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Your new hotkeys post-patch? (or currently) - Page 15

Forum Index > SC2 General
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Darren1337
Profile Joined October 2010
Ireland73 Posts
January 13 2011 15:36 GMT
#281
Moved overlords/vikings to F, and bases to grave.
Uniden!
Zaixer
Profile Joined June 2010
Sweden82 Posts
January 13 2011 17:34 GMT
#282
WTF you cant change bind control groups to 'space + #'? It would have been so awesome.
GosuSheep
Profile Joined June 2010
United States119 Posts
January 13 2011 18:00 GMT
#283
How can you NOT change:

Metabolic Boost (M) --> (B)
Pneumatized Carapace [or whatever] (P) --> (E or something)
Hatchery (H) --> (A)
Hydra Den (H) --> (D)
Hydra (H) --> (D)

I am not sure if some of those are taken because I'm not at home computer, but some changes from those really annoying ones (M, P, H, etc.) will CERTAINLY occur.
http://sc2ranks.com/us/388259/GosuSheep
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
January 13 2011 18:41 GMT
#284
Immortals - R
Planetary Fortress - F
Interceptors - C

Im too used to the rest to change them. Oh and using F1~4 keys for camera saves.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
BritishBeef
Profile Joined November 2010
United Kingdom372 Posts
January 13 2011 18:43 GMT
#285
all i can say is THANK FUCK blizzard seriously

I have very small hands like really really small so i cant really reach hotkeys 5/9 After months i taught myself how to reach / use hotkey 5 (for my queens)

So now i have 6 as Tab so that i can put other important units on there or mabye my spreading queen.. or mabye my creeptumours WHO KNOWS IM SO EXCITED!! xxxxxxx
LoCaD
Profile Joined August 2010
Germany1634 Posts
Last Edited: 2011-01-13 19:17:19
January 13 2011 19:15 GMT
#286
I just wanna thx you for even giving me this Idea to Begin with. + Show Spoiler +
On January 05 2011 16:54 MockHamill wrote:
I have set up everything on QWER, and then I use ASD and ZXC if needed. This is an example of how I have set up the hotkeys, not the full description

Make Buildings example:

Q = Basic Building
W = Advanced Buildings
QQ = Make Supply Depot
QW = Make Barrack
QE = Make Refinery
WQ = Make Factory
WW = Make Star Port

Make Units from Barracks
Q=Marine
W=Marauder
E=Reaper
R=Ghost

CommandCenter
Q=Make SCV
W=Call down Mule
E=Scan

Unit Abilities for Ghost
Q=Snipe
W=EMP
E=Cloak
R=Decloak

Basic Commands:
A=Attack move
S=Stop
D=Patrol

As I play Random only this got me to some thinking that with the Hotkey Editor you dont need to move fingers as much as before the Patch, you can "centre" I would call it all essential commands for each Race on a releative small Area. So I first worked the Standard Keybindings over till they Matched Grid. I then added also Spells and other Gimmicks into Keys where my finger are mostly located.

The Editor doesnt Fix the Problem with German keyboard and English Game y-z swapped you still have to edit the Hotkey File for this which is kinda Disappointing.

also I wanna ask and I hope this will be brought up in the next SotG. What are the Tournament Rules on Custom Keybindings? will the Pros use them and how hopefully brought up in SotG.
I give up, I just don't know what to write here.
Jonoman92
Profile Blog Joined September 2006
United States9110 Posts
January 13 2011 19:17 GMT
#287
Haven't made any changes. I guess I might but the current layout seem decent enough.
unsmart
Profile Joined April 2009
United States322 Posts
January 13 2011 20:32 GMT
#288
I changed idle worker from F1 to ~. Reason: ctrl F1 is much harder to hit at the start of the game compared to ctr ~.

Changed the the camera buttons to F1-F4. I didn't play much BroodWar but everyone that has seems to like it this way and I can see the benefits of saving a camera location to a battle area, a proxy pylon and a few bases.

Changed Immortal to E but I see some people changed it to T or R and I may change it to that. i was just unacceptable for the hotkey
Amulet changed to A. K was also unacceptable.
xtfftc
Profile Blog Joined April 2010
United Kingdom2343 Posts
January 13 2011 21:36 GMT
#289
chrono bosst = z
buildings = z
advanced buildings = v
immortal = f

I'm a left-hander though, so it might look a bit strange to most people.
Ownos
Profile Joined July 2010
United States2147 Posts
Last Edited: 2011-01-13 22:11:49
January 13 2011 22:05 GMT
#290
I'll probably use a modified grid layout. Definitely going to stick most things around WASD. I'm going to have to relearn a lot of stuff, but it's better than having an inefficient key layout. ~ is definitely taking over backspace. Who seriously decided backspace to be the center CC/hatch button?

