time, is not turtling. MVP was defensive, but he was not turtling. Turtling is a newb strategy that never works past Diamond. Tell that to Flash rofl... Just for your information - Flash doesn't really turtle that much. He just carries the perception that he does. O.o But turtling is legit. | ||
parn
France296 Posts
On February 07 2011 02:19 Starshaped wrote: Uh, the game was incredibly one-sided from basically the very start and only lasted long due to insane harassment by MVP. Really not a special game imo. Never once did I think "OK, MVP might win this." Same here, I'm really disappointed after watching this game, i was expecting some epic come back or something special. Not to flame but this is kinda obvious that if it wasn't an Idra replay, noone would really care about it ... and hearing the last comments of Artosis, in the end of the cast, I understand that the result is in fact more interesting than the game itself. So Idra won against MVP, good! ps: this is not meant to offend the "Idra fan club". | ||
DoubleReed
United States4130 Posts
I mean IdrA was going pretty hard Muta, and that's pretty hard to end the game with (when marines and thors are running around of course). It seemed to me like his goal was to just use the mutas to get an overwhelming advantage. It seemed to be the way IdrA was playing in general: just keeping pressing his advantage harder and harder. Very cool way to play. Very cool game. | ||
Fa1nT
United States3423 Posts
On February 07 2011 06:15 parn wrote: Show nested quote + On February 07 2011 02:19 Starshaped wrote: Uh, the game was incredibly one-sided from basically the very start and only lasted long due to insane harassment by MVP. Really not a special game imo. Never once did I think "OK, MVP might win this." Same here, I'm really disappointed after watching this game, i was expecting some epic come back or something special. Not to flame but this is kinda obvious that if it wasn't an Idra replay, noone would really care about it ... and hearing the last comments of Artosis, in the end of the cast, I understand that the result is in fact more interesting than the game itself. So Idra won against MVP, good! ps: this is not meant to offend the "Idra fan club". Back and forth? Would never happen unless both players failed miserably over and over. The point of the match was IdrA surviving early game, stoping the mid game big attack, then mvp being behind but being able to hold on the next 30 minutes with unit control, waiting to see if IdrA would fuck up and give him a chance to win. That's how the game should be played, "back and forth" matches like Clide and Leenock only happen when both players are making a lot of mistakes. When both players are around the same skill level, and neither make many mistakes, it comes down to who can get the biggest lead and hold it. | ||
Brutus
Netherlands284 Posts
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Mystogun
United States392 Posts
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everynne
United States20 Posts
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parn
France296 Posts
On February 07 2011 06:24 Fa1nT wrote: Show nested quote + On February 07 2011 06:15 parn wrote: On February 07 2011 02:19 Starshaped wrote: Uh, the game was incredibly one-sided from basically the very start and only lasted long due to insane harassment by MVP. Really not a special game imo. Never once did I think "OK, MVP might win this." Same here, I'm really disappointed after watching this game, i was expecting some epic come back or something special. Not to flame but this is kinda obvious that if it wasn't an Idra replay, noone would really care about it ... and hearing the last comments of Artosis, in the end of the cast, I understand that the result is in fact more interesting than the game itself. So Idra won against MVP, good! ps: this is not meant to offend the "Idra fan club". Back and forth? Would never happen unless both players failed miserably over and over. The point of the match was IdrA surviving early game, stoping the mid game big attack, then mvp being behind but being able to hold on the next 30 minutes with unit control, waiting to see if IdrA would fuck up and give him a chance to win. That's how the game should be played, "back and forth" matches like Clide and Leenock only happen when both players are making a lot of mistakes. When both players are around the same skill level, and neither make many mistakes, it comes down to who can get the biggest lead and hold it. You're dishonest. A come back is not about back and forth, it's about winning some small fights here and there and finally get back in the game. Why are you talking about mistakes? Most of epic games are about a player just playing perfect, and his opponent playing incredibly fine but still losing. Epic games and real comebacks are not made of mistakes, but ace moves. | ||
Barca
United States418 Posts
Great game. IdrA definitely got some early leads that allowed him to win in the end. MVP is still a ridiculous boss though. | ||
Svetz
Australia311 Posts
<edit> removed typo <edit> | ||
Lysu
Austria21 Posts
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rysecake
United States2632 Posts
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TheCrow
Norway296 Posts
On February 07 2011 07:26 rysecake wrote: People are making this a huge deal only because Idra won. I don't think a lot of people realize that ladder is only practice for these guys. Weird that mvp didn't push early wtih his bio army, or go through the bottom. I think its mostly a huge deal because its a fun game to watch. Tons of stuff happening all over the map. It shows great multitasking skill from both players. IdrA even said on his stream that he was lucky that he didnt get killed early game cuz he would have lost... I don't think IdrA winning is the main factor. | ||
Turenne
331 Posts
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CWL
United States222 Posts
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BlooDAnGeL
Macedonia136 Posts
Definitely the best ZvT I've ever seen since FruitDealer's Nydus worm game in GSL finals 1. | ||
Milith
France10 Posts
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Senorcuidado
United States700 Posts
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Kazang
578 Posts
Even though MVP put up a great fight all game long I felt like he lost the game pretty early on when he let Idra take that 4th base without having to really defend it. Idra droned up really fast then with 65+ drones on 4 bases with MVP still on 2 bases, you can't let someone as good as Idra do that and expect to win. MVP could have won it in the early game, but after that double expand it spiralled out of control for him and he was on the back foot for the rest of the game. Looks really good for the future of high level SC2 though, players can really stretch what they can do with their multitasking to make awesome looking games with skirmishes going on all over the map constantly. Makes it great to watch. | ||
VanGarde
Sweden755 Posts
On February 07 2011 11:03 Kazang wrote: Amazing game. Even though MVP put up a great fight all game long I felt like he lost the game pretty early on when he let Idra take that 4th base without having to really defend it. Idra droned up really fast then with 65+ drones on 4 bases with MVP still on 2 bases, you can't let someone as good as Idra do that and expect to win. MVP could have won it in the early game, but after that double expand it spiralled out of control for him and he was on the back foot for the rest of the game. Looks really good for the future of high level SC2 though, players can really stretch what they can do with their multitasking to make awesome looking games with skirmishes going on all over the map constantly. Makes it great to watch. I feel that this game more demonstrates why we will not see great long TvZ's anytime soon, and it kind of all relates to the terran and larger maps thread too. TvZ is due to the fundamental designs of both races currently doomed to be heavily in zergs favor in the later game. Mutalisks, banelings, instant tech switches, larvae stacking and creep all combine with large map distances and the inherent immobility of terran to make games on large maps turn out precisely like this. Terran has to win the game early meaning terran has to go all-in really in one shape or form. When maps are so large you can't reasonably actually stop IdrA from taking a fourth with just light pressure. You need to commit substantially to kind of put you in an all-in slope and it spirals out of control from there, you can't really stop zerg from taking more bases while zerg most certainly can keep terran from taking more bases at that point. Now the game does swing back in terrans favor if you somehow get very very late into a situation where all expo's are taken and the number of mining bases diminish for both sides. But TvZ whether anyone likes it or not does not encourage macro terrans, your best chance of winning is with a 2 or 3 base allinish push. I don't like this fact at all though, but I don't see it changing unless blizzard makes changes to the way the races operate. | ||
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