But servers don't work yet
Patch 1.2.0 released! - Page 61
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Kwanny
Germany222 Posts
But servers don't work yet | ||
Vestige
United States303 Posts
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BeMannerDuPenner
Germany5638 Posts
On January 12 2011 15:02 Kwanny wrote: yay, it's patchable in europe now! But servers don't work yet patch done with predl. bnet will take some more time tho ~ | ||
Torte de Lini
Germany38463 Posts
On January 12 2011 15:05 Vestige wrote: is it just me or did the patch make the game more fps intensive when not in game. when im chatting it feels like everything is just kind of laggy When I alt-tab, this happens outside of the game. | ||
rbx270j
Canada540 Posts
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RieuK
United Kingdom55 Posts
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ThraLL
Turkey6 Posts
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Black Gun
Germany4482 Posts
On January 12 2011 15:25 ThraLL wrote: is europe online now or just patching available ? just patching | ||
vradovic
United States293 Posts
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idonthinksobro
3138 Posts
On January 12 2011 15:23 htwest wrote: YES LIVE ON EU NOW liar ;/ just able to patch not able to play | ||
branflakes14
2082 Posts
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doomed
Australia420 Posts
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kYem
United Kingdom412 Posts
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Penecks
United States600 Posts
On January 12 2011 15:05 Vestige wrote: is it just me or did the patch make the game more fps intensive when not in game. when im chatting it feels like everything is just kind of laggy Yeah I could see this happening, when I'm just sitting at the menus my GPU usage is pretty high and my video card fan has to start going nuts to keep up. This is pretty annoying since nothing is happening. Maybe they accidently broke whatever fixed the excessive frame rendering during cutscenes that people complained about at release. | ||
Elefanto
Switzerland3584 Posts
there's the subgroup hotkeys. it's pretty easy and straight forward | ||
Silidons
United States2813 Posts
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ahwala
Germany382 Posts
On January 12 2011 16:05 Penecks wrote: Yeah I could see this happening, when I'm just sitting at the menus my GPU usage is pretty high and my video card fan has to start going nuts to keep up. This is pretty annoying since nothing is happening. Maybe they accidently broke whatever fixed the excessive frame rendering during cutscenes that people complained about at release. Isn't that fixed with the "frameratecap=60" and "frameratecapGlue=30" entries in the Variables.txt? | ||
Fivt
Netherlands31 Posts
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Rowa
Belgium962 Posts
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WindOw
Sweden407 Posts
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