I'm thinking...

Q for warpgates
W for zealots, unit first ability
E for stalkers, probes, unit second ability
R for sentries, unit third ability
A still attack
S stop
D patrol

Something along those lines...
...deeper and deeper into the bowels of El Diablo
SnowSC2
Profile Blog Joined September 2010
United States678 Posts
January 14 2011 07:17 GMT
#291
On January 14 2011 07:05 Ownos wrote:
I'll probably use a modified grid layout. Definitely going to stick most things around WASD. I'm going to have to relearn a lot of stuff, but it's better than having an inefficient key layout. ~ is definitely taking over backspace. Who seriously decided backspace to be the center CC/hatch button?

I'm thinking...

Q for warpgates
W for zealots, unit first ability
E for stalkers, probes, unit second ability
R for sentries, unit third ability
A still attack
S stop
D patrol

Something along those lines...

one thing i really like is the ability to have an alternate key, because i want to use a different key for patrol, but i know il have issues early on with me naturally wanting to hit p. SO i can set it do d and p, and even if i accidentally hit p it still works :D
terranghost
Profile Joined May 2010
United States980 Posts
Last Edited: 2011-01-14 07:39:32
January 14 2011 07:38 GMT
#292
I had to unbind alot of protoss and zerg hotkeys to get this to work but here is my new hotkey setup in a nutshell q-r most common things i use
a-f attack, stop, hold, patrol
z-c addons unit mode transformations (ie vikings and tanks) and c for cancel.

If I ever decide to play protoss or zerg or even switch to random I can make a different hotkey profile for each of the other 2 races using the same format.

Here is my whole hotkey setup in case anyone cares.
Obviously things like move or hold fire on ghosts i moved to key on the right side of the keyboard because they keys that don't think I will ever need.
+ Show Spoiler +
Basic Unit Commands (plus flying Buildings)
S Stop
D Hold Position
F Patrol
A Attack

SCV
Space Halt Construction
C Cancel Construction
Q Build Basic Structure
W Build Advanced Structure

Q Build Command Center
W Build Barracks
E Build Supply Depo
R Build Refinery
D Build Engineering Bay
S Build Bunker
A Build Turret
F Build Sensor ToWer

Q Build Factory
W Build Starport
A Build Ghost Academy
S Build Armory
D Build Fusion Core

Marine/Marauder
Q Stim Packs

Ghost
Q Snipe
W EMP
E Cloak
R Decloak
Z Nuke
hold/resume fire unbound
C Cancel

Tank
Q Siege Mode
W Tank Mode

Thor
Q Cannons
C Cancel

Viking
Q Air Mode
W Ground Mode

Medivac
W Unload
E Heal
R Load

Raven
Q PDD
W Turret
E Seeker Missle

Banshee
Q Cloak
W Decloak

Battlecrusiser
Q Yamato

Command Center
Q Build SCV
Z Orbital Command
X Planetary Fortress
A Lift Off/Land
C Cancel

Orbital Command
Q Build SCV
W Mule
E Scan
R Supply Drop
A Lift Off/Land
C Cancel

Planetary Fortress
Q Build SCV
C Cancel

Supply Depo
Q Lower
Q Raise

Barracks
Q Build Marine
W Build Marauder
E Build Ghost
R Build Reaper
A Lift Off/Land
Z Build Reactor
X Build Tech Lab
C Cancel

Engineering bay
Q Infantry Weapons
W Infantry Armor
A Hi-sec Auto Tracking
S Building Armor
D Bunker/CC/PF Capacity
C Cancel

Bunker
Q Stim
W Unload
E Salvage
R Load

Ghost Academy
Q Moebius Reactor
W Personal Cloaking
E Nuke
C Cancel

Factory
Q Build Tank
W Build Hellion
E Build Thor
Z Build Reactor
X Build Tech Lab
A Lift Off/Land
C Cancel

Armory
Q Vehicle Weapons
W Vehicle Armor
A Ship Weapons
S Ship Armor
C Cancel

Starport
Q Build Medivac
W Build Viking
E Build Banshee
R Build Raven
T Build Battlecrusier
A Lift Off/Land
Z Build Reactor
X Build Tech Lab
C Cancel

Fusion Core
Q Research Yamato
W Research Behemoth Reactor

Tech Lab
Q Research Stim Packs
W Research Combat Shields
E Research Concusive Shields
R Research Nitro Packs

Q Research Siege Mode
W Research Pre-Igniter
E Research Strike Cannons

Q Research Cloaking Field
W Research Seeker Missle
E Research Corvid Reactor (Raven Energy)
R Research Durable Materials
T Research Caduceus Reactor (Medivac Energy)

