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[GSL] January Code A/Code S Ro16 Maps - Page 2

Forum Index > SC2 General
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Prev 1 2 3 Next All
Niick
Profile Joined September 2010
Australia426 Posts
January 11 2011 16:02 GMT
#21
lol @ spoilers in the OP, really no need to hide them!

awesome match ups
You'll have to speak up, I'm wearing a towel.
weiliem
Profile Joined January 2008
2073 Posts
January 11 2011 16:13 GMT
#22
this format for code S is fucking lame, i dunno y r they keeping them instead of giving us some nice bo3 games to watch
Oppa feeding style
allen_ami
Profile Joined December 2010
China1392 Posts
Last Edited: 2011-01-11 16:23:39
January 11 2011 16:20 GMT
#23
Crazy group A&D....

this format is fun, u really cant say a BO3 single elimination is better than this...

ofcoz, a BO3 double elimination is more fair for all players

but this GSL format is also quite nice imo
Single boy, single boy, single all the way. Online game, masturbate, we go all the way, hey! Single boy, single boy, why can't I be gay? No more wait, no more hate, let us all be gay!
koppik
Profile Joined April 2010
United States676 Posts
Last Edited: 2011-01-11 16:37:21
January 11 2011 16:36 GMT
#24
D >> A > C > B IMO.

+ Show Spoiler +
Poor Jinro, getting stuck with two GSL runner-ups and a GSL champion as his opponents
Garnet
Profile Blog Joined February 2006
Vietnam9053 Posts
January 11 2011 16:58 GMT
#25
MC somehow got 3 terrans. Anyway I'm really looking forward to Nada vs Idra, should be great to see Nada losing to Idra.
mdma-_-
Profile Joined October 2010
Nauru1213 Posts
Last Edited: 2011-01-11 18:59:02
January 11 2011 18:37 GMT
#26
shit B is weak compared to the other groups. Basically the 3 weakest players, who made it in the ro16 are in there -_-.

the other 3 groups all look crazy stong in contrast to that.
GoodRamen
Profile Blog Joined December 2009
United States713 Posts
January 11 2011 18:44 GMT
#27
idra vs clide!!!!!
#1 Fantasy Fan!!!!
Deekin[
Profile Joined December 2010
Serbia1713 Posts
January 11 2011 22:34 GMT
#28
They got some nice groups the foreigners that is...

Well Im happy they advanced. Even if they lose in the ro16 they will still be in Code S and thats great.
(╯°□°)╯︵ ┻━┻ CJ Entus fighting! I am a Leta, Hydra, Mind and (ofcourse) Firebathero fan. (╯°□°)╯︵ ┻━┻
Hoju
Profile Blog Joined April 2010
United States449 Posts
January 12 2011 06:20 GMT
#29
Maps have been announced and OP has been updated
www.TheInfestedArchon.com - SC2 Satire
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
January 12 2011 06:22 GMT
#30
On January 11 2011 17:02 Acid~ wrote:
I didn't know they kept the shitty bo1 format for code S in ro16...

I was looking forward to some real matches, dammit...

At least we have boxer/tester on Shakuras, that's gonna be interesting.

Ro8 is bo3 single elimination; so we will have to wait..

Will Tester exploit the hidden pylon bug on Shakuras??? (unless they removed it which i dont think they did?)
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
InvalidID
Profile Blog Joined October 2010
United States1050 Posts
January 12 2011 06:25 GMT
#31
On January 12 2011 15:22 bkrow wrote:
Show nested quote +
On January 11 2011 17:02 Acid~ wrote:
I didn't know they kept the shitty bo1 format for code S in ro16...

I was looking forward to some real matches, dammit...

At least we have boxer/tester on Shakuras, that's gonna be interesting.

Ro8 is bo3 single elimination; so we will have to wait..

Will Tester exploit the hidden pylon bug on Shakuras??? (unless they removed it which i dont think they did?)

I am sure that exploiting the bug would be in violation of the tournament rules.