Control Groups
+ Show Spoiler +
(I added this one after watching one of the zerg streams that was linked from team liquid I cannot remember who it was so if someone knows please let me know so I can edit their name here to give credit for this idea)

Shift 1 Recall control group 6
Shift 2 Recall control group 7
Shift 3 Recall control group 8
Shift 4 Recall control group 9
Shift 5 Recall control group 0

"It is amazing that people who think we cannot afford to pay for doctors, hospitals, and medication somehow think that we can afford to pay for doctors, hospitals, medication and a government bureaucracy to administer it." - Thomas Sowell
Vestige
Profile Joined November 2009
United States303 Posts
January 14 2011 07:50 GMT
#293
camerashift for hatcheries is ~
burrowed banlings+roaches unburrow is now f (so i have two seperate hotkeys for burrow and unburrow)
and i also moved my f1-f8 buttons so it works like it did in bw
"You'd wish it were hell"
sleepingdog
Profile Joined August 2008
Austria6145 Posts
January 14 2011 08:55 GMT
#294
Final changes:

^ (button left of 1) as new "0"-hotkey for all of my Nexi
SPACE for chrono-boost
TAB for home base
E for attack-move
Q for patrol
R for immortal
R for void rays (as I have 4 for robotics and 5 for stargates there never is any confusion)
E for phoenix
R for build interceptors
A for templar-amulet
A for warpprism phasing mode (had to change this since E is now attack-move)
S for mothership
"You see....YOU SEE..." © 2010 Sen
rormc
Profile Joined November 2010
Netherlands11 Posts
January 14 2011 14:33 GMT
#295
i wish i could change shift to caps or tab, since im adding units to groups all of the time, shift+1 and shift+2 gets my fingers a bit in a cramp after a while, my pinky is bent too much or something,.. but i found out that you can not replace shift with caps or tab, so that is a bummer
do what you want
Jameser
Profile Joined July 2010
Sweden951 Posts
January 14 2011 14:42 GMT
#296
immortal to R
camera view set: CTRL+F2 etc
camera view: F2 etc
Logo
Profile Blog Joined April 2010
United States7542 Posts
January 14 2011 14:44 GMT
#297
On January 14 2011 03:00 GosuSheep wrote:
How can you NOT change:

Metabolic Boost (M) --> (B)
Pneumatized Carapace [or whatever] (P) --> (E or something)
Hatchery (H) --> (A)
Hydra Den (H) --> (D)
Hydra (H) --> (D)

I am not sure if some of those are taken because I'm not at home computer, but some changes from those really annoying ones (M, P, H, etc.) will CERTAINLY occur.


I have no problem with H or A and left those as is. Carapace had to go from p->u though, but that's probably going to change now that I think about it since ultralisk is u.
Logo
Mowr
Profile Joined November 2010
Sweden791 Posts
Last Edited: 2011-01-14 15:05:14
January 14 2011 15:00 GMT
#298
On January 14 2011 23:33 rormc wrote:
i wish i could change shift to caps or tab, since im adding units to groups all of the time, shift+1 and shift+2 gets my fingers a bit in a cramp after a while, my pinky is bent too much or something,.. but i found out that you can not replace shift with caps or tab, so that is a bummer


If you don't use the caps lock key you can remap it to shift (or something else) in Windows.
Kill one man and they'll call you a murderer. Kill an army of men and they'll call you a general. But kill all men and they'll call you a god.
Roomba
Profile Joined November 2010
United States28 Posts
January 14 2011 15:04 GMT
#299
What do you guys think about this... I set my f1-f4 keys to assigning control groups for 1-4. The reason I did this is because I find it very awkward to hit ctrl + # during the game without stopping to look at my keyboard. Also I don't feel like I need to use the f keys for saving map locations. Honestly, when is it worth the time trying to remember what map locations you saved to your function keys? I can never see it being faster than just mousing over the minimap.
my APM is over 9000
maddogawl
Profile Joined January 2011
United States63 Posts
January 14 2011 15:05 GMT
#300
On January 15 2011 00:04 Roomba wrote:
What do you guys think about this... I set my f1-f4 keys to assigning control groups for 1-4. The reason I did this is because I find it very awkward to hit ctrl + # during the game without stopping to look at my keyboard. Also I don't feel like I need to use the f keys for saving map locations. Honestly, when is it worth the time trying to remember what map locations you saved to your function keys? I can never see it being faster than just mousing over the minimap.



Thats actually brilliant, I've been looking for a way to speed that up for myself, thanks for that! I have a really tough time hitting those combos as well.
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