I really like the maps they chose for code the code S matches. Best options from the ladder pool.
cablesc
Profile Blog Joined August 2009
United States1540 Posts
January 12 2011 06:27 GMT
#32
I actually think group play is much more interesting than opening round Bo3. It gives more variety to the matchups and allows more players to play against each other before they get eliminated.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Jombozeus
Profile Blog Joined August 2010
China1014 Posts
January 12 2011 06:36 GMT
#33
I feel bad for ST_Rainbow... For some reason that beast always gets screwed over. This time hes paired against MC. Does he have no luck?
ffz
Profile Blog Joined April 2010
United States490 Posts
Last Edited: 2011-01-12 06:44:13
January 12 2011 06:41 GMT
#34
Idra has some rly nice maps. Xel Naga isn't bad and rest are metal or scrapstation. Plus he's the only zerg on his group so less chance of them practicing vZ as much as other matchups.

If there is a SC god out there please give us at least 1 game of Idra vs Nada macro war.
Meow.
hmunkey
Profile Joined August 2010
United Kingdom1973 Posts
January 12 2011 06:41 GMT
#35
I feel like the foreigners are screwed.
Deekin[
Profile Joined December 2010
Serbia1713 Posts
January 12 2011 06:42 GMT
#36
On January 12 2011 15:36 Jombozeus wrote:
I feel bad for ST_Rainbow... For some reason that beast always gets screwed over. This time hes paired against MC. Does he have no luck?


He is gonna be the terran that breaks oGsMC
(╯°□°)╯︵ ┻━┻ CJ Entus fighting! I am a Leta, Hydra, Mind and (ofcourse) Firebathero fan. (╯°□°)╯︵ ┻━┻
CalmDown.Breathe
Profile Joined June 2010
United States176 Posts
January 12 2011 06:48 GMT
#37
IdrA must be content / happy with the maps.

IdrA v Clide on xel naga.
Win -> play again on xel naga.
Lose -> play on scrap station.

If he plays on xel naga as his second map, he's playing with a 1-0 lead and will secure a place in the top eight if he wins again. If he loses against clide, he gets his favorite map (scrap station) to bounce back to 1-1. The tie breaker matches, if there are any, are meta and scrap station.

There is no reason for him to lose two out of three with such maps.
seiferoth10
Profile Joined May 2010
3362 Posts
January 12 2011 06:52 GMT
#38
Idra should be able to beat the Terrans in his group unless they do something so uncharacteristic as to catch him offguard. Historically he's had a problem with Genius, so I'd predict Idra advancing as the second in his group.

Jinro's group is much harder. I'd predict MC easily getting first in the group. As for the second in the group, that one's too hard to call.
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
January 12 2011 06:52 GMT
#39
On January 12 2011 15:27 cablesc wrote:
I actually think group play is much more interesting than opening round Bo3. It gives more variety to the matchups and allows more players to play against each other before they get eliminated.


I feel the same way. The group play is still essentially a best of 3 but against different players which makes it more exciting. Same logic applies in a Bo3, first to win 2 advances, first to lose 2 eliminated.
Hoju
Profile Blog Joined April 2010
United States449 Posts
January 12 2011 07:24 GMT
#40
No Blistering Sands, Delta Quadrant, Steppes of War, or Jungle Basin in the Code S games. The 4 maps that GomTV is going to remove are Blistering Sands, Delta Quadrant, Steppes of War, and an unknown 4th map according to NsPGenius.

This makes me curious if
1. They removed those maps from Code S
and
2. The fourth map is Jungle Basin
OR
3. some of those maps were vetoed and the rest were not picked by chance.

They didn't list the map vetoes, so it's hard to tell. They also didn't remove them from Code A, so it would be odd to remove them from one league and not the other. Maybe because Code A is bo3, and Code S is bo1, so those maps wouldn't make as much difference in Code A.
www.TheInfestedArchon.com - SC2 Satire
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